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entities-on-off-trigger-conditions.yaml
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blueprint: | |
name: Turn Light, Switch, Entity or Scene On & Off with Trigger Conditions | |
description: > | |
# ⚙️ Turn Light, Switch, Entity or Scene On & Off with Trigger Conditions | |
**Version: 1.7** | |
Let us know what you think of this blueprint and for community support including updates: [Click Here](https://community.home-assistant.io/t/turn-light-switch-or-scene-on-off-with-trigger-conditions/527354?u=blacky) | |
**The Automation Process:** | |
- Turn ON a Light, Switch, Entity or a Scene with a entity ON & OFF state, the sun's elevation, an ambient light value or time. | |
- Turn OFF a Light, Switch, Entity or a Scene with a entity ON & OFF state, the sun's elevation, an ambient light value or time. | |
- You have the option to set weekdays. This is a global option for all trigger conditions. | |
- You have the option to enter in any global conditions you like. | |
Required = * | |
**Need help?** See our FAQ: [Click Here](https://community.home-assistant.io/t/turn-light-switch-or-scene-on-off-with-trigger-conditions/527354/2?u=blacky) | |
**If you like my blueprints, and would like to show your support or just say thank you?** [Click Here](https://www.paypal.com/donate/?hosted_button_id=WAZS3QSDTPGA8) 🙂 | |
domain: automation | |
input: | |
entity_switch: | |
name: Lights - Switches - Entities - Scenes * | |
description: The lights that get turned ON and OFF with a binary sensor, the sun's elevation, an ambient light value or time. | |
You can also add switches and scenes. If adding a scene please read "Scenes To Turn OFF" below. | |
selector: | |
target: | |
end_scenes: | |
name: Scenes To Turn OFF | |
description: If you have selected a scene to be turned ON above in "Lights - Switches - Entities - Scenes" and you would like it to be turned OFF, | |
then you must create another identical scene with everything OFF and select it here. | |
default: [] | |
selector: | |
entity: | |
multiple: true | |
filter: | |
domain: | |
- scene | |
include_light_control: | |
name: Light Control | |
description: Select the options you would like to use. It will only control a "light" entity that has a brightness setting. | |
default: dont_use_brightness | |
selector: | |
select: | |
options: | |
- label: Use brightness | |
value: "use_brightness" | |
- label: Dont use brightness | |
value: "dont_use_brightness" | |
light_brightness: | |
name: Brightness | |
description: Brightness of the lights when they are turned ON. | |
default: 100 | |
selector: | |
number: | |
min: 1 | |
max: 100 | |
mode: slider | |
step: 1 | |
unit_of_measurement: '%' | |
include_bypass: | |
name: Use The By-pass Option (Optional) | |
description: Select enable or disable. | |
default: bypass_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the By-pass option | |
value: "bypass_enabled" | |
- label: Disable the By-pass option | |
value: "bypass_disabled" | |
motion_bypass: | |
name: By-pass | |
description: Select a switch that will By-pass the options and make your lights function as normal. | |
The entity cannot be included in the "Lights - Switches - Entities - Scenes" selection. | |
default: [] | |
selector: | |
entity: | |
include_entity_input: | |
name: Use The Entity State Option (Optional) | |
description: This is used for adding a trigger when a entity changes it state from ON to OFF or from OFF to ON. It will not work correctly with a motion sensor. If you would like to use a motion sensor then please consider this blueprint | |
[Click Here](https://community.home-assistant.io/t/sensor-light-motion-sensor-door-sensor-sun-elevation-lux-value-scenes-time-light-control-device-tracker-night-lights/481048). | |
default: entity_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the entity state option entity_disabled | |
value: "entity_enabled" | |
- label: Disable the entity state option | |
value: "entity_disabled" | |
entity_input: | |
name: Input Entity | |
description: Select the entity you would like to use. The entity must be ON or OFF. | |
default: [] | |
selector: | |
entity: | |
include_sun: | |
name: Use The Sun Option (Optional) | |
description: This is used for adding a trigger to work when the Sun elevation crosses over its elevation value. | |
default: sun_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the sun option | |
value: "sun_enabled" | |
- label: Disable the sun option | |
