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August 27, 2023 05:14
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[AC][Crash] another crash in GetNextBGTravelNode()
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Revision: AzerothCore rev. 73e289ad95c5+ 2023-03-02 01:21:27 +0000 (master branch) (Win64, RelWithDebInfo, Static) | |
Date 27:8:2023. Time 12:34 | |
//===================================================== | |
*** Hardware *** | |
Processor: Intel(R) Xeon(R) Silver 4310 CPU @ 2.10GHz | |
Number Of Processors: 48 | |
Physical Memory: 66416184 KB (Available: 48329740 KB) | |
Commit Charge Limit: 334851640 KB | |
*** Operation System *** | |
Windows Server 2016 Datacenter (Version 10.0, Build 17763) | |
//===================================================== | |
Exception code: C0000420 | |
Assertion message: #----------------------------------------------------------------------# | |
>> ASSERTION FAILED | |
# Location 'D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.h:81' | |
# Function 'ASSERT_NOTNULL_IMPL' | |
# Condition 'pointer' | |
# Message 'WanderNode::FindInAreaWPs(mboss->GetAreaId(), mine_pred)' | |
#----------------------------------------------------------------------# | |
Fault address: 00007FF71EB8BD83 01:000000000016AD83 C:\build\bin\RelWithDebInfo\worldserver.exe | |
Registers: | |
RAX:0000000000000000 | |
RBX:000000B7972FE6F0 | |
RCX:000000004417279A | |
RDX:0000000000000000 | |
RSI:000000B7972FE7A0 | |
RDI:000000B7972FE7B0 | |
R8: 0000000045F63F38 | |
R9: 0000000000000000 | |
R10:0000000045F6F96D | |
R11:0000000000000000 | |
R12:0000000000000000 | |
R13:0000000000000051 | |
R14:000001BBDC2F89B0 | |
R15:0000000000000001 | |
CS:RIP:0033:00007FFCF1F95299 | |
SS:RSP:002B:00000000972FE390 RBP:972FE509 | |
DS:002B ES:002B FS:0053 GS:002B | |
Flags:00000206 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF1F95299 000000B7972FE460 RaiseException+69 | |
00007FF71FAFB14D 000000B7972FE550 Acore::Assert+15D D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.cpp line 112 | |
00007FF71EB8BD83 000000B7972FE640 Acore::Assert<std::basic_string_view<char,std::char_traits<char> > &>+C3 D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.h line 34 | |
00007FF71F884C51 000000B7972FEAC0 bot_ai::GetNextBGTravelNode+28B1 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 18284 | |
00007FF71F8860C5 000000B7972FEBF0 bot_ai::GetNextTravelNode+85 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17978 | |
00007FF71F87DE9E 000000B7972FEF60 bot_ai::Evade+109E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17677 | |
00007FF71F88834E 000000B7972FF2A0 bot_ai::GlobalUpdate+1B8E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17270 | |
00007FF71F98E8F1 000000B7972FF2F0 priest_bot::priest_botAI::UpdateAI+11 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_priest_ai.cpp line 401 | |
00007FF71F20B1D1 000000B7972FF4D0 Creature::Update+1191 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Entities\Creature\Creature.cpp line 868 | |
00007FF71F66971D 000000B7972FF500 Acore::ObjectUpdater::Visit<Creature>+7D D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Grids\Notifiers\GridNotifiers.cpp line 350 | |
00007FF71F42C935 000000B7972FF530 VisitorHelper<Acore::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+15 D:\YUANMA\azerothcore-wotlk-v11\src\common\Dynamic\TypeContainerVisitor.h line 51 | |
00007FF71F42C7AC 000000B7972FF580 Map::Visit<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+8C D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.h line 877 | |
00007FF71F444D04 000000B7972FF5F0 Map::VisitNearbyCellsOf+144 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 733 | |
00007FF71F4440D4 000000B7972FF870 Map::Update+234 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 801 | |
00007FF71F7E2E82 000000B7972FF8B0 MapUpdateRequest::call+32 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 45 | |
00007FF71F7E297C 000000B7972FF8E0 MapUpdater::WorkerThread+DC D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 158 | |
00007FF71F7E237F 000000B7972FF910 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7972FF940 _o_exp+5A | |
00007FFCF4AB7E94 000000B7972FF970 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7972FF9F0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B796F0EE40 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B796F0EEB0 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B796F0EEF0 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B796F0EF20 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B796F0EF50 _Cnd_wait+3A | |
00007FF71F7E31BF 000000B796F0EF90 MapUpdater::wait+4F D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 104 | |
00007FF71F0808E8 000000B796F0EFD0 MapMgr::Update+1A8 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapMgr.cpp line 290 | |
00007FF71F067C2D 000000B796F0F180 World::Update+62D D:\YUANMA\azerothcore-wotlk-v11\src\server\game\World\World.cpp line 2414 | |
00007FF71EA5AD6A 000000B796F0F1D0 WorldUpdateLoop+10A D:\YUANMA\azerothcore-wotlk-v11\src\server\apps\worldserver\Main.cpp line 549 | |
00007FF71EA692DC 000000B796F0FBA0 main+27AC D:\YUANMA\azerothcore-wotlk-v11\src\server\apps\worldserver\Main.cpp line 374 | |
00007FF71FC0FD70 000000B796F0FBE0 __scrt_common_main_seh+10C D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl line 288 | |
00007FFCF4AB7E94 000000B796F0FC10 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B796F0FC90 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E6B4 000000B7975FF420 ZwRemoveIoCompletion+14 | |
00007FFCF1F6CB93 000000B7975FF480 GetQueuedCompletionStatus+53 | |
00007FF71EA5F5F0 000000B7975FF5D0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
00007FF71EA64E74 000000B7975FF6B0 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF71EA64D03 000000B7975FF710 Acore::Asio::IoContext::run+23 D:\YUANMA\azerothcore-wotlk-v11\src\common\Asio\IoContext.h line 45 | |
00007FF71EA455FA 000000B7975FF740 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+1A D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7975FF770 _o_exp+5A | |
00007FFCF4AB7E94 000000B7975FF7A0 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7975FF820 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E6B4 000000B7976FF910 ZwRemoveIoCompletion+14 | |
00007FFCF1F6CB93 000000B7976FF970 GetQueuedCompletionStatus+53 | |
00007FF71EA5F5F0 000000B7976FFAC0 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
00007FF71EA64E42 000000B7976FFBA0 boost::asio::detail::win_iocp_io_context::run+D2 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF71EA64D03 000000B7976FFC00 Acore::Asio::IoContext::run+23 D:\YUANMA\azerothcore-wotlk-v11\src\common\Asio\IoContext.h line 45 | |
00007FF71EA455FA 000000B7976FFC30 std::thread::_Invoke<std::tuple<`main'::`40'::<lambda_5> >,0>+1A D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7976FFC60 _o_exp+5A | |
00007FFCF4AB7E94 000000B7976FFC90 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7976FFD10 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B7977FFCB0 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B7977FFD20 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B7977FFD60 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B7977FFD90 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B7977FFDC0 _Cnd_wait+3A | |
00007FF71FAE7B64 000000B7977FFDF0 DatabaseWorker::WorkerThread+74 D:\YUANMA\azerothcore-wotlk-v11\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF71FAE789F 000000B7977FFE20 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7977FFE50 _o_exp+5A | |
00007FFCF4AB7E94 000000B7977FFE80 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7977FFF00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B7978FF9E0 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B7978FFA50 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B7978FFA90 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B7978FFAC0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B7978FFAF0 _Cnd_wait+3A | |
00007FF71FAE7B64 000000B7978FFB20 DatabaseWorker::WorkerThread+74 D:\YUANMA\azerothcore-wotlk-v11\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF71FAE789F 000000B7978FFB50 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7978FFB80 _o_exp+5A | |
00007FFCF4AB7E94 000000B7978FFBB0 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7978FFC30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B7979FFA90 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B7979FFB00 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B7979FFB40 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B7979FFB70 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B7979FFBA0 _Cnd_wait+3A | |
00007FF71FAE7B64 000000B7979FFBD0 DatabaseWorker::WorkerThread+74 D:\YUANMA\azerothcore-wotlk-v11\src\server\database\Database\DatabaseWorker.cpp line 48 | |
00007FF71FAE789F 000000B7979FFC00 std::thread::_Invoke<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7979FFC30 _o_exp+5A | |
00007FFCF4AB7E94 000000B7979FFC60 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7979FFCE0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E614 000000B797AFFD20 ZwWaitForSingleObject+14 | |
00007FFCF1F94313 000000B797AFFDC0 WaitForSingleObjectEx+93 | |
00007FF71EA64CA3 000000B797AFFDF0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_81_0\boost\asio\detail\win_thread.hpp line 122 | |
00007FF71EA66A05 000000B797AFFE20 boost::asio::detail::win_thread_function+25 C:\local\boost_1_81_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
00007FFCF1C703BA 000000B797AFFE50 _o_exp+5A | |
00007FFCF4AB7E94 000000B797AFFE80 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B797AFFF00 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B797BFF410 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B797BFF480 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B797BFF4C0 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B797BFF4F0 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B797BFF520 _Cnd_wait+3A | |
00007FF71EB04908 000000B797BFFC30 HttpManager::HttpWorkerThread+A8 D:\YUANMA\azerothcore-wotlk-v11\modules\mod-eluna\src\LuaEngine\HttpManager.cpp line 110 | |
00007FF71EAF72DF 000000B797BFFC60 std::thread::_Invoke<std::tuple<void (__cdecl HttpManager::*)(void),HttpManager *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B797BFFC90 _o_exp+5A | |
00007FFCF4AB7E94 000000B797BFFCC0 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B797BFFD40 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5050304 000000B7972FBD30 NtGetContextThread+14 | |
00007FFCF1FBBAEB 000000B7972FBD60 GetThreadContext+B | |
00007FF71EA75D1D 000000B7972FC290 WheatyExceptionReport::printTracesForAllThreads+BD D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\WheatyExceptionReport.cpp line 582 | |
00007FF71EA73BFF 000000B7972FC920 WheatyExceptionReport::GenerateExceptionReport+30F D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\WheatyExceptionReport.cpp line 688 | |
00007FF71EA74F54 000000B7972FCC20 WheatyExceptionReport::WheatyUnhandledExceptionFilter+324 D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\WheatyExceptionReport.cpp line 209 | |
00007FFCF1FC53AC 000000B7972FCD30 UnhandledExceptionFilter+1BC | |
00007FFCF5057100 000000B7972FCD70 memset+1D80 | |
00007FFCF503F306 000000B7972FCDE0 __C_specific_handler+96 | |
00007FFCF50535AF 000000B7972FCE10 __chkstk+11F | |
00007FFCF4FB4AAF 000000B7972FD540 RtlWalkFrameChain+14BF | |
00007FFCF4FB88A6 000000B7972FE380 RtlRaiseException+316 | |
00007FFCF1F95299 000000B7972FE460 RaiseException+69 | |
00007FF71FAFB14D 000000B7972FE550 Acore::Assert+15D D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.cpp line 112 | |
00007FF71EB8BD83 000000B7972FE640 Acore::Assert<std::basic_string_view<char,std::char_traits<char> > &>+C3 D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.h line 34 | |
00007FF71F884C51 000000B7972FEAC0 bot_ai::GetNextBGTravelNode+28B1 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 18284 | |
00007FF71F8860C5 000000B7972FEBF0 bot_ai::GetNextTravelNode+85 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17978 | |
00007FF71F87DE9E 000000B7972FEF60 bot_ai::Evade+109E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17677 | |
00007FF71F88834E 000000B7972FF2A0 bot_ai::GlobalUpdate+1B8E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17270 | |
00007FF71F98E8F1 000000B7972FF2F0 priest_bot::priest_botAI::UpdateAI+11 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_priest_ai.cpp line 401 | |
00007FF71F20B1D1 000000B7972FF4D0 Creature::Update+1191 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Entities\Creature\Creature.cpp line 868 | |
00007FF71F66971D 000000B7972FF500 Acore::ObjectUpdater::Visit<Creature>+7D D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Grids\Notifiers\GridNotifiers.cpp line 350 | |
00007FF71F42C935 000000B7972FF530 VisitorHelper<Acore::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+15 D:\YUANMA\azerothcore-wotlk-v11\src\common\Dynamic\TypeContainerVisitor.h line 51 | |
00007FF71F42C7AC 000000B7972FF580 Map::Visit<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+8C D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.h line 877 | |
00007FF71F444D04 000000B7972FF5F0 Map::VisitNearbyCellsOf+144 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 733 | |
00007FF71F4440D4 000000B7972FF870 Map::Update+234 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 801 | |
00007FF71F7E2E82 000000B7972FF8B0 MapUpdateRequest::call+32 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 45 | |
00007FF71F7E297C 000000B7972FF8E0 MapUpdater::WorkerThread+DC D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 158 | |
00007FF71F7E237F 000000B7972FF910 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7972FF940 _o_exp+5A | |
00007FFCF4AB7E94 000000B7972FF970 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7972FF9F0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E614 000000B7974FFDE0 ZwWaitForSingleObject+14 | |
00007FFCF1F94313 000000B7974FFE80 WaitForSingleObjectEx+93 | |
00007FF71EA64CA3 000000B7974FFEB0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_context::timer_thread_function>::run+33 C:\local\boost_1_81_0\boost\asio\detail\win_thread.hpp line 122 | |
00007FF71EA66A05 000000B7974FFEE0 boost::asio::detail::win_thread_function+25 C:\local\boost_1_81_0\boost\asio\detail\impl\win_thread.ipp line 127 | |
00007FFCF1C703BA 000000B7974FFF10 _o_exp+5A | |
00007FFCF4AB7E94 000000B7974FFF40 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7974FFFC0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E6B4 000000B797CFF780 ZwRemoveIoCompletion+14 | |
00007FFCF1F6CB93 000000B797CFF7E0 GetQueuedCompletionStatus+53 | |
00007FF71EA5F5F0 000000B797CFF930 boost::asio::detail::win_iocp_io_context::do_one+2C0 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 434 | |
00007FF71EA64E74 000000B797CFFA10 boost::asio::detail::win_iocp_io_context::run+104 C:\local\boost_1_81_0\boost\asio\detail\impl\win_iocp_io_context.ipp line 204 | |
00007FF71F0D4417 000000B797CFFB20 NetworkThread<WorldSocket>::Run+357 D:\YUANMA\azerothcore-wotlk-v11\src\server\shared\Network\NetworkThread.h line 126 | |
00007FF71F0D131F 000000B797CFFB50 std::thread::_Invoke<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B797CFFB80 _o_exp+5A | |
00007FFCF4AB7E94 000000B797CFFBB0 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B797CFFC30 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504E654 000000B7973FF200 ZwReadFile+14 | |
00007FFCF1F706A7 000000B7973FF280 ReadFile+77 | |
00007FFCF1C669F1 000000B7973FF320 _fileno+1A1 | |
00007FFCF1C66B32 000000B7973FF360 _read+A2 | |
00007FFCF1C6677C 000000B7973FF390 _isatty+CC | |
00007FFCF1CC1BCE 000000B7973FF3D0 _fgetwc_nolock+FE | |
00007FFCF1CC1A40 000000B7973FF430 getc+1A0 | |
00007FF71EA6C2F8 000000B7973FF890 CliThread+218 D:\YUANMA\azerothcore-wotlk-v11\src\server\apps\worldserver\CommandLine\CliRunnable.cpp line 149 | |
00007FF71EA455BB 000000B7973FF8C0 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7973FF8F0 _o_exp+5A | |
00007FFCF4AB7E94 000000B7973FF920 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7973FF9A0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF504EC14 000000B797DFF8F0 NtDelayExecution+14 | |
00007FFCF1F95381 000000B797DFF990 SleepEx+A1 | |
00007FFCE29E2EEC 000000B797DFF9E0 _Thrd_sleep+3C | |
00007FF71EA49895 000000B797DFFA30 std::this_thread::sleep_until<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > >+85 D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 199 | |
00007FF71EA49809 000000B797DFFA60 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+19 D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 205 | |
00007FF71EA55696 000000B797DFFC50 AuctionListingRunnable+586 D:\YUANMA\azerothcore-wotlk-v11\src\server\apps\worldserver\Main.cpp line 673 | |
00007FF71EA455BB 000000B797DFFC80 std::thread::_Invoke<std::tuple<void (__cdecl*)(void)>,0>+B D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B797DFFCB0 _o_exp+5A | |
00007FFCF4AB7E94 000000B797DFFCE0 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B797DFFD60 RtlUserThreadStart+21 | |
======================== | |
Local Variables And Parameters | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF1F95299 000000B7972FE460 RaiseException+69 | |
00007FF71FAFB14D 000000B7972FE550 Acore::Assert+15D D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.cpp line 112 | |
Parameter std::basic_string_view<char,std::char_traits<char> > file | |
char* _Mydata = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Parameter unsigned int line = 0x0 <Unable to read memory> | |
Parameter std::basic_string_view<char,std::char_traits<char> > function | |
char* _Mydata = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Parameter std::basic_string_view<char,std::char_traits<char> > debugInfo | |
char* _Mydata = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Parameter std::basic_string_view<char,std::char_traits<char> > message | |
char* _Mydata = "����" | |
unsigned int _Mysize = 0xB7972FE590 | |
Parameter std::basic_string_view<char,std::char_traits<char> > fmtMessage | |
char* _Mydata = "�HL�" | |
unsigned int _Mysize = 0x1BB4C0C48E0 | |
Local unsigned int[2] execeptionArgs | |
[0] = 0x1BBE532F7C0 | |
[1] = 0x7FF71EB8BD83 | |
Local std::string formattedMessage = "#-------------------------------------------..." | |
00007FF71EB8BD83 000000B7972FE640 Acore::Assert<std::basic_string_view<char,std::char_traits<char> > &>+C3 D:\YUANMA\azerothcore-wotlk-v11\src\common\Debugging\Errors.h line 34 | |
Parameter std::basic_string_view<char,std::char_traits<char> > message | |
char* _Mydata = "����" | |
unsigned int _Mysize = 0xB7972FE6A0 | |
Parameter std::basic_string_view<char,std::char_traits<char> > fmt | |
char* _Mydata = "����" | |
unsigned int _Mysize = 0xB7972FE770 | |
Parameter std::basic_string_view<char,std::char_traits<char> >& <args_0> = 0xB7972FE770 | |
char* _Mydata = "WanderNode::FindInAreaWPs(mboss->GetAreaId()..." | |
unsigned int _Mysize = 0x38 | |
00007FF71F884C51 000000B7972FEAC0 bot_ai::GetNextBGTravelNode+28B1 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 18284 | |
Local bot_ai* this = 0x1BBD7EFE300 | |
CreatureAI | |
UnitAI | |
Unit* me = 0x1BB5C888720 | |
Creature* me = 0x1BB5C888720 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BB5C888728 | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x8B000220 | |
unsigned int* m_uint32Values = 0x8B000220 | |
float* m_floatValues = -0.000000 | |
UpdateMask _changesMask = 0x1BB5C888780 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1BB5C888798 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.691994 | |
float m_orientation = -1.360914 | |
unsigned int m_mapId = 0x1E | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BB5C8887DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BB5C8887E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BB5C8887F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BB5C888828 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BB5C88885C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BB5C888868 | |
unsigned int LastUsedScriptID = 0x5FF | |
MovementInfo m_movementInfo = 0x1BB5C888878 | |
ElunaEventProcessor* elunaEvents = 0x1BBE51733C0 | |
std::string m_name = "Theodrus" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
float _floorZ = 60.691994 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1BB5C888938 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1BBE853F010 | |
unsigned int m_InstanceId = 0x35 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BB5C888970 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1BB5C8889C0 | |
SafeUnitPointer m_movedByPlayer = 0x1BB5C8889D0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.925926 | |
[1] = 0.925926 | |
[2] = 0.925926 | |
EventProcessor m_Events = 0x1BB5C888A70 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BB5C888A90 | |
[1] = 0x1BB5C888AA8 | |
[2] = 0x1BB5C888AC0 | |
[3] = 0x1BB5C888AD8 | |
[4] = 0x1BB5C888AF0 | |
[5] = 0x1BB5C888B08 | |
[6] = 0x1BB5C888B20 | |
[7] = 0x1BB5C888B38 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1BB5C888B70 | |
Position m_last_notify_position = 0x1BB5C888B80 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1BBE54783F0 | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = 0x1BBD7EFE300 | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 37.000000 | |
[1] = 32.000000 | |
[2] = 45.000000 | |
[3] = 101.000000 | |
[4] = 105.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1BB5C888BE8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1BB5C888C38 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1BB5C888C80 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1BB5C888C90 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1BB5C888CA0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BB5C888CC0 | |
[1] = 0x1BB5C888CD0 | |
[2] = 0x1BB5C888CE0 | |
[3] = 0x1BB5C888CF0 | |
[4] = 0x1BB5C888D00 | |
[5] = 0x1BB5C888D10 | |
[6] = 0x1BB5C888D20 | |
[7] = 0x1BB5C888D30 | |
[8] = 0x1BB5C888D40 | |
[9] = 0x1BB5C888D50 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1BB5C88A090 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1BB5C88A0A0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1BB5C88A0C4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 1705.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 3170.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 47.000000 | |
[1] = 0.000000 | |
[0] = 0x423C0000 | |
float[2] | |
[0] = 89.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB5C88A254 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 56.000000 | |
[1] = 0.000000 | |
[0] = 0x42600000 | |
float[2] | |
[0] = 104.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BB5C88A288 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 2.200000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BB5C88A2C8 | |
MotionMaster* i_motionMaster = 0x1BBC1F2AAB0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x7D0 | |
ThreatMgr m_ThreatMgr = 0x1BB5C88A2F8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1BB5C88A340 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1BB5C88A388 | |
HostileRefMgr m_HostileRefMgr = 0x1BB5C88A398 | |
FollowerRefMgr m_FollowingRefMgr = 0x1BB5C88A3D0 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1BB5C88A410 | |
RedirectThreatInfo _redirectThreatInfo = 0x1BB5C88A450 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1BB5C88A470 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x1BB5C88A4B8 | |
MovableMapObject | |
Cell _currentCell = 0x867DE | |
int _moveState = 0x0 | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x7FF7200C45C0 | |
unsigned int Delay = 0x3F800000 | |
ObjectGuid Target = 0x1BBC1F2AE30 | |
float Orientation = 0.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo = 0x1BB5C88A4E8 | |
Loot loot = 0x1BB5C88A508 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns = 0x1BB5C88A600 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x19E8644 | |
[6] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
unsigned int m_moveCircleMovementTime = 0x481 | |
unsigned int m_moveBackwardsMovementTime = 0x7EE | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x1BB5C88A648 | |
ObjectGuid m_lootRecipient = 0x0 | |
unsigned int m_lootRecipientGroup = 0x0 | |
int m_corpseRemoveTime = 0x64EAD1F6 | |
int m_respawnTime = 0x64EAD1F6 | |
int m_respawnedTime = 0x0 | |
unsigned int m_respawnDelay = 0x0 | |
unsigned int m_corpseDelay = 0x0 | |
float m_wanderDistance = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x7B6 | |
unsigned int m_transportCheckTimer = 0x3E8 | |
unsigned int lootPickPocketRestoreTime = 0x0 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
unsigned int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x0 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x0 | |
bool m_regenPower = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x13E8B | |
bool m_moveInLineOfSightDisabled = 0x0 | |
bool m_moveInLineOfSightStrictlyDisabled = 0x0 | |
Position m_homePosition = 0x1BB5C88A6C0 | |
Position m_transportHomePosition = 0x1BB5C88A6D0 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x1BB7DD43708 | |
CreatureData* m_creatureData = NULL | |
float m_detectionDistance = 20.000000 | |
unsigned int m_LootMode = 0x1 | |
bot_ai* bot_AI = 0x1BBD7EFE300 | |
bot_pet_ai* bot_pet_AI = NULL | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool TriggerJustRespawned = 0x0 | |
std::shared_ptr<__int64> _lastDamagedTime = 0x1BB5C88A728 | |
ObjectGuid m_cannotReachTarget = 0x0 | |
unsigned int m_cannotReachTimer = 0x0 | |
Spell* _focusSpell = NULL | |
bool _isMissingSwimmingFlagOutOfCombat = 0x1 | |
unsigned int m_assistanceTimer = 0x0 | |
unsigned int _playerDamageReq = 0x0 | |
bool _damagedByPlayer = 0x0 | |
EventMap events | |
unsigned int _time = 0x0 | |
unsigned int _phase = 0x0 | |
unsigned int _lastEvent = 0x0 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _eventMap = 0x1BBD7EFE328 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = NULL | |
bool _negateBoundary = 0x0 | |
bool m_MoveInLineOfSight_locked = 0x0 | |
bool canUpdate = 0x1 | |
Player* master = 0x1BB5C888720 | |
Unit | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
<user defined> m_creator = 0x0 | |
<user defined> m_Controlled = 0x1BB5C8889C0 | |
<user defined> m_movedByPlayer = 0x1BB5C8889D0 | |
<user defined> m_SummonSlot = 0x1BB5C8889E0 | |
<user defined> m_ObjectSlot = 0x1BB5C888A18 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
<user defined> m_threatModifier = 0x1BB5C888A48 | |
<user defined> m_modAttackSpeedPct = 0x1BB5C888A64 | |
<user defined> m_Events = 0x1BB5C888A70 | |
<user defined> m_spellImmune = 0x1BB5C888A90 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
<user defined> m_petAuras = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
<user defined> SafeUnitPointerSet = 0x1BB5C888B70 | |
<user defined> m_last_notify_position = 0x1BB5C888B80 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
<user defined> movespline = 0x1BBE54783F0 | |
bool m_cannotReachTarget = 0x0 | |
<user defined> i_AI = 0x1BBD7EFE300 | |
<user defined> i_disabledAI = 0x0 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
<user defined> m_attackTimer = 0x1BB5C888BC4 | |
<user defined> m_createStats = 0x1BB5C888BD0 | |
<user defined> m_attackers = 0x1BB5C888BE8 | |
<user defined> m_attacking = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
<user defined> m_dynObj = 0x1BB5C888C38 | |
<user defined> m_gameObj = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
<user defined> m_currentSpells = 0x1BB5C888C60 | |
<user defined> m_ownedAuras = 0x1BB5C888C80 | |
<user defined> m_appliedAuras = 0x1BB5C888C90 | |
<user defined> m_removedAuras = 0x1BB5C888CA0 | |
<user defined> m_auraUpdateIterator = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
<user defined> m_modAuras = 0x1BB5C888CC0 | |
<user defined> m_scAuras = 0x1BB5C88A090 | |
<user defined> m_interruptableAuras = 0x1BB5C88A0A0 | |
<user defined> m_auraStateAuras = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
<user defined> m_auraModifiersGroup = 0x1BB5C88A0C4 | |
<user defined> m_weaponDamage = 0x1BB5C88A254 | |
bool m_canModifyStats = 0x1 | |
<user defined> m_visibleAuras = 0x1BB5C88A288 | |
<user defined> m_speed_rate = 0x1BB5C88A298 | |
<user defined> m_charmInfo = 0x0 | |
<user defined> m_sharedVision = 0x1BB5C88A2C8 | |
<user defined> i_motionMaster = 0x1BBC1F2AAB0 | |
<user defined> m_reactiveTimer = 0x1BB5C88A2E0 | |
int m_regenTimer = 0x7D0 | |
<user defined> m_ThreatMgr = 0x1BB5C88A2F8 | |
<user defined> _charmThreatInfo = 0x1BB5C88A340 | |
<user defined> m_vehicle = 0x0 | |
<user defined> m_vehicleKit = 0x0 | |
unsigned int m_unitTypeMask = 0x0 | |
<user defined> _lastLiquid = 0x0 | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
<user defined> m_Diminishing = 0x1BB5C88A388 | |
<user defined> m_HostileRefMgr = 0x1BB5C88A398 | |
<user defined> m_FollowingRefMgr = 0x1BB5C88A3D0 | |
<user defined> m_comboTarget = 0x0 | |
int m_comboPoints = 0x0 | |
<user defined> m_ComboPointHolders = 0x1BB5C88A410 | |
<user defined> _redirectThreatInfo = 0x1BB5C88A450 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
<user defined> extraAttacksTargets = 0x1BB5C88A470 | |
<user defined> _lastDamagedTargetGuid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1BB5C88A4B8 | |
std::string autoReplyMsg = "�g" | |
PlayerTaxi m_taxi | |
std::array<unsigned int,14> m_taximask = 0x1BB5C88A500 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1BB5C88A538 | |
unsigned int m_flightMasterFactionId = 0x8B000220 | |
int m_logintime = 0x0 | |
int m_Last_tick = 0x1BB9FB639C0 | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x30 | |
