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GameBase Amiga Configs
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Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0type||%floppy0type_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||%floppy1type_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||%floppy2type_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||%floppy3type_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||false) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||OCS) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||playfields) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||1) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||0) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||2) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||real) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68000) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cycle_exact||false) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||A500) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%) | |
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0%gamepathfile% -1%gamepathfile(1)% -2%gamepathfile(2)% -3%gamepathfile(3)% -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%) | |
Run_Emulator() |
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Set_CFG_Value(%dbpath%\GameBase Amiga.uae||kickstart_rom||%kickstart_rom_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||nr_floppies||%nr_floppies_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy0type||%floppy0type_value%) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy1type||-1) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy2type||-1) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||floppy3type||-1) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||immediate_blits||false) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||ntsc||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset||OCS) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||collision_level||playfields) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipmem_size||1) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||fastmem_size||0) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||bogomem_size||2) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_speed||real) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_model||68000) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_compatible||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cycle_exact||false) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||chipset_compatible||A500) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||cpu_24bit_addressing||true) | |
Set_CFG_Value(%dbpath%\GameBase Amiga.uae||statefile||%statefile_value%) | |
Add_CLP(-f "%dbpath%\GameBase Amiga.uae" -0"D:\Games\WinUAE\Hard Drives\Workbench-floppies\Workbench v1.3.3 rev 34.34 (1990)(Commodore)(A500-A2000)(Disk 1 of 2)(Workbench).adf" -1" " -2" " -3" " -s diskimage0=%gamepathfile% -s diskimage1=%gamepathfile(1)% -s diskimage2=%gamepathfile(2)% -s diskimage3=%gamepathfile(3)% -s diskimage4=%gamepathfile(4)% -s diskimage5=%gamepathfile(5)% -s diskimage6=%gamepathfile(6)% -s diskimage7=%gamepathfile(7)% -s diskimage8=%gamepathfile(8)% -s diskimage9=%gamepathfile(9)% -s diskimage10=%gamepathfile(10)% -s diskimage11=%gamepathfile(11)% -s diskimage12=%gamepathfile(12)% -s diskimage13=%gamepathfile(13)% -s diskimage14=%gamepathfile(14)% -s diskimage15=%gamepathfile(15)% -s diskimage16=%gamepathfile(16)% -s diskimage17=%gamepathfile(17)% -s diskimage18=%gamepathfile(18)% -s diskimage19=%gamepathfile(19)%) | |
Run_Emulator() |
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