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@BelkaBoi
Last active July 5, 2022 16:13
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What would you like to do?
Script that will spam custom message with "hold it", "objection", and slam emote (cuz it's the only emote that makes sound). Also it spams random music. (Can crash some players. Execute many times for good effect)
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--██████╦╝█████╗░░██║░░░░░█████═╝░███████║░░░██╔████╔██║██║░░░░░░░██╔╝░╚█████╗░██║░░╚═╝██████╔╝██║██████╔╝░░░██║░░░╚█████╗░
--██╔══██╗██╔══╝░░██║░░░░░██╔═██╗░██╔══██║░░░██║╚██╔╝██║██║░░░░░░██╔╝░░░╚═══██╗██║░░██╗██╔══██╗██║██╔═══╝░░░░██║░░░░╚═══██╗
--██████╦╝███████╗███████╗██║░╚██╗██║░░██║██╗██║░╚═╝░██║███████╗██╔╝░░░██████╔╝╚█████╔╝██║░░██║██║██║░░░░░░░░██║░░░██████╔╝
--╚═════╝░╚══════╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚═╝╚═╝░░░░░╚═╝╚══════╝╚═╝░░░░╚═════╝░░╚════╝░╚═╝░░╚═╝╚═╝╚═╝░░░░░░░░╚═╝░░░╚═════╝░
local text = "Your text here"
local function musicSpam()
local args = {
[1] = "Trial"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "ClassroomTrial"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "Questioned"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "Caught"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "Objection"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "Cornered"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "ApolloObjection"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = "ApolloCornered"
}
workspace.Main.Music.Event:FireServer(unpack(args))
wait(0.1)
end
while wait() do
local args = {
[1] = text,
[2] = "Judge",
[3] = "Slam",
[4] = "Order",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
wait(0.1)
local args = {
[1] = text,
[2] = "Judge",
[3] = "Slam",
[4] = "Objection",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Judge",
[3] = "Slam",
[4] = "Holdit",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Witness",
[3] = "Slam",
[4] = "Order",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Witness",
[3] = "Slam",
[4] = "Objection",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Witness",
[3] = "Slam",
[4] = "Holdit",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Prosecution",
[3] = "Slam",
[4] = "Order",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Prosecution",
[3] = "Slam",
[4] = "Objection",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Prosecution",
[3] = "Slam",
[4] = "Holdit",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Defense",
[3] = "Slam",
[4] = "Order",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Defense",
[3] = "Slam",
[4] = "Objection",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
local args = {
[1] = text,
[2] = "Defense",
[3] = "Slam",
[4] = "Holdit",
[5] = false
}
workspace.Main.General.Speak:FireServer(unpack(args))
musicSpam()
wait(0.1)
end
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