unsigned int unReadMails = 0xAB | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xC1F2ACF0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0x1BBC1F2ACF0 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0x1BBC1F2ACF0 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = 0x1BBC1F2A1B0 | |
<user defined> _Equal_range_result = 0xC1F2ACF0 | |
<user defined> _Multi_equal_check_result = 0xC1F2ACF0 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0xC1F2ACF0 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1BB5C88A598 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1BB5C88A5A8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
PvPInfo pvpInfo | |
bool IsHostile = 0xB8 | |
bool IsInHostileArea = 0xA5 | |
bool IsInNoPvPArea = 0x88 | |
bool IsInFFAPvPArea = 0x5C | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x0 | |
PlayerMenu* PlayerTalkClass = NULL | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1BB5C88A5F8 | |
ChatFloodThrottle | |
int Time = 0x7FF7200C45C0 | |
unsigned int Count = 0x3F800000 | |
SafeUnitPointer m_mover | |
Unit* ptr = NULL | |
Unit* defaultValue = NULL | |
WorldObject* m_seer = 0x19E864400000000 | |
Object | |
DataMap CustomData = 0x19E864400000008 | |
unsigned int m_objectType = 0x19E864400000048 <Unable to read memory> | |
int m_objectTypeId = 0x19E86440000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x19E864400000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x19E864400000060 | |
unsigned int m_valuesCount = 0x19E864400000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x19E864400000072 <Unable to read memory> | |
bool m_objectUpdated = 0x19E864400000074 <Unable to read memory> | |
bool m_inWorld = 0x19E864400000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x19E864400000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x19E8644000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x19E8644000000A8 <Unable to read memory> | |
float m_positionX = 0x19E8644000000A8 <Unable to read memory> | |
float m_positionY = 0x19E8644000000AC <Unable to read memory> | |
float m_positionZ = 0x19E8644000000B0 <Unable to read memory> | |
float m_orientation = 0x19E8644000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x19E8644000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x19E8644000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x19E8644000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x19E8644000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x19E864400000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x19E86440000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x19E864400000148 | |
unsigned int LastUsedScriptID = 0x19E864400000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x19E864400000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x19E8644000001D0 <Unable to read memory> | |
bool m_isActive = 0x19E8644000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x19E8644000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x19E8644000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x19E8644000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x19E864400000208 <Unable to read memory> | |
unsigned int _areaId = 0x19E86440000020C <Unable to read memory> | |
float _floorZ = 0x19E864400000210 <Unable to read memory> | |
bool _outdoors = 0x19E864400000214 <Unable to read memory> | |
LiquidData _liquidData = 0x19E864400000218 | |
bool _updatePositionData = 0x19E86440000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x19E864400000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x19E864400000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x19E864400000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x19E86440000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x19E86440000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x19E864400000250 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1BB5C88A628 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = -0.000000 | |
unsigned int m_homebindMapId = 0x1BB | |
unsigned int m_homebindAreaId = 0x0 | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
float m_homebindO = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88A668 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x64EAD1F6 | |
<user defined> _Range_eraser = 0x1BB5C88A668 | |
<user defined> _Equal_range_result = 0x1BB5C88A668 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88A668 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x64EAD1F6 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1BB5C88A670 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1BB5C88A680 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x2 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1BB5C88A6A8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xBA | |
[1] = 0x41 | |
[2] = 0x48 | |
[3] = 0x44 | |
[4] = 0x6 | |
[5] = 0xF1 | |
[6] = 0xF6 | |
[7] = 0xC3 | |
[8] = 0x27 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A6D0 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = 0x1BB7DD43708 | |
SpellInfo* m_spellInfo = 0x13E8B | |
Item* m_CastItem = NULL | |
Item* m_weaponItem = 0x1124C | |
ObjectGuid m_castItemGUID = 0xC0E | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x6F656854 | |
SpellCastTargets m_targets = 0x1BB7DD43738 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x1BB7DD43840 | |
Unit* m_caster = NULL | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID = 0x0 | |
Unit* m_originalCaster = NULL | |
Spell** m_selfContainer = NULL | |
int m_spellSchoolMask = 0xF | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x1 | |
int m_channeledDuration = 0x1 | |
bool m_canReflect = 0x20 | |
unsigned int m_spellFlags = 0xBF | |
bool m_autoRepeat = 0x2 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x3F8000003F800000 | |
unsigned int m_delayMoment = 0x3F800000 | |
unsigned int m_delayTrajectory = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = 0x47 | |
GameObject* gameObjTarget = 0x1BBD754B5E0 | |
WorldLocation* destTarget = 0x1BBD754B627 | |
int damage = 0xD754B631 | |
int effectHandleMode = 0x1BB | |
Aura* m_spellAura = 0x61 | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = 0x8C289EE439F96F00 | |
int m_damage = 0x7431A15A | |
int m_healing = 0x90009300 | |
unsigned int m_procAttacker = 0xA3FCB2E0 | |
unsigned int m_procVictim = 0x1BA | |
unsigned int m_procEx = 0xA3FCB720 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x1BB7DD43920 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x13E8B | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x4C | |
bool processed = 0x12 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x1BB7DD43938 | |
ItemTargetInfo | |
Item* item = 0x13E8B | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x1BB7DD43948 | |
SpellDestination[3] m_destTargets | |
[0] = 0x1BB7DD43958 | |
[1] = 0x1BB7DD43988 | |
[2] = 0x1BB7DD439B8 | |
bool _scriptsLoaded = 0x10 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x1BB7DD439F0 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x13E8B | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x4C | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x1BB7DD43A00 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0x700000000 | |
int _triggeredCastFlags = 0x1000 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x1BB7DD43A28 | |
bool m_skipCheck = 0x0 | |
unsigned int m_auraScaleMask = 0x0 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x0 | |
bool _spellTargetsSelected = 0x0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x41A00000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BB5C88A700 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1BB5C88A720 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x1 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x9 | |
unsigned int m_regenTimerCount = 0x12 | |
unsigned int m_foodEmoteTimerCount = 0x493E0 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 2149659648.000000 | |
[2] = -871516285633188142160797499392.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0xC0 | |
unsigned int invitedToInstance = 0x7FF7 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x0 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x0 | |
unsigned int bgTypeID = 0x0 | |
int bgTeamId = 0x0 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x0 | |
bool bgIsRandom = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x1BB5C88A7C0 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x0 | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x0 | |
std::array<unsigned int,2> taxiPath = 0x0 | |
WorldLocation joinPos = 0x1BB5C88A7F0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A808 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A818 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A828 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88A838 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88A838 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88A838 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1BB5C88A840 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1BB5C88A850 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x0 | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x0 | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData | |
value_type | |
int Time = 0x0 | |
unsigned int Count = 0x0 | |
Player::ChatFloodThrottle[2] _Elems | |
[0] = 0x1BB5C88A8A8 | |
[1] = 0x1BB5C88A8B8 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = 0x1D0 | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x1BB5C88AD90 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x5D24E360 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1BB5C88ADB0 | |
<user defined> value_compare = 0x1BB5C88ADB0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1BB5C88ADC0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BB5C88ADC0 | |
<user defined> value_compare = 0x1BB5C88ADC0 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88ADD0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = NULL | |
std::_List_node<unsigned int,void *>* _Predecessor = NULL | |
std::_List_node<unsigned int,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88ADD0 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88ADD0 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x0 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1BB5C88ADD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1BB5C88ADE8 | |
unsigned int _Mask = 0x1BB57705A30 | |
unsigned int _Maxidx = 0x0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1BB4FCFB710 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BB5C88AE10 | |
<user defined> value_compare = 0x1BB5C88AE10 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88AE20 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x1BB4FCFB790 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x1BB4FCFB790 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = 0x7 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x8 | |
<user defined> _Equal_range_result = 0x1BB5C88AE20 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88AE20 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x4FCFB790 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x1BB5C88AE28 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x1BB5C88AE38 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1BB577060B0 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x1BB5C88AE68 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5A62A620 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = 0x1BB5A62A620 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = 0x1BB5A62A620 | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = 0x1BB5A62A6A0 | |
<user defined> _Equal_range_result = 0x1BB5A62A620 | |
<user defined> _Multi_equal_check_result = 0x1BB5A62A620 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x5A62A620 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x1BB5C88AE98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x1BB5C88AEA8 | |
unsigned int _Mask = 0x1BB5A62A620 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB57705C70 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = 0x1BB57705C70 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = 0x1BB57705C70 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = 0x1BB577060D0 | |
<user defined> _Equal_range_result = 0x1BB57705C70 | |
<user defined> _Multi_equal_check_result = 0x1BB57705C70 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x57705C70 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x1BB5C88AED8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x1BB5C88AEE8 | |
unsigned int _Mask = 0x1BB57706110 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_lastPotionId = 0x57706130 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x1BB5C88AF18 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x0 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x57705AB0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x57705BB0 | |
[0] = 0x1BB5C88AF5C | |
unsigned int[6] | |
[0] = 0x1BB | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x57706830 | |
[4] = 0x1BB | |
[5] = 0x0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x57706250 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x1BB5C88AF90 | |
<user defined> value_compare = 0x1BB5C88AF90 | |
float[2] m_auraBaseMod | |
[0] = 264329198829568.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB577067F0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 264312018960384.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
int[25] m_baseRatingValue | |
[0] = 0x57706650 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x57706790 | |
[5] = 0x1BB | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x57706410 | |
[9] = 0x1BB | |
unsigned int m_baseSpellPower = 0x1BB | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x577068B0 | |
int m_spellPenetrationItemMod = 0x1BB | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1BB5C88B038 | |
[1] = 0x1BB5C88B048 | |
[2] = 0x1BB5C88B058 | |
[3] = 0x1BB5C88B068 | |
[4] = 0x1BB5C88B078 | |
[5] = 0x1BB5C88B088 | |
[6] = 0x1BB5C88B098 | |
[7] = 0x1BB5C88B0A8 | |
[8] = 0x1BB5C88B0B8 | |
[9] = 0x1BB5C88B0C8 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x1BB5C88B238 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x1BB5C88B238 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1BB57706510 | |
std::_List_node<Item *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BB5C88B248 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1BB577065F0 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BB5C88B258 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1BB5C88B268 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_resurrectMap = 0x57706CB0 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 0.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x57706CD0 | |
unsigned int m_resurrectMana = 0x1BB | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = 0x1BB57706CF0 | |
std::_List_node<Channel *,void *>* _Head = NULL | |
std::_List_node<Channel *,void *>** _Tail = 0x1BB57706D10 | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x1BB5C88B2E0 | |
unsigned int m_cinematic = 0x10 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0xD0 | |
bool m_WeeklyQuestChanged = 0x70 | |
bool m_MonthlyQuestChanged = 0x70 | |
bool m_SeasonalQuestChanged = 0x57 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x57706A50 | |
unsigned int m_weaponChangeTimer = 0x1BB | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x57706A70 | |
unsigned int m_deathTimer = 0x1BB | |
int m_deathExpireTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x57706AD0 | |
unsigned int m_ArmorProficiency = 0x1BB | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x1BB57707710 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0x57707450 | |
unsigned int m_resetTalentsCost = 0x1BB | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x57707310 | |
unsigned int m_questRewardTalentCount = 0x1BB | |
unsigned int m_extraBonusTalentCount = 0x0 | |
PlayerSocial* m_social = 0x1BB577073F0 | |
std::map<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> > > m_playerSocialMap = 0x1BB577073F0 | |
ObjectGuid m_playerGUID = 0x1BAB690C790 | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BB57707690 | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = 0x1BB577072D0 | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0xD0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BB57707890 | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = 0x1BB577075D0 | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0xF0 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x57707810 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x70 | |
unsigned int m_lastpetnumber = 0x1BB | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x577078D0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x90 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = 0x1BB57707510 | |
RuneInfo[6] runes | |
[0] = 0x1BB57707510 | |
[1] = 0x1BB57707528 | |
[2] = 0x1BB57707540 | |
[3] = 0x1BB57707558 | |
[4] = 0x1BB57707570 | |
[5] = 0x1BB57707588 | |
unsigned int runeState = 0x50 | |
int lastUsedRune = 0x1BB | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x1BB5C88B428 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
BotMgr* _botMgr = 0x1BB57707370 | |
Player* _owner = 0x1BB57707370 | |
std::unordered_map<ObjectGuid,Creature *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Creature *> > > _bots = 0x1BB57707378 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _removeList = 0x1BB577073B8 | |
DPSTracker* _dpstracker = 0x88069300682FE5F6 | |
unsigned int _followdist = 0xD0 | |
unsigned int _exactAttackRange = 0x73 | |
unsigned int _attackRangeMode = 0x70 | |
unsigned int _attackAngleMode = 0x57 | |
bool _allowCombatPositioning = 0xBB | |
unsigned int _npcBotEngageDelayDPS = 0x577073D0 | |
unsigned int _npcBotEngageDelayHeal = 0x1BB | |
bool _botsHidden = 0xF0 | |
bool _quickrecall = 0xF2 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoespots = 0x1BB577073E8 | |
std::array<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,8> _targetIconNamesCache = 0x1BB57707400 | |
CinematicMgr* _cinematicMgr = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BB5C88B450 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = 0x1BB57707770 | |
Map* iRefTo = NULL | |
Player* iRefFrom = 0x1BB57707550 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x577071B0 | |
[1] = 0x1BB | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BB57707570 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BB57707570 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BB57707570 | |
float m_positionX = 264387180888064.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x57707950 | |
unsigned int teleportStore_options = 0x1BB | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0x1BB57707290 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x0 | |
bool m_canKnockback = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x1BB577075B0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x1BB577073D0 | |
Player* _player = 0x1BB577073D0 | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _criteriaProgress = 0x1BB577073D8 | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _completedAchievements = 0x1BB57707418 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _timedAchievements = 0x1BB57707458 | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x1BB5C88B4F0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x1BB5C88B4F0 | |
<user defined> value_compare = 0x1BB57707170 | |
unsigned int m_ChampioningFaction = 0x57707830 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88B508 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = 0x1BB577072B0 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88B508 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88B508 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1BB5C88B510 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1BB5C88B520 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1BB577075F0 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x57707250 | |
unsigned int healthBeforeDuel = 0x1BB | |
unsigned int manaBeforeDuel = 0x0 | |
bool m_isInstantFlightOn = 0x0 | |
unsigned int m_flightSpellActivated = 0x57707610 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BB | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BB | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BB | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 264376443469824.000000 | |
unsigned int m_mapId = 0x1BB | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x70 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x1BB5C88B588 | |
<user defined> value_compare = 0x0 | |
Player* _prevRRobin = NULL | |
Unit* opponent = NULL | |
Unit* disttarget = NULL | |
Creature* botPet = NULL | |
EventProcessor Events | |
unsigned int m_time = 0x6020D | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0xC1F2B130 | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0x1BBD7EFE380 | |
<user defined> value_compare = 0xC1F2B130 | |
bool m_aborting = 0x0 | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x0 | |
unsigned int GC_Timer = 0x9 | |
unsigned int _botclass = 0x5 | |
unsigned int _spec = 0xD | |
unsigned int _newspec = 0x0 | |
int _primaryIconTank = 0xFF | |
int _primaryIconDamage = 0xFF | |
int curVehStrat = 0x0 | |
unsigned int vehcomboPoints = 0x0 | |
bool shouldEnterVehicle = 0x0 | |
PlayerClassLevelInfo* _classinfo = 0x1BBD947A6C0 | |
unsigned int basehealth = 0x41D | |
unsigned int basemana = 0x4BE | |
SpellInfo* m_botSpellInfo = 0x1BA7C676480 | |
unsigned int Id = 0x5AC7 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x15 | |
unsigned int Attributes = 0x10158110 | |
unsigned int AttributesEx = 0x0 | |
unsigned int AttributesEx2 = 0x0 | |
unsigned int AttributesEx3 = 0x20000000 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x20000 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x100000 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int CasterAuraStateNot = 0x0 | |
unsigned int TargetAuraStateNot = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x1BA72D17938 | |
unsigned int ID = 0x10 | |
int CastTime = 0x5DC | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x14A | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0x1F | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x65 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0x0 | |
unsigned int SpellLevel = 0x1 | |
SpellDurationEntry* DurationEntry = 0x1BA793AA440 | |
unsigned int ID = 0x15 | |
int[3] Duration | |
[0] = 0xFFFFFFFF | |
[1] = 0x0 | |
[2] = 0xFFFFFFFF | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x1BA7931E3D0 | |
unsigned int ID = 0x1 | |
float[2] RangeMin | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = 0.000000 | |
unsigned int Flags = 0x0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0x0 | |
int EquippedItemInventoryTypeMask = 0x0 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x6A8 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x499 | |
unsigned int ActiveIconID = 0x0 | |
unsigned int SpellPriority = 0x0 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "Swift Gray Ram" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "Swift Gray Ram" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int DmgClass = 0x0 | |
unsigned int PreventionType = 0x0 | |
int AreaGroupId = 0x0 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x1BA7C676708 | |
[1] = 0x1BA7C676778 | |
[2] = 0x1BA7C6767E8 | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
int _auraState = 0x0 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x1 | |
bool _isSpellValid = 0x1 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716599 | |
float m_orientation = 2.383947 | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = 0xC3BF41BDC40A4B34 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
float m_positionX = -553.175049 | |
float m_positionY = -382.513580 | |
float m_positionZ = 50.446499 | |
float m_orientation = 1.617974 | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position[5] sendpos | |
[0] = 0x1BBD7EFE408 | |
[1] = 0x1BBD7EFE418 | |
[2] = 0x1BBD7EFE428 | |
[3] = 0x1BBD7EFE438 | |
[4] = 0x1BBD7EFE448 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<std::pair<Position,float> > > _Myval2 = 0x1BBD7EFE458 | |
unsigned int _botCommandState = 0xC | |
unsigned int _botAwaitState = 0x0 | |
float hit = 12.545455 | |
float parry = 0.000000 | |
float dodge = 12.622400 | |
float block = 0.000000 | |
float crit = 23.948374 | |
float dmg_taken_phy = 1.000000 | |
float dmg_taken_mag = 0.900000 | |
float armor_pen = 18.000000 | |
float resilience = 0.000000 | |
unsigned int expertise = 0x1A | |
unsigned int spellpower = 0xC | |
unsigned int spellpen = 0x34 | |
unsigned int defense = 0x104 | |
unsigned int blockvalue = 0x1 | |
int haste = 0x8 | |
int[6] resistbonus | |
[0] = 0x0 | |
[1] = 0x24 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
unsigned int _reviveTimer = 0x10C9D | |
unsigned int _powersTimer = 0x38C | |
unsigned int _chaseTimer = 0xB | |
unsigned int _engageTimer = 0x0 | |
unsigned int _potionTimer = 0x2C | |
unsigned int lastdiff = 0x6C | |
unsigned int checkAurasTimer = 0x429 | |
unsigned int checkMasterTimer = 0x2 | |
unsigned int roleTimer = 0x0 | |
unsigned int ordersTimer = 0x0 | |
unsigned int regenTimer = 0x37B | |
unsigned int _updateTimerMedium = 0x188 | |
unsigned int _updateTimerEx1 = 0x75F | |
unsigned int _wmoAreaUpdateTimer = 0x15DB | |
unsigned int waitTimer = 0x188 | |
unsigned int itemsAutouseTimer = 0x1 | |
unsigned int evadeDelayTimer = 0x0 | |
unsigned int indoorsTimer = 0x0 | |
unsigned int outdoorsTimer = 0x10092 | |
unsigned int _contestedPvPTimer = 0x0 | |
unsigned int _groupUpdateTimer = 0x5C1 | |
unsigned int _saveDisabledSpellsTimer = 0x0 | |
unsigned int _lastZoneId = 0xA25 | |
unsigned int _lastAreaId = 0xA25 | |
unsigned int _lastWMOAreaId = 0x8871 | |
unsigned int _unreachableCount = 0x0 | |
unsigned int _jumpCount = 0x0 | |
unsigned int _evadeCount = 0x2 | |
unsigned int _roleMask = 0x14 | |
unsigned int _usableItemSlotsMask = 0x10002 | |
unsigned int _ownerGuid = 0x0 | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0xF130013EA900023E | |
bool doHealth = 0x0 | |
bool doMana = 0x0 | |
bool shouldUpdateStats = 0x0 | |
bool feast_health = 0x0 | |
bool feast_mana = 0x0 | |
bool spawned = 0x0 | |
bool firstspawn = 0x0 | |
bool _evadeMode = 0x1 | |
bool _atHome = 0x0 | |
bool _duringTeleport = 0x0 | |
bool _wanderer = 0x1 | |
unsigned int _baseLevel = 0x34 | |
WanderNode* _travel_node_last = 0x1BAA3E337E0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716702 | |
float m_orientation = 6.086640 | |
unsigned int _wpId = 0x13BF | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyCS4" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x0 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BAA3E1E730 | |
std::_List_node<WanderNode *,void *>* _Head = 0x2 | |
std::_List_node<WanderNode *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BAA3E33828 | |
Creature* _creature = NULL | |
WanderNode* _travel_node_cur = 0x1BAA3E33150 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
unsigned int _wpId = 0x13C0 | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyGYH1" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x80 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BAA3E1E1B0 | |
std::_List_node<WanderNode *,void *>* _Head = 0x4 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BAA3E33198 | |
Creature* _creature = NULL | |
unsigned int _groupUpdateMask = 0x126 | |
unsigned int _auraRaidUpdateMask = 0x0 | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BBD7EFBB60 | |
LinkedListElement* iPrev = 0x1BBD7EFFA90 | |
Group* iRefTo = 0x1BB511FFE80 | |
Creature* iRefFrom = 0x1BB5C888720 | |
unsigned int iSubGroup = 0x0 | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Creature* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Battleground* _bg = 0x1BBD15F4070 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > readyMarkerClickedSet | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BBD15F4078 | |
std::unordered_map<ObjectGuid,ArenaLogEntryData,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > ArenaLogEntries | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBD15F4088 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> >* _Target = 0x13F800000 | |
<user defined> _Range_eraser = 0x1BBD15F4088 | |
<user defined> _Equal_range_result = 0x1BBD15F4088 | |
<user defined> _Multi_equal_check_result = 0x1BBD15F4088 | |
std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,ArenaLogEntryData>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > _List = 0x1BBD15F4090 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ArenaLogEntryData> > > > > > _Vec = 0x1BBD15F40A0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40C8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40E0 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5010 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4100 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4110 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > BotScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5460 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x3B | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4140 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4150 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
std::map<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> > > m_Bots | |
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> >,0> > | |
<user defined> value_compare = 0x1BBE83CCFB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundBot>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundBot> > >,1>,1> _Mypair = 0x1BBD15F4178 | |
<user defined> value_compare = 0x1BBD15F4178 | |
std::map<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> > > m_Players | |
