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SteamWorks.inc
#if defined _SteamWorks_Included
#endinput
#endif
#define _SteamWorks_Included
/* results from UserHasLicenseForApp */
enum EUserHasLicenseForAppResult
{
k_EUserHasLicenseResultHasLicense = 0, // User has a license for specified app
k_EUserHasLicenseResultDoesNotHaveLicense = 1, // User does not have a license for the specified app
k_EUserHasLicenseResultNoAuth = 2, // User has not been authenticated
};
/* General result codes */
enum EResult
{
k_EResultOK = 1, // success
k_EResultFail = 2, // generic failure
k_EResultNoConnection = 3, // no/failed network connection
// k_EResultNoConnectionRetry = 4, // OBSOLETE - removed
k_EResultInvalidPassword = 5, // password/ticket is invalid
k_EResultLoggedInElsewhere = 6, // same user logged in elsewhere
k_EResultInvalidProtocolVer = 7, // protocol version is incorrect
k_EResultInvalidParam = 8, // a parameter is incorrect
k_EResultFileNotFound = 9, // file was not found
k_EResultBusy = 10, // called method busy - action not taken
k_EResultInvalidState = 11, // called object was in an invalid state
k_EResultInvalidName = 12, // name is invalid
k_EResultInvalidEmail = 13, // email is invalid
k_EResultDuplicateName = 14, // name is not unique
k_EResultAccessDenied = 15, // access is denied
k_EResultTimeout = 16, // operation timed out
k_EResultBanned = 17, // VAC2 banned
k_EResultAccountNotFound = 18, // account not found
k_EResultInvalidSteamID = 19, // steamID is invalid
k_EResultServiceUnavailable = 20, // The requested service is currently unavailable
k_EResultNotLoggedOn = 21, // The user is not logged on
k_EResultPending = 22, // Request is pending (may be in process, or waiting on third party)
k_EResultEncryptionFailure = 23, // Encryption or Decryption failed
k_EResultInsufficientPrivilege = 24, // Insufficient privilege
k_EResultLimitExceeded = 25, // Too much of a good thing
k_EResultRevoked = 26, // Access has been revoked (used for revoked guest passes)
k_EResultExpired = 27, // License/Guest pass the user is trying to access is expired
k_EResultAlreadyRedeemed = 28, // Guest pass has already been redeemed by account, cannot be acked again
k_EResultDuplicateRequest = 29, // The request is a duplicate and the action has already occurred in the past, ignored this time
k_EResultAlreadyOwned = 30, // All the games in this guest pass redemption request are already owned by the user
k_EResultIPNotFound = 31, // IP address not found
k_EResultPersistFailed = 32, // failed to write change to the data store
k_EResultLockingFailed = 33, // failed to acquire access lock for this operation
k_EResultLogonSessionReplaced = 34,
k_EResultConnectFailed = 35,
k_EResultHandshakeFailed = 36,
k_EResultIOFailure = 37,
k_EResultRemoteDisconnect = 38,
k_EResultShoppingCartNotFound = 39, // failed to find the shopping cart requested
k_EResultBlocked = 40, // a user didn't allow it
k_EResultIgnored = 41, // target is ignoring sender
k_EResultNoMatch = 42, // nothing matching the request found
k_EResultAccountDisabled = 43,
k_EResultServiceReadOnly = 44, // this service is not accepting content changes right now
k_EResultAccountNotFeatured = 45, // account doesn't have value, so this feature isn't available
k_EResultAdministratorOK = 46, // allowed to take this action, but only because requester is admin
k_EResultContentVersion = 47, // A Version mismatch in content transmitted within the Steam protocol.
k_EResultTryAnotherCM = 48, // The current CM can't service the user making a request, user should try another.
k_EResultPasswordRequiredToKickSession = 49,// You are already logged in elsewhere, this cached credential login has failed.
k_EResultAlreadyLoggedInElsewhere = 50, // You are already logged in elsewhere, you must wait
k_EResultSuspended = 51, // Long running operation (content download) suspended/paused
k_EResultCancelled = 52, // Operation canceled (typically by user: content download)
k_EResultDataCorruption = 53, // Operation canceled because data is ill formed or unrecoverable
k_EResultDiskFull = 54, // Operation canceled - not enough disk space.
