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August 17, 2012 01:31
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A sample Army Builder exported list. Space Marines - 800 points
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<?xml version="1.0" encoding="UTF-8"?> | |
<document signature="Army Builder Roster"> | |
<product major="3" minor="4" patch="0" build="319" /> | |
<game folder="AB40k6" game="Warhammer 40 000 6th Edition" major="1" minor="2" /> | |
<author date="20120816202332" /> | |
<roster name="" race="sm" size="0" activesize="795." racename="Codex: Space Marines"> | |
<tag group="language" tag="English" /> | |
<tag group="ruleset" tag="gnVersion" /> | |
<tag group="ruleset" tag="ohWHA" /> | |
<tag group="ruleset" tag="oh_nohvy" /> | |
<tag group="ruleset" tag="oh_pure" /> | |
<tag group="ruleset" tag="ro_AllyBB" /> | |
<tag group="ruleset" tag="ro_bFormat" /> | |
<tag group="ruleset" tag="ro_spec" /> | |
<tag group="ruleset" tag="sc_normal" /> | |
<tag group="ruleset" tag="smCh5E" /> | |
<accrued group="gnAcc" tag="gnNameChar" /> | |
<accrued group="gnAcc" tag="is_Psyker" /> | |
<accrued group="smTags" tag="AllowHW" /> | |
<accrued group="smTags" tag="AllowSW" /> | |
<accrued group="smTags" tag="CaestusTpt" /> | |
<accrued group="smTags" tag="LS_Storm" /> | |
<accrued group="smTags" tag="Legion" /> | |
<accrued group="smTags" tag="Librarian" /> | |
<accrued group="smTags" tag="ScoutSqd" /> | |
<accrued group="smTags" tag="TacSquad" /> | |
<accrued group="smTags" tag="TermiAsSqd" /> | |
<accrued group="smTags" tag="Transport" /> | |
<accrued group="smTags" tag="VTF_TermSq" /> | |
<accrued group="smTags" tag="Vehicle" /> | |
<accrued group="smTags" tag="sm5E_IESqd" /> | |
<accrued group="smTags" tag="sm5E_Named" /> | |
</roster> | |
<ruleset context="apocAlly" ruleset="ro_ApocTA" contextname="b-3. Apocalypse Allies" rulesetname="Trusted Allies only" /> | |
<ruleset context="apocAlly" ruleset="ro_ApocDA" contextname="b-3. Apocalypse Allies" rulesetname="Trusted and Distrusted Allies" enabled="no" /> | |
<ruleset context="apocAlly" ruleset="ro_ApocHE" contextname="b-3. Apocalypse Allies" rulesetname="Trusted, Distrusted and Hated Enemy Allies" enabled="no" /> | |
<ruleset context="chLegion" ruleset="chMarine" contextname="1. Chaos Legions" rulesetname="Chaos Marines" /> | |
<ruleset context="chLegion" ruleset="chRenegade" contextname="1. Chaos Legions" rulesetname="(NCM) Defenders of Vraks (IA5)" enabled="no" /> | |
<ruleset context="chLegion" ruleset="chReneHere" contextname="1. Chaos Legions" rulesetname="(NCM) Servants of Slaughter (IA6)" enabled="no" /> | |
<ruleset context="chLegion" ruleset="chDecay" contextname="1. Chaos Legions" rulesetname="(NCM) Servants of Decay (IA7)" enabled="no" /> | |
<ruleset context="deKabals" ruleset="denone" contextname="1. Dark Eldar Army" rulesetname="Kabal" /> | |
<ruleset context="elCodex" ruleset="elNone" contextname="1. Codex" rulesetname="Eldar Codex 2006" /> | |
<ruleset context="elCodex" ruleset="elCorsairs" contextname="1. Codex" rulesetname="(NCM) Eldar Corsairs" enabled="no" /> | |
<ruleset context="elCodex" ruleset="elMymeara" contextname="1. Codex" rulesetname="(NCM) Mymeara Craftworld" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUCraft" contextname="Webway Portal" rulesetname="Eldar Craftworld" /> | |
<ruleset context="elWebWay" ruleset="elUAlaitoc" contextname="Webway Portal" rulesetname="(ex) ALAITOC" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUAltans" contextname="Webway Portal" rulesetname="(ex) ALTANSAR" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUBiel" contextname="Webway Portal" rulesetname="(ex) BIEL-TAN" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUIlkaith" contextname="Webway Portal" rulesetname="(ex) IL-KAITHE" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUIyanden" contextname="Webway Portal" rulesetname="(ex) IYANDEN" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUIybraes" contextname="Webway Portal" rulesetname="(ex) IYBRAESIL" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elULuggan" contextname="Webway Portal" rulesetname="(ex) LUGGANATH" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUSaim" contextname="Webway Portal" rulesetname="(ex) SAIM-HANN" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUUlthwe" contextname="Webway Portal" rulesetname="(ex) ULTHWE" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUUSF" contextname="Webway Portal" rulesetname="(ex) ULTHWE Strike Force" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUYmeLoc" contextname="Webway Portal" rulesetname="(ex) YME-LOC" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUHarEoT" contextname="Webway Portal" rulesetname="(ex) Harlequin: Eye of Terror.website" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUHar" contextname="Webway Portal" rulesetname="(ex) Harlequin" enabled="no" /> | |
<ruleset context="elWebWay" ruleset="elUHouse" contextname="Webway Portal" rulesetname="(ex) House Rules" enabled="no" /> | |
<ruleset context="format" ruleset="ro_CompOut" contextname="d-1. Formatting" rulesetname="Competition Output" enabled="no" /> | |
<ruleset context="gnVersion" ruleset="gnVersion" contextname="c-1. File Version" rulesetname="1.02 For Bug Reports/www.ab40k.org" /> | |
<ruleset context="iaAmmo" ruleset="iaImpBombs" contextname="IA Ammunition" rulesetname="Use Improved Bombs" enabled="no" /> | |
<ruleset context="iaAmmo" ruleset="iaAdvBombs" contextname="IA Ammunition" rulesetname="Use Advanced Bombs" enabled="no" /> | |
<ruleset context="iaAmmo" ruleset="iaSpecial" contextname="IA Ammunition" rulesetname="Use Special Ammunition" enabled="no" /> | |
<ruleset context="iaModule" ruleset="iaModule" contextname="Imperial Armour Testing" rulesetname="IA module" /> | |
<ruleset context="iaScenUnts" ruleset="iaScenUnts" contextname="IA Scenario-Only Units" rulesetname="IA Scenario Units" enabled="no" /> | |
<ruleset context="ig_ia" ruleset="ig5E" contextname="1. Guard Regiments" rulesetname="Imperial Guard (5th)" /> | |
<ruleset context="ig_ia" ruleset="ig_sr_bg" contextname="1. Guard Regiments" rulesetname="(NCM) Armoured Battlegroup" enabled="no" /> | |
<ruleset context="ig_ia" ruleset="ig_sr_elys" contextname="1. Guard Regiments" rulesetname="(NCM) Elysians" enabled="no" /> | |
<ruleset context="ig_ia" ruleset="ig_sr_d99" contextname="1. Guard Regiments" rulesetname="(NCM) Elysian D-99 Detachment " enabled="no" /> | |
<ruleset context="ig_ia" ruleset="ig_sr_deat" contextname="1. Guard Regiments" rulesetname="(NCM) Death Korps of Krieg Siege Regiment" enabled="no" /> | |
<ruleset context="ig_ia" ruleset="ig_sr_bgk" contextname="1. Guard Regiments" rulesetname="(NCM) Krieg Armoured Battlegroup" enabled="no" /> | |
<ruleset context="im_ArdBoyz" ruleset="im_AllyIG2" contextname="1. Ally Modification" rulesetname="(NCM) 'Ard Boyz Inducted Guard" enabled="no" /> | |
<ruleset context="orkArmy" ruleset="orkCodex" contextname="1. Army" rulesetname="Codex: Orks" /> | |
<ruleset context="orkArmy" ruleset="orkDreadMo" contextname="1. Army" rulesetname="(NCM) Ork Dread Mob" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_Apoc" contextname="b-1. Roster Options" rulesetname="Apocalypse" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_BM" contextname="b-1. Roster Options" rulesetname="Battle Missions" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_COD" contextname="b-1. Roster Options" rulesetname="Cities of Death" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_GenUnit" contextname="b-1. Roster Options" rulesetname="Generic Unit" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_ImpArm" contextname="b-1. Roster Options" rulesetname="Imperial Armour" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_NCM" contextname="b-1. Roster Options" rulesetname="Non-Codex Materials" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_PS" contextname="b-1. Roster Options" rulesetname="Planetstrike" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_SpHd" contextname="b-1. Roster Options" rulesetname="Spearhead" enabled="no" /> | |