std::_Tree<std::_Tmap_traits<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> >,0> > | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,Player *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,Player *> > >,1>,1> _Mypair = 0x1BBD15F4188 | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > >,0> > | |
<user defined> value_compare = 0x1BBD15F4198 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >,1>,1> _Mypair = 0x1BBD15F4198 | |
<user defined> value_compare = 0x1BBD15F4198 | |
unsigned int m_Events = 0xF | |
BattlegroundStartTimeIntervals[4] StartDelayTimes | |
[0] = 0x1D4C0 | |
[1] = 0xEA60 | |
[2] = 0x7530 | |
[3] = 0x0 | |
unsigned int[4] StartMessageIds | |
[0] = 0x4711 | |
[1] = 0x298E | |
[2] = 0x298F | |
[3] = 0x2990 | |
bool m_BuffChange = 0x0 | |
bool m_IsRandom = 0x0 | |
int m_HonorMode = 0x0 | |
int[2] m_TeamScores | |
[0] = 0x0 | |
[1] = 0x0 | |
ArenaTeamScore[2] _arenaTeamScores | |
[0] = 0x1BBD15F41E0 | |
[1] = 0x1BBD15F4210 | |
unsigned int m_UpdateTimer = 0x261 | |
EventProcessor _reviveEvents | |
unsigned int m_time = 0x43620 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BBD15F4250 | |
bool m_aborting = 0x0 | |
unsigned int m_RealTypeID = 0x1 | |
unsigned int m_RandomTypeID = 0x1 | |
unsigned int m_InstanceID = 0x35 | |
int m_Status = 0x3 | |
unsigned int m_ClientInstanceID = 0x1 | |
unsigned int m_StartTime = 0x60EC8 | |
unsigned int m_ResetStatTimer = 0x43A08 | |
unsigned int m_ValidStartPositionTimer = 0xFA0 | |
int m_EndTime = 0x0 | |
unsigned int m_LastResurrectTime = 0x1770 | |
int m_BracketId = 0x0 | |
unsigned int m_ArenaType = 0x0 | |
bool _InBGFreeSlotQueue = 0x1 | |
bool m_SetDeleteThis = 0x0 | |
bool m_IsArena = 0x0 | |
int m_WinnerId = 0x2 | |
int m_StartDelayTime = 0x0 | |
bool m_IsRated = 0x0 | |
bool m_PrematureCountDown = 0x0 | |
unsigned int m_PrematureCountDownTimer = 0x0 | |
std::string m_Name = "奥特兰克山谷" | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42C8 | |
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42E0 | |
unsigned int[2] m_BgInvitedPlayers | |
[0] = 0x1E | |
[1] = 0x1E | |
Group*[2] m_BgRaids | |
[0] = 0x1BB511FFE80 | |
[1] = 0x1BB51204660 | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_Spectators | |
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> > | |
std::_Compressed_pair<std::less<Player *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Player *,void *> >,std::_Tree_val<std::_Tree_simple_types<Player *> >,1>,1> _Mypair = 0x1BBD15F4320 | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > m_ToBeTeleported | |
std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> > | |
<user defined> value_compare = 0x1BBD15F4330 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,ObjectGuid> > >,1>,1> _Mypair = 0x1BBD15F4330 | |
<user defined> value_compare = 0x1BBE83CC8F0 | |
unsigned int[2] m_PlayersCount | |
[0] = 0x1E | |
[1] = 0x1E | |
unsigned int[2] m_ArenaTeamIds | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int[2] m_ArenaTeamMMR | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_LevelMin = 0x33 | |
unsigned int m_LevelMax = 0x3C | |
unsigned int m_MaxPlayersPerTeam = 0x28 | |
unsigned int m_MinPlayersPerTeam = 0x1 | |
unsigned int m_MapId = 0x1E | |
BattlegroundMap* m_Map = 0x1BBE853F010 | |
Map | |
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BBE853F018 | |
LinkedListElement iLast = 0x1BBE853F028 | |
unsigned int iSize = 0xE | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BBE92A7020 | |
iterator | |
<user defined> _Ptr = 0x1BBE92A7020 | |
<user defined> iterator = 0x7FF7200E3A80 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x7FF7200E3A80 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x1BBE853F040 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x1BBE853F080 | |
DataMap CustomData = 0x1BBE853F090 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x1BBE853F0D0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x1BBE853F0E8 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x1BBE853F100 | |
std::mutex Lock = 0x1BBE853F118 | |
std::mutex GridLock = 0x1BBE853F168 | |
std::shared_mutex MMapLock = 0x0 | |
MapEntry* i_mapEntry = 0x1BA72C3EF08 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x35 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 180.000000 | |
DynamicMapTree _dynamicTree = 0x1BBE855F6B0 | |
int _instanceResetPeriod = 0x0 | |
MapRefMgr m_mapRefMgr = 0x1BBE853F1E8 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x1BBE853F220 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x1BBE8D18960 | |
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x1BBE853F238 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x1BB9D19F8E0 | |
Map* m_parentMap = 0x1BB7D3CF040 | |
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE853F258 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
GridMap*[64] GridMaps | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE8547258 | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
std::bitset<262144> marked_cells = 0x1BBE854F258 | |
std::bitset<262144> marked_cells_large = 0x1BBE8557258 | |
bool i_scriptLock = 0x0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x1BBE855F260 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x1BBE855F2A0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x1BBE855F2B0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x1BBE855F2F0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x1BBE855F300 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x1BBE855F340 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x1BBE855F380 | |
unsigned int _defaultLight = 0x141 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x1BBE855F3C8 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x1BBE855F3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x1BBE855F520 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x1BBE855F560 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x1BBE855F5A0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x1BBE855F5E0 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x1BBE855F620 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x1BBE855F660 | |
Battleground* m_bg = 0x1BBD15F4070 | |
float m_StartMaxDist = 10000.000000 | |
std::array<Position,2> _startPosition | |
Position[2] _Elems | |
[0] = 0x1BBD15F437C | |
[1] = 0x1BBD15F438C | |
unsigned int ScriptId = 0x0 | |
float _energyFraction = 0.000000 | |
unsigned int _deathsCount = 0x1 | |
unsigned int _killsCount = 0x0 | |
unsigned int _pvpKillsCount = 0x0 | |
unsigned int _playerKillsCount = 0x0 | |
bool _saveDisabledSpells = 0x0 | |
TeleportHomeEvent* teleHomeEvent = NULL | |
TeleportFinishEvent* teleFinishEvent = NULL | |
AwaitStateRemovalEvent* awaitStateRemEvent = NULL | |
BotSpell | |
unsigned int spellId = 0x20136D68 | |
unsigned int cooldown = 0x7FF7 | |
bool enabled = 0x20 | |
int[59] _stats | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x6 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x1BBD7EFE608 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xA | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x7 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x10 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
[6] = 0xC | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x9 | |
[6] = 0x0 | |
[7] = 0x6 | |
[8] = 0x0 | |
[9] = 0x0 | |
Item*[18] _equips | |
[0] = 0x1BBBAA91900 | |
[1] = 0x1BBBAA8DD00 | |
[2] = 0x1BBBAA93100 | |
[3] = 0x1BBBAA8E700 | |
[4] = 0x1BBBAA93500 | |
[5] = 0x1BBBAA8F100 | |
[6] = 0x1BBBAA8BD00 | |
[7] = 0x1BBBAA8E100 | |
[8] = 0x1BBBAA8E300 | |
[9] = 0x1BBBAA8F300 | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = 0x1BB9FB63900 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = 0x32 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1BBD7EFF738 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1BBD7EFF748 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x7FF720136D68 | |
unsigned int baseSpell = 0x5C888720 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFE300 | |
bot_ai::BotOrder::<unnamed-type-params> params | |
<user defined> <unnamed-type-spellCastParams> = 0x20136D68 | |
<user defined> spellCastParams = 0x1BBD7EFE300 | |
int _type = 0x5C888720 | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1BBE82B8970 | |
unsigned int baseSpell = 0x0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFF770 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BBD7EFF770 | |
int _type = 0x0 | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c | |
value_type | |
<user defined> <unnamed-type-params> = 0xE82B8970 | |
<user defined> params = 0x1BBD7EFF770 | |
int _type = 0x0 | |
std::_Compressed_pair<std::allocator<bot_ai::BotOrder>,std::_Deque_val<std::_Deque_simple_types<bot_ai::BotOrder> >,1> _Mypair = 0x1BBD7EFF770 | |
Local bot_ai* this = 0x1 | |
CreatureAI | |
UnitAI | |
Unit* me = <Unable to read memory> | |
Creature* me = <Unable to read memory> | |
EventMap events | |
unsigned int _time = 0x19 <Unable to read memory> | |
unsigned int _phase = 0x1D <Unable to read memory> | |
unsigned int _lastEvent = 0x21 <Unable to read memory> | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _eventMap = 0x29 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = <Unable to read memory> | |
bool _negateBoundary = 0x41 <Unable to read memory> | |
bool m_MoveInLineOfSight_locked = 0x42 <Unable to read memory> | |
bool canUpdate = 0x49 <Unable to read memory> | |
Player* master = <Unable to read memory> | |
Player* _prevRRobin = <Unable to read memory> | |
Unit* opponent = <Unable to read memory> | |
Unit* disttarget = <Unable to read memory> | |
Creature* botPet = <Unable to read memory> | |
EventProcessor Events | |
unsigned int m_time = 0x79 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0x81 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0x81 | |
<user defined> value_compare = 0x81 | |
bool m_aborting = 0x91 <Unable to read memory> | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x99 <Unable to read memory> | |
unsigned int GC_Timer = 0xA1 <Unable to read memory> | |
unsigned int _botclass = 0xA5 <Unable to read memory> | |
unsigned int _spec = 0xA6 <Unable to read memory> | |
unsigned int _newspec = 0xA7 <Unable to read memory> | |
int _primaryIconTank = 0xA8 <Unable to read memory> | |
int _primaryIconDamage = 0xA9 <Unable to read memory> | |
int curVehStrat = 0xAD <Unable to read memory> | |
unsigned int vehcomboPoints = 0xB1 <Unable to read memory> | |
bool shouldEnterVehicle = 0xB2 <Unable to read memory> | |
PlayerClassLevelInfo* _classinfo = <Unable to read memory> | |
SpellInfo* m_botSpellInfo = <Unable to read memory> | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC9 <Unable to read memory> | |
float m_positionX = 0xC9 <Unable to read memory> | |
float m_positionY = 0xCD <Unable to read memory> | |
float m_positionZ = 0xD1 <Unable to read memory> | |
float m_orientation = 0xD5 <Unable to read memory> | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xD9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xD9 <Unable to read memory> | |
float m_positionX = 0xD9 <Unable to read memory> | |
float m_positionY = 0xDD <Unable to read memory> | |
float m_positionZ = 0xE1 <Unable to read memory> | |
float m_orientation = 0xE5 <Unable to read memory> | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xE9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xE9 <Unable to read memory> | |
float m_positionX = 0xE9 <Unable to read memory> | |
float m_positionY = 0xED <Unable to read memory> | |
float m_positionZ = 0xF1 <Unable to read memory> | |
float m_orientation = 0xF5 <Unable to read memory> | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xF9 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xF9 <Unable to read memory> | |
float m_positionX = 0xF9 <Unable to read memory> | |
float m_positionY = 0xFD <Unable to read memory> | |
float m_positionZ = 0x101 <Unable to read memory> | |
float m_orientation = 0x105 <Unable to read memory> | |
Position[5] sendpos | |
[0] = 0x109 | |
[1] = 0x119 | |
[2] = 0x129 | |
[3] = 0x139 | |
[4] = 0x149 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<std::pair<Position,float> > > _Myval2 = 0x159 | |
unsigned int _botCommandState = 0x171 <Unable to read memory> | |
unsigned int _botAwaitState = 0x175 <Unable to read memory> | |
float hit = 0x179 <Unable to read memory> | |
float parry = 0x17D <Unable to read memory> | |
float dodge = 0x181 <Unable to read memory> | |
float block = 0x185 <Unable to read memory> | |
float crit = 0x189 <Unable to read memory> | |
float dmg_taken_phy = 0x18D <Unable to read memory> | |
float dmg_taken_mag = 0x191 <Unable to read memory> | |
float armor_pen = 0x195 <Unable to read memory> | |
float resilience = 0x199 <Unable to read memory> | |
unsigned int expertise = 0x19D <Unable to read memory> | |
unsigned int spellpower = 0x1A1 <Unable to read memory> | |
unsigned int spellpen = 0x1A5 <Unable to read memory> | |
unsigned int defense = 0x1A9 <Unable to read memory> | |
unsigned int blockvalue = 0x1AD <Unable to read memory> | |
int haste = 0x1B1 <Unable to read memory> | |
int[6] resistbonus | |
[0] = 0x1B5 <Unable to read memory> | |
[1] = 0x1B9 <Unable to read memory> | |
[2] = 0x1BD <Unable to read memory> | |
[3] = 0x1C1 <Unable to read memory> | |
[4] = 0x1C5 <Unable to read memory> | |
[5] = 0x1C9 <Unable to read memory> | |
unsigned int _reviveTimer = 0x1CD <Unable to read memory> | |
unsigned int _powersTimer = 0x1D1 <Unable to read memory> | |
unsigned int _chaseTimer = 0x1D5 <Unable to read memory> | |
unsigned int _engageTimer = 0x1D9 <Unable to read memory> | |
unsigned int _potionTimer = 0x1DD <Unable to read memory> | |
unsigned int lastdiff = 0x1E1 <Unable to read memory> | |
unsigned int checkAurasTimer = 0x1E5 <Unable to read memory> | |
unsigned int checkMasterTimer = 0x1E9 <Unable to read memory> | |
unsigned int roleTimer = 0x1ED <Unable to read memory> | |
unsigned int ordersTimer = 0x1F1 <Unable to read memory> | |
unsigned int regenTimer = 0x1F5 <Unable to read memory> | |
unsigned int _updateTimerMedium = 0x1F9 <Unable to read memory> | |
unsigned int _updateTimerEx1 = 0x1FD <Unable to read memory> | |
unsigned int _wmoAreaUpdateTimer = 0x201 <Unable to read memory> | |
unsigned int waitTimer = 0x205 <Unable to read memory> | |
unsigned int itemsAutouseTimer = 0x209 <Unable to read memory> | |
unsigned int evadeDelayTimer = 0x20D <Unable to read memory> | |
unsigned int indoorsTimer = 0x211 <Unable to read memory> | |
unsigned int outdoorsTimer = 0x215 <Unable to read memory> | |
unsigned int _contestedPvPTimer = 0x219 <Unable to read memory> | |
unsigned int _groupUpdateTimer = 0x21D <Unable to read memory> | |
unsigned int _saveDisabledSpellsTimer = 0x221 <Unable to read memory> | |
unsigned int _lastZoneId = 0x225 <Unable to read memory> | |
unsigned int _lastAreaId = 0x229 <Unable to read memory> | |
unsigned int _lastWMOAreaId = 0x22D <Unable to read memory> | |
unsigned int _unreachableCount = 0x231 <Unable to read memory> | |
unsigned int _jumpCount = 0x232 <Unable to read memory> | |
unsigned int _evadeCount = 0x233 <Unable to read memory> | |
unsigned int _roleMask = 0x235 <Unable to read memory> | |
unsigned int _usableItemSlotsMask = 0x239 <Unable to read memory> | |
unsigned int _ownerGuid = 0x23D <Unable to read memory> | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0x241 <Unable to read memory> | |
bool doHealth = 0x249 <Unable to read memory> | |
bool doMana = 0x24A <Unable to read memory> | |
bool shouldUpdateStats = 0x24B <Unable to read memory> | |
bool feast_health = 0x24C <Unable to read memory> | |
bool feast_mana = 0x24D <Unable to read memory> | |
bool spawned = 0x24E <Unable to read memory> | |
bool firstspawn = 0x24F <Unable to read memory> | |
bool _evadeMode = 0x250 <Unable to read memory> | |
bool _atHome = 0x251 <Unable to read memory> | |
bool _duringTeleport = 0x252 <Unable to read memory> | |
bool _wanderer = 0x253 <Unable to read memory> | |
unsigned int _baseLevel = 0x254 <Unable to read memory> | |
WanderNode* _travel_node_last = <Unable to read memory> | |
WanderNode* _travel_node_cur = <Unable to read memory> | |
unsigned int _groupUpdateMask = 0x269 <Unable to read memory> | |
unsigned int _auraRaidUpdateMask = 0x271 <Unable to read memory> | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Creature* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2A1 <Unable to read memory> | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Creature* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2D1 <Unable to read memory> | |
Battleground* _bg = <Unable to read memory> | |
float _energyFraction = 0x2E1 <Unable to read memory> | |
unsigned int _deathsCount = 0x2E5 <Unable to read memory> | |
unsigned int _killsCount = 0x2E7 <Unable to read memory> | |
unsigned int _pvpKillsCount = 0x2E9 <Unable to read memory> | |
unsigned int _playerKillsCount = 0x2EB <Unable to read memory> | |
bool _saveDisabledSpells = 0x2ED <Unable to read memory> | |
TeleportHomeEvent* teleHomeEvent = <Unable to read memory> | |
TeleportFinishEvent* teleFinishEvent = <Unable to read memory> | |
AwaitStateRemovalEvent* awaitStateRemEvent = <Unable to read memory> | |
BotSpell | |
unsigned int spellId = 0x1 <Unable to read memory> | |
unsigned int cooldown = 0x5 <Unable to read memory> | |
bool enabled = 0x9 <Unable to read memory> | |
int[59] _stats | |
[0] = 0x309 <Unable to read memory> | |
[1] = 0x30D <Unable to read memory> | |
[2] = 0x311 <Unable to read memory> | |
[3] = 0x315 <Unable to read memory> | |
[4] = 0x319 <Unable to read memory> | |
[5] = 0x31D <Unable to read memory> | |
[6] = 0x321 <Unable to read memory> | |
[7] = 0x325 <Unable to read memory> | |
[8] = 0x329 <Unable to read memory> | |
[9] = 0x32D <Unable to read memory> | |
[0] = 0x309 | |
int[59] | |
[0] = 0x3F5 <Unable to read memory> | |
[1] = 0x3F9 <Unable to read memory> | |
[2] = 0x3FD <Unable to read memory> | |
[3] = 0x401 <Unable to read memory> | |
[4] = 0x405 <Unable to read memory> | |
[5] = 0x409 <Unable to read memory> | |
[6] = 0x40D <Unable to read memory> | |
[7] = 0x411 <Unable to read memory> | |
[8] = 0x415 <Unable to read memory> | |
[9] = 0x419 <Unable to read memory> | |
int[59] | |
[0] = 0x4E1 <Unable to read memory> | |
[1] = 0x4E5 <Unable to read memory> | |
[2] = 0x4E9 <Unable to read memory> | |
[3] = 0x4ED <Unable to read memory> | |
[4] = 0x4F1 <Unable to read memory> | |
[5] = 0x4F5 <Unable to read memory> | |
[6] = 0x4F9 <Unable to read memory> | |
[7] = 0x4FD <Unable to read memory> | |
[8] = 0x501 <Unable to read memory> | |
[9] = 0x505 <Unable to read memory> | |
int[59] | |
[0] = 0x5CD <Unable to read memory> | |
[1] = 0x5D1 <Unable to read memory> | |
[2] = 0x5D5 <Unable to read memory> | |
[3] = 0x5D9 <Unable to read memory> | |
[4] = 0x5DD <Unable to read memory> | |
[5] = 0x5E1 <Unable to read memory> | |
[6] = 0x5E5 <Unable to read memory> | |
[7] = 0x5E9 <Unable to read memory> | |
[8] = 0x5ED <Unable to read memory> | |
[9] = 0x5F1 <Unable to read memory> | |
int[59] | |
[0] = 0x6B9 <Unable to read memory> | |
[1] = 0x6BD <Unable to read memory> | |
[2] = 0x6C1 <Unable to read memory> | |
[3] = 0x6C5 <Unable to read memory> | |
[4] = 0x6C9 <Unable to read memory> | |
[5] = 0x6CD <Unable to read memory> | |
[6] = 0x6D1 <Unable to read memory> | |
[7] = 0x6D5 <Unable to read memory> | |
[8] = 0x6D9 <Unable to read memory> | |
[9] = 0x6DD <Unable to read memory> | |
int[59] | |
[0] = 0x7A5 <Unable to read memory> | |
[1] = 0x7A9 <Unable to read memory> | |
[2] = 0x7AD <Unable to read memory> | |
[3] = 0x7B1 <Unable to read memory> | |
[4] = 0x7B5 <Unable to read memory> | |
[5] = 0x7B9 <Unable to read memory> | |
[6] = 0x7BD <Unable to read memory> | |
[7] = 0x7C1 <Unable to read memory> | |
[8] = 0x7C5 <Unable to read memory> | |
[9] = 0x7C9 <Unable to read memory> | |
int[59] | |
[0] = 0x891 <Unable to read memory> | |
[1] = 0x895 <Unable to read memory> | |
[2] = 0x899 <Unable to read memory> | |
[3] = 0x89D <Unable to read memory> | |
[4] = 0x8A1 <Unable to read memory> | |
[5] = 0x8A5 <Unable to read memory> | |
[6] = 0x8A9 <Unable to read memory> | |
[7] = 0x8AD <Unable to read memory> | |
[8] = 0x8B1 <Unable to read memory> | |
[9] = 0x8B5 <Unable to read memory> | |
int[59] | |
[0] = 0x97D <Unable to read memory> | |
[1] = 0x981 <Unable to read memory> | |
[2] = 0x985 <Unable to read memory> | |
[3] = 0x989 <Unable to read memory> | |
[4] = 0x98D <Unable to read memory> | |
[5] = 0x991 <Unable to read memory> | |
[6] = 0x995 <Unable to read memory> | |
[7] = 0x999 <Unable to read memory> | |
[8] = 0x99D <Unable to read memory> | |
[9] = 0x9A1 <Unable to read memory> | |
int[59] | |
[0] = 0xA69 <Unable to read memory> | |
[1] = 0xA6D <Unable to read memory> | |
[2] = 0xA71 <Unable to read memory> | |
[3] = 0xA75 <Unable to read memory> | |
[4] = 0xA79 <Unable to read memory> | |
[5] = 0xA7D <Unable to read memory> | |
[6] = 0xA81 <Unable to read memory> | |
[7] = 0xA85 <Unable to read memory> | |
[8] = 0xA89 <Unable to read memory> | |
[9] = 0xA8D <Unable to read memory> | |
int[59] | |
[0] = 0xB55 <Unable to read memory> | |
[1] = 0xB59 <Unable to read memory> | |
[2] = 0xB5D <Unable to read memory> | |
[3] = 0xB61 <Unable to read memory> | |
[4] = 0xB65 <Unable to read memory> | |
[5] = 0xB69 <Unable to read memory> | |
[6] = 0xB6D <Unable to read memory> | |
[7] = 0xB71 <Unable to read memory> | |
[8] = 0xB75 <Unable to read memory> | |
[9] = 0xB79 <Unable to read memory> | |
Item*[18] _equips | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1431 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1431 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1431 <Unable to read memory> | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0x1431 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1439 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1449 | |
unsigned int _Mask = 0x1461 <Unable to read memory> | |
unsigned int _Maxidx = 0x1469 <Unable to read memory> | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1 <Unable to read memory> | |
unsigned int baseSpell = 0x9 <Unable to read memory> | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1 | |
bot_ai::BotOrder::<unnamed-type-params> params | |
<user defined> <unnamed-type-spellCastParams> = 0x1 <Unable to read memory> | |
<user defined> spellCastParams = 0x1 | |
int _type = 0x11 <Unable to read memory> | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1471 <Unable to read memory> | |
unsigned int baseSpell = 0x1479 <Unable to read memory> | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1471 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1471 | |
int _type = 0x1481 <Unable to read memory> | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c | |
value_type | |
<user defined> <unnamed-type-params> = 0x1471 <Unable to read memory> | |
<user defined> params = 0x1471 | |
int _type = 0x1481 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<bot_ai::BotOrder>,std::_Deque_val<std::_Deque_simple_types<bot_ai::BotOrder> >,1> _Mypair = 0x1471 | |
Local Battleground* bg = <Unable to read memory> | |
Local TeamId myTeamId = 0xB7972FE694 | |
Local BattlegroundAV* av = 0x1BBD15F4070 | |
Battleground | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > readyMarkerClickedSet | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BBD15F4078 | |
std::unordered_map<ObjectGuid,ArenaLogEntryData,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > ArenaLogEntries | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBD15F4088 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> >* _Target = 0x13F800000 | |
<user defined> _Range_eraser = 0x1BBD15F4088 | |
<user defined> _Equal_range_result = 0x1BBD15F4088 | |
<user defined> _Multi_equal_check_result = 0x1BBD15F4088 | |
std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,ArenaLogEntryData>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > _List = 0x1BBD15F4090 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ArenaLogEntryData> > > > > > _Vec = 0x1BBD15F40A0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40C8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40E0 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5010 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4100 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4110 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > BotScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5460 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x3B | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4140 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4150 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
std::map<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> > > m_Bots | |
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> >,0> > | |
<user defined> value_compare = 0x1BBE83CCFB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundBot>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundBot> > >,1>,1> _Mypair = 0x1BBD15F4178 | |
<user defined> value_compare = 0x1BBD15F4178 | |
std::map<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> > > m_Players | |
std::_Tree<std::_Tmap_traits<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> >,0> > | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,Player *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,Player *> > >,1>,1> _Mypair = 0x1BBD15F4188 | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > >,0> > | |
<user defined> value_compare = 0x1BBD15F4198 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >,1>,1> _Mypair = 0x1BBD15F4198 | |
<user defined> value_compare = 0x1BBD15F4198 | |
unsigned int m_Events = 0xF | |
BattlegroundStartTimeIntervals[4] StartDelayTimes | |
[0] = 0x1D4C0 | |
[1] = 0xEA60 | |
[2] = 0x7530 | |
[3] = 0x0 | |
unsigned int[4] StartMessageIds | |
[0] = 0x4711 | |
[1] = 0x298E | |
[2] = 0x298F | |
[3] = 0x2990 | |
bool m_BuffChange = 0x0 | |
bool m_IsRandom = 0x0 | |
int m_HonorMode = 0x0 | |
int[2] m_TeamScores | |
[0] = 0x0 | |
[1] = 0x0 | |
ArenaTeamScore[2] _arenaTeamScores | |
[0] = 0x1BBD15F41E0 | |
[1] = 0x1BBD15F4210 | |
unsigned int m_UpdateTimer = 0x261 | |
EventProcessor _reviveEvents | |
unsigned int m_time = 0x43620 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BBD15F4250 | |
bool m_aborting = 0x0 | |
unsigned int m_RealTypeID = 0x1 | |
unsigned int m_RandomTypeID = 0x1 | |
unsigned int m_InstanceID = 0x35 | |
int m_Status = 0x3 | |
unsigned int m_ClientInstanceID = 0x1 | |
unsigned int m_StartTime = 0x60EC8 | |
unsigned int m_ResetStatTimer = 0x43A08 | |
unsigned int m_ValidStartPositionTimer = 0xFA0 | |
int m_EndTime = 0x0 | |
unsigned int m_LastResurrectTime = 0x1770 | |
int m_BracketId = 0x0 | |
unsigned int m_ArenaType = 0x0 | |
bool _InBGFreeSlotQueue = 0x1 | |
bool m_SetDeleteThis = 0x0 | |
bool m_IsArena = 0x0 | |
int m_WinnerId = 0x2 | |
int m_StartDelayTime = 0x0 | |
bool m_IsRated = 0x0 | |
bool m_PrematureCountDown = 0x0 | |
unsigned int m_PrematureCountDownTimer = 0x0 | |
std::string m_Name = "奥特兰克山谷" | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42C8 | |
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42E0 | |
unsigned int[2] m_BgInvitedPlayers | |
[0] = 0x1E | |
[1] = 0x1E | |
Group*[2] m_BgRaids | |
[0] = 0x1BB511FFE80 | |
[1] = 0x1BB51204660 | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_Spectators | |
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> > | |
std::_Compressed_pair<std::less<Player *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Player *,void *> >,std::_Tree_val<std::_Tree_simple_types<Player *> >,1>,1> _Mypair = 0x1BBD15F4320 | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > m_ToBeTeleported | |
std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> > | |
<user defined> value_compare = 0x1BBD15F4330 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,ObjectGuid> > >,1>,1> _Mypair = 0x1BBD15F4330 | |
<user defined> value_compare = 0x1BBE83CC8F0 | |
unsigned int[2] m_PlayersCount | |
[0] = 0x1E | |
[1] = 0x1E | |
unsigned int[2] m_ArenaTeamIds | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int[2] m_ArenaTeamMMR | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_LevelMin = 0x33 | |
unsigned int m_LevelMax = 0x3C | |
unsigned int m_MaxPlayersPerTeam = 0x28 | |
unsigned int m_MinPlayersPerTeam = 0x1 | |
unsigned int m_MapId = 0x1E | |
BattlegroundMap* m_Map = 0x1BBE853F010 | |
Map | |
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BBE853F018 | |
LinkedListElement iLast = 0x1BBE853F028 | |
unsigned int iSize = 0xE | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BBE92A7020 | |
iterator | |
<user defined> _Ptr = 0x1BBE92A7020 | |
<user defined> iterator = 0x1BBE853F010 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x7FF7200E3A80 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x1BBE853F040 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x1BBE853F080 | |
DataMap CustomData = 0x1BBE853F090 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x1BBE853F0D0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x1BBE853F0E8 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x1BBE853F100 | |
std::mutex Lock = 0x1BBE853F118 | |
std::mutex GridLock = 0x1BBE853F168 | |
std::shared_mutex MMapLock = 0x0 | |
MapEntry* i_mapEntry = 0x1BA72C3EF08 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x35 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 180.000000 | |
DynamicMapTree _dynamicTree = 0x1BBE855F6B0 | |
int _instanceResetPeriod = 0x0 | |
MapRefMgr m_mapRefMgr = 0x1BBE853F1E8 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x1BBE853F220 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x1BBE8D18960 | |
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x1BBE853F238 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x1BB9D19F8E0 | |
Map* m_parentMap = 0x1BB7D3CF040 | |
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE853F258 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
GridMap*[64] GridMaps | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE8547258 | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
