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// StereoTest | |
// | |
// This program shows how to display a stereoscopic texture. | |
// It loads a texture from disk containing a left and right image side by side | |
// and writes the NV_STEREO_IMAGE_SIGNATURE to the last row. | |
// This line is intercepted by the nVidia drivers and causes the 3D IR emitter to turn on | |
// and synchronize the shutter glasses. | |
// | |
using System.Windows.Forms; |