<ruleset context="roster" ruleset="ro_spec" contextname="b-1. Roster Options" rulesetname="Named or Special Characters" /> | |
<ruleset context="scenario" ruleset="sc_normal" contextname="a-1. Scenario" rulesetname="Normal Mission" /> | |
<ruleset context="scenario" ruleset="sc_Patrol" contextname="a-1. Scenario" rulesetname="School League / Patrol Clash" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_ia9_BA" contextname="a-1. Scenario" rulesetname="Boarding Assault Mission" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_BattleA" contextname="a-1. Scenario" rulesetname="Planetstrike - Attacker" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_BattleD" contextname="a-1. Scenario" rulesetname="Planetstrike - Defender" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_Heroes" contextname="a-1. Scenario" rulesetname="Battle Missions - Clash of Heroes" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_KillT" contextname="a-1. Scenario" rulesetname="Battle Missions - Kill Team" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_CQA_A" contextname="a-1. Scenario" rulesetname="Battle Missions - Close Quarters Action - Attacker" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_CQA_D" contextname="a-1. Scenario" rulesetname="Battle Missions - Close Quarters Action - Defender" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_ia9_BVA" contextname="a-1. Scenario" rulesetname="Blood in the Void - Attacker" enabled="no" /> | |
<ruleset context="scenario" ruleset="sc_ia9_BVD" contextname="a-1. Scenario" rulesetname="Blood in the Void - Defender" enabled="no" /> | |
<ruleset context="smChapter" ruleset="smCh5E" contextname="1. Chapter" rulesetname="Codex Chapter" /> | |
<ruleset context="smChapter" ruleset="smChTyrant" contextname="1. Chapter" rulesetname="(NCM) Tyrant's Legion" enabled="no" /> | |
<ruleset context="smChapter" ruleset="smChSiege" contextname="1. Chapter" rulesetname="(NCM) Siege Assault Vanguard" enabled="no" /> | |
<ruleset context="taEnclave" ruleset="taAll" contextname="1. Enclaves" rulesetname="Tau Empire" /> | |
<ruleset context="taEnclave" ruleset="tfAll" contextname="1. Enclaves" rulesetname="Tau Farsight" enabled="no" /> | |
<ruleset context="tyHive" ruleset="tyStd" contextname="Hive Selection" rulesetname="Standard Roster" /> | |
<ruleset context="40kAlly" ruleset="ro_AllyBB" contextname="b-2. Levels of Alliance" rulesetname="Battle Brothers" /> | |
<ruleset context="40kAlly" ruleset="ro_AllyAoC" contextname="b-2. Levels of Alliance" rulesetname="Allies of Convenience" enabled="no" /> | |
<ruleset context="40kAlly" ruleset="ro_AllyDA" contextname="b-2. Levels of Alliance" rulesetname="Desperate Allies" enabled="no" /> | |
<ruleset context="40kAlly" ruleset="ro_AllyCtA" contextname="b-2. Levels of Alliance" rulesetname="Come the Apocalpyse" enabled="no" /> | |
<squad name="HQ: Chief Librarian Tigurius" modelcount="1" totalcost="230"> | |
<entity id="sm5ECLTigu" count="1" base="1" script="0" links="32" active="sm" name="Chief Librarian Tigurius" basename="Chief Librarian Tigurius" totalcost="230" statset="unit" unique="357062144"> | |
<link id="gn6_AslGre" count="1" actual="1" script="0" sequence="1" pseudo="no" totalcost="0" name="Assault Grenades" category="wargear" abbrev="AssaultGrenades" description="Range 8"; S 3; AP -; Assault 1, Blast." footnote="yes" sourceid="sm5ECLTigu" sourceindex="12" /> | |
<link id="gnKrakG_E" count="1" actual="1" script="0" sequence="2" uservalue="-1763273612" pseudo="no" totalcost="0" name="Krak Grenades" category="wargear" abbrev="KrakGrenades" description="Range 8"; S 6; AP 4; Assault 1." equipment="yes" footnote="yes" sourceid="sm5ECLTigu" sourceindex="13" /> | |
<link id="umHoH" count="1" actual="1" script="0" sequence="3" pseudo="no" totalcost="0" name="Hood of Hellfire" category="wargear" abbrev="HellHood" description="Functions as a Psychic Hood and allows the use of three Psychic Powers each turn." footnote="yes" sourceid="sm5ECLTigu" sourceindex="15" /> | |
<link id="gnPowArm" count="1" actual="1" script="0" sequence="4" uservalue="32" pseudo="no" totalcost="0" name="Power Armour" category="wargear" description="Confers a 3+ Armour Save." footnote="yes" sourceid="sm5ECLTigu" sourceindex="2" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="5" uservalue="1" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ECLTigu" sourceindex="6" /> | |
<link id="gnBoltP" count="1" actual="1" script="0" sequence="6" uservalue="1073741824" pseudo="no" totalcost="0" name="Bolt Pistol" category="weapons" abbrev="BoltP" description="Range 12"; S 4; AP 5; Pistol." footnote="yes" sourceid="sm5ECLTigu" sourceindex="1" /> | |
<link id="gnForceW" count="1" actual="1" script="0" sequence="7" uservalue="1073741824" pseudo="no" totalcost="0" name="Rod of Tigurius" category="weapons" abbrev="FW" description="Master-crafted Force Weapon." equipment="yes" footnote="yes" sourceid="sm5ECLTigu" sourceindex="0" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="8" uservalue="-1762992070" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ECLTigu" sourceindex="28" /> | |
<link id="gn6_ATSKNF" count="1" actual="1" script="0" sequence="9" uservalue="1073741824" pseudo="no" totalcost="0" name="And They Shall Know No Fear" category="skills" abbrev="ATSKNF" description="And They Shall Know No Fear (see WH40k, pg. 33)." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="15" /> | |
<link id="smSR_ComTa" count="1" actual="1" script="0" sequence="10" uservalue="1073741824" pseudo="no" totalcost="0" name="Combat Tactics" category="skills" description="A non-fearless Space Marine unit can choose to automatically fail any Morale check it is called upon to take." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="12" /> | |
<link id="smSR_Gift" count="1" actual="1" script="0" sequence="11" uservalue="1073741824" pseudo="no" totalcost="0" name="Gift of Prescience" category="skills" description="If your army incudes Tigurius, you can choose to re-roll any reserve rolls - even sucessful ones." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="16" /> | |
<link id="gn6_IndCha" count="1" actual="2" script="0" sequence="12" uservalue="4226168" pseudo="no" totalcost="0" name="Independent Character" category="skills" abbrev="IndChar" description="Independent Character (see WH40k, pg. 39)." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="6" /> | |
<link id="smSR_Maste" count="1" actual="1" script="0" sequence="13" pseudo="no" totalcost="0" name="Master Psyker" category="skills" description="Tigurius knows all Psychic powers availble to Space Marine Librarians." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="17" /> | |
<link id="gn6_Psyker" count="1" actual="1" script="0" sequence="14" uservalue="1073741824" pseudo="no" totalcost="0" name="Psyker (Mastery Level 3)" category="skills" abbrev="Psyker" description="Psyker (see WH40k, pg. 41)." footnote="yes" sourceid="sm5ECLTigu" sourceindex="31" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="15" pseudo="no" totalcost="0" name=" " category="skills" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Tigur" sourceindex="18" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="16" skip="2" uservalue="130801424" pseudo="no" totalcost="0" name=" " category="gn6_traits" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Tigur" sourceindex="19" /> | |
<link id="gnPsychic" count="1" actual="1" script="0" sequence="17" uservalue="1073741824" pseudo="no" totalcost="0" name="{text 50ff50}-- Choose Source of Psychic Powers --{text 010101}" category="psychic" infoonly="yes" visible="no" sourcetype="3" sourceid="sm5E_LibPP" sourceindex="12" /> | |
<link id="sm5_PPHead" count="1" actual="1" script="0" sequence="44" pseudo="no" totalcost="0" name="Codex Psychic Powers" category="psychic" sourcetype="3" sourceid="sm5E_LibPP" sourceindex="11" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="46" skip="3" pseudo="no" totalcost="0" name=" " category="psychic" infoonly="yes" visible="no" sourcetype="3" sourceid="sm5E_LibPP" sourceindex="13" /> | |