std::bitset<262144> marked_cells = 0x1BBE854F258 | |
std::bitset<262144> marked_cells_large = 0x1BBE8557258 | |
bool i_scriptLock = 0x0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x1BBE855F260 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x1BBE855F2A0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x1BBE855F2B0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x1BBE855F2F0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x1BBE855F300 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x1BBE855F340 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x1BBE855F380 | |
unsigned int _defaultLight = 0x141 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x1BBE855F3C8 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x1BBE855F3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x1BBE855F520 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x1BBE855F560 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x1BBE855F5A0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x1BBE855F5E0 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x1BBE855F620 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x1BBE855F660 | |
Battleground* m_bg = 0x1BBD15F4070 | |
float m_StartMaxDist = 10000.000000 | |
std::array<Position,2> _startPosition | |
Position[2] _Elems | |
[0] = 0x1BBD15F437C | |
[1] = 0x1BBD15F438C | |
unsigned int ScriptId = 0x0 | |
int[2] m_Team_Scores | |
[0] = 0x252 | |
[1] = 0x1F2 | |
unsigned int[9] m_Team_QuestStatus | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[0] = 0x1BBD15F43A8 | |
unsigned int[9] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
BG_AV_NodeInfo[15] m_Nodes | |
[0] = 0x1BBD15F43F0 | |
[1] = 0x1BBD15F440C | |
[2] = 0x1BBD15F4428 | |
[3] = 0x1BBD15F4444 | |
[4] = 0x1BBD15F4460 | |
[5] = 0x1BBD15F447C | |
[6] = 0x1BBD15F4498 | |
[7] = 0x1BBD15F44B4 | |
[8] = 0x1BBD15F44D0 | |
[9] = 0x1BBD15F44EC | |
TeamId[2] m_Mine_Owner | |
[0] = 0x0 | |
[1] = 0x2 | |
int m_Mine_Timer = 0x9470 | |
unsigned int[2] m_Mine_Reclaim_Timer | |
[0] = 0xF3E58 | |
[1] = 0x0 | |
unsigned int[2] m_CaptainBuffTimer | |
[0] = 0x22E98 | |
[1] = 0x5DC0 | |
bool[2] m_CaptainAlive | |
[0] = 0x1 | |
[1] = 0x1 | |
bool[2] m_IsInformedNearVictory | |
[0] = 0x0 | |
[1] = 0x0 | |
Local unsigned int faction = 0xB7972FE750 | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > links | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE54F4510 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE54F43D0 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x1BBE54F43F0 | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x7FF7200C45C0 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE54F4510 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x3 | |
std::_List_node<WanderNode const *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Prev = <Unable to read memory> | |
WanderNode* _Myval = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x1BB9B53BE30 | |
std::_List_node<WanderNode const *,void *>* _Next = 0x7FF7200C0210 | |
std::_List_node<WanderNode const *,void *>* _Prev = 0x3F800000 | |
WanderNode* _Myval = 0x1BBBE9EA720 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE54F4510 | |
unsigned int _Mysize = 0x3 | |
Local std::vector<Unit *,std::allocator<Unit *> > team_members | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Unit *> > _Myval2 | |
Unit** _Myfirst = 0x1BB9B53BE30 | |
Unit** _Mylast = 0xF100000000000000 | |
<user defined>* _Myend = 0xF100000000000000 | |
Local WanderNode* curNode = 0x1BAA3E33150 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
unsigned int _wpId = 0x13C0 | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyGYH1" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x80 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BAA3E1E1B0 | |
std::_List_node<WanderNode *,void *>* _Head = 0x4 | |
std::_List_node<WanderNode *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode *> > _Myval2 = 0x1BAA3E33198 | |
Creature* _creature = NULL | |
Local std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<WanderNode *> >,std::_Iterator_base0> <begin>$L2 | |
std::_List_node<WanderNode *,void *>* _Ptr = <Unable to read memory> | |
Local WanderNode* wp = <Unable to read memory> | |
Local TeamId* <begin>$L3 = <Unable to read memory> | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local bool all_tb_down = 0x0 <Unable to read memory> | |
Local Creature* boss = <Unable to read memory> | |
Local std::function<bool __cdecl(WanderNode const *)>& pred = <Unable to read memory> | |
Local WanderNode* bossWP = <Unable to read memory> | |
Local bool team_ready = 0x0 <Unable to read memory> | |
Local unsigned int ready_count = 0x0 <Unable to read memory> | |
Local Unit** <begin>$L4 = <Unable to read memory> | |
Local Unit* member = <Unable to read memory> | |
Local std::pair<enum TeamId,unsigned int>* <begin>$L5 = <Unable to read memory> | |
Local Creature* boss = <Unable to read memory> | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > vlinks | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE90C3BB0 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x62005C003A0043 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x64006C00690075 | |
std::_List_node<WanderNode const *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE90C3BB0 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x1BBE90C3C10 | |
std::_List_node<WanderNode const *,void *>* _Next = 0x6C | |
std::_List_node<WanderNode const *,void *>* _Prev = 0x92048700714C210B | |
WanderNode* _Myval = 0x62005C003A0043 | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x4D4E4155595C3A44 | |
std::_List_node<WanderNode const *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Prev = <Unable to read memory> | |
WanderNode* _Myval = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE90C3BB0 | |
unsigned int _Mysize = 0x1BBE90C3C10 | |
Local std::function<bool __cdecl(WanderNode const *)>& pred = <Unable to read memory> | |
Local WanderNode* bossWP = <Unable to read memory> | |
Local std::pair<enum TeamId,unsigned int>* <begin>$L6 = <Unable to read memory> | |
Local Creature* captain = <Unable to read memory> | |
Local WanderNode* cap_node = <Unable to read memory> | |
Local float mindist = 0x0 <Unable to read memory> | |
Local TeamId* <begin>$L7 = 0x972FF700 | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local std::array<unsigned char,15> defend_priority_h | |
unsigned int[15] _Elems | |
[0] = 0x1 | |
[1] = 0x2 | |
[2] = 0x4 | |
[3] = 0x3 | |
[4] = 0x6 | |
[5] = 0x7 | |
[6] = 0x9 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
Local std::function<bool __cdecl(WanderNode const *)>& defe_pred = 0x7FF720697290 | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C818 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF720697290 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF720697290 | |
<user defined> _Ptrs = 0x7FF720697290 | |
Local std::set<std::pair<unsigned int,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned int,BG_AV_NodeInfo const *> > > assaulted_nodes | |
std::_Tree<std::_Tset_traits<std::pair<unsigned int,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned int,BG_AV_NodeInfo const *> >,0> > | |
std::_Compressed_pair<std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int,BG_AV_NodeInfo const *> > >,1>,1> _Mypair | |
std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int,BG_AV_NodeInfo const *> > >,1> _Myval2 = 0xB7972FE7D0 | |
Local std::set<std::pair<unsigned char,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned char,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned char,BG_AV_NodeInfo const *> > > defendable_nodes | |
std::_Tree<std::_Tset_traits<std::pair<unsigned char,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned char,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned char,BG_AV_NodeInfo const *> >,0> > | |
std::_Compressed_pair<std::less<std::pair<unsigned char,BG_AV_NodeInfo const *> >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char,BG_AV_NodeInfo const *> > >,1>,1> _Mypair | |
std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char,BG_AV_NodeInfo const *> > >,1> _Myval2 = 0x0 | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > assalist | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE54F48D0 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0xE8200000E81 | |
std::_List_node<WanderNode const *,void *>* _Head = 0xE8400000E83 | |
std::_List_node<WanderNode const *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE54F48D0 | |
std::_List_node<WanderNode const *,void *>* _Head = NULL | |
std::_List_node<WanderNode const *,void *>** _Tail = 0xDEA00000DE9 | |
std::_List_node<WanderNode const *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Prev = <Unable to read memory> | |
WanderNode* _Myval = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE54F48D0 | |
unsigned int _Mysize = 0x0 | |
Local std::array<unsigned char,15> defend_priority_a | |
unsigned int[15] _Elems | |
[0] = 0x9 | |
[1] = 0x7 | |
[2] = 0x6 | |
[3] = 0x3 | |
[4] = 0x4 | |
[5] = 0x2 | |
[6] = 0x1 | |
[7] = 0x8 | |
[8] = 0x8 | |
[9] = 0x5 | |
Local std::pair<unsigned char,WanderNode const *> defNode | |
unsigned int first = 0x0 | |
WanderNode* second = NULL | |
Local std::function<bool __cdecl(WanderNode const *)>& assa_pred = 0x7FF7206972E0 | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "P� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C850 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF7206972E0 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF7206972E0 | |
<user defined> _Ptrs = 0x7FF7206972E0 | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > assdlist | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE54F4810 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0xDD700000DD6 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x1BB00000DD8 | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x7FF7200C45C0 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE54F4810 | |
std::_List_node<WanderNode const *,void *>* _Head = NULL | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x1BBE54F43D0 | |
std::_List_node<WanderNode const *,void *>* _Next = 0x1BBE54F4730 | |
std::_List_node<WanderNode const *,void *>* _Prev = 0x1BBE54F4510 | |
WanderNode* _Myval = 0x1BAA3E32120 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE54F4810 | |
unsigned int _Mysize = 0x0 | |
Local std::array<unsigned char,15>& def_prio = <Unable to read memory> | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > accessible_nodes | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Head = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Local std::set<std::pair<unsigned int,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned int,BG_AV_NodeInfo const *> > > assaultable_nodes | |
std::_Tree<std::_Tset_traits<std::pair<unsigned int,BG_AV_NodeInfo const *>,std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::allocator<std::pair<unsigned int,BG_AV_NodeInfo const *> >,0> > | |
std::_Compressed_pair<std::less<std::pair<unsigned int,BG_AV_NodeInfo const *> >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int,BG_AV_NodeInfo const *> > >,1>,1> _Mypair | |
std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int,BG_AV_NodeInfo const *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int,BG_AV_NodeInfo const *> > >,1> _Myval2 = 0xB7972FE7C0 | |
Local BG_AV_Nodes counter = 0x0 <Unable to read memory> | |
Local BG_AV_NodeInfo& c = <Unable to read memory> | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > defLinks | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE90C3BB0 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x62005C003A0043 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x64006C00690075 | |
std::_List_node<WanderNode const *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE90C3BB0 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x1BBE90C3C10 | |
std::_List_node<WanderNode const *,void *>* _Next = 0x6C | |
std::_List_node<WanderNode const *,void *>* _Prev = 0x92048700714C210B | |
WanderNode* _Myval = 0x62005C003A0043 | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x4D4E4155595C3A44 | |
std::_List_node<WanderNode const *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Prev = <Unable to read memory> | |
WanderNode* _Myval = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE90C3BB0 | |
unsigned int _Mysize = 0x1BBE90C3C10 | |
Local std::pair<enum TeamId,std::array<enum BG_AV_CreaturePlace,2> >* <begin>$L11 = 0xB7972FEA50 | |
int first = 0x0 | |
std::array<enum BG_AV_CreaturePlace,2> second | |
BG_AV_CreaturePlace[2] _Elems | |
[0] = 0xC1 | |
[1] = 0x12C | |
Local BG_AV_CreaturePlace* <end>$L13 = 0x1 | |
Local BG_AV_CreaturePlace* <begin>$L13 = 0x12C | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > mlinks | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BBE961DD50 | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = 0x1BB77D9B000 | |
std::_List_node<WanderNode const *,void *>* _Head = 0x1BAD0AA87A0 | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x7FFCE2936BB8 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair = 0x1BBE961DD50 | |
std::_List_node<WanderNode const *,void *>* _Head = NULL | |
std::_List_node<WanderNode const *,void *>** _Tail = 0x7FF720136D68 | |
std::_List_node<WanderNode const *,void *>* _Next = 0x7FF71F9887D0 | |
std::_List_node<WanderNode const *,void *>* _Prev = 0x7FF71EAC3330 | |
WanderNode* _Myval = 0x7FF71F86DE00 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = 0x1BBE961DD50 | |
unsigned int _Mysize = 0x0 | |
Local WanderNode* mineLink = 0x1BBE54F4810 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xDD700000DD6 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xDD700000DD6 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xDD700000DD6 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int _wpId = 0x5C893170 | |
unsigned int _mapId = 0x1BB | |
unsigned int _zoneId = 0x65491648 | |
unsigned int _areaId = 0x9405B500 | |
std::string _name = 0x1BBE54F4830 <Unable to read memory> | |
unsigned int _minLevel = 0xE9 | |
unsigned int _maxLevel = 0xD | |
unsigned int _flags = 0xDEA | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0xDEC00000DEB | |
std::_List_node<WanderNode *,void *>* _Head = 0x1BB00000DED | |
std::_List_node<WanderNode *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode *> > _Myval2 = 0x1BBE54F4858 | |
Creature* _creature = 0x9005B70065B5164C | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x9005B70065B51654 | |
unsigned int m_objectType = 0x9005B70065B51694 <Unable to read memory> | |
int m_objectTypeId = 0x9005B70065B51698 <Unable to read memory> | |
unsigned int m_updateFlag = 0x9005B70065B5169C <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x9005B70065B516AC | |
unsigned int m_valuesCount = 0x9005B70065B516BC <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x9005B70065B516BE <Unable to read memory> | |
bool m_objectUpdated = 0x9005B70065B516C0 <Unable to read memory> | |
bool m_inWorld = 0x9005B70065B516C1 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x9005B70065B516C4 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9005B70065B516F4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9005B70065B516F4 <Unable to read memory> | |
float m_positionX = 0x9005B70065B516F4 <Unable to read memory> | |
float m_positionY = 0x9005B70065B516F8 <Unable to read memory> | |
float m_positionZ = 0x9005B70065B516FC <Unable to read memory> | |
float m_orientation = 0x9005B70065B51700 <Unable to read memory> | |
unsigned int m_mapId = 0x9005B70065B51704 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x9005B70065B51708 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x9005B70065B51714 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x9005B70065B51720 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x9005B70065B51754 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x9005B70065B51788 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x9005B70065B51794 | |
unsigned int LastUsedScriptID = 0x9005B70065B517A0 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x9005B70065B517A4 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x9005B70065B5181C <Unable to read memory> | |
bool m_isActive = 0x9005B70065B5183C <Unable to read memory> | |
bool m_isFarVisible = 0x9005B70065B5183D <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x9005B70065B51840 <Unable to read memory> | |
bool m_isWorldObject = 0x9005B70065B51848 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x9005B70065B51854 <Unable to read memory> | |
unsigned int _areaId = 0x9005B70065B51858 <Unable to read memory> | |
float _floorZ = 0x9005B70065B5185C <Unable to read memory> | |
bool _outdoors = 0x9005B70065B51860 <Unable to read memory> | |
LiquidData _liquidData = 0x9005B70065B51864 | |
bool _updatePositionData = 0x9005B70065B51878 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x9005B70065B5188C <Unable to read memory> | |
unsigned int m_phaseMask = 0x9005B70065B51890 <Unable to read memory> | |
bool m_useCombinedPhases = 0x9005B70065B51894 <Unable to read memory> | |
unsigned int m_notifyflags = 0x9005B70065B51896 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x9005B70065B51898 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x9005B70065B5189C | |
unsigned int m_extraAttacks = 0x9005B70065B518DC <Unable to read memory> | |
bool m_canDualWield = 0x9005B70065B518E0 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x9005B70065B518EC | |
SafeUnitPointer m_movedByPlayer = 0x9005B70065B518FC | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x9005B70065B5190C <Unable to read memory> | |
[1] = 0x9005B70065B51914 <Unable to read memory> | |
[2] = 0x9005B70065B5191C <Unable to read memory> | |
[3] = 0x9005B70065B51924 <Unable to read memory> | |
[4] = 0x9005B70065B5192C <Unable to read memory> | |
[5] = 0x9005B70065B51934 <Unable to read memory> | |
[6] = 0x9005B70065B5193C <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x9005B70065B51944 <Unable to read memory> | |
[1] = 0x9005B70065B5194C <Unable to read memory> | |
[2] = 0x9005B70065B51954 <Unable to read memory> | |
[3] = 0x9005B70065B5195C <Unable to read memory> | |
float m_modMeleeHitChance = 0x9005B70065B51964 <Unable to read memory> | |
float m_modRangedHitChance = 0x9005B70065B51968 <Unable to read memory> | |
float m_modSpellHitChance = 0x9005B70065B5196C <Unable to read memory> | |
int m_baseSpellCritChance = 0x9005B70065B51970 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x9005B70065B51974 <Unable to read memory> | |
[1] = 0x9005B70065B51978 <Unable to read memory> | |
[2] = 0x9005B70065B5197C <Unable to read memory> | |
[3] = 0x9005B70065B51980 <Unable to read memory> | |
[4] = 0x9005B70065B51984 <Unable to read memory> | |
[5] = 0x9005B70065B51988 <Unable to read memory> | |
[6] = 0x9005B70065B5198C <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x9005B70065B51990 <Unable to read memory> | |
[1] = 0x9005B70065B51994 <Unable to read memory> | |
[2] = 0x9005B70065B51998 <Unable to read memory> | |
EventProcessor m_Events = 0x9005B70065B5199C | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x9005B70065B519BC | |
[1] = 0x9005B70065B519D4 | |
[2] = 0x9005B70065B519EC | |
[3] = 0x9005B70065B51A04 | |
[4] = 0x9005B70065B51A1C | |
[5] = 0x9005B70065B51A34 | |
[6] = 0x9005B70065B51A4C | |
[7] = 0x9005B70065B51A64 | |
unsigned int m_lastSanctuaryTime = 0x9005B70065B51A7C <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x9005B70065B51A84 | |
bool IsAIEnabled = 0x9005B70065B51A94 <Unable to read memory> | |
bool NeedChangeAI = 0x9005B70065B51A95 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x9005B70065B51A96 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x9005B70065B51A97 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x9005B70065B51A9C | |
Position m_last_notify_position = 0x9005B70065B51AAC | |
unsigned int m_last_notify_mstime = 0x9005B70065B51ABC <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x9005B70065B51AC0 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x9005B70065B51AC2 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x9005B70065B51AC4 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x9005B70065B51AD4 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x9005B70065B51AEC <Unable to read memory> | |
unsigned int m_race = 0x9005B70065B51AED <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x9005B70065B51AEE <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x9005B70065B51AF0 <Unable to read memory> | |
[1] = 0x9005B70065B51AF4 <Unable to read memory> | |
[2] = 0x9005B70065B51AF8 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x9005B70065B51AFC <Unable to read memory> | |
[1] = 0x9005B70065B51B00 <Unable to read memory> | |
[2] = 0x9005B70065B51B04 <Unable to read memory> | |
[3] = 0x9005B70065B51B08 <Unable to read memory> | |
[4] = 0x9005B70065B51B0C <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x9005B70065B51B14 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x9005B70065B51B5C <Unable to read memory> | |
int m_procDeep = 0x9005B70065B51B60 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x9005B70065B51B64 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x9005B70065B51B74 | |
unsigned int m_transform = 0x9005B70065B51B84 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x9005B70065B51BAC | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x9005B70065B51BBC | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x9005B70065B51BCC | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x9005B70065B51BDC <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x9005B70065B51BE4 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x9005B70065B51BEC | |
[1] = 0x9005B70065B51BFC | |
[2] = 0x9005B70065B51C0C | |
[3] = 0x9005B70065B51C1C | |
[4] = 0x9005B70065B51C2C | |
[5] = 0x9005B70065B51C3C | |
[6] = 0x9005B70065B51C4C | |
[7] = 0x9005B70065B51C5C | |
[8] = 0x9005B70065B51C6C | |
[9] = 0x9005B70065B51C7C | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x9005B70065B52FBC | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x9005B70065B52FCC | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x9005B70065B52FDC | |
unsigned int m_interruptMask = 0x9005B70065B52FEC <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x9005B70065B52FF0 <Unable to read memory> | |
[1] = 0x9005B70065B52FF4 <Unable to read memory> | |
[2] = 0x9005B70065B52FF8 <Unable to read memory> | |
[3] = 0x9005B70065B52FFC <Unable to read memory> | |
[0] = 0x9005B70065B52FF0 | |
float[4] | |
[0] = 0x9005B70065B53000 <Unable to read memory> | |
[1] = 0x9005B70065B53004 <Unable to read memory> | |
[2] = 0x9005B70065B53008 <Unable to read memory> | |
[3] = 0x9005B70065B5300C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53010 <Unable to read memory> | |
[1] = 0x9005B70065B53014 <Unable to read memory> | |
[2] = 0x9005B70065B53018 <Unable to read memory> | |
[3] = 0x9005B70065B5301C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53020 <Unable to read memory> | |
[1] = 0x9005B70065B53024 <Unable to read memory> | |
[2] = 0x9005B70065B53028 <Unable to read memory> | |
[3] = 0x9005B70065B5302C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53030 <Unable to read memory> | |
[1] = 0x9005B70065B53034 <Unable to read memory> | |
[2] = 0x9005B70065B53038 <Unable to read memory> | |
[3] = 0x9005B70065B5303C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53040 <Unable to read memory> | |
[1] = 0x9005B70065B53044 <Unable to read memory> | |
[2] = 0x9005B70065B53048 <Unable to read memory> | |
[3] = 0x9005B70065B5304C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53050 <Unable to read memory> | |
[1] = 0x9005B70065B53054 <Unable to read memory> | |
[2] = 0x9005B70065B53058 <Unable to read memory> | |
[3] = 0x9005B70065B5305C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53060 <Unable to read memory> | |
[1] = 0x9005B70065B53064 <Unable to read memory> | |
[2] = 0x9005B70065B53068 <Unable to read memory> | |
[3] = 0x9005B70065B5306C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53070 <Unable to read memory> | |
[1] = 0x9005B70065B53074 <Unable to read memory> | |
[2] = 0x9005B70065B53078 <Unable to read memory> | |
[3] = 0x9005B70065B5307C <Unable to read memory> | |
float[4] | |
[0] = 0x9005B70065B53080 <Unable to read memory> | |
[1] = 0x9005B70065B53084 <Unable to read memory> | |
[2] = 0x9005B70065B53088 <Unable to read memory> | |
[3] = 0x9005B70065B5308C <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x9005B70065B53180 <Unable to read memory> | |
[1] = 0x9005B70065B53184 <Unable to read memory> | |
[0] = 0x9005B70065B53180 <Unable to read memory> | |
float[2] | |
[0] = 0x9005B70065B53188 <Unable to read memory> | |
[1] = 0x9005B70065B5318C <Unable to read memory> | |
[0] = 0x9005B70065B53180 | |
float[2] | |
[0] = 0x9005B70065B53190 <Unable to read memory> | |
[1] = 0x9005B70065B53194 <Unable to read memory> | |
[0] = 0x9005B70065B53190 <Unable to read memory> | |
float[2] | |
[0] = 0x9005B70065B53198 <Unable to read memory> | |
[1] = 0x9005B70065B5319C <Unable to read memory> | |
float[2] | |
[0] = 0x9005B70065B531A0 <Unable to read memory> | |
[1] = 0x9005B70065B531A4 <Unable to read memory> | |
[0] = 0x9005B70065B531A0 <Unable to read memory> | |
float[2] | |
[0] = 0x9005B70065B531A8 <Unable to read memory> | |
[1] = 0x9005B70065B531AC <Unable to read memory> | |
bool m_canModifyStats = 0x9005B70065B531B0 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x9005B70065B531B4 | |
float[9] m_speed_rate | |
[0] = 0x9005B70065B531C4 <Unable to read memory> | |
[1] = 0x9005B70065B531C8 <Unable to read memory> | |
[2] = 0x9005B70065B531CC <Unable to read memory> | |
[3] = 0x9005B70065B531D0 <Unable to read memory> | |
[4] = 0x9005B70065B531D4 <Unable to read memory> | |
[5] = 0x9005B70065B531D8 <Unable to read memory> | |
[6] = 0x9005B70065B531DC <Unable to read memory> | |
[7] = 0x9005B70065B531E0 <Unable to read memory> | |
[8] = 0x9005B70065B531E4 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x9005B70065B531F4 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x9005B70065B5320C <Unable to read memory> | |
[1] = 0x9005B70065B53210 <Unable to read memory> | |
[2] = 0x9005B70065B53214 <Unable to read memory> | |
[3] = 0x9005B70065B53218 <Unable to read memory> | |
int m_regenTimer = 0x9005B70065B5321C <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x9005B70065B53224 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x9005B70065B5326C | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x9005B70065B5328C <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x9005B70065B5329C <Unable to read memory> | |
bool _instantCast = 0x9005B70065B5329D <Unable to read memory> | |
unsigned int m_rootTimes = 0x9005B70065B532A0 <Unable to read memory> | |
unsigned int m_state = 0x9005B70065B532A4 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x9005B70065B532A8 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x9005B70065B532AC <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x9005B70065B532B4 | |
HostileRefMgr m_HostileRefMgr = 0x9005B70065B532C4 | |
FollowerRefMgr m_FollowingRefMgr = 0x9005B70065B532FC | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x9005B70065B53334 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x9005B70065B5333C | |
RedirectThreatInfo _redirectThreatInfo = 0x9005B70065B5337C | |
bool m_cleanupDone = 0x9005B70065B5338C <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x9005B70065B5338D <Unable to read memory> | |
unsigned int _oldFactionId = 0x9005B70065B53390 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x9005B70065B53394 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x9005B70065B53398 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x9005B70065B5339C | |
ObjectGuid _lastDamagedTargetGuid = 0x9005B70065B533DC <Unable to read memory> | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x9005B70065B533E4 | |
MovableMapObject | |
Cell _currentCell = 0x9005B70065B5340C <Unable to read memory> | |
int _moveState = 0x9005B70065B53410 <Unable to read memory> | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x9005B70065B51654 <Unable to read memory> | |
ObjectGuid Target = 0x9005B70065B5165C <Unable to read memory> | |
float Orientation = 0x9005B70065B51664 <Unable to read memory> | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x9005B70065B5341C <Unable to read memory> | |
ObjectGuid Target = 0x9005B70065B53424 <Unable to read memory> | |
float Orientation = 0x9005B70065B5342C <Unable to read memory> | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x9005B70065B53434 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x9005B70065B5344C | |
unsigned int gold = 0x9005B70065B53464 <Unable to read memory> | |
unsigned int unlootedCount = 0x9005B70065B53468 <Unable to read memory> | |
ObjectGuid roundRobinPlayer = 0x9005B70065B5346C <Unable to read memory> | |
ObjectGuid lootOwnerGUID = 0x9005B70065B53474 <Unable to read memory> | |
int loot_type = 0x9005B70065B5347C <Unable to read memory> | |
ObjectGuid containerGUID = 0x9005B70065B53484 <Unable to read memory> | |
ObjectGuid sourceWorldObjectGUID = 0x9005B70065B5348C <Unable to read memory> | |
GameObject* sourceGameObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x9005B70065B5349C | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x9005B70065B534AC | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x9005B70065B534BC | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x9005B70065B534CC | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x9005B70065B534DC | |
unsigned int[8] m_spells | |
[0] = 0x9005B70065B5350C <Unable to read memory> | |
[1] = 0x9005B70065B53510 <Unable to read memory> | |
[2] = 0x9005B70065B53514 <Unable to read memory> | |
[3] = 0x9005B70065B53518 <Unable to read memory> | |
