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## Unity ## | |
*.cs diff=csharp text | |
*.cginc text | |
*.shader text | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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// Fuck the addition operator. Real programmers work in binary! | |
function add(a, b) { | |
// XOR to get the sum of the bits | |
var sum = a ^ b; | |
// "Carry" bits are common to both numbers | |
var carry = (a & b) << 1; | |
if (sum & carry) { | |
// Rinse and repeat until there are no leftover bits |