k_EResultRemoteCallFailed = 55, // an remote call or IPC call failed
k_EResultPasswordUnset = 56, // Password could not be verified as it's unset server side
k_EResultExternalAccountUnlinked = 57, // External account (PSN, Facebook...) is not linked to a Steam account
k_EResultPSNTicketInvalid = 58, // PSN ticket was invalid
k_EResultExternalAccountAlreadyLinked = 59, // External account (PSN, Facebook...) is already linked to some other account, must explicitly request to replace/delete the link first
k_EResultRemoteFileConflict = 60, // The sync cannot resume due to a conflict between the local and remote files
k_EResultIllegalPassword = 61, // The requested new password is not legal
k_EResultSameAsPreviousValue = 62, // new value is the same as the old one ( secret question and answer )
k_EResultAccountLogonDenied = 63, // account login denied due to 2nd factor authentication failure
k_EResultCannotUseOldPassword = 64, // The requested new password is not legal
k_EResultInvalidLoginAuthCode = 65, // account login denied due to auth code invalid
k_EResultAccountLogonDeniedNoMail = 66, // account login denied due to 2nd factor auth failure - and no mail has been sent
k_EResultHardwareNotCapableOfIPT = 67, //
k_EResultIPTInitError = 68, //
k_EResultParentalControlRestricted = 69, // operation failed due to parental control restrictions for current user
k_EResultFacebookQueryError = 70, // Facebook query returned an error
k_EResultExpiredLoginAuthCode = 71, // account login denied due to auth code expired
k_EResultIPLoginRestrictionFailed = 72,
k_EResultAccountLockedDown = 73,
k_EResultAccountLogonDeniedVerifiedEmailRequired = 74,
k_EResultNoMatchingURL = 75,
k_EResultBadResponse = 76, // parse failure, missing field, etc.
k_EResultRequirePasswordReEntry = 77, // The user cannot complete the action until they re-enter their password
k_EResultValueOutOfRange = 78, // the value entered is outside the acceptable range
k_EResultUnexpectedError = 79, // something happened that we didn't expect to ever happen
k_EResultDisabled = 80, // The requested service has been configured to be unavailable
k_EResultInvalidCEGSubmission = 81, // The set of files submitted to the CEG server are not valid !
k_EResultRestrictedDevice = 82, // The device being used is not allowed to perform this action
k_EResultRegionLocked = 83, // The action could not be complete because it is region restricted
k_EResultRateLimitExceeded = 84, // Temporary rate limit exceeded, try again later, different from k_EResultLimitExceeded which may be permanent
k_EResultAccountLoginDeniedNeedTwoFactor = 85, // Need two-factor code to login
k_EResultItemDeleted = 86, // The thing we're trying to access has been deleted
k_EResultAccountLoginDeniedThrottle = 87, // login attempt failed, try to throttle response to possible attacker
k_EResultTwoFactorCodeMismatch = 88, // two factor code mismatch
k_EResultTwoFactorActivationCodeMismatch = 89, // activation code for two-factor didn't match
k_EResultAccountAssociatedToMultiplePartners = 90, // account has been associated with multiple partners
k_EResultNotModified = 91, // data not modified
k_EResultNoMobileDevice = 92, // the account does not have a mobile device associated with it
k_EResultTimeNotSynced = 93, // the time presented is out of range or tolerance
k_EResultSmsCodeFailed = 94, // SMS code failure (no match, none pending, etc.)
k_EResultAccountLimitExceeded = 95, // Too many accounts access this resource
k_EResultAccountActivityLimitExceeded = 96, // Too many changes to this account
k_EResultPhoneActivityLimitExceeded = 97, // Too many changes to this phone
k_EResultRefundToWallet = 98, // Cannot refund to payment method, must use wallet
k_EResultEmailSendFailure = 99, // Cannot send an email
k_EResultNotSettled = 100, // Can't perform operation till payment has settled
k_EResultNeedCaptcha = 101, // Needs to provide a valid captcha
k_EResultGSLTDenied = 102, // a game server login token owned by this token's owner has been banned
k_EResultGSOwnerDenied = 103, // game server owner is denied for other reason (account lock, community ban, vac ban, missing phone)
k_EResultInvalidItemType = 104 // the type of thing we were requested to act on is invalid
};
/* This enum is used in client API methods, do not re-number existing values. */
enum EHTTPMethod
{
k_EHTTPMethodInvalid = 0,
k_EHTTPMethodGET,
k_EHTTPMethodHEAD,
k_EHTTPMethodPOST,
k_EHTTPMethodPUT,
k_EHTTPMethodDELETE,
k_EHTTPMethodOPTIONS,
k_EHTTPMethodPATCH,
// The remaining HTTP methods are not yet supported, per rfc2616 section 5.1.1 only GET and HEAD are required for
// a compliant general purpose server. We'll likely add more as we find uses for them.