[4] = 0x9005B70065B5351C <Unable to read memory> | |
[5] = 0x9005B70065B53520 <Unable to read memory> | |
[6] = 0x9005B70065B53524 <Unable to read memory> | |
[7] = 0x9005B70065B53528 <Unable to read memory> | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0x9005B70065B5352C <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0x9005B70065B5352C | |
<user defined> value_compare = 0x9005B70065B5352C <Unable to read memory> | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x9005B70065B5353C <Unable to read memory> | |
[1] = 0x9005B70065B53540 <Unable to read memory> | |
[2] = 0x9005B70065B53544 <Unable to read memory> | |
[3] = 0x9005B70065B53548 <Unable to read memory> | |
[4] = 0x9005B70065B5354C <Unable to read memory> | |
[5] = 0x9005B70065B53550 <Unable to read memory> | |
[6] = 0x9005B70065B53554 <Unable to read memory> | |
unsigned int m_groupLootTimer = 0x9005B70065B53558 <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0x9005B70065B5355C <Unable to read memory> | |
float m_SightDistance = 0x9005B70065B53560 <Unable to read memory> | |
float m_CombatDistance = 0x9005B70065B53564 <Unable to read memory> | |
bool m_isTempWorldObject = 0x9005B70065B53568 <Unable to read memory> | |
unsigned int m_moveCircleMovementTime = 0x9005B70065B5356C <Unable to read memory> | |
unsigned int m_moveBackwardsMovementTime = 0x9005B70065B53570 <Unable to read memory> | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0x9005B70065B53574 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x9005B70065B53574 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x9005B70065B53584 <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0x9005B70065B5358C <Unable to read memory> | |
int m_corpseRemoveTime = 0x9005B70065B53594 <Unable to read memory> | |
int m_respawnTime = 0x9005B70065B5359C <Unable to read memory> | |
int m_respawnedTime = 0x9005B70065B535A4 <Unable to read memory> | |
unsigned int m_respawnDelay = 0x9005B70065B535AC <Unable to read memory> | |
unsigned int m_corpseDelay = 0x9005B70065B535B0 <Unable to read memory> | |
float m_wanderDistance = 0x9005B70065B535B4 <Unable to read memory> | |
unsigned int m_boundaryCheckTime = 0x9005B70065B535B8 <Unable to read memory> | |
unsigned int m_transportCheckTimer = 0x9005B70065B535BC <Unable to read memory> | |
unsigned int lootPickPocketRestoreTime = 0x9005B70065B535C0 <Unable to read memory> | |
unsigned int m_combatPulseTime = 0x9005B70065B535C4 <Unable to read memory> | |
unsigned int m_combatPulseDelay = 0x9005B70065B535C8 <Unable to read memory> | |
unsigned int m_reactState = 0x9005B70065B535CC <Unable to read memory> | |
int m_defaultMovementType = 0x9005B70065B535D0 <Unable to read memory> | |
unsigned int m_spawnId = 0x9005B70065B535D4 <Unable to read memory> | |
unsigned int m_equipmentId = 0x9005B70065B535D8 <Unable to read memory> | |
int m_originalEquipmentId = 0x9005B70065B535D9 <Unable to read memory> | |
bool m_AlreadyCallAssistance = 0x9005B70065B535DA <Unable to read memory> | |
bool m_AlreadySearchedAssistance = 0x9005B70065B535DB <Unable to read memory> | |
bool m_regenHealth = 0x9005B70065B535DC <Unable to read memory> | |
bool m_regenPower = 0x9005B70065B535DD <Unable to read memory> | |
bool m_AI_locked = 0x9005B70065B535DE <Unable to read memory> | |
int m_meleeDamageSchoolMask = 0x9005B70065B535E0 <Unable to read memory> | |
unsigned int m_originalEntry = 0x9005B70065B535E4 <Unable to read memory> | |
bool m_moveInLineOfSightDisabled = 0x9005B70065B535E8 <Unable to read memory> | |
bool m_moveInLineOfSightStrictlyDisabled = 0x9005B70065B535E9 <Unable to read memory> | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9005B70065B535EC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9005B70065B535EC <Unable to read memory> | |
float m_positionX = 0x9005B70065B535EC <Unable to read memory> | |
float m_positionY = 0x9005B70065B535F0 <Unable to read memory> | |
float m_positionZ = 0x9005B70065B535F4 <Unable to read memory> | |
float m_orientation = 0x9005B70065B535F8 <Unable to read memory> | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x9005B70065B535FC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x9005B70065B535FC <Unable to read memory> | |
float m_positionX = 0x9005B70065B535FC <Unable to read memory> | |
float m_positionY = 0x9005B70065B53600 <Unable to read memory> | |
float m_positionZ = 0x9005B70065B53604 <Unable to read memory> | |
float m_orientation = 0x9005B70065B53608 <Unable to read memory> | |
bool DisableReputationGain = 0x9005B70065B5360C <Unable to read memory> | |
CreatureTemplate* m_creatureInfo = <Unable to read memory> | |
CreatureData* m_creatureData = <Unable to read memory> | |
float m_detectionDistance = 0x9005B70065B53624 <Unable to read memory> | |
unsigned int m_LootMode = 0x9005B70065B53628 <Unable to read memory> | |
bot_ai* bot_AI = <Unable to read memory> | |
bot_pet_ai* bot_pet_AI = <Unable to read memory> | |
unsigned int m_waypointID = 0x9005B70065B5363C <Unable to read memory> | |
unsigned int m_path_id = 0x9005B70065B53640 <Unable to read memory> | |
CreatureGroup* m_formation = <Unable to read memory> | |
bool TriggerJustRespawned = 0x9005B70065B5364C <Unable to read memory> | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = <Unable to read memory> | |
std::_Ref_count_base* _Rep = <Unable to read memory> | |
ObjectGuid m_cannotReachTarget | |
unsigned int _guid = 0x9005B70065B53664 <Unable to read memory> | |
unsigned int m_cannotReachTimer = 0x9005B70065B5366C <Unable to read memory> | |
Spell* _focusSpell = <Unable to read memory> | |
bool _isMissingSwimmingFlagOutOfCombat = 0x9005B70065B5367C <Unable to read memory> | |
unsigned int m_assistanceTimer = 0x9005B70065B53680 <Unable to read memory> | |
unsigned int _playerDamageReq = 0x9005B70065B53684 <Unable to read memory> | |
bool _damagedByPlayer = 0x9005B70065B53688 <Unable to read memory> | |
Local WanderNode* mineLink = 0x7FF7206972E0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x7FF72012C850 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FF72012C850 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FF72012C850 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int _wpId = 0x0 | |
unsigned int _mapId = 0x0 | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
std::string _name = "(null)" | |
unsigned int _minLevel = 0xDB | |
unsigned int _maxLevel = 0x0 | |
unsigned int _flags = 0x0 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = NULL | |
std::_List_node<WanderNode *,void *>* _Head = 0x7FF72012C8C0 | |
std::_List_node<WanderNode *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode *> > _Myval2 = 0x7FF720697328 | |
Creature* _creature = NULL | |
Local unsigned int attackers_count = 0x0 <Unable to read memory> | |
Local Unit** <begin>$L14 = <Unable to read memory> | |
Local Unit** <end>$L14 = 0xB7972FF700 | |
WorldObject | |
Object | |
DataMap CustomData = 0xB7972FF708 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x6510 | |
int* m_int32Values = 0x245C8B48 | |
unsigned int* m_uint32Values = 0x245C8B48 | |
float* m_floatValues = 0.000000 | |
UpdateMask _changesMask = 0xB7972FF760 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0xB7972FF778 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BBD6392010 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BBD6392010 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BBD6392010 | |
float m_positionX = -50886839631872.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0xF4FBE93D | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x7FFC | |
[1] = 0x20666510 | |
unsigned int m_flags = 0x7FF7 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0xE29E336F | |
[1] = 0x7FFC | |
unsigned int m_flags = 0x206665F8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x7FF7 | |
[1] = 0x35 | |
[2] = 0x0 | |
[3] = 0x20666510 | |
[4] = 0x7FF7 | |
[5] = 0xE29E2FF5 | |
[6] = 0x7FFC | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x2D17310B | |
[3] = 0x536B | |
[4] = 0xE29E2A51 | |
[5] = 0x7FFC | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_flags = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x206665F0 | |
[1] = 0x7FF7 | |
unsigned int m_flags = 0x0 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x0 | |
unsigned int flags = 0xB6F00740 | |
unsigned int flags2 = 0x1BB | |
Position pos = 0xB7972FF868 | |
unsigned int time = 0x1F7E2E82 | |
TransportInfo | |
ObjectGuid guid = 0x0 | |
Position pos = 0xB7972FF860 | |
int seat = 0x0 | |
unsigned int time = 0x0 | |
unsigned int time2 = 0x1F7E2E82 | |
MovementInfo::TransportInfo transport = 0xB7972FF880 | |
float pitch = 0.000000 | |
unsigned int fallTime = 0x0 | |
JumpInfo | |
float zspeed = 0.000000 | |
float sinAngle = 0.000000 | |
float cosAngle = -0.000007 | |
float xyspeed = 0.000000 | |
MovementInfo::JumpInfo jump = 0xB7972FF8B0 | |
float splineElevation = -0.000007 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "" | |
bool m_isActive = 0x10 | |
bool m_isFarVisible = 0x14 | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
float _floorZ = -0.000000 | |
bool _outdoors = 0xBA | |
LiquidData _liquidData | |
unsigned int Entry = 0xF1C703BA | |
unsigned int Flags = 0x7FFC | |
float Level = 0.000000 | |
float DepthLevel = 0.000000 | |
int Status = 0x8E4556A0 | |
bool _updatePositionData = 0xBA | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x94 | |
unsigned int m_notifyflags = 0xF4AB | |
unsigned int m_executed_notifies = 0x7FFC | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = NULL | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0xB7972FF958 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0xB7972FF968 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0xB7972FF9A0 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = 0xCD31504100000000 | |
WorldObject | |
Object | |
DataMap CustomData = 0xCD31504100000008 | |
unsigned int m_objectType = 0xCD31504100000048 <Unable to read memory> | |
int m_objectTypeId = 0xCD3150410000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0xCD31504100000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xCD31504100000060 | |
unsigned int m_valuesCount = 0xCD31504100000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xCD31504100000072 <Unable to read memory> | |
bool m_objectUpdated = 0xCD31504100000074 <Unable to read memory> | |
bool m_inWorld = 0xCD31504100000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xCD31504100000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xCD315041000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xCD315041000000A8 <Unable to read memory> | |
float m_positionX = 0xCD315041000000A8 <Unable to read memory> | |
float m_positionY = 0xCD315041000000AC <Unable to read memory> | |
float m_positionZ = 0xCD315041000000B0 <Unable to read memory> | |
float m_orientation = 0xCD315041000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0xCD315041000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xCD315041000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xCD315041000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xCD315041000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xCD31504100000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xCD3150410000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xCD31504100000148 | |
unsigned int LastUsedScriptID = 0xCD31504100000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xCD31504100000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xCD315041000001D0 <Unable to read memory> | |
bool m_isActive = 0xCD315041000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0xCD315041000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xCD315041000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0xCD315041000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xCD31504100000208 <Unable to read memory> | |
unsigned int _areaId = 0xCD3150410000020C <Unable to read memory> | |
float _floorZ = 0xCD31504100000210 <Unable to read memory> | |
bool _outdoors = 0xCD31504100000214 <Unable to read memory> | |
LiquidData _liquidData = 0xCD31504100000218 | |
bool _updatePositionData = 0xCD3150410000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xCD31504100000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0xCD31504100000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0xCD31504100000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0xCD3150410000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0xCD3150410000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xCD31504100000250 | |
unsigned int m_extraAttacks = 0xCD31504100000290 <Unable to read memory> | |
bool m_canDualWield = 0xCD31504100000294 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xCD315041000002A0 | |
SafeUnitPointer m_movedByPlayer = 0xCD315041000002B0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xCD315041000002C0 <Unable to read memory> | |
[1] = 0xCD315041000002C8 <Unable to read memory> | |
[2] = 0xCD315041000002D0 <Unable to read memory> | |
[3] = 0xCD315041000002D8 <Unable to read memory> | |
[4] = 0xCD315041000002E0 <Unable to read memory> | |
[5] = 0xCD315041000002E8 <Unable to read memory> | |
[6] = 0xCD315041000002F0 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xCD315041000002F8 <Unable to read memory> | |
[1] = 0xCD31504100000300 <Unable to read memory> | |
[2] = 0xCD31504100000308 <Unable to read memory> | |
[3] = 0xCD31504100000310 <Unable to read memory> | |
float m_modMeleeHitChance = 0xCD31504100000318 <Unable to read memory> | |
float m_modRangedHitChance = 0xCD3150410000031C <Unable to read memory> | |
float m_modSpellHitChance = 0xCD31504100000320 <Unable to read memory> | |
int m_baseSpellCritChance = 0xCD31504100000324 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xCD31504100000328 <Unable to read memory> | |
[1] = 0xCD3150410000032C <Unable to read memory> | |
[2] = 0xCD31504100000330 <Unable to read memory> | |
[3] = 0xCD31504100000334 <Unable to read memory> | |
[4] = 0xCD31504100000338 <Unable to read memory> | |
[5] = 0xCD3150410000033C <Unable to read memory> | |
[6] = 0xCD31504100000340 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xCD31504100000344 <Unable to read memory> | |
[1] = 0xCD31504100000348 <Unable to read memory> | |
[2] = 0xCD3150410000034C <Unable to read memory> | |
EventProcessor m_Events = 0xCD31504100000350 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xCD31504100000370 | |
[1] = 0xCD31504100000388 | |
[2] = 0xCD315041000003A0 | |
[3] = 0xCD315041000003B8 | |
[4] = 0xCD315041000003D0 | |
[5] = 0xCD315041000003E8 | |
[6] = 0xCD31504100000400 | |
[7] = 0xCD31504100000418 | |
unsigned int m_lastSanctuaryTime = 0xCD31504100000430 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xCD31504100000438 | |
bool IsAIEnabled = 0xCD31504100000448 <Unable to read memory> | |
bool NeedChangeAI = 0xCD31504100000449 <Unable to read memory> | |
bool m_ControlledByPlayer = 0xCD3150410000044A <Unable to read memory> | |
bool m_CreatedByPlayer = 0xCD3150410000044B <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0xCD31504100000450 | |
Position m_last_notify_position = 0xCD31504100000460 | |
unsigned int m_last_notify_mstime = 0xCD31504100000470 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0xCD31504100000474 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0xCD31504100000476 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0xCD31504100000478 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0xCD31504100000488 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0xCD315041000004A0 <Unable to read memory> | |
unsigned int m_race = 0xCD315041000004A1 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xCD315041000004A2 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0xCD315041000004A4 <Unable to read memory> | |
[1] = 0xCD315041000004A8 <Unable to read memory> | |
[2] = 0xCD315041000004AC <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xCD315041000004B0 <Unable to read memory> | |
[1] = 0xCD315041000004B4 <Unable to read memory> | |
[2] = 0xCD315041000004B8 <Unable to read memory> | |
[3] = 0xCD315041000004BC <Unable to read memory> | |
[4] = 0xCD315041000004C0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0xCD315041000004C8 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xCD31504100000510 <Unable to read memory> | |
int m_procDeep = 0xCD31504100000514 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xCD31504100000518 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0xCD31504100000528 | |
unsigned int m_transform = 0xCD31504100000538 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xCD31504100000560 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xCD31504100000570 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xCD31504100000580 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xCD31504100000590 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xCD31504100000598 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xCD315041000005A0 | |
[1] = 0xCD315041000005B0 | |
[2] = 0xCD315041000005C0 | |
[3] = 0xCD315041000005D0 | |
[4] = 0xCD315041000005E0 | |
[5] = 0xCD315041000005F0 | |
[6] = 0xCD31504100000600 | |
[7] = 0xCD31504100000610 | |
[8] = 0xCD31504100000620 | |
[9] = 0xCD31504100000630 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xCD31504100001970 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xCD31504100001980 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xCD31504100001990 | |
unsigned int m_interruptMask = 0xCD315041000019A0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xCD315041000019A4 <Unable to read memory> | |
[1] = 0xCD315041000019A8 <Unable to read memory> | |
[2] = 0xCD315041000019AC <Unable to read memory> | |
[3] = 0xCD315041000019B0 <Unable to read memory> | |
[0] = 0xCD315041000019A4 | |
float[4] | |
[0] = 0xCD315041000019B4 <Unable to read memory> | |
[1] = 0xCD315041000019B8 <Unable to read memory> | |
[2] = 0xCD315041000019BC <Unable to read memory> | |
[3] = 0xCD315041000019C0 <Unable to read memory> | |
float[4] | |
[0] = 0xCD315041000019C4 <Unable to read memory> | |
[1] = 0xCD315041000019C8 <Unable to read memory> | |
[2] = 0xCD315041000019CC <Unable to read memory> | |
[3] = 0xCD315041000019D0 <Unable to read memory> | |
float[4] | |
[0] = 0xCD315041000019D4 <Unable to read memory> | |
[1] = 0xCD315041000019D8 <Unable to read memory> | |
[2] = 0xCD315041000019DC <Unable to read memory> | |
[3] = 0xCD315041000019E0 <Unable to read memory> | |
float[4] | |
[0] = 0xCD315041000019E4 <Unable to read memory> | |
[1] = 0xCD315041000019E8 <Unable to read memory> | |
[2] = 0xCD315041000019EC <Unable to read memory> | |
[3] = 0xCD315041000019F0 <Unable to read memory> | |
float[4] | |
[0] = 0xCD315041000019F4 <Unable to read memory> | |
[1] = 0xCD315041000019F8 <Unable to read memory> | |
[2] = 0xCD315041000019FC <Unable to read memory> | |
[3] = 0xCD31504100001A00 <Unable to read memory> | |
float[4] | |
[0] = 0xCD31504100001A04 <Unable to read memory> | |
[1] = 0xCD31504100001A08 <Unable to read memory> | |
[2] = 0xCD31504100001A0C <Unable to read memory> | |
[3] = 0xCD31504100001A10 <Unable to read memory> | |
float[4] | |
[0] = 0xCD31504100001A14 <Unable to read memory> | |
[1] = 0xCD31504100001A18 <Unable to read memory> | |
[2] = 0xCD31504100001A1C <Unable to read memory> | |
[3] = 0xCD31504100001A20 <Unable to read memory> | |
float[4] | |
[0] = 0xCD31504100001A24 <Unable to read memory> | |
[1] = 0xCD31504100001A28 <Unable to read memory> | |
[2] = 0xCD31504100001A2C <Unable to read memory> | |
[3] = 0xCD31504100001A30 <Unable to read memory> | |
float[4] | |
[0] = 0xCD31504100001A34 <Unable to read memory> | |
[1] = 0xCD31504100001A38 <Unable to read memory> | |
[2] = 0xCD31504100001A3C <Unable to read memory> | |
[3] = 0xCD31504100001A40 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xCD31504100001B34 <Unable to read memory> | |
[1] = 0xCD31504100001B38 <Unable to read memory> | |
[0] = 0xCD31504100001B34 <Unable to read memory> | |
float[2] | |
[0] = 0xCD31504100001B3C <Unable to read memory> | |
[1] = 0xCD31504100001B40 <Unable to read memory> | |
[0] = 0xCD31504100001B34 | |
float[2] | |
[0] = 0xCD31504100001B44 <Unable to read memory> | |
[1] = 0xCD31504100001B48 <Unable to read memory> | |
[0] = 0xCD31504100001B44 <Unable to read memory> | |
float[2] | |
[0] = 0xCD31504100001B4C <Unable to read memory> | |
[1] = 0xCD31504100001B50 <Unable to read memory> | |
float[2] | |
[0] = 0xCD31504100001B54 <Unable to read memory> | |
[1] = 0xCD31504100001B58 <Unable to read memory> | |
[0] = 0xCD31504100001B54 <Unable to read memory> | |
float[2] | |
[0] = 0xCD31504100001B5C <Unable to read memory> | |
[1] = 0xCD31504100001B60 <Unable to read memory> | |
bool m_canModifyStats = 0xCD31504100001B64 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xCD31504100001B68 | |
float[9] m_speed_rate | |
[0] = 0xCD31504100001B78 <Unable to read memory> | |
[1] = 0xCD31504100001B7C <Unable to read memory> | |
[2] = 0xCD31504100001B80 <Unable to read memory> | |
[3] = 0xCD31504100001B84 <Unable to read memory> | |
[4] = 0xCD31504100001B88 <Unable to read memory> | |
[5] = 0xCD31504100001B8C <Unable to read memory> | |
[6] = 0xCD31504100001B90 <Unable to read memory> | |
[7] = 0xCD31504100001B94 <Unable to read memory> | |
[8] = 0xCD31504100001B98 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xCD31504100001BA8 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xCD31504100001BC0 <Unable to read memory> | |
[1] = 0xCD31504100001BC4 <Unable to read memory> | |
[2] = 0xCD31504100001BC8 <Unable to read memory> | |
[3] = 0xCD31504100001BCC <Unable to read memory> | |
int m_regenTimer = 0xCD31504100001BD0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0xCD31504100001BD8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0xCD31504100001C20 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xCD31504100001C40 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xCD31504100001C50 <Unable to read memory> | |
bool _instantCast = 0xCD31504100001C51 <Unable to read memory> | |
unsigned int m_rootTimes = 0xCD31504100001C54 <Unable to read memory> | |
unsigned int m_state = 0xCD31504100001C58 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xCD31504100001C5C <Unable to read memory> | |
unsigned int m_lastManaUse = 0xCD31504100001C60 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xCD31504100001C68 | |
HostileRefMgr m_HostileRefMgr = 0xCD31504100001C78 | |
FollowerRefMgr m_FollowingRefMgr = 0xCD31504100001CB0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xCD31504100001CE8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0xCD31504100001CF0 | |
RedirectThreatInfo _redirectThreatInfo = 0xCD31504100001D30 | |
bool m_cleanupDone = 0xCD31504100001D40 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xCD31504100001D41 <Unable to read memory> | |
unsigned int _oldFactionId = 0xCD31504100001D44 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xCD31504100001D48 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xCD31504100001D4C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0xCD31504100001D50 | |
ObjectGuid _lastDamagedTargetGuid = 0xCD31504100001D90 <Unable to read memory> | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x7FFCF1FC51F0 | |
[1] = 0xB7972FCDB0 | |
[2] = 0x80003FFE1E6680D8 | |
[3] = 0x7FFC3CCD01B1 | |
[4] = 0x7FFCF1FC51F0 | |
[5] = 0xB7972FCDB0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0xB7972FFA58 | |
<user defined> value_compare = 0x0 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xB7972FFA70 | |
[1] = 0xB7972FFA88 | |
[2] = 0xB7972FFAA0 | |
[3] = 0xB7972FFAB8 | |
[4] = 0xB7972FFAD0 | |
[5] = 0xB7972FFAE8 | |
[6] = 0xB7972FFB00 | |
[7] = 0xB7972FFB18 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0xB7972FFB38 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0xB7972FFB50 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = NULL | |
std::_List_node<Unit *,void *>* _Predecessor = NULL | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x0 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0xB7972FFBD0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0xB7972FFBE0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = NULL | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<DynamicObject *> > _Myval2 = 0xB7972FFC18 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<ObjectGuid> > _Myval2 = 0xB7972FFC28 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0xB7972FFC60 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0xB7972FFC70 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0xB7972FFC70 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Aura *> > _Myval2 = 0xB7972FFC80 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xB7972FFCA0 | |
[1] = 0xB7972FFCB0 | |
[2] = 0xB7972FFCC0 | |
[3] = 0xB7972FFCD0 | |
[4] = 0xB7972FFCE0 | |
[5] = 0xB7972FFCF0 | |
[6] = 0xB7972FFD00 | |
[7] = 0xB7972FFD10 | |
[8] = 0xB7972FFD20 | |
[9] = 0xB7972FFD30 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Aura *> > _Myval2 = 0xB797301070 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<AuraApplication *> > _Myval2 = 0xB797301080 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0xB797301090 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0xB797301090 | |
<user defined> value_compare = 0xB797301090 | |
unsigned int m_interruptMask = 0xB7973010A0 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xB7973010A4 <Unable to read memory> | |
[1] = 0xB7973010A8 <Unable to read memory> | |
[2] = 0xB7973010AC <Unable to read memory> | |
[3] = 0xB7973010B0 <Unable to read memory> | |
[0] = 0xB7973010A4 | |
float[4] | |
[0] = 0xB7973010B4 <Unable to read memory> | |
[1] = 0xB7973010B8 <Unable to read memory> | |
[2] = 0xB7973010BC <Unable to read memory> | |
[3] = 0xB7973010C0 <Unable to read memory> | |
float[4] | |
[0] = 0xB7973010C4 <Unable to read memory> | |
[1] = 0xB7973010C8 <Unable to read memory> | |
[2] = 0xB7973010CC <Unable to read memory> | |
[3] = 0xB7973010D0 <Unable to read memory> | |
float[4] | |
[0] = 0xB7973010D4 <Unable to read memory> | |
[1] = 0xB7973010D8 <Unable to read memory> | |
[2] = 0xB7973010DC <Unable to read memory> | |
[3] = 0xB7973010E0 <Unable to read memory> | |
float[4] | |
[0] = 0xB7973010E4 <Unable to read memory> | |
[1] = 0xB7973010E8 <Unable to read memory> | |
[2] = 0xB7973010EC <Unable to read memory> | |
[3] = 0xB7973010F0 <Unable to read memory> | |
float[4] | |
[0] = 0xB7973010F4 <Unable to read memory> | |
[1] = 0xB7973010F8 <Unable to read memory> | |
[2] = 0xB7973010FC <Unable to read memory> | |
[3] = 0xB797301100 <Unable to read memory> | |
float[4] | |
[0] = 0xB797301104 <Unable to read memory> | |
[1] = 0xB797301108 <Unable to read memory> | |
[2] = 0xB79730110C <Unable to read memory> | |
[3] = 0xB797301110 <Unable to read memory> | |
float[4] | |
[0] = 0xB797301114 <Unable to read memory> | |
[1] = 0xB797301118 <Unable to read memory> | |
[2] = 0xB79730111C <Unable to read memory> | |
[3] = 0xB797301120 <Unable to read memory> | |
float[4] | |
[0] = 0xB797301124 <Unable to read memory> | |
[1] = 0xB797301128 <Unable to read memory> | |
[2] = 0xB79730112C <Unable to read memory> | |
[3] = 0xB797301130 <Unable to read memory> | |
float[4] | |
[0] = 0xB797301134 <Unable to read memory> | |
[1] = 0xB797301138 <Unable to read memory> | |
[2] = 0xB79730113C <Unable to read memory> | |
[3] = 0xB797301140 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xB797301234 <Unable to read memory> | |
[1] = 0xB797301238 <Unable to read memory> | |
[0] = 0xB797301234 <Unable to read memory> | |
float[2] | |
[0] = 0xB79730123C <Unable to read memory> | |
[1] = 0xB797301240 <Unable to read memory> | |
[0] = 0xB797301234 | |
float[2] | |
[0] = 0xB797301244 <Unable to read memory> | |
[1] = 0xB797301248 <Unable to read memory> | |
[0] = 0xB797301244 <Unable to read memory> | |
float[2] | |
[0] = 0xB79730124C <Unable to read memory> | |
[1] = 0xB797301250 <Unable to read memory> | |
float[2] | |
[0] = 0xB797301254 <Unable to read memory> | |
[1] = 0xB797301258 <Unable to read memory> | |
[0] = 0xB797301254 <Unable to read memory> | |
float[2] | |
[0] = 0xB79730125C <Unable to read memory> | |
[1] = 0xB797301260 <Unable to read memory> | |
bool m_canModifyStats = 0xB797301264 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0xB797301268 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0xB797301268 | |
<user defined> value_compare = 0xB797301268 | |
float[9] m_speed_rate | |
[0] = 0xB797301278 <Unable to read memory> | |
[1] = 0xB79730127C <Unable to read memory> | |
[2] = 0xB797301280 <Unable to read memory> | |
[3] = 0xB797301284 <Unable to read memory> | |
[4] = 0xB797301288 <Unable to read memory> | |
[5] = 0xB79730128C <Unable to read memory> | |
[6] = 0xB797301290 <Unable to read memory> | |
[7] = 0xB797301294 <Unable to read memory> | |
[8] = 0xB797301298 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Player *> > _Myval2 = 0xB7973012A8 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xB7973012C0 <Unable to read memory> | |
[1] = 0xB7973012C4 <Unable to read memory> | |
[2] = 0xB7973012C8 <Unable to read memory> | |
[3] = 0xB7973012CC <Unable to read memory> | |
int m_regenTimer = 0xB7973012D0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0xB7973012E8 <Unable to read memory> | |
ThreatContainer iThreatContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xB7973012F0 | |
bool iDirty = 0xB797301300 <Unable to read memory> | |
ThreatContainer iThreatOfflineContainer | |
std::list<HostileReference *,std::allocator<HostileReference *> > iThreatList = 0xB797301308 | |
bool iDirty = 0xB797301318 <Unable to read memory> | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0xB797301320 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0xB797301320 | |
<user defined> value_compare = 0xB797301320 <Unable to read memory> | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xB797301340 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xB797301350 <Unable to read memory> | |
