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<!DOCTYPE html> |
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<html lang="en"> |
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<head> |
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<meta charset="utf-8" /> |
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<meta name="viewport" content="width=device-width, user-scalable=no" /> |
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<title>$GODOT_PROJECT_NAME</title> |
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<style> |
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* { |
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--background-color: #d8f2fd; |
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--progress-bar-background: #faf6fd; |
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--progress-bar-border: #e6d3f5; |
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--progress-line-background: #cb97ec; |
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} |
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body { |
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touch-action: none; |
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margin: 0; |
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border: 0 none; |
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padding: 0; |
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text-align: center; |
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background-color: var(--background-color); |
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} |
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#canvas { |
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display: block; |
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margin: 0; |
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color: white; |
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} |
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#canvas:focus { |
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outline: none; |
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} |
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.godot { |
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font-family: "Noto Sans", "Droid Sans", Arial, sans-serif; |
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color: #e0e0e0; |
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background-color: #3b3943; |
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background-image: linear-gradient(to bottom, #403e48, #35333c); |
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border: 1px solid #45434e; |
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box-shadow: 0 0 1px 1px #2f2d35; |
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} |
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/* Status display */ |
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#status { |
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position: absolute; |
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left: 0; |
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top: 0; |
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right: 0; |
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bottom: 0; |
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display: flex; |
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justify-content: center; |
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align-items: center; |
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/* don't consume click events - make children visible explicitly */ |
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visibility: hidden; |
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} |
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#status-progress { |
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width: 366px; |
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height: 7px; |
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background-color: var(--progress-bar-background); |
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border: 1px solid var(--progress-bar-border); |
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padding: 1px; |
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border-radius: 2px; |
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visibility: visible; |
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} |
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@media only screen and (orientation: portrait) { |
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#status-progress { |
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width: 61.8%; |
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} |
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} |
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#status-progress-inner { |
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height: 100%; |
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width: 0; |
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box-sizing: border-box; |
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transition: width 0.5s linear; |
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background-color: var(--progress-line-background); |
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border: 1px solid var(--progress-line-border); |
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border-radius: 2px; |
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} |
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#status-indeterminate { |
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height: 42px; |
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visibility: visible; |
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position: relative; |
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} |
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#status-indeterminate > div { |
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width: 4.5px; |
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height: 0; |
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border-style: solid; |
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border-width: 9px 3px 0 3px; |
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border-color: #2b2b2b transparent transparent transparent; |
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transform-origin: center 21px; |
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position: absolute; |
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} |
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#status-indeterminate > div:nth-child(1) { |
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transform: rotate(22.5deg); |
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} |
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#status-indeterminate > div:nth-child(2) { |
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transform: rotate(67.5deg); |
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} |
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#status-indeterminate > div:nth-child(3) { |
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transform: rotate(112.5deg); |
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} |
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#status-indeterminate > div:nth-child(4) { |
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transform: rotate(157.5deg); |
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} |
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#status-indeterminate > div:nth-child(5) { |
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transform: rotate(202.5deg); |
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} |
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#status-indeterminate > div:nth-child(6) { |
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transform: rotate(247.5deg); |
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} |
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#status-indeterminate > div:nth-child(7) { |
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transform: rotate(292.5deg); |
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} |
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#status-indeterminate > div:nth-child(8) { |
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transform: rotate(337.5deg); |
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} |
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#status-notice { |
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margin: 0 100px; |
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line-height: 1.3; |
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visibility: visible; |
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padding: 4px 6px; |
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visibility: visible; |
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} |
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</style> |
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$GODOT_HEAD_INCLUDE |
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</head> |
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<body> |
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<canvas id="canvas"> |
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HTML5 canvas appears to be unsupported in the current browser.<br /> |
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Please try updating or use a different browser. |
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</canvas> |
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<div id="status"> |
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<div |
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id="status-progress" |
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style="display: none" |
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oncontextmenu="event.preventDefault();" |
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> |
