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diff --git a/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/NoblesseManager.java b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/NoblesseManager.java | |
new file mode 100644 | |
index 0000000..98e1956 | |
--- /dev/null | |
+++ b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/NoblesseManager.java | |
@@ -0,0 +1,102 @@ | |
+/* | |
+ * Copyright (C) 2004-2015 L2J DataPack | |
+ * | |
+ * This file is part of L2J DataPack. | |
+ * | |
+ * L2J DataPack is free software: you can redistribute it and/or modify | |
+ * it under the terms of the GNU General Public License as published by | |
+ * the Free Software Foundation, either version 3 of the License, or | |
+ * (at your option) any later version. | |
+ * | |
+ * L2J DataPack is distributed in the hope that it will be useful, | |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
+ * General Public License for more details. | |
+ * | |
+ * You should have received a copy of the GNU General Public License | |
+ * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
+ */ | |
+package custom.NoblesseManager; | |
+ | |
+import ai.npc.AbstractNpcAI; | |
+ | |
+import com.l2jserver.gameserver.enums.ChatType; | |
+import com.l2jserver.gameserver.model.actor.L2Npc; | |
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; | |
+import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; | |
+import com.l2jserver.gameserver.network.serverpackets.SocialAction; | |
+ | |
+/** | |
+ * Noblesse Manager AI. | |
+ * @author Gladicek | |
+ */ | |
+ | |
+public final class NoblesseManager extends AbstractNpcAI | |
+{ | |
+ // Npc | |
+ private static final int NOBLESSE_MANAGER = 33229; // Make your own npc and edit this line | |
+ // Items | |
+ private static final int ITEM = 6673; // Default: Festival Adena | |
+ private static final int NOBLESS_TIARA = 7694; | |
+ // Price | |
+ private static final int PRICE = 10; // Set how much noblesse will cost | |
+ // Level check | |
+ private static final int MIN_LEVEL = 75; // You can edit here minimal level | |
+ | |
+ private NoblesseManager() | |
+ { | |
+ super(NoblesseManager.class.getSimpleName(), "custom"); | |
+ addStartNpc(NOBLESSE_MANAGER); | |
+ addFirstTalkId(NOBLESSE_MANAGER); | |
+ addTalkId(NOBLESSE_MANAGER); | |
+ } | |
+ | |
+ @Override | |
+ public String onFirstTalk(L2Npc npc, L2PcInstance player) | |
+ { | |
+ String htmltext = null; | |
+ { | |
+ if (!player.isNoble()) | |
+ { | |
+ final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId()); | |
+ packet.setHtml(getHtm(player.getHtmlPrefix(), "noblesse-yes.html")); | |
+ packet.replace("%level%", MIN_LEVEL); | |
+ packet.replace("%price%", PRICE); | |
+ player.sendPacket(packet); | |
+ } | |
+ else | |
+ { | |
+ htmltext = "noblesse-already.html"; | |
+ } | |
+ } | |
+ return htmltext; | |
+ } | |
+ | |
+ @Override | |
+ public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) | |
+ { | |
+ String htmltext = null; | |
+ | |
+ if (event.equals("noblesse")) | |
+ { | |
+ if (hasQuestItems(player, ITEM, PRICE) || (player.getLevel() >= MIN_LEVEL)) | |
+ { | |
+ takeItems(player, ITEM, PRICE); | |
+ giveItems(player, NOBLESS_TIARA, 1); | |
+ player.setNoble(true); | |
+ player.sendPacket(new SocialAction(player.getObjectId(), 3)); | |
+ broadcastNpcSay(npc, ChatType.NPC_WHISPER, "Congratulations! You are now Noblesse!"); | |
+ } | |
+ else | |
+ { | |
+ htmltext = "noblesse-no.html"; | |
+ } | |
+ } | |
+ return htmltext; | |
+ } | |
+ | |
+ public static void main(String[] args) | |
+ { | |
+ new NoblesseManager(); | |
+ } | |
+} | |
\ No newline at end of file | |
diff --git a/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-already.html b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-already.html | |
new file mode 100644 | |
index 0000000..332febd | |
--- /dev/null | |
+++ b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-already.html | |
@@ -0,0 +1,3 @@ | |
+<html><body>Noblesse Manager:<br> | |
+Sorry, but you are already <font color="FFFF00">Noblesse</font>! | |
+</body></html> | |
\ No newline at end of file | |
diff --git a/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-no.html b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-no.html | |
new file mode 100644 | |
index 0000000..c1e708b | |
--- /dev/null | |
+++ b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-no.html | |
@@ -0,0 +1,3 @@ | |
+<html><body>Noblesse Manager:<br> | |
+Sorry, but you don't meet minimal requirements! | |
+</body></html> | |
\ No newline at end of file | |
diff --git a/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-yes.html b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-yes.html | |
new file mode 100644 | |
index 0000000..ec5c13f | |
--- /dev/null | |
+++ b/L2J_DataPack/dist/game/data/scripts/custom/NoblesseManager/noblesse-yes.html | |
@@ -0,0 +1,7 @@ | |
+<html><body>Noblesse Manager:<br> | |
+When you become <font color="FFFF00">Noblesse</font>, you can fight in olympiad games and have chance to become a <font color="FFFF00">Hero</font>!<br> | |
+Only what you need is <font color="55FFFF">%price%</font> Festival Adena and your level must be atleast <font color="55FFFF">%level%</font>! | |
+<center> | |
+<button action="bypass -h Quest NoblesseManager noblesse" value="Give me Noblesse" width=250 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> | |
+</center> | |
+</body></html> | |
\ No newline at end of file |
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