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Last active February 9, 2017 17:59
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This exercise is intended to help you assess your progress with the concepts and techniques we’ve covered during the week.
For these questions, write a short snippet of code that meets the requirement. In cases where the question mentions a “given” data value, use the variable given to refer to it (instead of re-writing the information).
Use single (`) and triple backticks (```) to container code snippets.
Define a class called PizzaOven which has a method cook_pizza which returns the string "mmm 'za".
Class PizzaOven
def initialize
@cook_pizza = cook_pizza
end
def cook_pizza
"mmm 'za"
end
end
Define a class called Student which is instantiated with a “name” value and which has a method name that returns this value
class Student
def initialize
@name = name
end
def name
@name
end
end
Given an array of the numbers [1,2,3,4,5], find the sum of the doubles of all the numbers
numbers = [1,2,3,4,5]
total = numbers.map do |x|
x * 2
end
total.reduce(:+)
Give the command to create a new Git repository in a directory on your machine
git init or "Get in it"
Pizza
Given a hypothetical Pizza class which has an instance method is_tasty? that always returns true, write a simple Minitest test that tests this behavior.
def test_tasty_returns_true
pizza = Pizza.new
assert pizza.is_tasty?
end
Suppose the Pizza class also has a method style which randomly returns one of: "supreme", "mediterranean", or "cheese". Write a test that confirms that the returned pizza style is within this list.
def test_returns_random_style_of_pizza_from_list
pizza = Pizza.new
pizza_type = ["supreme", "mediterranean", "cheese"]
assert_equal ["supreme", "mediterranean", "cheese"], pizza.random_pizza_choice(array)
end
Give the Git commands needed to stage and then commit a set of changes to a file
git add . then git commit -m "boom" then git push
Student
Define a Student class which, when created, has an attitude attribute. attitude should start out with the value “cheerful”, and the Student class should provide a “reader” method that allows us to access the value of its attitude.
Additionally, add an assign_homework method to Student. When assigned_homework is invoked, if the student’s attitude is "cheerful", it should become "dubious". If the value is currently "dubious" it should become "perturbed". If the value is currently "perturbed", it should become "dazed". Assigning homework to a "dazed" student has no effect.
Building on the Student class from the previous example, update the assign_homework method to accept an argument. The argument will be a String containing a short description of the assignment. For example we might use it like this:
s = Student.new
s.assign_homework("Write a linked list")
Then, add an assignments method to Student. assignments should return a list of all the assignments that have been given, separated by a comma and a space. For example:
s = Student.new
s.attitude
=> "cheerful"
s.assign_homework("write a linked list")
s.attitude
=> "dubious"
s.assign_homework("write a BST")
s.attitude
=> "perturbed"
s.assignments
=> "write a linked list, write a BST"
Given an array of 3 Student instances, generate a new string of all of their assignments
For example:
s1 = Student.new
s2 = Student.new
s3 = Student.new
s1.assign_homework("linked list")
s1.assign_homework("sorting algos")
s2.assign_homework("write a c compiler")
s2.assign_homework("write a pacman game")
s3.assign_homework("headcount")
s3.assign_homework("sales engine")
students = [s1,s2,s3]
# YOUR CODE HERE
class Student
attr_reader :attitude
def initialize(attitude= "cheerful")
@attitude = attitude
@homework = 0
@assignments = ""
end
def assign_homework(assignment)
@homework += 1
@assignments << assignment
end
def attitude_changer
if @homework == 1
@attitude = "dubious"
if @homework == 2
@attitude = "perturbed"
if @homework >= 3
@attitude = "dazed"
end
end
=> "linked list, sorting algos, write a c compiler, write a pacman game, headcount, sales engine"
What does the following code output?
def print_variables(x)
puts "x: #{x}"
puts "b: #{b}"
end
def b
12
end
a = 4
print_variables(a)
x: 4
b: 12
Working with files: given a text file located at "~/Documents/pizza.txt", write code to read the file from the filesystem and print each line one at a time.
Writing Files: given a text file located at "~/Documents/pizza.txt", write code to read the file from the filesystem, then write a new file at "~/Documents/line_count.txt" containing the number of lines in the original file.
Imagine a simple ruby class designed to represent a Corgi dog. Write a test for each of the following features:
A Corgi can be created with no arguments
A Corgi can be assigned a name
A Corgi can be asked for its name
A Corgi can be asked for its posture, which should default to “standing”
A Corgi can be asked to lie down, which should change its posture to “laying”
def test_corgi_can_be_made_no_arguments
corgi = Corgi.new
assert_instance_of Corgi
end
def test_corgi_can_be_named
corgi = Corgi.new
assert_equal "Joe", corgi.name
end
def test_a_corgi_can_be_asked_for_its_name
corgi = Corgi.new
assert true, corgi.ask_corgi_name?
end
def test_a_corgi_can_be_asked_for_its_posture
corgi = Corgi.new
assert_equal "standing", corgi.posture(position)
end
def test_corgi_can_be_asked_to_lie_down
corgi = Corgi.new
corgi.lie_down
assert_equal "laying", corgi.posture(position)
end
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