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December 26, 2016 07:22
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List of Team Fortress 2 Entities (2016-11-22)
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_ballplayertoucher | |
_firesmoke | |
_plasma | |
ai_ally_speech_manager | |
ai_battle_line | |
ai_changehintgroup | |
ai_changetarget | |
ai_goal_assault | |
ai_goal_follow | |
ai_goal_lead | |
ai_goal_lead_weapon | |
ai_goal_standoff | |
ai_hint | |
ai_network | |
ai_relationship | |
ai_script_conditions | |
ai_sound | |
ai_speechfilter | |
aiscripted_schedule | |
aitesthull | |
ambient_generic | |
archer_proxy | |
assault_assaultpoint | |
assault_rallypoint | |
base_boss | |
beam | |
bot_action_point | |
bot_controller | |
bot_generator | |
bot_hint_engineer_nest | |
bot_hint_sentrygun | |
bot_hint_teleporter_exit | |
bot_npc_archer | |
bot_npc_decoy | |
bot_proxy | |
bot_roster | |
color_correction | |
color_correction_volume | |
commentary_auto | |
cycler_actor | |
cycler_flex | |
dispenser_touch_trigger | |
dynamic_prop | |
entity_bird | |
entity_blocker | |
entity_carrier | |
entity_medigun_shield | |
entity_revive_marker | |
entity_rocket | |
entity_saucer | |
entity_sign | |
entity_spawn_manager | |
entity_spawn_point | |
entityflame | |
env_beam | |
env_beverage | |
env_blood | |
env_bubbles | |
env_credits | |
env_debughistory | |
env_detail_controller | |
env_dustpuff | |
env_dusttrail | |
env_effectscript | |
env_embers | |
env_entity_dissolver | |
env_entity_igniter | |
env_entity_maker | |
env_explosion | |
env_fade | |
env_fire | |
env_fire_trail | |
env_firesensor | |
env_firesource | |
env_fog_controller | |
env_funnel | |
env_global | |
env_glow | |
env_gunfire | |
env_hudhint | |
env_laser | |
env_laserdot | |
env_lightglow | |
env_message | |
env_microphone | |
env_movieexplosion | |
env_muzzleflash | |
env_particle_performance_monitor | |
env_particle_trail | |
env_particlefire | |
env_particlelight | |
env_particlescript | |
env_particlesmokegrenade | |
env_physexplosion | |
env_physimpact | |
env_physwire | |
env_player_surface_trigger | |
env_projectedtexture | |
env_quadraticbeam | |
env_ragdoll_boogie | |
env_rockettrail | |
env_rotorshooter | |
env_screeneffect | |
env_screenoverlay | |
env_shake | |
env_shooter | |
env_smokestack | |
env_smoketrail | |
env_sniperdot | |
env_soundscape | |
env_soundscape_proxy | |
env_soundscape_triggerable | |
env_spark | |
env_splash | |
env_sporeexplosion | |
env_sporetrail | |
env_sprite | |
env_sprite_oriented | |
env_spritetrail | |
env_steam | |
env_steamjet | |
env_sun | |
env_texturetoggle | |
env_tonemap_controller | |
env_tracer | |
env_viewpunch | |
env_wind | |
env_zoom | |
event_queue_saveload_proxy | |
eyeball_boss | |
filter_activator_class | |
filter_activator_mass_greater | |
filter_activator_name | |
filter_activator_team | |
filter_activator_tfteam | |
filter_base | |
filter_damage_type | |
filter_enemy | |
filter_multi | |
filter_tf_bot_has_tag | |
filter_tf_class | |
filter_tf_condition | |
filter_tf_damaged_by_weapon_in_slot | |
filter_tf_player_can_cap | |
fish | |
func_achievement | |
func_areaportal | |
func_areaportalwindow | |
func_breakable | |
func_breakable_surf | |
func_brush | |
func_button | |
func_capturezone | |
func_changeclass | |
func_clip_vphysics | |
func_conveyor | |
func_door | |
func_door_rotating | |
func_dustcloud | |
func_dustmotes | |
func_fish_pool | |
func_flag_alert | |
func_flagdetectionzone | |
func_forcefield | |
func_guntarget | |
func_illusionary | |
func_ladderendpoint | |
func_lod | |
func_monitor | |
func_movelinear | |
func_nav_avoid | |
func_nav_avoidance_obstacle | |
func_nav_blocker | |
func_nav_prefer | |
func_nav_prerequisite | |
func_nobuild | |
func_nogrenades | |
func_occluder | |
func_passtime_goal | |