<link id="gn6_PP_ALL" count="1" actual="1" script="0" sequence="47" pseudo="no" totalcost="0" name="{text 50ff50}-- Knows all Psychic Powers --{text 010101}" category="psychic" infoonly="yes" visible="no" sourceid="sm5ECLTigu" sourceindex="32" /> | |
<link id="smPP_FD" count="1" actual="1" script="0" sequence="48" skip="1" pseudo="no" totalcost="0" name="Force Dome" category="psychic" description="Used at the start of the Movement Phase, the Librarian and any unit he is with receive a 5+ Invulnerable Save until the end of the following player turn." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="11" /> | |
<link id="smPP_MC" count="1" actual="1" script="0" sequence="49" skip="1" pseudo="no" totalcost="0" name="Machine Curse" category="psychic" description="Shooting attack with a range of 24" which only affects vehicles. On a hit, the target suffers a single glancing hit." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="13" /> | |
<link id="smPP_MotA" count="1" actual="1" script="0" sequence="50" skip="1" uservalue="246" pseudo="no" totalcost="0" name="Might of the Ancients" category="psychic" description="Used at the start of the Librarian's Assault Phase. If successful, the Librarian has a6 Strength and rolls 2D6 for Armour Penetration for the remainder of that Assault Phase." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="14" /> | |
<link id="smPP_NZ" count="1" actual="1" script="0" sequence="51" skip="1" pseudo="no" totalcost="0" name="Null Zone" category="psychic" description="Used at the start of the Librarian's Shooting Phase. All enemy units within 24" of the Librarian must re-roll successful invulnerabl saves for the remainder of the player turn." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="15" /> | |
<link id="smPP_Q" count="1" actual="1" script="0" sequence="52" skip="1" pseudo="no" totalcost="0" name="Quickening" category="psychic" description="Used at the start of the Librarian's Shooting Phase. If successful, the Librarian has the Fleet special rule and an Initiative of 10 until the end of the turn.." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="16" /> | |
<link id="smPP_S" count="1" actual="1" script="0" sequence="53" skip="1" pseudo="no" totalcost="0" name="Smite" category="psychic" description="Range: 12"; S4; AP2; Assault 4" footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="17" /> | |
<link id="smPP_TA" count="1" actual="1" script="0" sequence="54" skip="1" uservalue="317756464" pseudo="no" totalcost="0" name="The Avenger" category="psychic" description="Range: Template; S5; AP3; Assault 1" footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="18" /> | |
<link id="smPP_GoI" count="1" actual="1" script="0" sequence="55" skip="1" uservalue="585891" pseudo="no" totalcost="0" name="The Gate of Infinity" category="psychic" description="Used at the beginning of the Librarian's Movement Phase. The Librarian and any unit he is with are removed from the tabletop and placed back anywhere within 24" via the Deep Strike rules. if alone, there is no risk, but if he is with a unit if the attempt scatters and a double is rolled one member of the unit is claimed by the warp as a casualty." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="12" /> | |
<link id="smPP_VoD" count="1" actual="1" script="0" sequence="56" skip="1" pseudo="no" totalcost="0" name="Vortex of Doom" category="psychic" description="Range: 12"; S10; AP1; Heavy 1, Blast. \nOn psychic test failure, place Blast marker over Librarian with no scatter allowed." footnote="yes" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="19" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="45" skip="5" pseudo="no" totalcost="0" name=" " category="psychic" infoonly="yes" visible="no" depends="44" sourcetype="2" sourceid="sm5_PPHead" sourceindex="10" /> | |
<link id="gn6_AutoUT" count="1" actual="1" script="0" sequence="18" uservalue="1073741824" pseudo="no" totalcost="0" name="Automatic Unit Type" category="unittype" description="See WH40K rulebook, pgs. 44-49." footnote="yes" sourcetype="3" sourceid="smUT_Tigur" sourceindex="0" /> | |
<link id="gnSpcUnitT" count="1" actual="2" script="0" sequence="19" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" depends="18" sourcetype="2" sourceid="gn6_AutoUT" sourceindex="0" /> | |
<unitstat id="At" name="At" value="2/3" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="{bmp HQ}" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="10" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="3+" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="5" /> | |
<unitstat id="Wo" name="Wo" value="2" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="specialWpn" /> | |
<tag group="UnitTags" tag="gn6_PsyCod" /> | |
<tag group="gnAcc" tag="gnNameChar" /> | |
<tag group="gnAcc" tag="is_Psyker" /> | |
<tag group="limited" tag="unique" /> | |
<tag group="smTags" tag="Librarian" /> | |
<tag group="smTags" tag="sm5E_Named" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="forceW" /> | |
<accrued group="gnAcc" tag="gnNameChar" /> | |
<accrued group="gnAcc" tag="is_Psyker" /> | |
<accrued group="smTags" tag="Librarian" /> | |
<accrued group="smTags" tag="sm5E_Named" /> | |
<imagetype type="0" useimageid="-1" /> | |
<imagetype type="1" useimageid="-1" /> | |
</entity> | |
</squad> | |
<squad name="Troops: Tactical Squad" modelcount="11" totalcost="225"> | |
<entity id="sm5ETactic" count="9" base="9" script="0" links="23" active="sm" name="Tactical Squad" basename="Tactical Squad" totalcost="225" statset="unit" unique="343851008"> | |
<link id="gnRef" count="1" actual="1" script="0" sequence="57" pseudo="no" totalcost="0" name="(C:SM, pg. 59 & 134)" category="reference" abbrev="Ref" visible="no" sourceid="sm5ETactic" sourceindex="24" /> | |
<link id="gn6_AslGre" count="1" actual="1" script="0" sequence="59" pseudo="no" totalcost="0" name="Assault Grenades" category="wargear" abbrev="AssaultGrenades" description="Range 8"; S 3; AP -; Assault 1, Blast." footnote="yes" sourceid="sm5ETactic" sourceindex="1" /> | |
<link id="gnKrakG_E" count="1" actual="1" script="0" sequence="60" pseudo="no" totalcost="0" name="Krak Grenades" category="wargear" abbrev="KrakGrenades" description="Range 8"; S 6; AP 4; Assault 1." equipment="yes" footnote="yes" sourceid="sm5ETactic" sourceindex="2" /> | |
<link id="gnPowArm" count="1" actual="1" script="0" sequence="61" pseudo="no" totalcost="0" name="Power Armour" category="wargear" description="Confers a 3+ Armour Save." footnote="yes" sourceid="sm5ETactic" sourceindex="3" /> | |
<link id="gnSpace" count="1" actual="2" script="0" sequence="58" uservalue="1" pseudo="no" totalcost="0" name=" " category="reference" infoonly="yes" visible="no" depends="57" sourcetype="2" sourceid="gnRef" sourceindex="0" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="62" skip="1" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="4" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="63" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="8" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="83" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Bolter with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="9" /> | |
<link id="gnPlasG" count="1" actual="1" script="0" sequence="87" pseudo="no" totalcost="10" name="Plasma gun" category="weapons" abbrev="PlasG" description="Range 24"; S 7; AP 2; Rapid Fire, Gets Hot!" equipment="yes" footnote="yes" sourceid="sm5ETactic" sourceindex="12" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="84" skip="1" uservalue="1" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="13" /> | |
<link id="gn0to1" count="1" actual="1" script="0" sequence="85" uservalue="314965344" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Bolter with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="14" /> | |
<link id="gnLasC" count="1" actual="1" script="0" sequence="88" uservalue="314900368" pseudo="no" totalcost="10" name="Lascannon" category="weapons" abbrev="LasC" description="Range: 48"; S 9; AP 2; Heavy 1." equipment="yes" footnote="yes" sourceid="sm5ETactic" sourceindex="16" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="86" skip="2" uservalue="1093664768" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ETactic" sourceindex="20" /> | |
