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@BinToss
Created October 20, 2023 03:26
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Better Inventory Auto-Patcher 1.4.0 - CLI output for Fallout 76 v1.81's pipboy_invpage.swf
---- BetterInventory Auto-Patcher Information ----
The auto-patcher automatically injects the BetterInventory loader into
pipboy_invpage.swf.
INSTRUCTIONS:
- Place the pipboy_invpage.swf to be patched in the current directory.
- The patched file will be created and named pipboy_invpage_patched.swf.
- The original file will be left unchanged.
Continue? [Enter/Y/N]: y
Creating copy...
1 file(s) copied.
Disassembling pipboy_invpage.swf...
Patching...
Checking patch Pipboy_InvPage.class.asasm...
error: while searching for:
getlex QName(PackageNamespace("Shared.AS3.COMPANIONAPP"), "CompanionAppMode")
getproperty QName(PackageNamespace(""), "isOn")
iffalse L238
getlocal0
getlex QName(PackageNamespace(""), "uint")
getproperty QName(PackageNamespace(""), "MAX_VALUE")
initproperty QName(PrivateNamespace(null, "Pipboy_InvPage/instance#0"), "previousSelectedNodeId")
L238:
returnvoid
end ; code
end ; body
end ; method
trait slot QName(PackageNamespace(""), "List_mc") type QName(PackageNamespace("Shared.AS3"), "BSScrollingList") end
trait slot QName(PackageNamespace(""), "ComponentList_mc") type QName(PackageNamespace("Shared.AS3"), "BSScrollingList") end
trait slot QName(PackageNamespace(""), "ComponentOwnersList_mc") type QName(PackageNamespace("Shared.AS3"), "BSScrollingList") end
trait slot QName(PackageNamespace(""), "ItemCard_mc") type QName(PackageNamespace(""), "ItemCard") end
trait slot QName(PackageNamespace(""), "ModalFadeRect_mc") type QName(PackageNamespace("flash.display"), "MovieClip") end
trait slot QName(PackageNamespace(""), "PaperDoll_mc") type QName(PackageNamespace(""), "PaperDoll") end
error: patch failed: Pipboy_InvPage.class.asasm:258
Hunk #2 succeeded at 3107 (offset 101 lines).
Hunk #3 succeeded at 4173 (offset 1155 lines).
Applying patch Pipboy_InvPage.class.asasm with 1 reject...
Rejected hunk #1.
Hunk #2 applied cleanly.
Hunk #3 applied cleanly.
Patch failed.
Press any key to continue . . .
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