func_passtime_goalie_zone | |
func_passtime_no_ball_zone | |
func_physbox | |
func_physbox_multiplayer | |
func_plat | |
func_platrot | |
func_powerupvolume | |
func_precipitation | |
func_proprrespawnzone | |
func_pushable | |
func_reflective_glass | |
func_regenerate | |
func_respawnflag | |
func_respawnroom | |
func_respawnroomvisualizer | |
func_rot_button | |
func_rotating | |
func_smokevolume | |
func_suggested_build | |
func_tanktrain | |
func_tfbot_hint | |
func_trackautochange | |
func_trackchange | |
func_tracktrain | |
func_train | |
func_traincontrols | |
func_upgradestation | |
func_useableladder | |
func_vehicleclip | |
func_wall | |
func_wall_toggle | |
func_water | |
func_water_analog | |
func_weight_button | |
funCBaseFlex | |
game_end | |
game_forcerespawn | |
game_gib_manager | |
game_intro_viewpoint | |
game_player_equip | |
game_player_team | |
game_ragdoll_manager | |
game_round_win | |
game_score | |
game_text | |
game_text_tf | |
game_ui | |
game_weapon_manager | |
game_zone_player | |
generic_actor | |
ghost | |
gib | |
gibshooter | |
grenade | |
halloween_fortune_teller | |
halloween_souls_pack | |
halloween_zapper | |
hammer_updateignorelist | |
handle_dummy | |
handle_test | |
headless_hatman | |
hightower_teleport_vortex | |
info_camera_link | |
info_constraint_anchor | |
info_hint | |
info_intermission | |
info_ladder_dismount | |
info_landmark | |
info_lighting_relative | |
info_mass_center | |
info_node | |
info_node_air | |
info_node_air_hint | |
info_node_climb | |
info_node_hint | |
info_node_link | |
info_node_link_controller | |
info_npc_spawn_destination | |
info_null | |
info_observer_point | |
info_overlay_accessor | |
info_particle_system | |
info_passtime_ball_spawn | |
info_player_deathmatch | |
info_player_start | |
info_player_teamspawn | |
info_populator | |
info_powerup_spawn | |
info_projecteddecal | |
info_radial_link_controller | |
info_target | |
info_teleport_destination | |
infodecal | |
instanced_scripted_scene | |
item_ammopack_full | |
item_ammopack_medium | |
item_ammopack_small | |
item_armor | |
item_bonuspack | |
item_currencypack_custom | |
item_currencypack_large | |
item_currencypack_medium | |
item_currencypack_small | |
item_healthammokit | |
item_healthkit_full | |
item_healthkit_medium | |
item_healthkit_small | |
item_powerup_crit | |
item_powerup_rune | |
item_powerup_rune_temp | |
item_powerup_uber | |
item_sodacan | |
item_teamflag | |
item_teamflag_return_icon | |
keyframe_rope | |
keyframe_track | |
light | |
light_dynamic | |
light_environment | |
light_glspot | |
light_spot | |
logic_active_autosave | |
logic_auto | |
logic_autosave | |
logic_branch | |
logic_branch_listener | |
logic_case | |
logic_choreographed_scene | |
logic_collision_pair | |
logic_compare | |
logic_lineto | |
logic_measure_movement | |
logic_multicompare | |
logic_navigation | |
logic_proximity | |
logic_relay | |
logic_scene_list_manager | |
logic_timer | |
mapobj_cart_dispenser | |
material_modify_control | |
math_colorblend | |
math_counter | |
math_remap | |
merasmus | |
merasmus_dancer | |
momentary_door | |
momentary_rot_button | |
monster_furniture | |
monster_generic | |
monster_resource | |
move_keyframed | |
move_rope | |
multisource | |
npc_concussiongrenade | |
npc_contactgrenade | |
npc_furniture | |
npc_handgrenade | |
npc_maker | |
npc_template_maker | |
npc_vehicledriver | |
obj_attachment_sapper | |
obj_dispenser | |
obj_sentrygun | |
obj_teleporter | |
passtime_ball | |
passtime_logic | |
path_corner | |
path_corner_crash | |
path_track | |
pd_dispenser | |
phys_ballsocket | |
phys_bone_follower | |
phys_constraint | |
phys_constraintsystem | |
phys_convert | |
phys_hinge | |
phys_keepupright | |
phys_lengthconstraint | |
phys_magnet | |
phys_motor | |
phys_pulleyconstraint | |
