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// maintenanceDay | |
// 2020123017:11 | |
using System; | |
using System.Collections.Generic; | |
using _project.utilities; | |
using Rebar.Persistence; | |
using UnityEngine; | |
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using System; | |
namespace _project.utilities | |
{ | |
/// <summary> | |
/// Struct that is used for an editor GUI to simplify picking an ink knot from the Assets folder | |
/// </summary> | |
[Serializable] | |
public struct StoryKnot |
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// maintenanceDay | |
// 2021010720:46 | |
using System.Collections; | |
using Sirenix.OdinInspector; | |
using Typewriter.Players; | |
using UnityEngine; | |
namespace _project.writing.Dev |
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using System.Collections; | |
using System.Collections.Generic; | |
using TMPro; | |
using UnityEngine; | |
public class Engine : MonoBehaviour | |
{ | |
private Rigidbody _rigidbody; | |
private WheelRouter _router; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.EventSystems; | |
namespace _project.ui | |
{ | |
public class SetFocusByPointer : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler | |
{ |