// k_EHTTPMethodTRACE,
// k_EHTTPMethodCONNECT
};
/* HTTP Status codes that the server can send in response to a request, see rfc2616 section 10.3 for descriptions
of each of these. */
enum EHTTPStatusCode
{
// Invalid status code (this isn't defined in HTTP, used to indicate unset in our code)
k_EHTTPStatusCodeInvalid = 0,
// Informational codes
k_EHTTPStatusCode100Continue = 100,
k_EHTTPStatusCode101SwitchingProtocols = 101,
// Success codes
k_EHTTPStatusCode200OK = 200,
k_EHTTPStatusCode201Created = 201,
k_EHTTPStatusCode202Accepted = 202,
k_EHTTPStatusCode203NonAuthoritative = 203,
k_EHTTPStatusCode204NoContent = 204,
k_EHTTPStatusCode205ResetContent = 205,
k_EHTTPStatusCode206PartialContent = 206,
// Redirection codes
k_EHTTPStatusCode300MultipleChoices = 300,
k_EHTTPStatusCode301MovedPermanently = 301,
k_EHTTPStatusCode302Found = 302,
k_EHTTPStatusCode303SeeOther = 303,
k_EHTTPStatusCode304NotModified = 304,
k_EHTTPStatusCode305UseProxy = 305,
//k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1)
k_EHTTPStatusCode307TemporaryRedirect = 307,
// Error codes
k_EHTTPStatusCode400BadRequest = 400,
k_EHTTPStatusCode401Unauthorized = 401, // You probably want 403 or something else. 401 implies you're sending a WWW-Authenticate header and the client can sent an Authorization header in response.
k_EHTTPStatusCode402PaymentRequired = 402, // This is reserved for future HTTP specs, not really supported by clients
k_EHTTPStatusCode403Forbidden = 403,
k_EHTTPStatusCode404NotFound = 404,
k_EHTTPStatusCode405MethodNotAllowed = 405,
k_EHTTPStatusCode406NotAcceptable = 406,
k_EHTTPStatusCode407ProxyAuthRequired = 407,
k_EHTTPStatusCode408RequestTimeout = 408,
k_EHTTPStatusCode409Conflict = 409,
k_EHTTPStatusCode410Gone = 410,
k_EHTTPStatusCode411LengthRequired = 411,
k_EHTTPStatusCode412PreconditionFailed = 412,
k_EHTTPStatusCode413RequestEntityTooLarge = 413,
k_EHTTPStatusCode414RequestURITooLong = 414,
k_EHTTPStatusCode415UnsupportedMediaType = 415,
k_EHTTPStatusCode416RequestedRangeNotSatisfiable = 416,
k_EHTTPStatusCode417ExpectationFailed = 417,
k_EHTTPStatusCode4xxUnknown = 418, // 418 is reserved, so we'll use it to mean unknown
k_EHTTPStatusCode429TooManyRequests = 429,
// Server error codes
k_EHTTPStatusCode500InternalServerError = 500,
k_EHTTPStatusCode501NotImplemented = 501,
k_EHTTPStatusCode502BadGateway = 502,
k_EHTTPStatusCode503ServiceUnavailable = 503,
k_EHTTPStatusCode504GatewayTimeout = 504,
k_EHTTPStatusCode505HTTPVersionNotSupported = 505,
k_EHTTPStatusCode5xxUnknown = 599,
};
/* list of possible return values from the ISteamGameCoordinator API */
enum EGCResults
{
k_EGCResultOK = 0,
k_EGCResultNoMessage = 1, // There is no message in the queue
k_EGCResultBufferTooSmall = 2, // The buffer is too small for the requested message
k_EGCResultNotLoggedOn = 3, // The client is not logged onto Steam
k_EGCResultInvalidMessage = 4, // Something was wrong with the message being sent with SendMessage
};
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 7
// New syntax part
native bool SteamWorks_IsVACEnabled();
native bool SteamWorks_GetPublicIP(int ipaddr[4]);
native int SteamWorks_GetPublicIPCell();
native bool SteamWorks_IsLoaded();
native bool SteamWorks_SetGameDescription(const char[] sDesc);
native bool SteamWorks_SetMapName(const char[] sMapName);
native bool SteamWorks_IsConnected();
native bool SteamWorks_SetRule(const char[] sKey, const char[] sValue);
