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@BenDol
Created December 2, 2014 03:41
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Exception
KERNELBASE.dll!RaiseException() Unknown
lua51.dll!000007fef3cc939e() Unknown
lua51.dll!000007fef3cc911c() Unknown
lua51.dll!000007fef3cce068() Unknown
lua51.dll!000007fef3cea74f() Unknown
lua51.dll!000007fef3cea60c() Unknown
lua51.dll!000007fef3ce9fa3() Unknown
lua51.dll!000007fef3cd2d24() Unknown
lua51.dll!000007fef3ca88f1() Unknown
tfs-x64.exe!LuaInterface::pushTable(lua_State * L) Line 1185 C++
tfs-x64.exe!LuaInterface::setField(lua_State * L, const char * index, int val) Line 1143 C++
> tfs-x64.exe!LuaInterface::pushThing(lua_State * L, Thing * thing, unsigned int id, Recursive_t recursive) Line 951 C++
tfs-x64.exe!MoveEvent::executeStep(Creature * actor, Creature * creature, Item * item, const Position & pos, const Position & fromPos, const Position & toPos) Line 1060 C++
tfs-x64.exe!MoveEvent::fireStepEvent(Creature * actor, Creature * creature, Item * item, const Position & pos, const Position & fromPos, const Position & toPos) Line 1011 C++
tfs-x64.exe!MoveEvents::onCreatureMove(Creature * actor, Creature * creature, const Tile * fromTile, const Tile * toTile, bool isStepping) Line 508 C++
tfs-x64.exe!Tile::postAddNotification(Creature * actor, Thing * thing, const Cylinder * oldParent, int index, CylinderLink_t link) Line 1414 C++
tfs-x64.exe!Tile::moveCreature(Creature * actor, Creature * creature, Cylinder * toCylinder, bool forceTeleport) Line 417 C++
tfs-x64.exe!Game::internalMoveCreature(Creature * actor, Creature * creature, Cylinder * fromCylinder, Cylinder * toCylinder, unsigned int flags, bool forceTeleport) Line 1088 C++
tfs-x64.exe!Game::internalMoveCreature(Creature * creature, Direction direction, unsigned int flags) Line 1066 C++
tfs-x64.exe!Creature::onWalk() Line 237 C++
tfs-x64.exe!Game::checkCreatureWalk(unsigned int creatureId) Line 4063 C++
[External Code]
tfs-x64.exe!Task::operator()() Line 40 C++
tfs-x64.exe!Dispatcher::dispatcherThread() Line 62 C++
[External Code]
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