$ keytool -genkey -v -keystore debug.keystore -storepass android -alias androiddebugkey -keypass android -keyalg RSA -keysize 2048 -validity 10000 -dname "C=US, O=Android, CN=Android Debug"
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
############################## | |
## Java | |
############################## | |
.mtj.tmp/ | |
*.class | |
*.jar | |
*.war | |
*.ear | |
*.nar | |
hs_err_pid* |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/** | |
* K.jpg's OpenSimplex 2, smooth variant ("SuperSimplex") | |
* | |
* More language ports, as well as legacy 2014 OpenSimplex, can be found here: | |
* https://github.com/KdotJPG/OpenSimplex2 | |
*/ | |
public class OpenSimplex2S { | |
private static final long PRIME_X = 0x5205402B9270C86FL; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
version: "3" | |
services: | |
sftpgo: | |
image: "drakkan/sftpgo:v2-alpine" | |
# default user id | |
user: 1026 | |
restart: always | |
expose: | |
# HTTP | |
- "8080" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/// <summary> | |
/// Fits a line to a collection of (x,y) points. | |
/// </summary> | |
/// <param name="xVals">The x-axis values.</param> | |
/// <param name="yVals">The y-axis values.</param> | |
/// <param name="inclusiveStart">The inclusive inclusiveStart index.</param> | |
/// <param name="exclusiveEnd">The exclusive exclusiveEnd index.</param> | |
/// <param name="rsquared">The r^2 value of the line.</param> | |
/// <param name="yintercept">The y-intercept value of the line (i.e. y = ax + b, yintercept is b).</param> | |
/// <param name="slope">The slop of the line (i.e. y = ax + b, slope is a).</param> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[colors] | |
n5=Monokai,0,4,4,4,2,3,4,3,6,6,3,1,2,2,5,1,5,4,2,4,0,0,1,0,1,14,5,0,0,1 | |
[palettes] | |
n5=2238503,15923448,15718758,3072678,7481081,12767183,2070525,26832,1632504,57344,94740,16776960,16515072,16711935,8355711,13816530 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@ECHO OFF | |
cd %~dp0 | |
python.exe %~dpn0.py %1 %2 %3 %4 %5 %6 %7 %8 | |
@PAUSE |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
public class FlyCamera : MonoBehaviour { | |
/* | |
Writen by Windexglow 11-13-10. Use it, edit it, steal it I don't care. | |
Converted to C# 27-02-13 - no credit wanted. | |
Simple flycam I made, since I couldn't find any others made public. | |
Made simple to use (drag and drop, done) for regular keyboard layout |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@ECHO OFF | |
cd %~dp0 | |
PowerShell.exe -NoProfile -ExecutionPolicy Bypass -Command "& '%~dpn0.ps1' %1 %2 %3 %4 %5 %6 %7 %8" | |
@PAUSE |
This guide specifically shows how to get a Windows 10 x64 OS compiled for a Windows x64 Debug dynamic library and integrate it into a Godot project.
To begin, make sure you are running the appropriate command line tool as an administrator.
Create a SimpleLibrary directory and enter it. This is where our Godot and GDNative projects will exist. For later use, we will also create subdirectories for libraries (lib) and source code (src).
Once inside, we get a copy of each necessary repository for C++ NativeScript bindings generation and enter into the cpp_bindings
directory.
mkdir SimpleLibrary
NewerOlder