native bool SteamWorks_ClearRules();
native bool SteamWorks_ForceHeartbeat();
native bool SteamWorks_GetUserGroupStatus(int client, int groupid);
native bool SteamWorks_GetUserGroupStatusAuthID(int authid, int groupid);
native EUserHasLicenseForAppResult SteamWorks_HasLicenseForApp(int client, int app);
native EUserHasLicenseForAppResult SteamWorks_HasLicenseForAppId(int authid, int app);
native int SteamWorks_GetClientSteamID(int client, char[] sSteamID, int length);
native bool SteamWorks_RequestStatsAuthID(int authid, int appid);
native bool SteamWorks_RequestStats(int client, int appid);
native bool SteamWorks_GetStatCell(int client, const char[] sKey, int &value);
native bool SteamWorks_GetStatAuthIDCell(int authid, const char[] sKey, int &value);
native bool SteamWorks_GetStatFloat(int client, const char[] sKey, float &value);
native bool SteamWorks_GetStatAuthIDFloat(int authid, const char[] sKey, float &value);
native Handle SteamWorks_CreateHTTPRequest(EHTTPMethod method, const char[] sURL);
native bool SteamWorks_SetHTTPRequestContextValue(Handle hHandle, any data1, any data2=0);
native bool SteamWorks_SetHTTPRequestNetworkActivityTimeout(Handle hHandle, int timeout);
native bool SteamWorks_SetHTTPRequestHeaderValue(Handle hHandle, const char[] sName, const char[] sValue);
native bool SteamWorks_SetHTTPRequestGetOrPostParameter(Handle hHandle, const char[] sName, const char[] sValue);
native bool SteamWorks_SetHTTPRequestUserAgentInfo(Handle hHandle, const char[] sUserAgentInfo);
native bool SteamWorks_SetHTTPRequestRequiresVerifiedCertificate(Handle hHandle, bool bRequireVerifiedCertificate);
native bool SteamWorks_SetHTTPRequestAbsoluteTimeoutMS(Handle hHandle, int unMilliseconds);
typeset SteamWorksHTTPRequestCompleted
{
function void (Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode);
function void (Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode, any data1);
function void (Handle hRequest, bool bFailure, bool bRequestSuccessful, EHTTPStatusCode eStatusCode, any data1, any data2);
};
typeset SteamWorksHTTPHeadersReceived
{
function void (Handle hRequest, bool bFailure);
function void (Handle hRequest, bool bFailure, any data1);
function void (Handle hRequest, bool bFailure, any data1, any data2);
};
typeset SteamWorksHTTPDataReceived
{
function void (Handle hRequest, bool bFailure, int offset, int bytesreceived);
function void (Handle hRequest, bool bFailure, int offset, int bytesreceived, any data1);
function void (Handle hRequest, bool bFailure, int offset, int bytesreceived, any data1, any data2);
};
native bool SteamWorks_SetHTTPCallbacks(Handle hHandle, SteamWorksHTTPRequestCompleted fCompleted = INVALID_FUNCTION, SteamWorksHTTPHeadersReceived fHeaders = INVALID_FUNCTION, SteamWorksHTTPDataReceived fData = INVALID_FUNCTION, Handle hCalling = null);
native bool SteamWorks_SendHTTPRequest(Handle hRequest);
native bool SteamWorks_SendHTTPRequestAndStreamResponse(Handle hRequest);
native bool SteamWorks_DeferHTTPRequest(Handle hRequest);
native bool SteamWorks_PrioritizeHTTPRequest(Handle hRequest);
native bool SteamWorks_GetHTTPResponseHeaderSize(Handle hRequest, const char[] sHeader, int &size);
native bool SteamWorks_GetHTTPResponseHeaderValue(Handle hRequest, const char[] sHeader, char[] sValue, int size);
native bool SteamWorks_GetHTTPResponseBodySize(Handle hRequest, int &size);