value: "sun_disabled" | |
sun_elevation: | |
name: Sun Elevation | |
description: This is the angle between the sun and the horizon. Negative values mean the sun is BELOW the horizon. Guide is -1.5 (dusk) and -4.0 (dawn). | |
default: -1.5 | |
selector: | |
number: | |
min: -10 | |
max: 5 | |
step: 0.5 | |
unit_of_measurement: degrees | |
include_ambient: | |
name: Use The Ambient Option (Optional) | |
description: This is used for adding a trigger to work when the Ambient Light LUX Value crosses over its LUX value. | |
default: ambient_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the ambient option | |
value: "ambient_enabled" | |
- label: Disable the ambient option | |
value: "ambient_disabled" | |
ambient_light_sensor: | |
name: Ambient Light Sensor | |
description: Select the ambient light sensor. | |
default: [] | |
selector: | |
entity: | |
filter: | |
domain: sensor | |
device_class: illuminance | |
ambient_light_value: | |
name: Ambient Light LUX Value - ON Trigger | |
description: Set the Ambient Light LUX Value. This value must be equal or lower than "LUX OFF Trigger" value below. | |
Guide is 20 lux (dusk). | |
default: 20 | |
selector: | |
number: | |
min: 0 | |
max: 500 | |
step: 10 | |
unit_of_measurement: LUX | |
ambient_light_value_off: | |
name: Ambient Light LUX Value - OFF Trigger | |
description: Set the Ambient Light LUX Value. This value must be equal or higher than "LUX ON Trigger" value above. | |
Guide is 80 lux (dawn). | |
default: 80 | |
selector: | |
number: | |
min: 0 | |
max: 1000 | |
step: 10 | |
unit_of_measurement: LUX | |
include_time: | |
name: Use The Time Options (Optional) | |
description: This is used for adding a trigger to work when the time crosses over its set value. | |
default: time_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the time options | |
value: "time_enabled" | |
- label: Disable the time options | |
value: "time_disabled" | |
after_time: | |
name: On Time | |
description: Set the on time. | |
default: 00:00:00 | |
selector: | |
time: | |
before_time: | |
name: Off Time | |
description: Set the off time. | |
default: 00:00:00 | |
selector: | |
time: | |
include_weekdays: | |
name: Use The Weekdays Option (Optional) | |
description: This is used for adding a condition to only work on set weekdays. This is a global option for all trigger conditions. | |
default: weekday_disabled | |
selector: | |
select: | |
options: | |
- label: Enable the weekday option | |
value: "weekday_enabled" | |
- label: Disable the weekday option | |
value: "weekday_disabled" | |
weekday_options: | |
name: Weekdays | |
description: Select the days of the week you would like the automation to run. | |
default: | |
- mon | |
- tue | |
- wed | |
- thu | |
- fri | |
- sat | |
- sun | |
selector: | |
select: | |
multiple: true | |
mode: list | |
options: | |
- label: Monday | |
value: "mon" | |
- label: Tuesday | |
value: "tue" | |
- label: Wednesday | |
value: "wed" | |
- label: Thursday | |
value: "thu" | |
- label: Friday | |
value: "fri" | |
- label: Saturday | |
value: "sat" | |
- label: Sunday | |
value: "sun" | |
global_conditions: | |
name: Global Conditions | |
description: Enter any global conditions you would like to apply to the automation. | |
default: [] | |
selector: | |
condition: | |
mode: restart | |
max_exceeded: silent | |
variables: | |
entity_switch: !input entity_switch | |
end_scenes: !input end_scenes | |
include_light_control: !input include_light_control | |
light_brightness: !input light_brightness | |
include_bypass: !input include_bypass | |
motion_bypass: !input motion_bypass | |
include_entity_input: !input include_entity_input | |
entity_input: !input entity_input | |
include_sun: !input include_sun | |
sun_elevation: !input sun_elevation | |
include_ambient: !input include_ambient | |
ambient_light_sensor: !input ambient_light_sensor | |
ambient_light_value: !input ambient_light_value | |
ambient_light_value_off: !input ambient_light_value_off | |
include_time: !input include_time | |
after_time: !input after_time | |
before_time: !input before_time | |
include_weekdays: !input include_weekdays | |
weekday_options: !input weekday_options | |
global_conditions: !input global_conditions | |
trigger: | |
- platform: state | |
id: "t1" | |
entity_id: !input entity_input | |
from: "off" | |
to: "on" | |
- platform: state | |
id: "t2" | |
entity_id: !input entity_input | |
from: "on" | |
to: "off" | |
- platform: numeric_state | |
id: "t3" | |