<link id="sm5ESgtTac" count="1" actual="1" script="0" sequence="64" uservalue="-1716112865" pseudo="no" totalcost="26" name="Sergeant" category="taUpgrade" visible="no" sourceid="sm5ETactic" sourceindex="21"> | |
<entity id="sm5ESgtTac" count="1" base="1" script="0" links="10" active="sm" name="Sergeant" basename="Sergeant" totalcost="23" statset="unit" unique="14438400"> | |
<link id="gn6_AslGre" count="1" actual="1" script="0" sequence="65" pseudo="no" totalcost="0" name="Assault Grenades" category="wargear" abbrev="AssaultGrenades" description="Range 8"; S 3; AP -; Assault 1, Blast." footnote="yes" sourceid="sm5ESgtTac" sourceindex="1" /> | |
<link id="gnKrakG_E" count="1" actual="1" script="0" sequence="66" pseudo="no" totalcost="0" name="Krak Grenades" category="wargear" abbrev="KrakGrenades" description="Range 8"; S 6; AP 4; Assault 1." equipment="yes" footnote="yes" sourceid="sm5ESgtTac" sourceindex="2" /> | |
<link id="gnPowArm" count="1" actual="1" script="0" sequence="67" pseudo="no" totalcost="0" name="Power Armour" category="wargear" description="Confers a 3+ Armour Save." footnote="yes" sourceid="sm5ESgtTac" sourceindex="5" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="68" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ESgtTac" sourceindex="6" /> | |
<link id="gnWargear" count="1" actual="1" script="0" sequence="69" pseudo="no" totalcost="0" name="{text 50ff50}-- Options --{text 010101}" category="wargear" infoonly="yes" visible="no" sourceid="sm5ESgtTac" sourceindex="7" /> | |
<link id="gnBoltPUn" count="1" actual="1" script="0" sequence="70" pseudo="no" totalcost="0" name="Bolt Pistol" category="weapons" abbrev="BoltP" description="Range 12"; S 4; AP 5; Pistol." footnote="yes" sourceid="sm5ESgtTac" sourceindex="12" /> | |
<link id="gnBoltG" count="1" actual="1" script="0" sequence="71" pseudo="no" totalcost="0" name="Boltgun" category="weapons" abbrev="BoltG" description="Range 24"; S 4; AP 5; Rapid Fire." footnote="yes" sourceid="sm5ESgtTac" sourceindex="11" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="72" skip="1" uservalue="314805440" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTac" sourceindex="19" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="73" skip="1" uservalue="314891520" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Boltgun / BoltP with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTac" sourceindex="20" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="74" skip="2" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTac" sourceindex="32" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="3+" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="4" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="2" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="9" /> | |
<tag group="UnitTags" tag="character" /> | |
<tag group="gnSkills" tag="gnATSKNF" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</link> | |
<link id="gn6_ATSKNF" count="1" actual="1" script="0" sequence="75" pseudo="no" totalcost="0" name="And They Shall Know No Fear" category="skills" abbrev="ATSKNF" description="And They Shall Know No Fear (see WH40k, pg. 33)." footnote="yes" sourcetype="3" sourceid="smUT_Tac" sourceindex="2" /> | |
<link id="smSR_ComSq" count="1" actual="1" script="0" sequence="76" pseudo="no" totalcost="0" name="Combat Squads" category="skills" description="A ten-man unit has the option of breaking down into two five-man squads." footnote="yes" sourcetype="3" sourceid="smUT_Tac" sourceindex="3" /> | |
<link id="smSR_ComTa" count="1" actual="1" script="0" sequence="77" pseudo="no" totalcost="0" name="Combat Tactics" category="skills" description="A non-fearless Space Marine unit can choose to automatically fail any Morale check it is called upon to take." footnote="yes" sourcetype="3" sourceid="smUT_Tac" sourceindex="4" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="78" skip="1" uservalue="1093664768" pseudo="no" totalcost="0" name=" " category="skills" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Tac" sourceindex="5" /> | |
<link id="sm5E_Rhino" count="1" actual="1" script="0" sequence="89" uservalue="1073741824" pseudo="no" totalcost="35" name="Rhino" category="transport" sourcetype="3" sourceid="smTrans" sourceindex="7"> | |
<entity id="sm5E_Rhino" count="1" base="1" script="0" links="15" active="sm" name="Rhino" basename="Rhino" totalcost="35" statset="vehicle" unique="45842432"> | |
<link id="gn6_Search" count="1" actual="1" script="0" sequence="90" uservalue="7733345" pseudo="no" totalcost="0" name="Searchlight" category="wargear" abbrev="Search" description="(see WH40k, pg. 87)." footnote="yes" sourceid="sm5E_Rhino" sourceindex="1" /> | |
<link id="gn6_Smoke" count="1" actual="1" script="0" sequence="91" pseudo="no" totalcost="0" name="Smoke Launchers" category="wargear" abbrev="Smoke" description="(see WH40k, pg. 87)." footnote="yes" sourceid="sm5E_Rhino" sourceindex="2" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="92" skip="1" uservalue="22328320" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5E_Rhino" sourceindex="3" /> | |
<link id="gnWargear" count="1" actual="1" script="0" sequence="93" uservalue="1951604846" pseudo="no" totalcost="0" name="{text 50ff50}-- May take any of the following --{text 010101}" category="wargear" infoonly="yes" visible="no" sourceid="sm5E_Rhino" sourceindex="4" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="94" skip="2" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5E_Rhino" sourceindex="9" /> | |
<link id="gnStormB" count="1" actual="1" script="0" sequence="95" uservalue="25462576" pseudo="no" totalcost="0" name="Storm Bolter" category="weapons" abbrev="StormB" description="Range 24"; S 4; AP 5; Assault 2." equipment="yes" footnote="yes" sourceid="sm5E_Rhino" sourceindex="11" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="96" uservalue="627994473" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5E_Rhino" sourceindex="12" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="97" pseudo="no" totalcost="0" name="{text 50ff50}-- Add Tank Commander --{text 010101}" category="taUpgrade" infoonly="yes" visible="no" sourcetype="3" sourceid="smChronus" sourceindex="17" /> | |
<link id="gnRepair" count="1" actual="1" script="0" sequence="98" pseudo="no" totalcost="0" name="Repair" category="skills" description="If a Rhino is immobilzed for any reason, then in subsequent turns the crew can attempt a temporary repair instead of the vehcile shooting. Roll a D6 in the Shotting phase, and on a 6 the vehicle is no longer immobilzed." footnote="yes" sourcetype="3" sourceid="smUT_Rhino" sourceindex="3" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="99" skip="1" uservalue="540894567" pseudo="no" totalcost="0" name=" " category="skills" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Rhino" sourceindex="4" /> | |
<link id="gn6_TC10" count="1" actual="1" script="0" sequence="100" uservalue="1634886249" pseudo="no" totalcost="0" name="{b}10 model{/b} capacity" category="unittype" visible="no" sourcetype="3" sourceid="smUT_Rhino" sourceindex="2" /> | |
<link id="gn6_FP1" count="1" actual="1" script="0" sequence="101" pseudo="no" totalcost="0" name="{b}1{/b} Fire Points" category="unittype" visible="no" sourcetype="3" sourceid="smUT_Rhino" sourceindex="6" /> | |
<link id="gn6_AP3" count="1" actual="1" script="0" sequence="102" uservalue="-1716112865" pseudo="no" totalcost="0" name="{b}3{/b} Access Points" category="unittype" visible="no" sourcetype="3" sourceid="smUT_Rhino" sourceindex="5" /> | |
<link id="gn6_UTTT" count="1" actual="1" script="0" sequence="103" pseudo="no" totalcost="0" name="{b}Vehicle{/b} (Tank, Transport)" category="unittype" description="Vehicle (Tank, Transport) (see WH40k, pg. 78-80, 85-86)." footnote="yes" sourcetype="3" sourceid="smUT_Rhino" sourceindex="0" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="104" skip="4" uservalue="1" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Rhino" sourceindex="1" /> | |