native bool SteamWorks_GetHTTPResponseBodyData(Handle hRequest, char[] sBody, int length);
native bool SteamWorks_GetHTTPStreamingResponseBodyData(Handle hRequest, int cOffset, char[] sBody, int length);
native bool SteamWorks_GetHTTPDownloadProgressPct(Handle hRequest, float &percent);
native bool SteamWorks_GetHTTPRequestWasTimedOut(Handle hRequest, bool &bWasTimedOut);
native bool SteamWorks_SetHTTPRequestRawPostBody(Handle hRequest, const char[] sContentType, const char[] sBody, int bodylen);
typeset SteamWorksHTTPBodyCallback
{
function void (const char[] sData);
function void (const char[] sData, any value);
function void (const char[] data, any value, int datalen);
};
native bool SteamWorks_GetHTTPResponseBodyCallback(Handle hRequest, SteamWorksHTTPBodyCallback fCallback, any data = 0, Handle hPlugin = null);
native bool SteamWorks_WriteHTTPResponseBodyToFile(Handle hRequest, const char[] sFileName);
forward void SW_OnValidateClient(int ownerauthid, int authid);
forward void SteamWorks_OnValidateClient(int ownerauthid, int authid);
forward void SteamWorks_SteamServersConnected();
forward void SteamWorks_SteamServersConnectFailure(EResult result);
forward void SteamWorks_SteamServersDisconnected(EResult result);
forward Action SteamWorks_RestartRequested();
forward void SteamWorks_TokenRequested(char[] sToken, int maxlen);
forward void SteamWorks_OnClientGroupStatus(int authid, int groupid, bool isMember, bool isOfficer);
forward EGCResults SteamWorks_GCSendMessage(int unMsgType, const char[] pubData, int cubData);
forward void SteamWorks_GCMsgAvailable(int cubData);
forward EGCResults SteamWorks_GCRetrieveMessage(int punMsgType, const char[] pubDest, int cubDest, int pcubMsgSize);
native EGCResults SteamWorks_SendMessageToGC(int unMsgType, const char[] pubData, int cubData);
#else
// Old syntax part
native bool:SteamWorks_IsVACEnabled();
native bool:SteamWorks_GetPublicIP(ipaddr[4]);
native SteamWorks_GetPublicIPCell();
native bool:SteamWorks_IsLoaded();
native bool:SteamWorks_SetGameDescription(const String:sDesc[]);
native bool:SteamWorks_SetMapName(const String:sMapName[]);
native bool:SteamWorks_IsConnected();
native bool:SteamWorks_SetRule(const String:sKey[], const String:sValue[]);
native bool:SteamWorks_ClearRules();
native bool:SteamWorks_ForceHeartbeat();
native bool:SteamWorks_GetUserGroupStatus(client, groupid);
native bool:SteamWorks_GetUserGroupStatusAuthID(authid, groupid);
native EUserHasLicenseForAppResult:SteamWorks_HasLicenseForApp(client, app);
native EUserHasLicenseForAppResult:SteamWorks_HasLicenseForAppId(authid, app);
native SteamWorks_GetClientSteamID(client, String:sSteamID[], length);
native bool:SteamWorks_RequestStatsAuthID(authid, appid);
native bool:SteamWorks_RequestStats(client, appid);
native bool:SteamWorks_GetStatCell(client, const String:sKey[], &value);
native bool:SteamWorks_GetStatAuthIDCell(authid, const String:sKey[], &value);
native bool:SteamWorks_GetStatFloat(client, const String:sKey[], &Float:value);
native bool:SteamWorks_GetStatAuthIDFloat(authid, const String:sKey[], &Float:value);
native Handle:SteamWorks_CreateHTTPRequest(EHTTPMethod:method, const String:sURL[]);
native bool:SteamWorks_SetHTTPRequestContextValue(Handle:hHandle, any:data1, any:data2=0);
native bool:SteamWorks_SetHTTPRequestNetworkActivityTimeout(Handle:hHandle, timeout);
native bool:SteamWorks_SetHTTPRequestHeaderValue(Handle:hHandle, const String:sName[], const String:sValue[]);