entity_id: sun.sun | |
attribute: elevation | |
below: !input sun_elevation | |
- platform: numeric_state | |
id: "t4" | |
entity_id: sun.sun | |
attribute: elevation | |
above: !input sun_elevation | |
- platform: numeric_state | |
id: "t5" | |
entity_id: !input ambient_light_sensor | |
below: !input ambient_light_value | |
- platform: numeric_state | |
id: "t6" | |
entity_id: !input ambient_light_sensor | |
above: !input ambient_light_value_off | |
- platform: time | |
id: "t7" | |
at: !input after_time | |
- platform: time | |
id: "t8" | |
at: !input before_time | |
# All Conditions | |
condition: | |
#Trigger conditions | |
- condition: or | |
conditions: | |
- condition: and # trigger by entity input & check trigger t1 | |
conditions: | |
- "{{ include_entity_input == 'entity_enabled' }}" | |
- condition: trigger | |
id: | |
- 't1' | |
- condition: state | |
entity_id: !input entity_input | |
match: any | |
state: 'on' | |
- condition: and # trigger by entity input & check trigger t2 | |
conditions: | |
- "{{ include_entity_input == 'entity_enabled' }}" | |
- condition: trigger | |
id: | |
- 't2' | |
- condition: state | |
entity_id: !input entity_input | |
match: any | |
state: 'off' | |
- condition: and # trigger by sun & check trigger t3 & t4 | |
conditions: | |
- "{{ include_sun == 'sun_enabled' }}" | |
- condition: trigger | |
id: | |
- 't3' | |
- 't4' | |
- condition: and # trigger by ambient & check trigger t5 & t6 | |
conditions: | |
- "{{ include_ambient == 'ambient_enabled' }}" | |
- condition: trigger | |
id: | |
- 't5' | |
- 't6' | |
- condition: and # trigger by time & check trigger t7 & t8 | |
conditions: | |
- "{{ include_time == 'time_enabled' }}" | |
- condition: trigger | |
id: | |
- 't7' | |
- 't8' | |
# Check Motion Sensor Manual By-pass | |
- condition: or | |
conditions: | |
- "{{ include_bypass == 'bypass_disabled' }}" | |
- "{{ motion_bypass == [] }}" | |
- "{{ (include_bypass == 'bypass_enabled') and (states[motion_bypass].state == 'off') }}" | |
# Check Entity Input | |
- condition: or | |
conditions: | |
- "{{ include_entity_input == 'entity_disabled' }}" | |
- "{{ entity_input == [] }}" | |
- "{{ (include_entity_input == 'entity_enabled') and (states[entity_input].state == 'on') }}" | |
- "{{ (include_entity_input == 'entity_enabled') and (states[entity_input].state == 'off') }}" | |
# Check Sun Elevation | |
- condition: or | |
conditions: | |
- "{{ include_sun == 'sun_disabled' }}" | |
- "{{ (include_sun == 'sun_enabled') and (state_attr('sun.sun','elevation') <= sun_elevation | float(90)) }}" | |
- "{{ (include_sun == 'sun_enabled') and (state_attr('sun.sun','elevation') >= sun_elevation | float(90)) }}" | |
# Check Ambient Light Sensor | |
- condition: or | |
conditions: | |
- "{{ include_ambient == 'ambient_disabled' }}" | |
- "{{ ambient_light_sensor == [] }}" | |
- "{{ (include_ambient == 'ambient_enabled') and (states[ambient_light_sensor].state | int < ambient_light_value | int) }}" | |
- "{{ (include_ambient == 'ambient_enabled') and (states[ambient_light_sensor].state | int > ambient_light_value | int) }}" | |
# Check The Time Options | |
- condition: or | |
conditions: | |
- "{{ include_time == 'time_disabled' }}" | |
- "{{ include_time == 'time_enabled' }}" | |
# Check The Weekday Option | |
- condition: or | |
conditions: | |
- "{{ include_weekdays == 'weekday_disabled' }}" | |
- condition: and | |
conditions: | |
- condition: time | |
weekday: !input weekday_options | |
- "{{ include_weekdays == 'weekday_enabled' }}" | |
# Global Conditions | |
- condition: and | |
conditions: !input global_conditions | |
action: | |
- choose: | |
- conditions: | |
- condition: trigger | |
id: | |
- 't1' | |
- 't3' | |
- 't5' | |
- 't7' | |
sequence: | |
- alias: 'Turn on' | |
service: homeassistant.turn_on | |
target: !input entity_switch | |
- choose: | |
- alias: 'Set the brightness for the light switch' | |
conditions: | |
- condition: template | |
value_template: "{{ include_light_control == 'use_brightness' }}" | |
sequence: | |
- service: light.turn_on | |
target: !input entity_switch | |
data: | |
brightness_pct: !input light_brightness | |
- conditions: | |
- condition: trigger | |
id: | |
- 't2' | |
- 't4' | |
- 't6' | |
- 't8' | |
sequence: | |
- alias: 'Turn off' | |
service: homeassistant.turn_off | |
target: !input entity_switch | |
- alias: "Turn off the scenes" | |
service: scene.turn_on | |
entity_id: !input end_scenes |
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