bool _instantCast = 0xB797301351 <Unable to read memory> | |
unsigned int m_rootTimes = 0xB797301354 <Unable to read memory> | |
unsigned int m_state = 0xB797301358 <Unable to read memory> | |
unsigned int m_CombatTimer = 0xB79730135C <Unable to read memory> | |
unsigned int m_lastManaUse = 0xB797301360 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0xB797301368 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<DiminishingReturn> > _Myval2 = 0xB797301368 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0xB797301380 | |
LinkedListElement iLast = 0xB797301390 | |
unsigned int iSize = 0xB7973013A0 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0xB797301380 <Unable to read memory> | |
<user defined> iterator = 0xB797301378 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0xB7973013B8 | |
LinkedListElement iLast = 0xB7973013C8 | |
unsigned int iSize = 0xB7973013D8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0xB7973013B8 <Unable to read memory> | |
<user defined> iterator = 0xB7973013B0 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xB7973013E8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xB7973013F0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0xB7973013F0 | |
<user defined> _Multi_equal_check_result = 0xB7973013F0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0xB7973013F0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0xB7973013F8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0xB797301408 | |
unsigned int _Mask = 0xB797301420 <Unable to read memory> | |
unsigned int _Maxidx = 0xB797301428 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID | |
unsigned int _guid = 0xB797301430 <Unable to read memory> | |
unsigned int _threatPct = 0xB797301438 <Unable to read memory> | |
bool m_cleanupDone = 0xB797301440 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xB797301441 <Unable to read memory> | |
unsigned int _oldFactionId = 0xB797301444 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xB797301448 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xB79730144C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xB797301450 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0xB797301450 <Unable to read memory> | |
<user defined> _Equal_range_result = 0xB797301450 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0xB797301450 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0xB797301450 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0xB797301458 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0xB797301468 | |
unsigned int _Mask = 0xB797301480 <Unable to read memory> | |
unsigned int _Maxidx = 0xB797301488 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0xB797301490 <Unable to read memory> | |
Local WanderNode* mwp = 0x7FF720697290 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x7FF72012C818 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7FF72012C818 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7FF72012C818 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int _wpId = 0x0 | |
unsigned int _mapId = 0x0 | |
unsigned int _zoneId = 0x0 | |
unsigned int _areaId = 0x0 | |
std::string _name = "(null)" | |
unsigned int _minLevel = 0xDA | |
unsigned int _maxLevel = 0x0 | |
unsigned int _flags = 0x0 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = NULL | |
std::_List_node<WanderNode *,void *>* _Head = 0x7FF72012C850 | |
std::_List_node<WanderNode *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode *> > _Myval2 = 0x7FF7206972D8 | |
Creature* _creature = NULL | |
Local std::exception& e = 0xB7972FED50 | |
__std_exception_data _Data | |
char* _What = "H��$ " | |
bool _DoFree = 0x68 | |
Local TeamId* <begin>$L15 = <Unable to read memory> | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local Creature* captain = <Unable to read memory> | |
Local WanderNode* cap_node = <Unable to read memory> | |
Local float mindist = 0x0 <Unable to read memory> | |
Local TeamId* <begin>$L16 = <Unable to read memory> | |
Local TeamId teamId = 0x0 <Unable to read memory> | |
Local Creature* boss = <Unable to read memory> | |
Local std::list<WanderNode const *,std::allocator<WanderNode const *> > vlinks | |
_List_node_remove_op | |
std::list<WanderNode const *,std::allocator<WanderNode const *> >& _List = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>* _Head = <Unable to read memory> | |
std::_List_node<WanderNode const *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode const *,void *> >,std::_List_val<std::_List_simple_types<WanderNode const *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WanderNode const *> > _Myval2 | |
std::_List_node<WanderNode const *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Local std::function<bool __cdecl(WanderNode const *)>& pred = <Unable to read memory> | |
Local WanderNode* bossWP = <Unable to read memory> | |
Local std::exception& e = 0x2E6B726F4273DD6B | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0x2E6B726F4273DD7B <Unable to read memory> | |
Local std::function<bool __cdecl(WanderNode const *)> boss_room_wp_pred_a | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "8� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C738 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF7206971A0 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF7206971A0 | |
<user defined> _Ptrs = 0x7FF7206971A0 | |
Local std::function<bool __cdecl(WanderNode const *)> boss_room_wp_pred_h | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "p� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C770 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF7206971F0 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF7206971F0 | |
<user defined> _Ptrs = 0x7FF7206971F0 | |
Local int $TSS1 = 0x800000D8 | |
Local int $TSS0 = 0x800000D7 | |
Local int $TSS9 = 0x800000DA | |
Local std::function<bool __cdecl(WanderNode const *)> tower_wp_pred | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "P� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C850 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF7206972E0 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF7206972E0 | |
<user defined> _Ptrs = 0x7FF7206972E0 | |
Local int $TSS8 = 0x800000D9 | |
Local std::function<bool __cdecl(WanderNode const *)> flag_wp_pred | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "�� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C7E0 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF720697240 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF720697240 | |
<user defined> _Ptrs = 0x7FF720697240 | |
Local int $TSS10 = 0x800000DB | |
Local std::function<bool __cdecl(WanderNode const *)> bunker_wp_pred | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C818 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF720697290 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF720697290 | |
<user defined> _Ptrs = 0x7FF720697290 | |
Local int $TSS12 = 0x800000DC | |
Local std::function<bool __cdecl(WanderNode const *)> mine_pred | |
std::_Func_class<bool,WanderNode const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "�� �..." | |
std::_Func_base<bool,WanderNode const *>*[8] _Ptrs | |
[0] = 0x7FF72012C8C0 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF720697330 | |
std::_Func_class<bool,WanderNode const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF720697330 | |
<user defined> _Ptrs = 0x7FF720697330 | |
00007FF71F8860C5 000000B7972FEBF0 bot_ai::GetNextTravelNode+85 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17978 | |
Local int mylevelbonus = 0x0 <Unable to read memory> | |
00007FF71F87DE9E 000000B7972FEF60 bot_ai::Evade+109E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17677 | |
Local bot_ai* this = 0x1BBD7EFE300 | |
CreatureAI | |
UnitAI | |
Unit* me = 0x1BB5C888720 | |
Creature* me = 0x1BB5C888720 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BB5C888728 | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x8B000220 | |
unsigned int* m_uint32Values = 0x8B000220 | |
float* m_floatValues = -0.000000 | |
UpdateMask _changesMask = 0x1BB5C888780 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1BB5C888798 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.691994 | |
float m_orientation = -1.360914 | |
unsigned int m_mapId = 0x1E | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BB5C8887DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BB5C8887E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BB5C8887F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BB5C888828 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BB5C88885C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BB5C888868 | |
unsigned int LastUsedScriptID = 0x5FF | |
MovementInfo m_movementInfo = 0x1BB5C888878 | |
ElunaEventProcessor* elunaEvents = 0x1BBE51733C0 | |
std::string m_name = "Theodrus" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
float _floorZ = 60.691994 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1BB5C888938 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1BBE853F010 | |
unsigned int m_InstanceId = 0x35 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BB5C888970 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1BB5C8889C0 | |
SafeUnitPointer m_movedByPlayer = 0x1BB5C8889D0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.925926 | |
[1] = 0.925926 | |
[2] = 0.925926 | |
EventProcessor m_Events = 0x1BB5C888A70 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BB5C888A90 | |
[1] = 0x1BB5C888AA8 | |
[2] = 0x1BB5C888AC0 | |
[3] = 0x1BB5C888AD8 | |
[4] = 0x1BB5C888AF0 | |
[5] = 0x1BB5C888B08 | |
[6] = 0x1BB5C888B20 | |
[7] = 0x1BB5C888B38 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1BB5C888B70 | |
Position m_last_notify_position = 0x1BB5C888B80 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1BBE54783F0 | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = 0x1BBD7EFE300 | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 37.000000 | |
[1] = 32.000000 | |
[2] = 45.000000 | |
[3] = 101.000000 | |
[4] = 105.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1BB5C888BE8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1BB5C888C38 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1BB5C888C80 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1BB5C888C90 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1BB5C888CA0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BB5C888CC0 | |
[1] = 0x1BB5C888CD0 | |
[2] = 0x1BB5C888CE0 | |
[3] = 0x1BB5C888CF0 | |
[4] = 0x1BB5C888D00 | |
[5] = 0x1BB5C888D10 | |
[6] = 0x1BB5C888D20 | |
[7] = 0x1BB5C888D30 | |
[8] = 0x1BB5C888D40 | |
[9] = 0x1BB5C888D50 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1BB5C88A090 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1BB5C88A0A0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1BB5C88A0C4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 1705.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 3170.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 47.000000 | |
[1] = 0.000000 | |
[0] = 0x423C0000 | |
float[2] | |
[0] = 89.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB5C88A254 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 56.000000 | |
[1] = 0.000000 | |
[0] = 0x42600000 | |
float[2] | |
[0] = 104.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BB5C88A288 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 2.200000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BB5C88A2C8 | |
MotionMaster* i_motionMaster = 0x1BBC1F2AAB0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x7D0 | |
ThreatMgr m_ThreatMgr = 0x1BB5C88A2F8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1BB5C88A340 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1BB5C88A388 | |
HostileRefMgr m_HostileRefMgr = 0x1BB5C88A398 | |
FollowerRefMgr m_FollowingRefMgr = 0x1BB5C88A3D0 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1BB5C88A410 | |
RedirectThreatInfo _redirectThreatInfo = 0x1BB5C88A450 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1BB5C88A470 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x1BB5C88A4B8 | |
MovableMapObject | |
Cell _currentCell = 0x867DE | |
int _moveState = 0x0 | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x7FF7200C45C0 | |
unsigned int Delay = 0x3F800000 | |
ObjectGuid Target = 0x1BBC1F2AE30 | |
float Orientation = 0.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo = 0x1BB5C88A4E8 | |
Loot loot = 0x1BB5C88A508 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns = 0x1BB5C88A600 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x19E8644 | |
[6] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
unsigned int m_moveCircleMovementTime = 0x481 | |
unsigned int m_moveBackwardsMovementTime = 0x7EE | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x1BB5C88A648 | |
ObjectGuid m_lootRecipient = 0x0 | |
unsigned int m_lootRecipientGroup = 0x0 | |
int m_corpseRemoveTime = 0x64EAD1F6 | |
int m_respawnTime = 0x64EAD1F6 | |
int m_respawnedTime = 0x0 | |
unsigned int m_respawnDelay = 0x0 | |
unsigned int m_corpseDelay = 0x0 | |
float m_wanderDistance = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x7B6 | |
unsigned int m_transportCheckTimer = 0x3E8 | |
unsigned int lootPickPocketRestoreTime = 0x0 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
unsigned int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x0 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x0 | |
bool m_regenPower = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x13E8B | |
bool m_moveInLineOfSightDisabled = 0x0 | |
bool m_moveInLineOfSightStrictlyDisabled = 0x0 | |
Position m_homePosition = 0x1BB5C88A6C0 | |
Position m_transportHomePosition = 0x1BB5C88A6D0 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x1BB7DD43708 | |
CreatureData* m_creatureData = NULL | |
float m_detectionDistance = 20.000000 | |
unsigned int m_LootMode = 0x1 | |
bot_ai* bot_AI = 0x1BBD7EFE300 | |
bot_pet_ai* bot_pet_AI = NULL | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool TriggerJustRespawned = 0x0 | |
std::shared_ptr<__int64> _lastDamagedTime = 0x1BB5C88A728 | |
ObjectGuid m_cannotReachTarget = 0x0 | |
unsigned int m_cannotReachTimer = 0x0 | |
Spell* _focusSpell = NULL | |
bool _isMissingSwimmingFlagOutOfCombat = 0x1 | |
unsigned int m_assistanceTimer = 0x0 | |
unsigned int _playerDamageReq = 0x0 | |
bool _damagedByPlayer = 0x0 | |
EventMap events | |
unsigned int _time = 0x0 | |
unsigned int _phase = 0x0 | |
unsigned int _lastEvent = 0x0 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _eventMap = 0x1BBD7EFE328 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = NULL | |
bool _negateBoundary = 0x0 | |
bool m_MoveInLineOfSight_locked = 0x0 | |
bool canUpdate = 0x1 | |
Player* master = 0x1BB5C888720 | |
Unit | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
<user defined> m_creator = 0x0 | |
<user defined> m_Controlled = 0x1BB5C8889C0 | |
<user defined> m_movedByPlayer = 0x1BB5C8889D0 | |
<user defined> m_SummonSlot = 0x1BB5C8889E0 | |
<user defined> m_ObjectSlot = 0x1BB5C888A18 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
<user defined> m_threatModifier = 0x1BB5C888A48 | |
<user defined> m_modAttackSpeedPct = 0x1BB5C888A64 | |
<user defined> m_Events = 0x1BB5C888A70 | |
<user defined> m_spellImmune = 0x1BB5C888A90 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
<user defined> m_petAuras = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
<user defined> SafeUnitPointerSet = 0x1BB5C888B70 | |
<user defined> m_last_notify_position = 0x1BB5C888B80 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
<user defined> movespline = 0x1BBE54783F0 | |
bool m_cannotReachTarget = 0x0 | |
<user defined> i_AI = 0x1BBD7EFE300 | |
<user defined> i_disabledAI = 0x0 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
<user defined> m_attackTimer = 0x1BB5C888BC4 | |
<user defined> m_createStats = 0x1BB5C888BD0 | |
<user defined> m_attackers = 0x1BB5C888BE8 | |
<user defined> m_attacking = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
<user defined> m_dynObj = 0x1BB5C888C38 | |
<user defined> m_gameObj = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
<user defined> m_currentSpells = 0x1BB5C888C60 | |
<user defined> m_ownedAuras = 0x1BB5C888C80 | |
<user defined> m_appliedAuras = 0x1BB5C888C90 | |
<user defined> m_removedAuras = 0x1BB5C888CA0 | |
<user defined> m_auraUpdateIterator = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
<user defined> m_modAuras = 0x1BB5C888CC0 | |
<user defined> m_scAuras = 0x1BB5C88A090 | |
<user defined> m_interruptableAuras = 0x1BB5C88A0A0 | |
<user defined> m_auraStateAuras = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
<user defined> m_auraModifiersGroup = 0x1BB5C88A0C4 | |
<user defined> m_weaponDamage = 0x1BB5C88A254 | |
bool m_canModifyStats = 0x1 | |
<user defined> m_visibleAuras = 0x1BB5C88A288 | |
<user defined> m_speed_rate = 0x1BB5C88A298 | |
<user defined> m_charmInfo = 0x0 | |
<user defined> m_sharedVision = 0x1BB5C88A2C8 | |
<user defined> i_motionMaster = 0x1BBC1F2AAB0 | |
<user defined> m_reactiveTimer = 0x1BB5C88A2E0 | |
int m_regenTimer = 0x7D0 | |
<user defined> m_ThreatMgr = 0x1BB5C88A2F8 | |
<user defined> _charmThreatInfo = 0x1BB5C88A340 | |
<user defined> m_vehicle = 0x0 | |
<user defined> m_vehicleKit = 0x0 | |
unsigned int m_unitTypeMask = 0x0 | |
<user defined> _lastLiquid = 0x0 | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
<user defined> m_Diminishing = 0x1BB5C88A388 | |
<user defined> m_HostileRefMgr = 0x1BB5C88A398 | |
<user defined> m_FollowingRefMgr = 0x1BB5C88A3D0 | |
<user defined> m_comboTarget = 0x0 | |
int m_comboPoints = 0x0 | |
<user defined> m_ComboPointHolders = 0x1BB5C88A410 | |
<user defined> _redirectThreatInfo = 0x1BB5C88A450 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
<user defined> extraAttacksTargets = 0x1BB5C88A470 | |
<user defined> _lastDamagedTargetGuid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1BB5C88A4B8 | |
std::string autoReplyMsg = "�g" | |
PlayerTaxi m_taxi | |
std::array<unsigned int,14> m_taximask = 0x1BB5C88A500 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1BB5C88A538 | |
unsigned int m_flightMasterFactionId = 0x8B000220 | |
int m_logintime = 0x0 | |
int m_Last_tick = 0x1BB9FB639C0 | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x30 | |
unsigned int unReadMails = 0xAB | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xC1F2ACF0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = 0x1BBC1F2ACF0 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = 0x1BBC1F2ACF0 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = 0x1BBC1F2A1B0 | |
<user defined> _Equal_range_result = 0xC1F2ACF0 | |
<user defined> _Multi_equal_check_result = 0xC1F2ACF0 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0xC1F2ACF0 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1BB5C88A598 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1BB5C88A5A8 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
PvPInfo pvpInfo | |
bool IsHostile = 0xB8 | |
bool IsInHostileArea = 0xA5 | |
bool IsInNoPvPArea = 0x88 | |
bool IsInFFAPvPArea = 0x5C | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x0 | |
PlayerMenu* PlayerTalkClass = NULL | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1BB5C88A5F8 | |
ChatFloodThrottle | |
int Time = 0x7FF7200C45C0 | |
unsigned int Count = 0x3F800000 | |
SafeUnitPointer m_mover | |
Unit* ptr = NULL | |
Unit* defaultValue = NULL | |
WorldObject* m_seer = 0x19E864400000000 | |
Object | |
DataMap CustomData = 0x19E864400000008 | |
unsigned int m_objectType = 0x19E864400000048 <Unable to read memory> | |
int m_objectTypeId = 0x19E86440000004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x19E864400000050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x19E864400000060 | |
unsigned int m_valuesCount = 0x19E864400000070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x19E864400000072 <Unable to read memory> | |
bool m_objectUpdated = 0x19E864400000074 <Unable to read memory> | |
bool m_inWorld = 0x19E864400000075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x19E864400000078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x19E8644000000A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x19E8644000000A8 <Unable to read memory> | |
float m_positionX = 0x19E8644000000A8 <Unable to read memory> | |
float m_positionY = 0x19E8644000000AC <Unable to read memory> | |
float m_positionZ = 0x19E8644000000B0 <Unable to read memory> | |
float m_orientation = 0x19E8644000000B4 <Unable to read memory> | |
unsigned int m_mapId = 0x19E8644000000B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x19E8644000000BC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x19E8644000000C8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x19E8644000000D4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x19E864400000108 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x19E86440000013C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x19E864400000148 | |
unsigned int LastUsedScriptID = 0x19E864400000154 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x19E864400000158 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x19E8644000001D0 <Unable to read memory> | |
bool m_isActive = 0x19E8644000001F0 <Unable to read memory> | |
bool m_isFarVisible = 0x19E8644000001F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x19E8644000001F4 <Unable to read memory> | |
bool m_isWorldObject = 0x19E8644000001FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x19E864400000208 <Unable to read memory> | |
unsigned int _areaId = 0x19E86440000020C <Unable to read memory> | |
float _floorZ = 0x19E864400000210 <Unable to read memory> | |
bool _outdoors = 0x19E864400000214 <Unable to read memory> | |
LiquidData _liquidData = 0x19E864400000218 | |
bool _updatePositionData = 0x19E86440000022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x19E864400000240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x19E864400000244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x19E864400000248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x19E86440000024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x19E86440000024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x19E864400000250 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1BB5C88A628 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = -0.000000 | |
unsigned int m_homebindMapId = 0x1BB | |
unsigned int m_homebindAreaId = 0x0 | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
float m_homebindO = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88A668 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = 0x64EAD1F6 | |
<user defined> _Range_eraser = 0x1BB5C88A668 | |
<user defined> _Equal_range_result = 0x1BB5C88A668 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88A668 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x64EAD1F6 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1BB5C88A670 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1BB5C88A680 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x2 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1BB5C88A6A8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xBA | |
[1] = 0x41 | |
[2] = 0x48 | |
[3] = 0x44 | |
[4] = 0x6 | |
[5] = 0xF1 | |
[6] = 0xF6 | |
[7] = 0xC3 | |
[8] = 0x27 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A6D0 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = 0x1BB7DD43708 | |
SpellInfo* m_spellInfo = 0x13E8B | |
Item* m_CastItem = NULL | |
Item* m_weaponItem = 0x1124C | |
ObjectGuid m_castItemGUID = 0xC0E | |
unsigned int m_cast_count = 0x0 | |
unsigned int m_glyphIndex = 0x0 | |
unsigned int m_preCastSpell = 0x6F656854 | |
SpellCastTargets m_targets = 0x1BB7DD43738 | |
int m_customError = 0x0 | |
Unit* m_comboTarget = NULL | |
int m_comboPointGain = 0x0 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x1BB7DD43840 | |
Unit* m_caster = NULL | |
SpellValue* m_spellValue = NULL | |
ObjectGuid m_originalCasterGUID = 0x0 | |
Unit* m_originalCaster = NULL | |
Spell** m_selfContainer = NULL | |
int m_spellSchoolMask = 0xF | |
int m_attackType = 0x0 | |
int m_powerCost = 0x0 | |
int m_casttime = 0x1 | |
int m_channeledDuration = 0x1 | |
bool m_canReflect = 0x20 | |
unsigned int m_spellFlags = 0xBF | |
bool m_autoRepeat = 0x2 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0x0 | |
unsigned int m_delayStart = 0x3F8000003F800000 | |
unsigned int m_delayMoment = 0x3F800000 | |
unsigned int m_delayTrajectory = 0x0 | |
bool m_immediateHandled = 0x0 | |
bool m_referencedFromCurrentSpell = 0x0 | |
bool m_executedCurrently = 0x0 | |
bool m_needComboPoints = 0x0 | |
unsigned int m_applyMultiplierMask = 0x0 | |
float[3] m_damageMultipliers | |
[0] = -0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = NULL | |
Item* itemTarget = 0x47 | |
GameObject* gameObjTarget = 0x1BBD754B5E0 | |
WorldLocation* destTarget = 0x1BBD754B627 | |
int damage = 0xD754B631 | |
int effectHandleMode = 0x1BB | |
Aura* m_spellAura = 0x61 | |
int m_diminishLevel = 0x0 | |
int m_diminishGroup = 0x0 | |
GameObject* focusObject = 0x8C289EE439F96F00 | |
int m_damage = 0x7431A15A | |
int m_healing = 0x90009300 | |
unsigned int m_procAttacker = 0xA3FCB2E0 | |
unsigned int m_procVictim = 0x1BA | |
unsigned int m_procEx = 0xA3FCB720 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x1BB7DD43920 | |
unsigned int m_channelTargetEffectMask = 0x0 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x13E8B | |
unsigned int timeDelay = 0x0 | |
unsigned int effectMask = 0x4C | |
bool processed = 0x12 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x1BB7DD43938 | |
ItemTargetInfo | |
Item* item = 0x13E8B | |
unsigned int effectMask = 0x0 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x1BB7DD43948 | |
SpellDestination[3] m_destTargets | |
[0] = 0x1BB7DD43958 | |
[1] = 0x1BB7DD43988 | |
[2] = 0x1BB7DD439B8 | |
bool _scriptsLoaded = 0x10 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x1BB7DD439F0 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x13E8B | |
SpellInfo* triggeredByAura = NULL | |
unsigned int triggeredByEffIdx = 0x4C | |
int chance = 0x0 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x1BB7DD43A00 | |
unsigned int m_spellState = 0x0 | |
int m_timer = 0x0 | |
SpellEvent* _spellEvent = 0x700000000 | |
int _triggeredCastFlags = 0x1000 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x1BB7DD43A28 | |
bool m_skipCheck = 0x0 | |
unsigned int m_auraScaleMask = 0x0 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x0 | |
bool _spellTargetsSelected = 0x0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x41A00000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BB5C88A700 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_charmUpdateTimer = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1BB5C88A720 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x1 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x9 | |
unsigned int m_regenTimerCount = 0x12 | |
unsigned int m_foodEmoteTimerCount = 0x493E0 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 2149659648.000000 | |
[2] = -871516285633188142160797499392.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0xC0 | |
unsigned int invitedToInstance = 0x7FF7 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x0 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x0 | |
unsigned int bgTypeID = 0x0 | |
int bgTeamId = 0x0 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x0 | |
bool bgIsRandom = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x1BB5C88A7C0 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x0 | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x0 | |
std::array<unsigned int,2> taxiPath = 0x0 | |
WorldLocation joinPos = 0x1BB5C88A7F0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A808 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A818 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BB5C88A828 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88A838 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88A838 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88A838 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1BB5C88A840 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1BB5C88A850 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x0 | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x0 | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData | |
value_type | |
int Time = 0x0 | |
unsigned int Count = 0x0 | |
Player::ChatFloodThrottle[2] _Elems | |
[0] = 0x1BB5C88A8A8 | |
[1] = 0x1BB5C88A8B8 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = 0x1D0 | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x1BB5C88AD90 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x5D24E360 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1BB5C88ADB0 | |
<user defined> value_compare = 0x1BB5C88ADB0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1BB5C88ADC0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BB5C88ADC0 | |
<user defined> value_compare = 0x1BB5C88ADC0 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88ADD0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = NULL | |
std::_List_node<unsigned int,void *>* _Predecessor = NULL | |
std::_List_node<unsigned int,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88ADD0 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88ADD0 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x0 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1BB5C88ADD8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1BB5C88ADE8 | |
unsigned int _Mask = 0x1BB57705A30 | |
unsigned int _Maxidx = 0x0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1BB4FCFB710 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BB5C88AE10 | |
<user defined> value_compare = 0x1BB5C88AE10 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88AE20 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x1BB4FCFB790 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x1BB4FCFB790 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = 0x7 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x8 | |