<unitstat id="WS" name="WS" value="0" /> | |
<unitstat id="Wo" name="Wo" value="0" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="0" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="11" /> | |
<unitstat id="Group" name="Grp" value="" /> | |
<unitstat id="HP" name="HP" value="3" /> | |
<unitstat id="In" name="In" value="0" /> | |
<unitstat id="Ld" name="Ld" value="0" /> | |
<unitstat id="Rear" name="RA" value="10" /> | |
<unitstat id="Save" name="Save" value="-" /> | |
<unitstat id="Side" name="SA" value="11" /> | |
<unitstat id="St" name="St" value="0" /> | |
<unitstat id="To" name="To" value="0" /> | |
<tag group="smTags" tag="Transport" /> | |
<tag group="gnSkills" tag="gnATSKNF" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</link> | |
<link id="gn6_AutoUT" count="1" actual="1" script="0" sequence="79" uservalue="1093420455" pseudo="no" totalcost="0" name="{b}Infantry{/b}" category="unittype" description="See WH40K rulebook, pgs. 44-49." footnote="yes" sourcetype="3" sourceid="smUT_Tac" sourceindex="0" /> | |
<link id="gnSpcUnitT" count="1" actual="2" script="0" sequence="80" uservalue="1144438784" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" depends="79" sourcetype="2" sourceid="gn6_AutoUT" sourceindex="0" /> | |
<link id="gnBoltPUn" count="9" actual="9" script="0" sequence="81" pseudo="no" totalcost="0" name="Bolt Pistol" category="weapons" abbrev="BoltP" description="Range 12"; S 4; AP 5; Pistol." footnote="yes" sourceid="sm5ETactic" sourceindex="7" /> | |
<link id="gnBoltG" count="7" actual="7" script="0" sequence="82" pseudo="no" totalcost="0" name="Boltgun" category="weapons" abbrev="BoltG" description="Range 24"; S 4; AP 5; Rapid Fire." footnote="yes" sourceid="sm5ETactic" sourceindex="6" /> | |
<unitstat id="At" name="At" value="1" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="{bmp Troops}" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="8" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="3+" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="4" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<tag group="smTags" tag="CaestusTpt" /> | |
<tag group="smTags" tag="Legion" /> | |
<tag group="smTags" tag="TacSquad" /> | |
<tag group="smTags" tag="sm5E_IESqd" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="UnitTags" tag="infantry" /> | |
<tag group="smTags" tag="AllowHW" /> | |
<tag group="smTags" tag="AllowSW" /> | |
<accrued group="smTags" tag="Legion" /> | |
<accrued group="smTags" tag="TacSquad" /> | |
<accrued group="smTags" tag="Transport" /> | |
<accrued group="smTags" tag="sm5E_IESqd" /> | |
<accrued group="smTags" tag="AllowHW" /> | |
<accrued group="smTags" tag="AllowSW" /> | |
<accrued group="smTags" tag="CaestusTpt" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</squad> | |
<squad name="Troops: Scout Squad" modelcount="5" totalcost="75"> | |
<entity id="sm5EScout" count="4" base="4" script="0" links="26" active="sm" name="Scout Squad" basename="Scout Squad" totalcost="75" statset="unit" unique="14520320"> | |
<link id="gnRef" count="1" actual="1" script="0" sequence="105" pseudo="no" totalcost="0" name="(C:SM, pg. 66 & 134)" category="reference" abbrev="Ref" visible="no" sourceid="sm5EScout" sourceindex="26" /> | |
<link id="gn6_AslGre" count="1" actual="1" script="0" sequence="107" pseudo="no" totalcost="0" name="Assault Grenades" category="wargear" abbrev="AssaultGrenades" description="Range 8"; S 3; AP -; Assault 1, Blast." footnote="yes" sourceid="sm5EScout" sourceindex="1" /> | |
<link id="gnKrakG_E" count="1" actual="1" script="0" sequence="108" pseudo="no" totalcost="0" name="Krak Grenades" category="wargear" abbrev="KrakGrenades" description="Range 8"; S 6; AP 4; Assault 1." equipment="yes" footnote="yes" sourceid="sm5EScout" sourceindex="2" /> | |
<link id="gnScoArm" count="1" actual="1" script="0" sequence="109" pseudo="no" totalcost="0" name="Scout Armour" category="wargear" description="Confers a 4+ Armour Save." footnote="yes" sourceid="sm5EScout" sourceindex="3" /> | |
<link id="gnSpace" count="1" actual="2" script="0" sequence="106" uservalue="280" pseudo="no" totalcost="0" name=" " category="reference" infoonly="yes" visible="no" depends="105" sourcetype="2" sourceid="gnRef" sourceindex="0" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="110" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="4" /> | |
<link id="gnWargear" count="1" actual="1" script="0" sequence="111" pseudo="no" totalcost="0" name="{text 50ff50}-- Options --{text 010101}" category="wargear" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="5" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="112" skip="1" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="7" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="113" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="11" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="114" skip="1" uservalue="314801280" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Boltgun with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="12" /> | |
<link id="gnCCW" count="4" actual="4" script="0" sequence="142" skip="1" pseudo="no" totalcost="0" name="Combat Blade" category="weapons" abbrev="ComBld" description="If used with another close combat weapon, +1 attack in close combat." equipment="yes" footnote="yes" sourceid="sm5EScout" sourceindex="13" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="115" skip="1" uservalue="314927648" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="16" /> | |
<link id="gn0to1" count="1" actual="1" script="0" sequence="116" uservalue="314748496" pseudo="no" totalcost="0" name="{text 50ff50}-- Choose 0-1 --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="17" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="117" skip="2" uservalue="3145778" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="20" /> | |
<link id="gnAddUnit" count="1" actual="1" script="0" sequence="118" pseudo="no" totalcost="0" name="{text 50ff50}-- Upgrade Sergeant to --{text 010101}" category="taUpgrade" infoonly="yes" visible="no" sourceid="sm5EScout" sourceindex="21" /> | |
<link id="gn6_ATSKNF" count="1" actual="1" script="0" sequence="119" uservalue="1144438784" pseudo="no" totalcost="0" name="And They Shall Know No Fear" category="skills" abbrev="ATSKNF" description="And They Shall Know No Fear (see WH40k, pg. 33)." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="2" /> | |
<link id="smSR_ComSq" count="1" actual="1" script="0" sequence="120" pseudo="no" totalcost="0" name="Combat Squads" category="skills" description="A ten-man unit has the option of breaking down into two five-man squads." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="3" /> | |
<link id="smSR_ComTa" count="1" actual="1" script="0" sequence="121" uservalue="119422272" pseudo="no" totalcost="0" name="Combat Tactics" category="skills" description="A non-fearless Space Marine unit can choose to automatically fail any Morale check it is called upon to take." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="4" /> | |
<link id="gn6_Infilt" count="1" actual="2" script="0" sequence="122" pseudo="no" totalcost="0" name="Infiltrate" category="skills" abbrev="Infiltrate" description="Infiltrate (see WH40k, pg. 38)." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="6" /> | |
<link id="gn6_MTC" count="1" actual="1" script="0" sequence="123" uservalue="25463424" pseudo="no" totalcost="0" name="Move Through Cover" category="skills" abbrev="MoveThroughCover" description="Move Through Cover (see WH40k, pg. 40)." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="7" /> | |
<link id="gn6_Scout" count="1" actual="1" script="0" sequence="124" pseudo="no" totalcost="0" name="Scout" category="skills" abbrev="Scout" description="Reserves (see WH40k, pg. 41)." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="8" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="125" skip="1" pseudo="no" totalcost="0" name=" " category="skills" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Sco" sourceindex="5" /> | |
