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March 16, 2015 15:13
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Firefox向けのDevice Orientationの修正
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/* globals THREE */ | |
/** | |
* DeviceOrientationControls - applies device orientation on object rotation | |
* | |
* @param {Object} object - instance of THREE.Object3D | |
* @constructor | |
* | |
* @author richt / http://richt.me | |
* @author WestLangley / http://github.com/WestLangley | |
* @author jonobr1 / http://jonobr1.com | |
* @author arodic / http://aleksandarrodic.com | |
* @author doug / http://github.com/doug | |
* @author Babibubebon / http://github.com/Babibubebon | |
* | |
* W3C Device Orientation control | |
* (http://w3c.github.io/deviceorientation/spec-source-orientation.html) | |
*/ | |
(function() { | |
var deviceOrientation = {}; | |
var deviceMotion = {}; | |
function onDeviceOrientationChangeEvent(evt) { | |
deviceOrientation = evt; | |
deviceOrientation.angle = getOrientation(); | |
} | |
window.addEventListener('deviceorientation', onDeviceOrientationChangeEvent, false); | |
function getOrientation() { | |
switch (window.screen.orientation || window.screen.mozOrientation) { | |
case 'landscape-primary': | |
return 90; | |
case 'landscape-secondary': | |
return -90; | |
case 'portrait-secondary': | |
return 180; | |
case 'portrait-primary': | |
return 0; | |
} | |
// this returns 90 if width is greater then height | |
// and window orientation is undefined OR 0 | |
// if (!window.orientation && window.innerWidth > window.innerHeight) | |
// return 90; | |
return window.orientation || 0; | |
} | |
function handleMotionEvent(evt) { | |
deviceMotion = evt; | |
} | |
THREE.DeviceOrientationControls = function(object) { | |
this.object = object; | |
this.object.rotation.reorder('YXZ'); | |
this.freeze = true; | |
this.isFirefox = false; | |
this.movementSpeed = 1.0; | |
this.rollSpeed = 0.005; | |
this.autoAlign = true; | |
this.autoForward = false; | |
this.alpha = 0; | |
this.beta = 0; | |
this.gamma = 0; | |
this.orient = 0; | |
this.alignQuaternion = new THREE.Quaternion(); | |
this.orientationQuaternion = new THREE.Quaternion(); | |
var quaternion = new THREE.Quaternion(); | |
var quaternionLerp = new THREE.Quaternion(); | |
var tempVector3 = new THREE.Vector3(); | |
var tempMatrix4 = new THREE.Matrix4(); | |
var tempEuler = new THREE.Euler(0, 0, 0, 'YXZ'); | |
var tempQuaternion = new THREE.Quaternion(); | |
var zee = new THREE.Vector3(0, 0, 1); | |
var up = new THREE.Vector3(0, 1, 0); | |
var v0 = new THREE.Vector3(0, 0, 0); | |
var euler = new THREE.Euler(); | |
var q0 = new THREE.Quaternion(); // - PI/2 around the x-axis | |
var q1 = new THREE.Quaternion(- Math.sqrt(0.5), 0, 0, Math.sqrt(0.5)); | |
this.update = (function(delta) { | |
return function(delta) { | |
if (this.freeze) return; | |
// should not need this | |
//var orientation = getOrientation(); | |
//if (orientation !== this.screenOrientation) { | |
//this.screenOrientation = orientation; | |
//this.autoAlign = true; | |
//} | |
this.alpha = deviceOrientation.alpha ? | |
THREE.Math.degToRad(deviceOrientation.alpha) : 0; // Z | |
this.beta = deviceOrientation.beta ? | |
THREE.Math.degToRad(deviceOrientation.beta) : 0; // X' | |
this.gamma = deviceOrientation.gamma ? | |
THREE.Math.degToRad(deviceOrientation.gamma) : 0; // Y'' | |
this.orient = deviceOrientation.angle ? | |
THREE.Math.degToRad(deviceOrientation.angle) : 0; // O | |
// for Firefox | |
this.gamma = (this.isFirefox && deviceMotion.accelerationIncludingGravity.z < 0) ? | |
- this.gamma : this.gamma; | |
// The angles alpha, beta and gamma | |
// form a set of intrinsic Tait-Bryan angles of type Z-X'-Y'' | |
// 'ZXY' for the device, but 'YXZ' for us | |
euler.set(this.beta, this.alpha, - this.gamma, 'YXZ'); | |
quaternion.setFromEuler(euler); | |
quaternionLerp.slerp(quaternion, 0.5); // interpolate | |
// orient the device | |
if (this.autoAlign) this.orientationQuaternion.copy(quaternion); // interpolation breaks the auto alignment | |
else this.orientationQuaternion.copy(quaternionLerp); | |
// camera looks out the back of the device, not the top | |
this.orientationQuaternion.multiply(q1); | |
// adjust for screen orientation | |
this.orientationQuaternion.multiply(q0.setFromAxisAngle(zee, - this.orient)); | |
this.object.quaternion.copy(this.alignQuaternion); | |
this.object.quaternion.multiply(this.orientationQuaternion); | |
if (this.autoForward) { | |
tempVector3 | |
.set(0, 0, -1) | |
.applyQuaternion(this.object.quaternion, 'ZXY') | |
.setLength(this.movementSpeed / 50); // TODO: why 50 :S | |
this.object.position.add(tempVector3); | |
} | |
if (this.autoAlign && this.alpha !== 0) { | |
this.autoAlign = false; | |
this.align(); | |
} | |
}; | |
})(); | |
// //debug | |
// window.addEventListener('click', (function(){ | |
// this.align(); | |
// }).bind(this)); | |
this.align = function() { | |
tempVector3 | |
.set(0, 0, -1) | |
.applyQuaternion( tempQuaternion.copy(this.orientationQuaternion).inverse(), 'ZXY' ); | |
tempEuler.setFromQuaternion( | |
tempQuaternion.setFromRotationMatrix( | |
tempMatrix4.lookAt(tempVector3, v0, up) | |
) | |
); | |
tempEuler.set(0, tempEuler.y, 0); | |
this.alignQuaternion.setFromEuler(tempEuler); | |
}; | |
this.connect = function() { | |
this.freeze = false; | |
if (window.navigator.userAgent.toLowerCase().indexOf('firefox') !== -1) { | |
this.isFirefox = true; | |
window.addEventListener("devicemotion", handleMotionEvent, false); | |
} | |
}; | |
this.disconnect = function() { | |
this.freeze = true; | |
}; | |
}; | |
})(); |
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