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<div id="status-progress-inner"></div> |
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</div> |
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<div |
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id="status-indeterminate" |
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style="display: none" |
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oncontextmenu="event.preventDefault();" |
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> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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</div> |
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<div id="status-notice" class="godot" style="display: none"></div> |
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</div> |
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<script src="$GODOT_URL"></script> |
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<script> |
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const GODOT_CONFIG = $GODOT_CONFIG; |
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const engine = new Engine(GODOT_CONFIG); |
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(function () { |
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const INDETERMINATE_STATUS_STEP_MS = 100; |
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const statusProgress = document.getElementById("status-progress"); |
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const statusProgressInner = document.getElementById( |
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"status-progress-inner" |
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); |
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const statusIndeterminate = document.getElementById( |
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"status-indeterminate" |
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); |
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const statusNotice = document.getElementById("status-notice"); |
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let initializing = true; |
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let statusMode = "hidden"; |
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let animationCallbacks = []; |
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function animate(time) { |
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animationCallbacks.forEach((callback) => callback(time)); |
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requestAnimationFrame(animate); |
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} |
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requestAnimationFrame(animate); |
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function animateStatusIndeterminate(ms) { |
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const i = Math.floor((ms / INDETERMINATE_STATUS_STEP_MS) % 8); |
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if (statusIndeterminate.children[i].style.borderTopColor === "") { |
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Array.prototype.slice |
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.call(statusIndeterminate.children) |
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.forEach((child) => { |
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child.style.borderTopColor = ""; |
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}); |
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statusIndeterminate.children[i].style.borderTopColor = "#dfdfdf"; |
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} |
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} |
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function setStatusMode(mode) { |
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if (statusMode === mode || !initializing) { |
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return; |
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} |
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[statusProgress, statusIndeterminate, statusNotice].forEach( |
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(elem) => { |
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elem.style.display = "none"; |
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} |
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); |
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animationCallbacks = animationCallbacks.filter(function (value) { |
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return value !== animateStatusIndeterminate; |
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}); |
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switch (mode) { |
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case "progress": |
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statusProgress.style.display = "block"; |
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break; |
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case "indeterminate": |
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statusIndeterminate.style.display = "block"; |
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animationCallbacks.push(animateStatusIndeterminate); |
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break; |
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case "notice": |
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statusNotice.style.display = "block"; |
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break; |
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case "hidden": |
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break; |
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default: |
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throw new Error("Invalid status mode"); |
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} |
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statusMode = mode; |
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} |
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function setStatusNotice(text) { |
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while (statusNotice.lastChild) { |
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statusNotice.removeChild(statusNotice.lastChild); |
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} |
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const lines = text.split("\n"); |
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lines.forEach((line) => { |
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statusNotice.appendChild(document.createTextNode(line)); |
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statusNotice.appendChild(document.createElement("br")); |
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}); |
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} |
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function displayFailureNotice(err) { |
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const msg = err.message || err; |
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console.error(msg); |
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setStatusNotice(msg); |
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setStatusMode("notice"); |
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initializing = false; |
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} |
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const missing = Engine.getMissingFeatures(); |
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if (missing.length !== 0) { |
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const missingMsg = |
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"Error\nThe following features required to run Godot projects on the Web are missing:\n"; |
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displayFailureNotice(missingMsg + missing.join("\n")); |
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} else { |
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setStatusMode("indeterminate"); |
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engine |
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.startGame({ |
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onProgress: function (current, total) { |
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if (total > 0) { |
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statusProgressInner.style.width = `${ |
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(current / total) * 100 |
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}%`; |
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setStatusMode("progress"); |
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if (current === total) { |
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// wait for progress bar animation |
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setTimeout(() => { |
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setStatusMode("indeterminate"); |
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}, 500); |
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} |
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} else { |
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setStatusMode("indeterminate"); |
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} |
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}, |
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}) |
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.then(() => { |
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setStatusMode("hidden"); |
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initializing = false; |
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}, displayFailureNotice); |
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} |
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})(); |
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</script> |
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</body> |
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</html> |