<link id="gn6_AutoUT" count="1" actual="1" script="0" sequence="126" uservalue="4636672" pseudo="no" totalcost="0" name="{b}Infantry{/b}" category="unittype" description="See WH40K rulebook, pgs. 44-49." footnote="yes" sourcetype="3" sourceid="smUT_Sco" sourceindex="0" /> | |
<link id="gnSpcUnitT" count="1" actual="2" script="0" sequence="127" uservalue="280" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" depends="126" sourcetype="2" sourceid="gn6_AutoUT" sourceindex="0" /> | |
<link id="gnBoltPUn" count="4" actual="4" script="0" sequence="140" pseudo="no" totalcost="0" name="Bolt Pistol" category="weapons" abbrev="BoltP" description="Range 12"; S 4; AP 5; Pistol." footnote="yes" sourceid="sm5EScout" sourceindex="10" /> | |
<link id="sm5ESgtSco" count="1" actual="1" script="0" sequence="128" uservalue="1065353216" pseudo="no" totalcost="23" name="Sergeant" category="add" visible="no" sourceid="sm5EScout" sourceindex="22"> | |
<entity id="sm5ESgtSco" count="1" base="1" script="0" links="10" active="sm" name="Sergeant" basename="Sergeant" totalcost="10" statset="unit" unique="14696448"> | |
<link id="gn6_AslGre" count="1" actual="1" script="0" sequence="129" uservalue="1147912192" pseudo="no" totalcost="0" name="Assault Grenades" category="wargear" abbrev="AssaultGrenades" description="Range 8"; S 3; AP -; Assault 1, Blast." footnote="yes" sourceid="sm5ESgtSco" sourceindex="1" /> | |
<link id="gnKrakG_E" count="1" actual="1" script="0" sequence="130" uservalue="314572800" pseudo="no" totalcost="0" name="Krak Grenades" category="wargear" abbrev="KrakGrenades" description="Range 8"; S 6; AP 4; Assault 1." equipment="yes" footnote="yes" sourceid="sm5ESgtSco" sourceindex="2" /> | |
<link id="gnScoArm" count="1" actual="1" script="0" sequence="131" pseudo="no" totalcost="0" name="Scout Armour" category="wargear" description="Confers a 4+ Armour Save." footnote="yes" sourceid="sm5ESgtSco" sourceindex="3" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="132" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ESgtSco" sourceindex="4" /> | |
<link id="gnWargear" count="1" actual="1" script="0" sequence="133" uservalue="1144389632" pseudo="no" totalcost="0" name="{text 50ff50}-- Options --{text 010101}" category="wargear" infoonly="yes" visible="no" sourceid="sm5ESgtSco" sourceindex="5" /> | |
<link id="gnBoltPUn" count="1" actual="1" script="0" sequence="135" pseudo="no" totalcost="0" name="Bolt Pistol" category="weapons" abbrev="BoltP" description="Range 12"; S 4; AP 5; Pistol." footnote="yes" sourceid="sm5ESgtSco" sourceindex="12" /> | |
<link id="gnBoltG" count="1" actual="1" script="0" sequence="136" pseudo="no" totalcost="0" name="Boltgun" category="weapons" abbrev="BoltG" description="Range 24"; S 4; AP 5; Rapid Fire." footnote="yes" sourceid="sm5ESgtSco" sourceindex="11" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="137" uservalue="1627521024" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtSco" sourceindex="13" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="138" uservalue="1144438784" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Shotgun / BoltP with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtSco" sourceindex="14" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="139" skip="1" uservalue="1143308288" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtSco" sourceindex="25" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="4+" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="4" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="2" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="9" /> | |
<tag group="UnitTags" tag="character" /> | |
<tag group="gnSkills" tag="gnATSKNF" /> | |
<tag group="gnSkills" tag="gnI" /> | |
<tag group="gnSkills" tag="gnMTC" /> | |
<tag group="gnSkills" tag="gnS" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<imagetype type="0" useimageid="-1" /> | |
<imagetype type="1" useimageid="-1" /> | |
</entity> | |
</link> | |
<unitstat id="At" name="At" value="1/2" /> | |
<unitstat id="BS" name="BS" value="3" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="{bmp Troops}" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="8" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="4+" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="3" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="UnitTags" tag="infantry" /> | |
<tag group="smTags" tag="ScoutSqd" /> | |
<tag group="statAdj" tag="addCCW" /> | |
<accrued group="smTags" tag="ScoutSqd" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</squad> | |
<squad name="Fast Attack: Land Speeder Storm" modelcount="1" totalcost="65"> | |
<entity id="sm5ELSStor" count="1" base="1" script="0" links="15" active="sm" name="Land Speeder Storm" basename="Land Speeder Storm" totalcost="65" statset="vehicle" unique="354807808"> | |
<link id="gnRef" count="1" actual="1" script="0" sequence="143" uservalue="1073741824" pseudo="no" totalcost="0" name="(C:SM, pg. 75 & 141)" category="reference" abbrev="Ref" visible="no" sourceid="sm5ELSStor" sourceindex="39" /> | |
<link id="smCL" count="1" actual="1" script="0" sequence="145" uservalue="1073741824" pseudo="no" totalcost="0" name="Cerberus Launcher" category="wargear" abbrev="Cerberus" description="See C:SM, pg. 75." footnote="yes" sourceid="sm5ELSStor" sourceindex="32" /> | |
<link id="smJB" count="1" actual="1" script="0" sequence="146" uservalue="1618787650" pseudo="no" totalcost="0" name="Jamming Beacon" category="wargear" abbrev="JamBeacon" description="See C:SM, pg. 75." footnote="yes" sourceid="sm5ELSStor" sourceindex="31" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="147" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ELSStor" sourceindex="37" /> | |
<link id="gnSpace" count="1" actual="2" script="0" sequence="144" pseudo="no" totalcost="0" name=" " category="reference" infoonly="yes" visible="no" depends="143" sourcetype="2" sourceid="gnRef" sourceindex="0" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="148" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ELSStor" sourceindex="35" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="149" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Heavy Bolter with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ELSStor" sourceindex="26" /> | |
<link id="gnMMelta" count="1" actual="1" script="0" sequence="158" uservalue="96" pseudo="no" totalcost="15" name="Multi-melta" category="weapons" abbrev="Mmelta" description="Range 24"; S 8; AP 1; Heavy 1, Melta." footnote="yes" sourceid="sm5ELSStor" sourceindex="5" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="150" skip="1" uservalue="1073741824" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ELSStor" sourceindex="36" /> | |
<link id="gn6_DeeStr" count="1" actual="1" script="0" sequence="151" uservalue="7077993" pseudo="no" totalcost="0" name="Deep Strike" category="skills" abbrev="DeepStrike" description="Deep Strike (see WH40k, pg. 36)." footnote="yes" sourcetype="3" sourceid="smUT_LS" sourceindex="4" /> | |
<link id="gn6_Scout" count="1" actual="1" script="0" sequence="152" pseudo="no" totalcost="0" name="Scout" category="skills" abbrev="Scout" description="Reserves (see WH40k, pg. 41)." footnote="yes" sourcetype="3" sourceid="smUT_LS" sourceindex="3" /> | |
<link id="gn6_Jink" count="1" actual="1" script="0" sequence="155" pseudo="no" totalcost="0" name="Jink" category="skills" abbrev="Jink" description="Jink (see WH40k, pg. 38)." footnote="yes" depends="154" sourcetype="2" sourceid="gn6_UTFOS" sourceindex="0" /> | |
<link id="gn6_TC5" count="1" actual="1" script="0" sequence="153" pseudo="no" totalcost="0" name="{b}5 model{/b} capacity" category="unittype" visible="no" sourcetype="3" sourceid="smUT_LS" sourceindex="2" /> | |
<link id="gn6_UTFOS" count="1" actual="2" script="0" sequence="154" pseudo="no" totalcost="0" name="{b}Vehicle{/b} (Fast, Open-topped, Skimmer)" category="unittype" description="Vehicle (Fast, Open-topped, Skimmer) (see WH40k, pp. 82-83)" footnote="yes" sourcetype="3" sourceid="smUT_LS" sourceindex="0" /> | |
