WIP
You are part of a band of thieves that just successfully stole The Regent from The Louvre. As you begin your escape plan things get off the rails it’s every thief for themselves. Your mission is to snake your accomplices and steal the diamond for yourself.
Start the game with 4 cards in a hand, your goal is to end the game with The Regent (the ace of diamonds) in your possession. The winner of a round gets the regent and holds it until they lose a round. The game ends when the deck is finished.
In a round:
- every player can attack the regent holder
- the regent holder can choose to concede to one attack at most, the others must be defended
- if someone attacks with a card, to defend you must counter with a card of greater or equal value
- strength of a card goes from ace, 2, ... king in increasing order
- if the regent holder cannot defend, the regent is conceded to the strongest attacker
At the end of a round:
- transfer the regent to the winner of the round
- draw cards until you have a hand of 5 cards