native bool:SteamWorks_SetHTTPRequestGetOrPostParameter(Handle:hHandle, const String:sName[], const String:sValue[]);
native bool:SteamWorks_SetHTTPRequestUserAgentInfo(Handle:hHandle, const String:sUserAgentInfo[]);
native bool:SteamWorks_SetHTTPRequestRequiresVerifiedCertificate(Handle:hHandle, bool:bRequireVerifiedCertificate);
native bool:SteamWorks_SetHTTPRequestAbsoluteTimeoutMS(Handle:hHandle, unMilliseconds);
funcenum SteamWorksHTTPRequestCompleted
{
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode),
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode, any:data1),
public(Handle:hRequest, bool:bFailure, bool:bRequestSuccessful, EHTTPStatusCode:eStatusCode, any:data1, any:data2)
};
funcenum SteamWorksHTTPHeadersReceived
{
public(Handle:hRequest, bool:bFailure),
public(Handle:hRequest, bool:bFailure, any:data1),
public(Handle:hRequest, bool:bFailure, any:data1, any:data2)
};
funcenum SteamWorksHTTPDataReceived
{
public(Handle:hRequest, bool:bFailure, offset, bytesreceived),
public(Handle:hRequest, bool:bFailure, offset, bytesreceived, any:data1),
public(Handle:hRequest, bool:bFailure, offset, bytesreceived, any:data1, any:data2)
};
native bool:SteamWorks_SetHTTPCallbacks(Handle:hHandle, SteamWorksHTTPRequestCompleted:fCompleted = INVALID_FUNCTION, SteamWorksHTTPHeadersReceived:fHeaders = INVALID_FUNCTION, SteamWorksHTTPDataReceived:fData = INVALID_FUNCTION, Handle:hCalling = INVALID_HANDLE);
native bool:SteamWorks_SendHTTPRequest(Handle:hRequest);
native bool:SteamWorks_SendHTTPRequestAndStreamResponse(Handle:hRequest);
native bool:SteamWorks_DeferHTTPRequest(Handle:hRequest);
native bool:SteamWorks_PrioritizeHTTPRequest(Handle:hRequest);
native bool:SteamWorks_GetHTTPResponseHeaderSize(Handle:hRequest, const String:sHeader[], &size);
native bool:SteamWorks_GetHTTPResponseHeaderValue(Handle:hRequest, const String:sHeader[], String:sValue[], size);
native bool:SteamWorks_GetHTTPResponseBodySize(Handle:hRequest, &size);
native bool:SteamWorks_GetHTTPResponseBodyData(Handle:hRequest, String:sBody[], length);
native bool:SteamWorks_GetHTTPStreamingResponseBodyData(Handle:hRequest, cOffset, String:sBody[], length);
native bool:SteamWorks_GetHTTPDownloadProgressPct(Handle:hRequest, &Float:percent);
native bool:SteamWorks_GetHTTPRequestWasTimedOut(Handle:hRequest, &bool:bWasTimedOut);
native bool:SteamWorks_SetHTTPRequestRawPostBody(Handle:hRequest, const String:sContentType[], const String:sBody[], bodylen);
funcenum SteamWorksHTTPBodyCallback
{
public(const String:sData[]),
public(const String:sData[], any:value),
public(const data[], any:value, datalen)
};
native bool:SteamWorks_GetHTTPResponseBodyCallback(Handle:hRequest, SteamWorksHTTPBodyCallback:fCallback, any:data = 0, Handle:hPlugin = INVALID_HANDLE);
native bool:SteamWorks_WriteHTTPResponseBodyToFile(Handle:hRequest, const String:sFileName[]);
forward SW_OnValidateClient(ownerauthid, authid);
forward SteamWorks_OnValidateClient(ownerauthid, authid);
forward SteamWorks_SteamServersConnected();
forward SteamWorks_SteamServersConnectFailure(EResult:result);
forward SteamWorks_SteamServersDisconnected(EResult:result);
forward Action:SteamWorks_RestartRequested();
forward SteamWorks_TokenRequested(String:sToken[], maxlen);
forward SteamWorks_OnClientGroupStatus(authid, groupid, bool:isMember, bool:isOfficer);