<link id="gnSpcUnitT" count="1" actual="1" script="0" sequence="156" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_LS" sourceindex="5" /> | |
<unitstat id="WS" name="WS" value="0" /> | |
<unitstat id="Wo" name="Wo" value="0" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="0" /> | |
<unitstat id="BS" name="BS" value="3" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="10" /> | |
<unitstat id="Group" name="Grp" value="{bmp Fast}" /> | |
<unitstat id="HP" name="HP" value="2" /> | |
<unitstat id="In" name="In" value="0" /> | |
<unitstat id="Ld" name="Ld" value="0" /> | |
<unitstat id="Rear" name="RA" value="10" /> | |
<unitstat id="Save" name="Save" value="-" /> | |
<unitstat id="Side" name="SA" value="10" /> | |
<unitstat id="St" name="St" value="0" /> | |
<unitstat id="To" name="To" value="0" /> | |
<tag group="smTags" tag="LS_Storm" /> | |
<tag group="smTags" tag="Vehicle" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<accrued group="smTags" tag="LS_Storm" /> | |
<accrued group="smTags" tag="Vehicle" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</squad> | |
<squad name="Elite: Terminator Assault Squad" modelcount="5" totalcost="200"> | |
<entity id="sm5ETAssau" count="4" base="4" script="0" links="15" active="sm" name="Terminator Assault Squad" basename="Terminator Assault Squad" totalcost="200" statset="unit" unique="37322752"> | |
<link id="gnRef" count="1" actual="1" script="0" sequence="159" uservalue="37318724" pseudo="no" totalcost="0" name="(C:SM, pg. 64 & 136)" category="reference" abbrev="Ref" visible="no" sourceid="sm5ETAssau" sourceindex="12" /> | |
<link id="gnTermArm" count="1" actual="1" script="0" sequence="161" uservalue="1147437056" pseudo="no" totalcost="0" name="Terminator Armour" category="wargear" abbrev="TermArm" description="Confers a 2+ Armour save and a 5+ Invulnerable save." equipment="yes" footnote="yes" sourceid="sm5ETAssau" sourceindex="1" /> | |
<link id="gnSpcWar" count="1" actual="1" script="0" sequence="162" uservalue="317759520" pseudo="no" totalcost="0" name=" " category="wargear" infoonly="yes" visible="no" sourceid="sm5ETAssau" sourceindex="2" /> | |
<link id="gnSpace" count="1" actual="2" script="0" sequence="160" skip="1" uservalue="1356857344" pseudo="no" totalcost="0" name=" " category="reference" infoonly="yes" visible="no" depends="159" sourcetype="2" sourceid="gnRef" sourceindex="0" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="163" uservalue="4636672" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ETAssau" sourceindex="9" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="164" uservalue="317761696" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Lightning Claws with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ETAssau" sourceindex="5" /> | |
<link id="gn6_THSS3" count="4" actual="4" script="0" sequence="179" pseudo="no" totalcost="0" name="Thunder Hammer & Storm Shield" category="weapons" abbrev="TH&SS" description="S x2; AP 2; Melee, Concussive, Specialist Weapon, Unwieldy.\n3+ Invulnerable Save in close combat." equipment="yes" footnote="yes" sourceid="sm5ETAssau" sourceindex="6" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="165" skip="1" uservalue="1" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ETAssau" sourceindex="7" /> | |
<link id="sm5ESgtTA" count="1" actual="1" script="0" sequence="166" uservalue="4655180" pseudo="no" totalcost="40" name="Sergeant" category="add" visible="no" sourceid="sm5ETAssau" sourceindex="8"> | |
<entity id="sm5ESgtTA" count="1" base="1" script="0" links="5" active="sm" name="Sergeant" basename="Sergeant" totalcost="40" statset="unit" unique="37335040"> | |
<link id="gnTermArm" count="1" actual="1" script="0" sequence="167" uservalue="11992068" pseudo="no" totalcost="0" name="Terminator Armour" category="wargear" abbrev="TermArm" description="Confers a 2+ Armour save and a 5+ Invulnerable save." equipment="yes" footnote="yes" sourceid="sm5ESgtTA" sourceindex="2" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="168" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTA" sourceindex="7" /> | |
<link id="gnWeapon" count="1" actual="1" script="0" sequence="169" uservalue="192372780" pseudo="no" totalcost="0" name="{text 50ff50}-- Replace Lightning Claws with --{text 010101}" category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTA" sourceindex="4" /> | |
<link id="gnSpcWpn" count="1" actual="1" script="0" sequence="170" skip="1" pseudo="no" totalcost="0" name=" " category="weapons" infoonly="yes" visible="no" sourceid="sm5ESgtTA" sourceindex="8" /> | |
<link id="gnLtClPrUn" count="1" actual="1" script="0" sequence="171" uservalue="1" pseudo="no" totalcost="0" name="Lightning Claws (pair)" category="weapons" abbrev="2xLC" description="S User; AP 3; Melee, Shred, Specialist Weapon." equipment="yes" footnote="yes" sourceid="sm5ESgtTA" sourceindex="1" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4" /> | |
<unitstat id="Ld" name="Ld" value="9" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="2+/5(i)" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4" /> | |
<unitstat id="To" name="To" value="4" /> | |
<unitstat id="WS" name="WS" value="4" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="2/3" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<tag group="statAdj" tag="plusAtk1" /> | |
<tag group="statAdj" tag="save2" /> | |
<tag group="UnitTags" tag="character" /> | |
<tag group="gnSkills" tag="gnATSKNF" /> | |
<tag group="statAdj" tag="inv5" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</link> | |
<link id="gn6_ATSKNF" count="1" actual="1" script="0" sequence="172" uservalue="280" pseudo="no" totalcost="0" name="And They Shall Know No Fear" category="skills" abbrev="ATSKNF" description="And They Shall Know No Fear (see WH40k, pg. 33)." footnote="yes" sourcetype="3" sourceid="smUT_Term" sourceindex="2" /> | |
<link id="smSR_ComSq" count="1" actual="1" script="0" sequence="173" uservalue="4654080" pseudo="no" totalcost="0" name="Combat Squads" category="skills" description="A ten-man unit has the option of breaking down into two five-man squads." footnote="yes" sourcetype="3" sourceid="smUT_Term" sourceindex="3" /> | |
<link id="smSR_ComTa" count="1" actual="1" script="0" sequence="174" uservalue="1" pseudo="no" totalcost="0" name="Combat Tactics" category="skills" description="A non-fearless Space Marine unit can choose to automatically fail any Morale check it is called upon to take." footnote="yes" sourcetype="3" sourceid="smUT_Term" sourceindex="4" /> | |
<link id="gnSpace" count="1" actual="1" script="0" sequence="175" skip="2" uservalue="317762736" pseudo="no" totalcost="0" name=" " category="skills" infoonly="yes" visible="no" sourcetype="3" sourceid="smUT_Term" sourceindex="5" /> | |
<link id="gn6_AutoUT" count="1" actual="1" script="0" sequence="176" uservalue="10" pseudo="no" totalcost="0" name="{b}Infantry{/b}" category="unittype" description="See WH40K rulebook, pgs. 44-49." footnote="yes" sourcetype="3" sourceid="smUT_Term" sourceindex="0" /> | |
<link id="gnSpcUnitT" count="1" actual="2" script="0" sequence="177" uservalue="1" pseudo="no" totalcost="0" name=" " category="unittype" infoonly="yes" visible="no" depends="176" sourcetype="2" sourceid="gn6_AutoUT" sourceindex="0" /> | |
<unitstat id="WS" name="WS" value="4" /> | |
<unitstat id="Wo" name="Wo" value="1" /> | |
<unitstat id="iaAmmo" name="Ammo Load" value="0" /> | |
<unitstat id="iaCrew" name="Crew" value="-" /> | |
<unitstat id="iaMinRge" name="Min Rge" value="n/a" /> | |
<unitstat id="iaPowField" name="PowerField" value="-" /> | |
<unitstat id="iaStruPnt" name="Structure" value="-" /> | |
<unitstat id="iaVdShld" name="Void Shld" value="-" /> | |
<unitstat id="At" name="At" value="2" /> | |
<unitstat id="BS" name="BS" value="4" /> | |
<unitstat id="Fam" name="Familiar" value="0" /> | |
<unitstat id="Front" name="FA" value="0" /> | |
<unitstat id="Group" name="Grp" value="{bmp Elite}" /> | |
<unitstat id="HP" name="HP" value="0" /> | |