phys_ragdollconstraint | |
phys_ragdollmagnet | |
phys_slideconstraint | |
phys_spring | |
phys_thruster | |
phys_torque | |
physics_cannister | |
physics_entity_solver | |
physics_npc_solver | |
physics_prop | |
physics_prop_ragdoll | |
player | |
player_loadsaved | |
player_manager | |
player_speedmod | |
player_weaponstrip | |
point_anglesensor | |
point_angularvelocitysensor | |
point_bonusmaps_accessor | |
point_camera | |
point_clientcommand | |
point_commentary_node | |
point_commentary_viewpoint | |
point_devshot_camera | |
point_enable_motion_fixup | |
point_gamestats_counter | |
point_hurt | |
point_intermission | |
point_message | |
point_playermoveconstraint | |
point_populator_interface | |
point_posecontroller | |
point_proximity_sensor | |
point_push | |
point_servercommand | |
point_spotlight | |
point_teleport | |
point_template | |
point_tesla | |
point_velocitysensor | |
point_viewcontrol | |
populator_internal_spawn_point | |
prop_door_rotating | |
prop_dynamic | |
prop_dynamic_ornament | |
prop_dynamic_override | |
prop_physics | |
prop_physics_multiplayer | |
prop_physics_override | |
prop_physics_respawnable | |
prop_ragdoll | |
prop_ragdoll_attached | |
prop_soccer_ball | |
prop_sphere | |
prop_vehicle | |
prop_vehicle_driveable | |
raggib | |
rd_robot_dispenser | |
rope_anchor | |
scene_manager | |
scripted_scene | |
scripted_sentence | |
scripted_sequence | |
scripted_target | |
shadow_control | |
simple_bot | |
simple_physics_brush | |
simple_physics_prop | |
sky_camera | |
soundent | |
spark_shower | |
spotlight_end | |
spraycan | |
tank_boss | |
tank_destruction | |
tanktrain_ai | |
tanktrain_aitarget | |
target_cdaudio | |
target_changegravity | |
te_tester | |
team_control_point | |
team_control_point_master | |
team_control_point_round | |
team_manager | |
team_round_timer | |
team_train_watcher | |
teleport_vortex | |
test_effect | |
test_proxytoggle | |
test_traceline | |
tf_ammo_pack | |
tf_base_minigame | |
tf_bonus_duck_pickup | |
tf_bot | |
tf_dropped_weapon | |
tf_flame | |
tf_gamerules | |
tf_generic_bomb | |
tf_glow | |
tf_halloween_gift_pickup | |
tf_halloween_gift_spawn_location | |
tf_halloween_minigame | |
tf_halloween_minigame_falling_platforms | |
tf_halloween_pickup | |
tf_logic_arena | |
tf_logic_bonusround | |
tf_logic_competitive | |
tf_logic_cp_timer | |
tf_logic_holiday | |
tf_logic_hybrid_ctf_cp | |
tf_logic_koth | |
tf_logic_mann_vs_machine | |
tf_logic_mannpower | |
tf_logic_medieval | |
tf_logic_minigames | |
tf_logic_multiple_escort | |
tf_logic_on_holiday | |
tf_logic_player_destruction | |
tf_logic_robot_destruction | |
tf_logic_training_mode | |
tf_mann_vs_machine_stats | |
tf_merasmus_trick_or_treat_prop | |
tf_objective_resource | |
tf_pda_expansion_dispenser | |
tf_pda_expansion_teleporter | |
tf_player_manager | |
tf_point_nav_interface | |
tf_point_weapon_mimic | |
tf_powerup_bottle | |
tf_projectile_arrow | |
tf_projectile_ball_ornament | |
tf_projectile_cleaver | |
tf_projectile_energy_ball | |
tf_projectile_energy_ring | |
tf_projectile_flare | |
tf_projectile_grapplinghook | |
tf_projectile_healing_bolt | |
tf_projectile_jar | |
tf_projectile_jar_milk | |
tf_projectile_lightningorb | |
tf_projectile_pipe | |
tf_projectile_pipe_remote | |
tf_projectile_rocket | |
tf_projectile_sentryrocket | |
tf_projectile_spellbats | |
tf_projectile_spellfireball | |
tf_projectile_spellkartbats | |
tf_projectile_spellkartorb | |
tf_projectile_spellmeteorshower | |
tf_projectile_spellmirv | |
tf_projectile_spellpumpkin | |
tf_projectile_spellspawnboss | |
tf_projectile_spellspawnhorde | |
tf_projectile_spellspawnzombie | |
tf_projectile_spelltransposeteleport | |
tf_projectile_stun_ball | |
tf_projectile_syringe | |
tf_projectile_throwable | |
tf_projectile_throwable_breadmonster | |