<user defined> _Equal_range_result = 0x1BB5C88AE20 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88AE20 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x4FCFB790 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x1BB5C88AE28 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x1BB5C88AE38 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1BB577060B0 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x1BB5C88AE68 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5A62A620 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = 0x1BB5A62A620 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = 0x1BB5A62A620 | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = 0x1BB5A62A6A0 | |
<user defined> _Equal_range_result = 0x1BB5A62A620 | |
<user defined> _Multi_equal_check_result = 0x1BB5A62A620 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x5A62A620 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x1BB5C88AE98 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x1BB5C88AEA8 | |
unsigned int _Mask = 0x1BB5A62A620 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB57705C70 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = 0x1BB57705C70 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = 0x1BB57705C70 | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = 0x1BB577060D0 | |
<user defined> _Equal_range_result = 0x1BB57705C70 | |
<user defined> _Multi_equal_check_result = 0x1BB57705C70 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x57705C70 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x1BB5C88AED8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x1BB5C88AEE8 | |
unsigned int _Mask = 0x1BB57706110 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_lastPotionId = 0x57706130 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x1BB5C88AF18 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x0 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x57705AB0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x57705BB0 | |
[0] = 0x1BB5C88AF5C | |
unsigned int[6] | |
[0] = 0x1BB | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x57706830 | |
[4] = 0x1BB | |
[5] = 0x0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x57706250 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x1BB5C88AF90 | |
<user defined> value_compare = 0x1BB5C88AF90 | |
float[2] m_auraBaseMod | |
[0] = 264329198829568.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB577067F0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 264312018960384.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
int[25] m_baseRatingValue | |
[0] = 0x57706650 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x57706790 | |
[5] = 0x1BB | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x57706410 | |
[9] = 0x1BB | |
unsigned int m_baseSpellPower = 0x1BB | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x577068B0 | |
int m_spellPenetrationItemMod = 0x1BB | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1BB5C88B038 | |
[1] = 0x1BB5C88B048 | |
[2] = 0x1BB5C88B058 | |
[3] = 0x1BB5C88B068 | |
[4] = 0x1BB5C88B078 | |
[5] = 0x1BB5C88B088 | |
[6] = 0x1BB5C88B098 | |
[7] = 0x1BB5C88B0A8 | |
[8] = 0x1BB5C88B0B8 | |
[9] = 0x1BB5C88B0C8 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x1BB5C88B238 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x1BB5C88B238 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1BB57706510 | |
std::_List_node<Item *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BB5C88B248 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0x1BB577065F0 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BB5C88B258 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1BB5C88B268 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x0 | |
unsigned int m_resurrectMap = 0x57706CB0 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 0.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x57706CD0 | |
unsigned int m_resurrectMana = 0x1BB | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = 0x1BB57706CF0 | |
std::_List_node<Channel *,void *>* _Head = NULL | |
std::_List_node<Channel *,void *>** _Tail = 0x1BB57706D10 | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x1BB5C88B2E0 | |
unsigned int m_cinematic = 0x10 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0xD0 | |
bool m_WeeklyQuestChanged = 0x70 | |
bool m_MonthlyQuestChanged = 0x70 | |
bool m_SeasonalQuestChanged = 0x57 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x57706A50 | |
unsigned int m_weaponChangeTimer = 0x1BB | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x57706A70 | |
unsigned int m_deathTimer = 0x1BB | |
int m_deathExpireTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x57706AD0 | |
unsigned int m_ArmorProficiency = 0x1BB | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x1BB57707710 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0x57707450 | |
unsigned int m_resetTalentsCost = 0x1BB | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x57707310 | |
unsigned int m_questRewardTalentCount = 0x1BB | |
unsigned int m_extraBonusTalentCount = 0x0 | |
PlayerSocial* m_social = 0x1BB577073F0 | |
std::map<ObjectGuid,FriendInfo,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,FriendInfo> > > m_playerSocialMap = 0x1BB577073F0 | |
ObjectGuid m_playerGUID = 0x1BAB690C790 | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BB57707690 | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = 0x1BB577072D0 | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0xD0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BB57707890 | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = 0x1BB577075D0 | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0xF0 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x57707810 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x70 | |
unsigned int m_lastpetnumber = 0x1BB | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x577078D0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x90 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = 0x1BB57707510 | |
RuneInfo[6] runes | |
[0] = 0x1BB57707510 | |
[1] = 0x1BB57707528 | |
[2] = 0x1BB57707540 | |
[3] = 0x1BB57707558 | |
[4] = 0x1BB57707570 | |
[5] = 0x1BB57707588 | |
unsigned int runeState = 0x50 | |
int lastUsedRune = 0x1BB | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x1BB5C88B428 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
BotMgr* _botMgr = 0x1BB57707370 | |
Player* _owner = 0x1BB57707370 | |
std::unordered_map<ObjectGuid,Creature *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Creature *> > > _bots = 0x1BB57707378 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _removeList = 0x1BB577073B8 | |
DPSTracker* _dpstracker = 0x88069300682FE5F6 | |
unsigned int _followdist = 0xD0 | |
unsigned int _exactAttackRange = 0x73 | |
unsigned int _attackRangeMode = 0x70 | |
unsigned int _attackAngleMode = 0x57 | |
bool _allowCombatPositioning = 0xBB | |
unsigned int _npcBotEngageDelayDPS = 0x577073D0 | |
unsigned int _npcBotEngageDelayHeal = 0x1BB | |
bool _botsHidden = 0xF0 | |
bool _quickrecall = 0xF2 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoespots = 0x1BB577073E8 | |
std::array<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,8> _targetIconNamesCache = 0x1BB57707400 | |
CinematicMgr* _cinematicMgr = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BB5C88B450 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = 0x1BB57707770 | |
Map* iRefTo = NULL | |
Player* iRefFrom = 0x1BB57707550 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x577071B0 | |
[1] = 0x1BB | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BB57707570 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BB57707570 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BB57707570 | |
float m_positionX = 264387180888064.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x57707950 | |
unsigned int teleportStore_options = 0x1BB | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0x1BB57707290 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x0 | |
bool m_canKnockback = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x1BB577075B0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x1BB577073D0 | |
Player* _player = 0x1BB577073D0 | |
std::unordered_map<unsigned int,CriteriaProgress,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CriteriaProgress> > > _criteriaProgress = 0x1BB577073D8 | |
std::unordered_map<unsigned int,CompletedAchievementData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CompletedAchievementData> > > _completedAchievements = 0x1BB57707418 | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _timedAchievements = 0x1BB57707458 | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x1BB5C88B4F0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x1BB5C88B4F0 | |
<user defined> value_compare = 0x1BB57707170 | |
unsigned int m_ChampioningFaction = 0x57707830 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88B508 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = 0x1BB577072B0 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88B508 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88B508 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1BB5C88B510 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1BB5C88B520 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1BB577075F0 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x57707250 | |
unsigned int healthBeforeDuel = 0x1BB | |
unsigned int manaBeforeDuel = 0x0 | |
bool m_isInstantFlightOn = 0x0 | |
unsigned int m_flightSpellActivated = 0x57707610 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BB | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BB | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BB | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 264376443469824.000000 | |
unsigned int m_mapId = 0x1BB | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x70 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x1BB5C88B588 | |
<user defined> value_compare = 0x0 | |
Player* _prevRRobin = NULL | |
Unit* opponent = NULL | |
Unit* disttarget = NULL | |
Creature* botPet = NULL | |
EventProcessor Events | |
unsigned int m_time = 0x6020D | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0xC1F2B130 | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0x1BBD7EFE380 | |
<user defined> value_compare = 0xC1F2B130 | |
bool m_aborting = 0x0 | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x0 | |
unsigned int GC_Timer = 0x9 | |
unsigned int _botclass = 0x5 | |
unsigned int _spec = 0xD | |
unsigned int _newspec = 0x0 | |
int _primaryIconTank = 0xFF | |
int _primaryIconDamage = 0xFF | |
int curVehStrat = 0x0 | |
unsigned int vehcomboPoints = 0x0 | |
bool shouldEnterVehicle = 0x0 | |
PlayerClassLevelInfo* _classinfo = 0x1BBD947A6C0 | |
unsigned int basehealth = 0x41D | |
unsigned int basemana = 0x4BE | |
SpellInfo* m_botSpellInfo = 0x1BA7C676480 | |
unsigned int Id = 0x5AC7 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x15 | |
unsigned int Attributes = 0x10158110 | |
unsigned int AttributesEx = 0x0 | |
unsigned int AttributesEx2 = 0x0 | |
unsigned int AttributesEx3 = 0x20000000 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x20000 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x100000 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int CasterAuraStateNot = 0x0 | |
unsigned int TargetAuraStateNot = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x1BA72D17938 | |
unsigned int ID = 0x10 | |
int CastTime = 0x5DC | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x14A | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0x1F | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x65 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0x0 | |
unsigned int SpellLevel = 0x1 | |
SpellDurationEntry* DurationEntry = 0x1BA793AA440 | |
unsigned int ID = 0x15 | |
int[3] Duration | |
[0] = 0xFFFFFFFF | |
[1] = 0x0 | |
[2] = 0xFFFFFFFF | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x1BA7931E3D0 | |
unsigned int ID = 0x1 | |
float[2] RangeMin | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] RangeMax | |
[0] = 0.000000 | |
[1] = 0.000000 | |
unsigned int Flags = 0x0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<int,8> Reagent | |
int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::array<unsigned int,8> ReagentCount | |
unsigned int[8] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0x0 | |
int EquippedItemInventoryTypeMask = 0x0 | |
std::array<unsigned int,2> TotemCategory | |
unsigned int[2] _Elems | |
[0] = 0x0 | |
[1] = 0x0 | |
std::array<unsigned int,2> SpellVisual | |
unsigned int[2] _Elems | |
[0] = 0x6A8 | |
[1] = 0x0 | |
unsigned int SpellIconID = 0x499 | |
unsigned int ActiveIconID = 0x0 | |
unsigned int SpellPriority = 0x0 | |
std::array<char const *,16> SpellName | |
char*[16] _Elems | |
[0] = "Swift Gray Ram" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "Swift Gray Ram" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
std::array<char const *,16> Rank | |
char*[16] _Elems | |
[0] = "" | |
[1] = "" | |
[2] = "" | |
[3] = "" | |
[4] = "" | |
[5] = "" | |
[6] = "" | |
[7] = "" | |
[8] = "" | |
[9] = "" | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x0 | |
flag96 SpellFamilyFlags | |
unsigned int[3] part | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int DmgClass = 0x0 | |
unsigned int PreventionType = 0x0 | |
int AreaGroupId = 0x0 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects | |
SpellEffectInfo[3] _Elems | |
[0] = 0x1BA7C676708 | |
[1] = 0x1BA7C676778 | |
[2] = 0x1BA7C6767E8 | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
int _auraState = 0x0 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x1 | |
bool _isSpellValid = 0x1 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716599 | |
float m_orientation = 2.383947 | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = 0xC3BF41BDC40A4B34 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
float m_positionX = -553.175049 | |
float m_positionY = -382.513580 | |
float m_positionZ = 50.446499 | |
float m_orientation = 1.617974 | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position[5] sendpos | |
[0] = 0x1BBD7EFE408 | |
[1] = 0x1BBD7EFE418 | |
[2] = 0x1BBD7EFE428 | |
[3] = 0x1BBD7EFE438 | |
[4] = 0x1BBD7EFE448 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<std::pair<Position,float> > > _Myval2 = 0x1BBD7EFE458 | |
unsigned int _botCommandState = 0xC | |
unsigned int _botAwaitState = 0x0 | |
float hit = 12.545455 | |
float parry = 0.000000 | |
float dodge = 12.622400 | |
float block = 0.000000 | |
float crit = 23.948374 | |
float dmg_taken_phy = 1.000000 | |
float dmg_taken_mag = 0.900000 | |
float armor_pen = 18.000000 | |
float resilience = 0.000000 | |
unsigned int expertise = 0x1A | |
unsigned int spellpower = 0xC | |
unsigned int spellpen = 0x34 | |
unsigned int defense = 0x104 | |
unsigned int blockvalue = 0x1 | |
int haste = 0x8 | |
int[6] resistbonus | |
[0] = 0x0 | |
[1] = 0x24 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
unsigned int _reviveTimer = 0x10C9D | |
unsigned int _powersTimer = 0x38C | |
unsigned int _chaseTimer = 0xB | |
unsigned int _engageTimer = 0x0 | |
unsigned int _potionTimer = 0x2C | |
unsigned int lastdiff = 0x6C | |
unsigned int checkAurasTimer = 0x429 | |
unsigned int checkMasterTimer = 0x2 | |
unsigned int roleTimer = 0x0 | |
unsigned int ordersTimer = 0x0 | |
unsigned int regenTimer = 0x37B | |
unsigned int _updateTimerMedium = 0x188 | |
unsigned int _updateTimerEx1 = 0x75F | |
unsigned int _wmoAreaUpdateTimer = 0x15DB | |
unsigned int waitTimer = 0x188 | |
unsigned int itemsAutouseTimer = 0x1 | |
unsigned int evadeDelayTimer = 0x0 | |
unsigned int indoorsTimer = 0x0 | |
unsigned int outdoorsTimer = 0x10092 | |
unsigned int _contestedPvPTimer = 0x0 | |
unsigned int _groupUpdateTimer = 0x5C1 | |
unsigned int _saveDisabledSpellsTimer = 0x0 | |
unsigned int _lastZoneId = 0xA25 | |
unsigned int _lastAreaId = 0xA25 | |
unsigned int _lastWMOAreaId = 0x8871 | |
unsigned int _unreachableCount = 0x0 | |
unsigned int _jumpCount = 0x0 | |
unsigned int _evadeCount = 0x2 | |
unsigned int _roleMask = 0x14 | |
unsigned int _usableItemSlotsMask = 0x10002 | |
unsigned int _ownerGuid = 0x0 | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0xF130013EA900023E | |
bool doHealth = 0x0 | |
bool doMana = 0x0 | |
bool shouldUpdateStats = 0x0 | |
bool feast_health = 0x0 | |
bool feast_mana = 0x0 | |
bool spawned = 0x0 | |
bool firstspawn = 0x0 | |
bool _evadeMode = 0x1 | |
bool _atHome = 0x0 | |
bool _duringTeleport = 0x0 | |
bool _wanderer = 0x1 | |
unsigned int _baseLevel = 0x34 | |
WanderNode* _travel_node_last = 0x1BAA3E337E0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716702 | |
float m_orientation = 6.086640 | |
unsigned int _wpId = 0x13BF | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyCS4" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x0 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BAA3E1E730 | |
std::_List_node<WanderNode *,void *>* _Head = 0x2 | |
std::_List_node<WanderNode *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BAA3E33828 | |
Creature* _creature = NULL | |
WanderNode* _travel_node_cur = 0x1BAA3E33150 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
unsigned int _wpId = 0x13C0 | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyGYH1" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x80 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BAA3E1E1B0 | |
std::_List_node<WanderNode *,void *>* _Head = 0x4 | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BAA3E33198 | |
Creature* _creature = NULL | |
unsigned int _groupUpdateMask = 0x126 | |
unsigned int _auraRaidUpdateMask = 0x0 | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BBD7EFBB60 | |
LinkedListElement* iPrev = 0x1BBD7EFFA90 | |
Group* iRefTo = 0x1BB511FFE80 | |
Creature* iRefFrom = 0x1BB5C888720 | |
unsigned int iSubGroup = 0x0 | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Creature* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Battleground* _bg = 0x1BBD15F4070 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > readyMarkerClickedSet | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BBD15F4078 | |
std::unordered_map<ObjectGuid,ArenaLogEntryData,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > ArenaLogEntries | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBD15F4088 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> >* _Target = 0x13F800000 | |
<user defined> _Range_eraser = 0x1BBD15F4088 | |
<user defined> _Equal_range_result = 0x1BBD15F4088 | |
<user defined> _Multi_equal_check_result = 0x1BBD15F4088 | |
std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,ArenaLogEntryData>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > _List = 0x1BBD15F4090 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ArenaLogEntryData> > > > > > _Vec = 0x1BBD15F40A0 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40C8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F40E0 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5010 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x1 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4100 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4110 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > BotScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = 0x1BB9D1A5460 | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = 0x3B | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x1BBD15F4140 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x1BBD15F4150 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
std::map<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> > > m_Bots | |
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> >,0> > | |
<user defined> value_compare = 0x1BBE83CCFB0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundBot>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundBot> > >,1>,1> _Mypair = 0x1BBD15F4178 | |
<user defined> value_compare = 0x1BBD15F4178 | |
std::map<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> > > m_Players | |
std::_Tree<std::_Tmap_traits<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> >,0> > | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,Player *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,Player *> > >,1>,1> _Mypair = 0x1BBD15F4188 | |
<user defined> value_compare = 0x1BBD15F4188 | |
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > >,0> > | |
<user defined> value_compare = 0x1BBD15F4198 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >,1>,1> _Mypair = 0x1BBD15F4198 | |
<user defined> value_compare = 0x1BBD15F4198 | |
unsigned int m_Events = 0xF | |
BattlegroundStartTimeIntervals[4] StartDelayTimes | |
[0] = 0x1D4C0 | |
[1] = 0xEA60 | |
[2] = 0x7530 | |
[3] = 0x0 | |
unsigned int[4] StartMessageIds | |
[0] = 0x4711 | |
[1] = 0x298E | |
[2] = 0x298F | |
[3] = 0x2990 | |
bool m_BuffChange = 0x0 | |
bool m_IsRandom = 0x0 | |
int m_HonorMode = 0x0 | |
int[2] m_TeamScores | |
[0] = 0x0 | |
[1] = 0x0 | |
ArenaTeamScore[2] _arenaTeamScores | |
[0] = 0x1BBD15F41E0 | |
[1] = 0x1BBD15F4210 | |
unsigned int m_UpdateTimer = 0x261 | |
EventProcessor _reviveEvents | |
unsigned int m_time = 0x43620 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BBD15F4250 | |
bool m_aborting = 0x0 | |
unsigned int m_RealTypeID = 0x1 | |
unsigned int m_RandomTypeID = 0x1 | |
unsigned int m_InstanceID = 0x35 | |
int m_Status = 0x3 | |
unsigned int m_ClientInstanceID = 0x1 | |
unsigned int m_StartTime = 0x60EC8 | |
unsigned int m_ResetStatTimer = 0x43A08 | |
unsigned int m_ValidStartPositionTimer = 0xFA0 | |
int m_EndTime = 0x0 | |
unsigned int m_LastResurrectTime = 0x1770 | |
int m_BracketId = 0x0 | |
unsigned int m_ArenaType = 0x0 | |
bool _InBGFreeSlotQueue = 0x1 | |
bool m_SetDeleteThis = 0x0 | |
bool m_IsArena = 0x0 | |
int m_WinnerId = 0x2 | |
int m_StartDelayTime = 0x0 | |
bool m_IsRated = 0x0 | |
bool m_PrematureCountDown = 0x0 | |
unsigned int m_PrematureCountDownTimer = 0x0 | |
std::string m_Name = "奥特兰克山谷" | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42C8 | |
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >,1> _Mypair = 0x1BBD15F42E0 | |
unsigned int[2] m_BgInvitedPlayers | |
[0] = 0x1E | |
[1] = 0x1E | |
Group*[2] m_BgRaids | |
[0] = 0x1BB511FFE80 | |
[1] = 0x1BB51204660 | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_Spectators | |
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> > | |
std::_Compressed_pair<std::less<Player *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Player *,void *> >,std::_Tree_val<std::_Tree_simple_types<Player *> >,1>,1> _Mypair = 0x1BBD15F4320 | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > m_ToBeTeleported | |
std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> > | |
<user defined> value_compare = 0x1BBD15F4330 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,ObjectGuid> > >,1>,1> _Mypair = 0x1BBD15F4330 | |
<user defined> value_compare = 0x1BBE83CC8F0 | |
unsigned int[2] m_PlayersCount | |
[0] = 0x1E | |
[1] = 0x1E | |
unsigned int[2] m_ArenaTeamIds | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int[2] m_ArenaTeamMMR | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_LevelMin = 0x33 | |
unsigned int m_LevelMax = 0x3C | |
unsigned int m_MaxPlayersPerTeam = 0x28 | |
unsigned int m_MinPlayersPerTeam = 0x1 | |
unsigned int m_MapId = 0x1E | |
BattlegroundMap* m_Map = 0x1BBE853F010 | |
Map | |
GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
RefMgr<GridRefMgr<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BBE853F018 | |
LinkedListElement iLast = 0x1BBE853F028 | |
unsigned int iSize = 0xE | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BBE92A7020 | |
iterator | |
<user defined> _Ptr = 0x1BBE92A7020 | |
<user defined> iterator = 0x7FF7200E3A80 | |
iterator | |
GridReference<NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x7FF7200E3A80 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > i_objectsForDelayedVisibility = 0x1BBE853F040 | |
std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x1BBE853F080 | |
DataMap CustomData = 0x1BBE853F090 | |
std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x1BBE853F0D0 | |
std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x1BBE853F0E8 | |
std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x1BBE853F100 | |
std::mutex Lock = 0x1BBE853F118 | |
std::mutex GridLock = 0x1BBE853F168 | |
std::shared_mutex MMapLock = 0x0 | |
MapEntry* i_mapEntry = 0x1BA72C3EF08 | |
unsigned int i_spawnMode = 0x0 | |
unsigned int i_InstanceId = 0x35 | |
unsigned int m_unloadTimer = 0x0 | |
float m_VisibleDistance = 180.000000 | |
DynamicMapTree _dynamicTree = 0x1BBE855F6B0 | |
int _instanceResetPeriod = 0x0 | |
MapRefMgr m_mapRefMgr = 0x1BBE853F1E8 | |
LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0 | |
std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x1BBE853F220 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x1BBE8D18960 | |
std::set<MotionTransport *,std::less<MotionTransport *>,std::allocator<MotionTransport *> > _transports = 0x1BBE853F238 | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MotionTransport *> > > _transportsUpdateIter = 0x1BB9D19F8E0 | |
Map* m_parentMap = 0x1BB7D3CF040 | |
NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE853F258 | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] NGrid<8,Player,TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
GridMap*[64] GridMaps | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
[0] = 0x1BBE8547258 | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
<user defined>*[64] GridMap | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = NULL | |
std::bitset<262144> marked_cells = 0x1BBE854F258 | |
std::bitset<262144> marked_cells_large = 0x1BBE8557258 | |
bool i_scriptLock = 0x0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x1BBE855F260 | |
std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x1BBE855F2A0 | |
std::unordered_set<WorldObject *,std::hash<WorldObject *>,std::equal_to<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x1BBE855F2B0 | |
std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x1BBE855F2F0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x1BBE855F300 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x1BBE855F340 | |
std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x1BBE855F380 | |
unsigned int _defaultLight = 0x141 | |
std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators = 0x1BBE855F3C8 | |
TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore = 0x1BBE855F3D8 | |
std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore = 0x1BBE855F520 | |
std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore = 0x1BBE855F560 | |
std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell = 0x1BBE855F5A0 | |
std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer = 0x1BBE855F5E0 | |
std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones = 0x1BBE855F620 | |
std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects = 0x1BBE855F660 | |
Battleground* m_bg = 0x1BBD15F4070 | |
float m_StartMaxDist = 10000.000000 | |
std::array<Position,2> _startPosition | |
Position[2] _Elems | |
[0] = 0x1BBD15F437C | |
[1] = 0x1BBD15F438C | |
unsigned int ScriptId = 0x0 | |
float _energyFraction = 0.000000 | |
unsigned int _deathsCount = 0x1 | |
unsigned int _killsCount = 0x0 | |
unsigned int _pvpKillsCount = 0x0 | |
unsigned int _playerKillsCount = 0x0 | |
bool _saveDisabledSpells = 0x0 | |
TeleportHomeEvent* teleHomeEvent = NULL | |
TeleportFinishEvent* teleFinishEvent = NULL | |
AwaitStateRemovalEvent* awaitStateRemEvent = NULL | |
BotSpell | |
unsigned int spellId = 0x20136D68 | |
unsigned int cooldown = 0x7FF7 | |
bool enabled = 0x20 | |
int[59] _stats | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x6 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x1BBD7EFE608 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xA | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x7 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x10 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
[6] = 0xC | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x9 | |
[6] = 0x0 | |
[7] = 0x6 | |
[8] = 0x0 | |
[9] = 0x0 | |
Item*[18] _equips | |
[0] = 0x1BBBAA91900 | |
[1] = 0x1BBBAA8DD00 | |
[2] = 0x1BBBAA93100 | |
[3] = 0x1BBBAA8E700 | |
[4] = 0x1BBBAA93500 | |
[5] = 0x1BBBAA8F100 | |
[6] = 0x1BBBAA8BD00 | |
[7] = 0x1BBBAA8E100 | |
[8] = 0x1BBBAA8E300 | |
[9] = 0x1BBBAA8F300 | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = 0x1BB9FB63900 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = 0x32 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1BBD7EFF738 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1BBD7EFF748 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x7FF720136D68 | |
unsigned int baseSpell = 0x5C888720 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFE300 | |
bot_ai::BotOrder::<unnamed-type-params> params | |
<user defined> <unnamed-type-spellCastParams> = 0x20136D68 | |
<user defined> spellCastParams = 0x1BBD7EFE300 | |
int _type = 0x5C888720 | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1BBE82B8970 | |
unsigned int baseSpell = 0x0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFF770 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BBD7EFF770 | |
int _type = 0x0 | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c | |
value_type | |
<user defined> <unnamed-type-params> = 0xE82B8970 | |
<user defined> params = 0x1BBD7EFF770 | |
int _type = 0x0 | |
std::_Compressed_pair<std::allocator<bot_ai::BotOrder>,std::_Deque_val<std::_Deque_simple_types<bot_ai::BotOrder> >,1> _Mypair = 0x1BBD7EFF770 | |
Local bot_ai* this = 0x1BB5C88A708 | |
CreatureAI | |
UnitAI | |
Unit* me = NULL | |