<unitstat id="In" name="In" value="4/1" /> | |
<unitstat id="Ld" name="Ld" value="9" /> | |
<unitstat id="Rear" name="RA" value="0" /> | |
<unitstat id="Save" name="Save" value="2+/3(i)" /> | |
<unitstat id="Side" name="SA" value="0" /> | |
<unitstat id="St" name="St" value="4/8" /> | |
<unitstat id="To" name="To" value="4" /> | |
<tag group="statAdj" tag="save2" /> | |
<tag group="statAdj" tag="specialWpn" /> | |
<tag group="statAdj" tag="specialWpn" /> | |
<tag group="statAdj" tag="specialWpn" /> | |
<tag group="statAdj" tag="specialWpn" /> | |
<tag group="statAdj" tag="xStr2" /> | |
<tag group="UnitTags" tag="infantry" /> | |
<tag group="smTags" tag="CaestusTpt" /> | |
<tag group="smTags" tag="TermiAsSqd" /> | |
<tag group="smTags" tag="VTF_TermSq" /> | |
<tag group="smTags" tag="sm5E_IESqd" /> | |
<tag group="statAdj" tag="gnSkill" /> | |
<tag group="statAdj" tag="gn6_spcwpn" /> | |
<tag group="statAdj" tag="gn6_spcwpn" /> | |
<tag group="statAdj" tag="gn6_spcwpn" /> | |
<tag group="statAdj" tag="gn6_spcwpn" /> | |
<tag group="statAdj" tag="init1" /> | |
<tag group="statAdj" tag="inv3" /> | |
<tag group="statAdj" tag="inv5" /> | |
<accrued group="smTags" tag="TermiAsSqd" /> | |
<accrued group="smTags" tag="VTF_TermSq" /> | |
<accrued group="smTags" tag="sm5E_IESqd" /> | |
<accrued group="smTags" tag="CaestusTpt" /> | |
<imagetype type="1" useimageid="-1" /> | |
<imagetype type="0" useimageid="-1" /> | |
</entity> | |
</squad> | |
<validation /> | |
<profile name="{bmp Heavy}" heading="Heavy" used="0" minimum="0" maximum="3" barvalue="0" minbar="0" maxbar="6" /> | |
<profile name="{bmp Fort}" heading="Fortification" used="0" minimum="0" maximum="1" barvalue="0" minbar="0" maxbar="1" /> | |
<profile name="{bmp Fast}" heading="Fast" used="1" minimum="0" maximum="3" barvalue="1" minbar="0" maxbar="6" /> | |
<profile name="{bmp HQ}" heading="HQ" used="1" minimum="1" maximum="2" barvalue="1" minbar="0" maxbar="6" /> | |
<profile name="{bmp Elite}" heading="Elite" used="1" minimum="0" maximum="3" barvalue="1" minbar="0" maxbar="6" /> | |
<profile name="{bmp Troops}" heading="Troops" used="2" minimum="2" maximum="6" barvalue="2" minbar="0" maxbar="6" /> | |
<statcalc name=" % Fast" value="8.2" /> | |
<statcalc name=" % Heavy" value="0" /> | |
<statcalc name=" % Fortification" value="0" /> | |
<statcalc name=" % Wargear" value="0" /> | |
<statcalc name="Model Count" value="23" /> | |
<statcalc name="Files version" value="1.02" /> | |
<statcalc name=" % HQ" value="28.9" /> | |
<statcalc name="Faith Points" value="0" /> | |
<statcalc name=" % Elite" value="25.2" /> | |
<statcalc name=" % Troops" value="37.7" /> | |
<extension> | |
<terms rosterterm="roster" raceterm="army" unitterm="unit" itemterm="item" squadterm="squad" modelterm="model" ptsplural="points" ptssingle="point" ptsabbrev="pts" ldrname="leader" ldrabbrev="Ldr" usesquads="yes" /> | |
<group id="At" name="Stat - Attacks" /> | |
<group id="BS" name="Stat - BS" /> | |
<group id="Group" name="RST - Group" /> | |
<group id="In" name="Stat - Initiative" /> | |
<group id="Ld" name="Stat - Leadership" /> | |
<group id="Save" name="Stat - Armour Save" /> | |
<group id="St" name="Stat - Strength" /> | |
<group id="To" name="Stat - Toughness" /> | |
<group id="Transport" name="Stat - Transport cap" /> | |
<group id="WS" name="Stat - Weapons Skill" /> | |
<group id="Wo" name="Stat - Wounds" /> | |
<statset id="Nuahadu"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="St" name="St" /> | |
<stat id="WS" name="WS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="In" name="In" /> | |
<stat id="At" name="At" /> | |
</statset> | |
<statset id="ccvehicle"> | |
<stat id="Group" name="Grp" /> | |
<stat id="WS" name="WS" /> | |
<stat id="BS" name="BS" /> | |
<stat id="St" name="St" /> | |
<stat id="In" name="In" /> | |
<stat id="At" name="At" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="container"> | |
<stat id="Group" name="Grp" /> | |
</statset> | |
<statset id="deAsdrubae"> | |
<stat id="Group" name="Grp" /> | |
<stat id="WS" name="WS" /> | |
<stat id="BS" name="BS" /> | |
<stat id="St" name="St" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="In" name="In" /> | |
<stat id="At" name="At" /> | |
</statset> | |
<statset id="iaFlyer"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="iaHvyFlyer"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="iaVdShld" name="Void Shld" /> | |
<stat id="iaCrew" name="Crew" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="iaSHFlyNV"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="iaSprHvy"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="iaVdShld" name="Void Shld" /> | |
<stat id="iaCrew" name="Crew" /> | |
<stat id="iaAmmo" name="Ammo Load" /> | |
</statset> | |
<statset id="iaSprHvyNV"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="iaStompa"> | |
<stat id="Group" name="Grp" /> | |
<stat id="WS" name="WS" /> | |
<stat id="BS" name="BS" /> | |
<stat id="St" name="St" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="In" name="In" /> | |
<stat id="At" name="At" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="iaPowField" name="PowerField" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="iaTitan"> | |
<stat id="Group" name="Grp" /> | |
<stat id="WS" name="WS" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="iaVdShld" name="Void Shld" /> | |
<stat id="iaStruPnt" name="Structure" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<statset id="none"> | |
<stat id="Group" name="Grp" /> | |
</statset> | |
<statset id="unit"> | |
<stat id="Group" name="Grp" /> | |
<stat id="WS" name="WS" /> | |
<stat id="BS" name="BS" /> | |
<stat id="St" name="St" /> | |
<stat id="To" name="To" /> | |
<stat id="Wo" name="Wo" /> | |
<stat id="In" name="In" /> | |
<stat id="At" name="At" /> | |
<stat id="Ld" name="Ld" /> | |
<stat id="Save" name="Save" /> | |
</statset> | |
<statset id="vehicle"> | |
<stat id="Group" name="Grp" /> | |
<stat id="BS" name="BS" /> | |
<stat id="Front" name="FA" /> | |
<stat id="Side" name="SA" /> | |
<stat id="Rear" name="RA" /> | |
<stat id="HP" name="HP" /> | |
</statset> | |
<category id="Biomorph" name="Weapons & Biomorphs" /> | |
<category id="DGifts" name="Daemonic Gifts" /> | |
<category id="Saga" name="Saga" /> | |
<category id="add" name="Add Units" /> | |
<category id="assets" name="Assets" /> | |
<category id="btVows" name="Vows" /> | |
<category id="chRoster" name="Roster Change" /> | |
<category id="chUpgrade" name="Add On" /> | |
<category id="child" name="Characters" /> | |
<category id="close" name="Close Combat Weapons" /> | |
<category id="gnUnitUpg" name="Unit Upgrades" /> | |
<category id="gn6_Basic" name="Basic" /> | |
<category id="gn6_traits" name="Warlord Traits" /> | |
<category id="honoursNV" name="Honours Non-Vehicles" /> | |
<category id="honoursV" name="Honours Vehicle" /> | |
<category id="igdoctrine" name="Doctrines" /> | |
<category id="igorders" name="Orders" /> | |
<category id="klRules" name="Rules" /> | |
<category id="leader" name="leader" /> | |
<category id="ne5e_pwrs" name="Manifestations of Power" /> | |
<category id="ohActs" name="Acts of Faith" /> | |
<category id="psychic" name="Psychic Powers" /> | |
<category id="ranged" name="Ranged Weapons" /> | |
<category id="reference" name="Reference" /> | |
<category id="skill" name="Skills" /> | |
<category id="skills" name="Special Rules" /> | |
<category id="special" name="Special Equipment" /> | |
<category id="stats" name="Stats" /> | |
<category id="taUpgrade" name="Upgrades" /> | |
<category id="terrain" name="Terrain Type" /> | |
<category id="transport" name="Transport" /> | |
<category id="tyBiomorph" name="Biomorphs" /> | |
<category id="tyMutant" name="Mutations" /> | |
<category id="unittype" name="Unit Type" /> | |
<category id="vehicle" name="Vehicle Upgrades" /> | |
<category id="wargear" name="Wargear" /> | |
<category id="weapons" name="Weapons" /> | |
<race id="sm" name="Codex: Space Marines" abbrev="SM" output="Codex: Space Marines" /> | |
</extension> | |
</document> |
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