tf_projectile_throwable_brick | |
tf_projectile_throwable_repel | |
tf_pumpkin_bomb | |
tf_ragdoll | |
tf_robot_destruction_robot | |
tf_robot_destruction_robot_spawn | |
tf_robot_destruction_spawn_group | |
tf_spawner | |
tf_spell_meteorshowerspawner | |
tf_spell_pickup | |
tf_target_dummy | |
tf_taunt_prop | |
tf_team | |
tf_teleport_location | |
tf_viewmodel | |
tf_weapon_base | |
tf_weapon_bat | |
tf_weapon_bat_fish | |
tf_weapon_bat_giftwrap | |
tf_weapon_bat_wood | |
tf_weapon_bonesaw | |
tf_weapon_bottle | |
tf_weapon_buff_item | |
tf_weapon_builder | |
tf_weapon_cannon | |
tf_weapon_charged_smg | |
tf_weapon_cleaver | |
tf_weapon_club | |
tf_weapon_compound_bow | |
tf_weapon_crossbow | |
tf_weapon_drg_pomson | |
tf_weapon_fireaxe | |
tf_weapon_fists | |
tf_weapon_flamethrower | |
tf_weapon_flaregun | |
tf_weapon_flaregun_revenge | |
tf_weapon_grapplinghook | |
tf_weapon_grenadelauncher | |
tf_weapon_handgun_scout_primary | |
tf_weapon_handgun_scout_secondary | |
tf_weapon_invis | |
tf_weapon_jar | |
tf_weapon_jar_milk | |
tf_weapon_katana | |
tf_weapon_knife | |
tf_weapon_laser_pointer | |
tf_weapon_lunchbox | |
tf_weapon_lunchbox_drink | |
tf_weapon_mechanical_arm | |
tf_weapon_medigun | |
tf_weapon_minigun | |
tf_weapon_parachute | |
tf_weapon_parachute_primary | |
tf_weapon_parachute_secondary | |
tf_weapon_particle_cannon | |
tf_weapon_passtime_gun | |
tf_weapon_pda_engineer_build | |
tf_weapon_pda_engineer_destroy | |
tf_weapon_pda_spy | |
tf_weapon_pep_brawler_blaster | |
tf_weapon_pipebomblauncher | |
tf_weapon_pistol | |
tf_weapon_pistol_scout | |
tf_weapon_raygun | |
tf_weapon_revolver | |
tf_weapon_robot_arm | |
tf_weapon_rocketlauncher | |
tf_weapon_rocketlauncher_airstrike | |
tf_weapon_rocketlauncher_directhit | |
tf_weapon_sapper | |
tf_weapon_scattergun | |
tf_weapon_sentry_revenge | |
tf_weapon_shotgun_building_rescue | |
tf_weapon_shotgun_hwg | |
tf_weapon_shotgun_primary | |
tf_weapon_shotgun_pyro | |
tf_weapon_shotgun_soldier | |
tf_weapon_shovel | |
tf_weapon_smg | |
tf_weapon_sniperrifle | |
tf_weapon_sniperrifle_classic | |
tf_weapon_sniperrifle_decap | |
tf_weapon_soda_popper | |
tf_weapon_spellbook | |
tf_weapon_stickbomb | |
tf_weapon_sword | |
tf_weapon_syringegun_medic | |
tf_weapon_wrench | |
tf_weaponbase_grenade_proj | |
tf_weaponbase_melee | |
tf_weaponbase_merasmus_grenade | |
tf_wearable | |
tf_wearable_demoshield | |
tf_wearable_levelable_item | |
tf_wearable_robot_arm | |
tf_wearable_vm | |
tf_zombie | |
tf_zombie_spawner | |
training_annotation | |
training_prop_dynamic | |
trigger | |
trigger_add_or_remove_tf_player_attributes | |
trigger_add_tf_player_condition | |
trigger_apply_impulse | |
trigger_autosave | |
trigger_bot_tag | |
trigger_brush | |
trigger_capture_area | |
trigger_catapult | |
trigger_cdaudio | |
trigger_changelevel | |
trigger_gravity | |
trigger_hurt | |
trigger_ignite | |
trigger_ignite_arrows | |
trigger_impact | |
trigger_look | |
trigger_multiple | |
trigger_once | |
trigger_particle | |
trigger_passtime_ball | |
trigger_player_respawn_override | |
trigger_playermovement | |
trigger_proximity | |
trigger_push | |
trigger_rd_vault_trigger | |
trigger_remove | |
trigger_remove_tf_player_condition | |
trigger_serverragdoll | |
trigger_soundscape | |
trigger_stun | |
trigger_teleport | |
trigger_teleport_relative | |
trigger_timer_door | |
trigger_togglesave | |
trigger_transition | |
trigger_vphysics_motion | |
trigger_wind | |
vgui_screen | |
vgui_screen_team | |
vgui_slideshow_display | |
viewmodel | |
vote_controller | |
water_lod_control | |
waterbullet | |
weapon_ifm_base | |
weapon_ifm_base_camera | |
weapon_ifm_steadycam | |
wearable_item | |
wheel_of_doom | |
wheel_of_doom_spiral | |
window_pane | |
world_items | |
worldspawn |
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