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Building procedural worlds

Emanuele Plebani Banus

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Building procedural worlds
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global.THREE = require("three");
const canvasSketch = require('canvas-sketch');
const Random = require('canvas-sketch-util/random');
const gradientHeight = 512;
const settings = {
dimensions: [ 2048, gradientHeight * 2 ]
};
@JackBurdick
JackBurdick / test_GPU_or_CPU.py
Created January 14, 2017 19:07
python file to check gpu vs cpu
from theano import function, config, shared, sandbox
import theano.tensor as T
import numpy
import time
vlen = 10 * 30 * 768 # 10 x #cores x # threads per core
iters = 1000
rng = numpy.random.RandomState(22)
x = shared(numpy.asarray(rng.rand(vlen), config.floatX))
@href
href / dict_namedtuple.py
Created October 27, 2011 12:00
Convert any dictionary to a named tuple
from collections import namedtuple
def convert(dictionary):
return namedtuple('GenericDict', dictionary.keys())(**dictionary)
"""
>>> d = dictionary(a=1, b='b', c=[3])
>>> named = convert(d)
>>> named.a == d.a
True
>>> named.b == d.b