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BdVade / a16z-crypto-canon.md
Created April 30, 2022 20:38 — forked from arthurgousset/a16z-crypto-canon.md
a16z's Crypto Canon (markdown)
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BdVade / main.py
Created October 27, 2021 03:57 — forked from MorganBorman/main.py
A short example of how to use vertex array objects in PyOpenGL
import OpenGL.GL as GL
import OpenGL.GL.shaders
import ctypes
import pygame
import numpy
vertex_shader = """
#version 330
in vec4 position;