forward EGCResults:SteamWorks_GCSendMessage(unMsgType, const String:pubData[], cubData);
forward SteamWorks_GCMsgAvailable(cubData);
forward EGCResults:SteamWorks_GCRetrieveMessage(punMsgType, const String:pubDest[], cubDest, pcubMsgSize);
native EGCResults:SteamWorks_SendMessageToGC(unMsgType, const String:pubData[], cubData);
#endif
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 7
public Extension __ext_SteamWorks =
#else
public Extension:__ext_SteamWorks =
#endif
{
name = "SteamWorks",
file = "SteamWorks.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_EXTENSIONS
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 7
public void __ext_SteamWorks_SetNTVOptional()
#else
public __ext_SteamWorks_SetNTVOptional()
#endif
{
MarkNativeAsOptional("SteamWorks_IsVACEnabled");
MarkNativeAsOptional("SteamWorks_GetPublicIP");
MarkNativeAsOptional("SteamWorks_GetPublicIPCell");
MarkNativeAsOptional("SteamWorks_IsLoaded");
MarkNativeAsOptional("SteamWorks_SetGameDescription");
MarkNativeAsOptional("SteamWorks_SetMapName");
MarkNativeAsOptional("SteamWorks_IsConnected");
MarkNativeAsOptional("SteamWorks_SetRule");
MarkNativeAsOptional("SteamWorks_ClearRules");
MarkNativeAsOptional("SteamWorks_ForceHeartbeat");
MarkNativeAsOptional("SteamWorks_GetUserGroupStatus");
MarkNativeAsOptional("SteamWorks_GetUserGroupStatusAuthID");
MarkNativeAsOptional("SteamWorks_HasLicenseForApp");
MarkNativeAsOptional("SteamWorks_HasLicenseForAppId");
MarkNativeAsOptional("SteamWorks_GetClientSteamID");
MarkNativeAsOptional("SteamWorks_RequestStatsAuthID");
MarkNativeAsOptional("SteamWorks_RequestStats");
MarkNativeAsOptional("SteamWorks_GetStatCell");
MarkNativeAsOptional("SteamWorks_GetStatAuthIDCell");
MarkNativeAsOptional("SteamWorks_GetStatFloat");
MarkNativeAsOptional("SteamWorks_GetStatAuthIDFloat");
MarkNativeAsOptional("SteamWorks_SendMessageToGC");
MarkNativeAsOptional("SteamWorks_CreateHTTPRequest");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestContextValue");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestNetworkActivityTimeout");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestHeaderValue");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestGetOrPostParameter");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestUserAgentInfo");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestRequiresVerifiedCertificate");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestAbsoluteTimeoutMS");
MarkNativeAsOptional("SteamWorks_SetHTTPCallbacks");
MarkNativeAsOptional("SteamWorks_SendHTTPRequest");
MarkNativeAsOptional("SteamWorks_SendHTTPRequestAndStreamResponse");
MarkNativeAsOptional("SteamWorks_DeferHTTPRequest");
MarkNativeAsOptional("SteamWorks_PrioritizeHTTPRequest");
MarkNativeAsOptional("SteamWorks_GetHTTPResponseHeaderSize");
MarkNativeAsOptional("SteamWorks_GetHTTPResponseHeaderValue");
MarkNativeAsOptional("SteamWorks_GetHTTPResponseBodySize");
MarkNativeAsOptional("SteamWorks_GetHTTPResponseBodyData");
MarkNativeAsOptional("SteamWorks_GetHTTPStreamingResponseBodyData");
MarkNativeAsOptional("SteamWorks_GetHTTPDownloadProgressPct");
MarkNativeAsOptional("SteamWorks_GetHTTPRequestWasTimedOut");
MarkNativeAsOptional("SteamWorks_SetHTTPRequestRawPostBody");
MarkNativeAsOptional("SteamWorks_GetHTTPResponseBodyCallback");
MarkNativeAsOptional("SteamWorks_WriteHTTPResponseBodyToFile");
}
#endif
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