Creature* me = NULL | |
EventMap events | |
unsigned int _time = 0x0 | |
unsigned int _phase = 0x0 | |
unsigned int _lastEvent = 0x0 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _eventMap = 0x1BB5C88A730 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = NULL | |
bool _negateBoundary = 0x0 | |
bool m_MoveInLineOfSight_locked = 0x0 | |
bool canUpdate = 0x1 | |
Player* master = NULL | |
Player* _prevRRobin = NULL | |
Unit* opponent = 0x1200000009 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1200000011 | |
unsigned int m_objectType = 0x1200000051 <Unable to read memory> | |
int m_objectTypeId = 0x1200000055 <Unable to read memory> | |
unsigned int m_updateFlag = 0x1200000059 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x1200000069 | |
unsigned int m_valuesCount = 0x1200000079 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x120000007B <Unable to read memory> | |
bool m_objectUpdated = 0x120000007D <Unable to read memory> | |
bool m_inWorld = 0x120000007E <Unable to read memory> | |
PackedGuid m_PackGUID = 0x1200000081 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x12000000B1 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x12000000B1 <Unable to read memory> | |
float m_positionX = 0x12000000B1 <Unable to read memory> | |
float m_positionY = 0x12000000B5 <Unable to read memory> | |
float m_positionZ = 0x12000000B9 <Unable to read memory> | |
float m_orientation = 0x12000000BD <Unable to read memory> | |
unsigned int m_mapId = 0x12000000C1 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x12000000C5 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x12000000D1 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x12000000DD | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1200000111 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1200000145 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1200000151 | |
unsigned int LastUsedScriptID = 0x120000015D <Unable to read memory> | |
MovementInfo m_movementInfo = 0x1200000161 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x12000001D9 <Unable to read memory> | |
bool m_isActive = 0x12000001F9 <Unable to read memory> | |
bool m_isFarVisible = 0x12000001FA <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x12000001FD <Unable to read memory> | |
bool m_isWorldObject = 0x1200000205 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x1200000211 <Unable to read memory> | |
unsigned int _areaId = 0x1200000215 <Unable to read memory> | |
float _floorZ = 0x1200000219 <Unable to read memory> | |
bool _outdoors = 0x120000021D <Unable to read memory> | |
LiquidData _liquidData = 0x1200000221 | |
bool _updatePositionData = 0x1200000235 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x1200000249 <Unable to read memory> | |
unsigned int m_phaseMask = 0x120000024D <Unable to read memory> | |
bool m_useCombinedPhases = 0x1200000251 <Unable to read memory> | |
unsigned int m_notifyflags = 0x1200000253 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x1200000255 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1200000259 | |
unsigned int m_extraAttacks = 0x1200000299 <Unable to read memory> | |
bool m_canDualWield = 0x120000029D <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x12000002A9 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x12000002C9 <Unable to read memory> | |
[1] = 0x12000002D1 <Unable to read memory> | |
[2] = 0x12000002D9 <Unable to read memory> | |
[3] = 0x12000002E1 <Unable to read memory> | |
[4] = 0x12000002E9 <Unable to read memory> | |
[5] = 0x12000002F1 <Unable to read memory> | |
[6] = 0x12000002F9 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1200000301 <Unable to read memory> | |
[1] = 0x1200000309 <Unable to read memory> | |
[2] = 0x1200000311 <Unable to read memory> | |
[3] = 0x1200000319 <Unable to read memory> | |
float m_modMeleeHitChance = 0x1200000321 <Unable to read memory> | |
float m_modRangedHitChance = 0x1200000325 <Unable to read memory> | |
float m_modSpellHitChance = 0x1200000329 <Unable to read memory> | |
int m_baseSpellCritChance = 0x120000032D <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x1200000331 <Unable to read memory> | |
[1] = 0x1200000335 <Unable to read memory> | |
[2] = 0x1200000339 <Unable to read memory> | |
[3] = 0x120000033D <Unable to read memory> | |
[4] = 0x1200000341 <Unable to read memory> | |
[5] = 0x1200000345 <Unable to read memory> | |
[6] = 0x1200000349 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x120000034D <Unable to read memory> | |
[1] = 0x1200000351 <Unable to read memory> | |
[2] = 0x1200000355 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x1200000359 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1200000361 | |
bool m_aborting = 0x1200000371 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1200000379 | |
[1] = 0x1200000391 | |
[2] = 0x12000003A9 | |
[3] = 0x12000003C1 | |
[4] = 0x12000003D9 | |
[5] = 0x12000003F1 | |
[6] = 0x1200000409 | |
[7] = 0x1200000421 | |
unsigned int m_lastSanctuaryTime = 0x1200000439 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1200000441 | |
bool IsAIEnabled = 0x1200000451 <Unable to read memory> | |
bool NeedChangeAI = 0x1200000452 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x1200000453 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x1200000454 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1200000459 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1200000469 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1200000469 <Unable to read memory> | |
float m_positionX = 0x1200000469 <Unable to read memory> | |
float m_positionY = 0x120000046D <Unable to read memory> | |
float m_positionZ = 0x1200000471 <Unable to read memory> | |
float m_orientation = 0x1200000475 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x1200000479 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x120000047D <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x120000047F <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x1200000481 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x1200000491 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x12000004A9 <Unable to read memory> | |
unsigned int m_race = 0x12000004AA <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x12000004AB <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x12000004AD <Unable to read memory> | |
[1] = 0x12000004B1 <Unable to read memory> | |
[2] = 0x12000004B5 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x12000004B9 <Unable to read memory> | |
[1] = 0x12000004BD <Unable to read memory> | |
[2] = 0x12000004C1 <Unable to read memory> | |
[3] = 0x12000004C5 <Unable to read memory> | |
[4] = 0x12000004C9 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x12000004D1 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x12000004D1 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x12000004D1 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x12000004D1 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x12000004D9 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x12000004E9 | |
unsigned int _Mask = 0x1200000501 <Unable to read memory> | |
unsigned int _Maxidx = 0x1200000509 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x1200000519 <Unable to read memory> | |
int m_procDeep = 0x120000051D <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1200000521 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1200000531 | |
unsigned int m_transform = 0x1200000541 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1200000569 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1200000569 | |
<user defined> value_compare = 0x1200000569 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1200000579 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1200000579 | |
<user defined> value_compare = 0x1200000579 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1200000589 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x12000005A1 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x12000005A9 | |
[1] = 0x12000005B9 | |
[2] = 0x12000005C9 | |
[3] = 0x12000005D9 | |
[4] = 0x12000005E9 | |
[5] = 0x12000005F9 | |
[6] = 0x1200000609 | |
[7] = 0x1200000619 | |
[8] = 0x1200000629 | |
[9] = 0x1200000639 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1200001979 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1200001989 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1200001999 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1200001999 | |
<user defined> value_compare = 0x1200001999 | |
unsigned int m_interruptMask = 0x12000019A9 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x12000019AD <Unable to read memory> | |
[1] = 0x12000019B1 <Unable to read memory> | |
[2] = 0x12000019B5 <Unable to read memory> | |
[3] = 0x12000019B9 <Unable to read memory> | |
[0] = 0x12000019AD | |
float[4] | |
[0] = 0x12000019BD <Unable to read memory> | |
[1] = 0x12000019C1 <Unable to read memory> | |
[2] = 0x12000019C5 <Unable to read memory> | |
[3] = 0x12000019C9 <Unable to read memory> | |
float[4] | |
[0] = 0x12000019CD <Unable to read memory> | |
[1] = 0x12000019D1 <Unable to read memory> | |
[2] = 0x12000019D5 <Unable to read memory> | |
[3] = 0x12000019D9 <Unable to read memory> | |
float[4] | |
[0] = 0x12000019DD <Unable to read memory> | |
[1] = 0x12000019E1 <Unable to read memory> | |
[2] = 0x12000019E5 <Unable to read memory> | |
[3] = 0x12000019E9 <Unable to read memory> | |
float[4] | |
[0] = 0x12000019ED <Unable to read memory> | |
[1] = 0x12000019F1 <Unable to read memory> | |
[2] = 0x12000019F5 <Unable to read memory> | |
[3] = 0x12000019F9 <Unable to read memory> | |
float[4] | |
[0] = 0x12000019FD <Unable to read memory> | |
[1] = 0x1200001A01 <Unable to read memory> | |
[2] = 0x1200001A05 <Unable to read memory> | |
[3] = 0x1200001A09 <Unable to read memory> | |
float[4] | |
[0] = 0x1200001A0D <Unable to read memory> | |
[1] = 0x1200001A11 <Unable to read memory> | |
[2] = 0x1200001A15 <Unable to read memory> | |
[3] = 0x1200001A19 <Unable to read memory> | |
float[4] | |
[0] = 0x1200001A1D <Unable to read memory> | |
[1] = 0x1200001A21 <Unable to read memory> | |
[2] = 0x1200001A25 <Unable to read memory> | |
[3] = 0x1200001A29 <Unable to read memory> | |
float[4] | |
[0] = 0x1200001A2D <Unable to read memory> | |
[1] = 0x1200001A31 <Unable to read memory> | |
[2] = 0x1200001A35 <Unable to read memory> | |
[3] = 0x1200001A39 <Unable to read memory> | |
float[4] | |
[0] = 0x1200001A3D <Unable to read memory> | |
[1] = 0x1200001A41 <Unable to read memory> | |
[2] = 0x1200001A45 <Unable to read memory> | |
[3] = 0x1200001A49 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x1200001B3D <Unable to read memory> | |
[1] = 0x1200001B41 <Unable to read memory> | |
[0] = 0x1200001B3D <Unable to read memory> | |
float[2] | |
[0] = 0x1200001B45 <Unable to read memory> | |
[1] = 0x1200001B49 <Unable to read memory> | |
[0] = 0x1200001B3D | |
float[2] | |
[0] = 0x1200001B4D <Unable to read memory> | |
[1] = 0x1200001B51 <Unable to read memory> | |
[0] = 0x1200001B4D <Unable to read memory> | |
float[2] | |
[0] = 0x1200001B55 <Unable to read memory> | |
[1] = 0x1200001B59 <Unable to read memory> | |
float[2] | |
[0] = 0x1200001B5D <Unable to read memory> | |
[1] = 0x1200001B61 <Unable to read memory> | |
[0] = 0x1200001B5D <Unable to read memory> | |
float[2] | |
[0] = 0x1200001B65 <Unable to read memory> | |
[1] = 0x1200001B69 <Unable to read memory> | |
bool m_canModifyStats = 0x1200001B6D <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1200001B71 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1200001B71 | |
<user defined> value_compare = 0x1200001B71 | |
float[9] m_speed_rate | |
[0] = 0x1200001B81 <Unable to read memory> | |
[1] = 0x1200001B85 <Unable to read memory> | |
[2] = 0x1200001B89 <Unable to read memory> | |
[3] = 0x1200001B8D <Unable to read memory> | |
[4] = 0x1200001B91 <Unable to read memory> | |
[5] = 0x1200001B95 <Unable to read memory> | |
[6] = 0x1200001B99 <Unable to read memory> | |
[7] = 0x1200001B9D <Unable to read memory> | |
[8] = 0x1200001BA1 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1200001BB1 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x1200001BC9 <Unable to read memory> | |
[1] = 0x1200001BCD <Unable to read memory> | |
[2] = 0x1200001BD1 <Unable to read memory> | |
[3] = 0x1200001BD5 <Unable to read memory> | |
int m_regenTimer = 0x1200001BD9 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x1200001BF1 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x1200001BF9 | |
ThreatContainer iThreatOfflineContainer = 0x1200001C11 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x1200001C29 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1200001C29 | |
<user defined> value_compare = 0x1200001C29 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x1200001C49 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x1200001C59 <Unable to read memory> | |
bool _instantCast = 0x1200001C5A <Unable to read memory> | |
unsigned int m_rootTimes = 0x1200001C5D <Unable to read memory> | |
unsigned int m_state = 0x1200001C61 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x1200001C65 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x1200001C69 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1200001C71 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1200001C71 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1200001C89 | |
LinkedListElement iLast = 0x1200001C99 | |
unsigned int iSize = 0x1200001CA9 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x1200001C89 <Unable to read memory> | |
<user defined> iterator = 0x1200001C81 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1200001CC1 | |
LinkedListElement iLast = 0x1200001CD1 | |
unsigned int iSize = 0x1200001CE1 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x1200001CC1 <Unable to read memory> | |
<user defined> iterator = 0x1200001CB9 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x1200001CF1 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1200001CF9 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1200001CF9 | |
<user defined> _Multi_equal_check_result = 0x1200001CF9 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x1200001CF9 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1200001D01 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1200001D11 | |
unsigned int _Mask = 0x1200001D29 <Unable to read memory> | |
unsigned int _Maxidx = 0x1200001D31 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x1200001D39 <Unable to read memory> | |
unsigned int _threatPct = 0x1200001D41 <Unable to read memory> | |
bool m_cleanupDone = 0x1200001D49 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x1200001D4A <Unable to read memory> | |
unsigned int _oldFactionId = 0x1200001D4D <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x1200001D51 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x1200001D55 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1200001D59 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x1200001D59 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1200001D59 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1200001D59 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x1200001D59 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1200001D61 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1200001D71 | |
unsigned int _Mask = 0x1200001D89 <Unable to read memory> | |
unsigned int _Maxidx = 0x1200001D91 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x1200001D99 <Unable to read memory> | |
Unit* disttarget = 0x493E0 | |
WorldObject | |
Object | |
DataMap CustomData = 0x493E8 | |
unsigned int m_objectType = 0x49428 <Unable to read memory> | |
int m_objectTypeId = 0x4942C <Unable to read memory> | |
unsigned int m_updateFlag = 0x49430 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x49440 | |
unsigned int m_valuesCount = 0x49450 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x49452 <Unable to read memory> | |
bool m_objectUpdated = 0x49454 <Unable to read memory> | |
bool m_inWorld = 0x49455 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x49458 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x49488 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x49488 <Unable to read memory> | |
float m_positionX = 0x49488 <Unable to read memory> | |
float m_positionY = 0x4948C <Unable to read memory> | |
float m_positionZ = 0x49490 <Unable to read memory> | |
float m_orientation = 0x49494 <Unable to read memory> | |
unsigned int m_mapId = 0x49498 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x4949C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x494A8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x494B4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x494E8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x4951C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x49528 | |
unsigned int LastUsedScriptID = 0x49534 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x49538 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x495B0 <Unable to read memory> | |
bool m_isActive = 0x495D0 <Unable to read memory> | |
bool m_isFarVisible = 0x495D1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x495D4 <Unable to read memory> | |
bool m_isWorldObject = 0x495DC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x495E8 <Unable to read memory> | |
unsigned int _areaId = 0x495EC <Unable to read memory> | |
float _floorZ = 0x495F0 <Unable to read memory> | |
bool _outdoors = 0x495F4 <Unable to read memory> | |
LiquidData _liquidData = 0x495F8 | |
bool _updatePositionData = 0x4960C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x49620 <Unable to read memory> | |
unsigned int m_phaseMask = 0x49624 <Unable to read memory> | |
bool m_useCombinedPhases = 0x49628 <Unable to read memory> | |
unsigned int m_notifyflags = 0x4962A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x4962C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x49630 | |
unsigned int m_extraAttacks = 0x49670 <Unable to read memory> | |
bool m_canDualWield = 0x49674 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x49680 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x496A0 <Unable to read memory> | |
[1] = 0x496A8 <Unable to read memory> | |
[2] = 0x496B0 <Unable to read memory> | |
[3] = 0x496B8 <Unable to read memory> | |
[4] = 0x496C0 <Unable to read memory> | |
[5] = 0x496C8 <Unable to read memory> | |
[6] = 0x496D0 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x496D8 <Unable to read memory> | |
[1] = 0x496E0 <Unable to read memory> | |
[2] = 0x496E8 <Unable to read memory> | |
[3] = 0x496F0 <Unable to read memory> | |
float m_modMeleeHitChance = 0x496F8 <Unable to read memory> | |
float m_modRangedHitChance = 0x496FC <Unable to read memory> | |
float m_modSpellHitChance = 0x49700 <Unable to read memory> | |
int m_baseSpellCritChance = 0x49704 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x49708 <Unable to read memory> | |
[1] = 0x4970C <Unable to read memory> | |
[2] = 0x49710 <Unable to read memory> | |
[3] = 0x49714 <Unable to read memory> | |
[4] = 0x49718 <Unable to read memory> | |
[5] = 0x4971C <Unable to read memory> | |
[6] = 0x49720 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x49724 <Unable to read memory> | |
[1] = 0x49728 <Unable to read memory> | |
[2] = 0x4972C <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x49730 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x49738 | |
bool m_aborting = 0x49748 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x49750 | |
[1] = 0x49768 | |
[2] = 0x49780 | |
[3] = 0x49798 | |
[4] = 0x497B0 | |
[5] = 0x497C8 | |
[6] = 0x497E0 | |
[7] = 0x497F8 | |
unsigned int m_lastSanctuaryTime = 0x49810 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x49818 | |
bool IsAIEnabled = 0x49828 <Unable to read memory> | |
bool NeedChangeAI = 0x49829 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x4982A <Unable to read memory> | |
bool m_CreatedByPlayer = 0x4982B <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x49830 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x49840 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x49840 <Unable to read memory> | |
float m_positionX = 0x49840 <Unable to read memory> | |
float m_positionY = 0x49844 <Unable to read memory> | |
float m_positionZ = 0x49848 <Unable to read memory> | |
float m_orientation = 0x4984C <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x49850 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x49854 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x49856 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x49858 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x49868 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x49880 <Unable to read memory> | |
unsigned int m_race = 0x49881 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x49882 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x49884 <Unable to read memory> | |
[1] = 0x49888 <Unable to read memory> | |
[2] = 0x4988C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x49890 <Unable to read memory> | |
[1] = 0x49894 <Unable to read memory> | |
[2] = 0x49898 <Unable to read memory> | |
[3] = 0x4989C <Unable to read memory> | |
[4] = 0x498A0 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x498A8 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x498A8 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x498A8 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x498A8 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x498B0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x498C0 | |
unsigned int _Mask = 0x498D8 <Unable to read memory> | |
unsigned int _Maxidx = 0x498E0 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x498F0 <Unable to read memory> | |
int m_procDeep = 0x498F4 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x498F8 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x49908 | |
unsigned int m_transform = 0x49918 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x49940 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x49940 | |
<user defined> value_compare = 0x49940 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x49950 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x49950 | |
<user defined> value_compare = 0x49950 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x49960 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x49978 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x49980 | |
[1] = 0x49990 | |
[2] = 0x499A0 | |
[3] = 0x499B0 | |
[4] = 0x499C0 | |
[5] = 0x499D0 | |
[6] = 0x499E0 | |
[7] = 0x499F0 | |
[8] = 0x49A00 | |
[9] = 0x49A10 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x4AD50 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x4AD60 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x4AD70 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x4AD70 | |
<user defined> value_compare = 0x4AD70 | |
unsigned int m_interruptMask = 0x4AD80 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x4AD84 <Unable to read memory> | |
[1] = 0x4AD88 <Unable to read memory> | |
[2] = 0x4AD8C <Unable to read memory> | |
[3] = 0x4AD90 <Unable to read memory> | |
[0] = 0x4AD84 | |
float[4] | |
[0] = 0x4AD94 <Unable to read memory> | |
[1] = 0x4AD98 <Unable to read memory> | |
[2] = 0x4AD9C <Unable to read memory> | |
[3] = 0x4ADA0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADA4 <Unable to read memory> | |
[1] = 0x4ADA8 <Unable to read memory> | |
[2] = 0x4ADAC <Unable to read memory> | |
[3] = 0x4ADB0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADB4 <Unable to read memory> | |
[1] = 0x4ADB8 <Unable to read memory> | |
[2] = 0x4ADBC <Unable to read memory> | |
[3] = 0x4ADC0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADC4 <Unable to read memory> | |
[1] = 0x4ADC8 <Unable to read memory> | |
[2] = 0x4ADCC <Unable to read memory> | |
[3] = 0x4ADD0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADD4 <Unable to read memory> | |
[1] = 0x4ADD8 <Unable to read memory> | |
[2] = 0x4ADDC <Unable to read memory> | |
[3] = 0x4ADE0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADE4 <Unable to read memory> | |
[1] = 0x4ADE8 <Unable to read memory> | |
[2] = 0x4ADEC <Unable to read memory> | |
[3] = 0x4ADF0 <Unable to read memory> | |
float[4] | |
[0] = 0x4ADF4 <Unable to read memory> | |
[1] = 0x4ADF8 <Unable to read memory> | |
[2] = 0x4ADFC <Unable to read memory> | |
[3] = 0x4AE00 <Unable to read memory> | |
float[4] | |
[0] = 0x4AE04 <Unable to read memory> | |
[1] = 0x4AE08 <Unable to read memory> | |
[2] = 0x4AE0C <Unable to read memory> | |
[3] = 0x4AE10 <Unable to read memory> | |
float[4] | |
[0] = 0x4AE14 <Unable to read memory> | |
[1] = 0x4AE18 <Unable to read memory> | |
[2] = 0x4AE1C <Unable to read memory> | |
[3] = 0x4AE20 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x4AF14 <Unable to read memory> | |
[1] = 0x4AF18 <Unable to read memory> | |
[0] = 0x4AF14 <Unable to read memory> | |
float[2] | |
[0] = 0x4AF1C <Unable to read memory> | |
[1] = 0x4AF20 <Unable to read memory> | |
[0] = 0x4AF14 | |
float[2] | |
[0] = 0x4AF24 <Unable to read memory> | |
[1] = 0x4AF28 <Unable to read memory> | |
[0] = 0x4AF24 <Unable to read memory> | |
float[2] | |
[0] = 0x4AF2C <Unable to read memory> | |
[1] = 0x4AF30 <Unable to read memory> | |
float[2] | |
[0] = 0x4AF34 <Unable to read memory> | |
[1] = 0x4AF38 <Unable to read memory> | |
[0] = 0x4AF34 <Unable to read memory> | |
float[2] | |
[0] = 0x4AF3C <Unable to read memory> | |
[1] = 0x4AF40 <Unable to read memory> | |
bool m_canModifyStats = 0x4AF44 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x4AF48 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x4AF48 | |
<user defined> value_compare = 0x4AF48 | |
float[9] m_speed_rate | |
[0] = 0x4AF58 <Unable to read memory> | |
[1] = 0x4AF5C <Unable to read memory> | |
[2] = 0x4AF60 <Unable to read memory> | |
[3] = 0x4AF64 <Unable to read memory> | |
[4] = 0x4AF68 <Unable to read memory> | |
[5] = 0x4AF6C <Unable to read memory> | |
[6] = 0x4AF70 <Unable to read memory> | |
[7] = 0x4AF74 <Unable to read memory> | |
[8] = 0x4AF78 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x4AF88 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x4AFA0 <Unable to read memory> | |
[1] = 0x4AFA4 <Unable to read memory> | |
[2] = 0x4AFA8 <Unable to read memory> | |
[3] = 0x4AFAC <Unable to read memory> | |
int m_regenTimer = 0x4AFB0 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x4AFC8 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x4AFD0 | |
ThreatContainer iThreatOfflineContainer = 0x4AFE8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x4B000 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x4B000 | |
<user defined> value_compare = 0x4B000 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x4B020 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x4B030 <Unable to read memory> | |
bool _instantCast = 0x4B031 <Unable to read memory> | |
unsigned int m_rootTimes = 0x4B034 <Unable to read memory> | |
unsigned int m_state = 0x4B038 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x4B03C <Unable to read memory> | |
unsigned int m_lastManaUse = 0x4B040 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x4B048 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x4B048 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x4B060 | |
LinkedListElement iLast = 0x4B070 | |
unsigned int iSize = 0x4B080 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x4B060 <Unable to read memory> | |
<user defined> iterator = 0x4B058 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x4B098 | |
LinkedListElement iLast = 0x4B0A8 | |
unsigned int iSize = 0x4B0B8 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x4B098 <Unable to read memory> | |
<user defined> iterator = 0x4B090 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x4B0C8 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x4B0D0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x4B0D0 | |
<user defined> _Multi_equal_check_result = 0x4B0D0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x4B0D0 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x4B0D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x4B0E8 | |
unsigned int _Mask = 0x4B100 <Unable to read memory> | |
unsigned int _Maxidx = 0x4B108 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x4B110 <Unable to read memory> | |
unsigned int _threatPct = 0x4B118 <Unable to read memory> | |
bool m_cleanupDone = 0x4B120 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x4B121 <Unable to read memory> | |
unsigned int _oldFactionId = 0x4B124 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x4B128 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x4B12C <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x4B130 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x4B130 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x4B130 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x4B130 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x4B130 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x4B138 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x4B148 | |
unsigned int _Mask = 0x4B160 <Unable to read memory> | |
unsigned int _Maxidx = 0x4B168 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x4B170 <Unable to read memory> | |
Creature* botPet = 0xF13000564F002134 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0xF13000564F00213C | |
unsigned int m_objectType = 0xF13000564F00217C <Unable to read memory> | |
int m_objectTypeId = 0xF13000564F002180 <Unable to read memory> | |
unsigned int m_updateFlag = 0xF13000564F002184 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xF13000564F002194 | |
unsigned int m_valuesCount = 0xF13000564F0021A4 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xF13000564F0021A6 <Unable to read memory> | |
bool m_objectUpdated = 0xF13000564F0021A8 <Unable to read memory> | |
bool m_inWorld = 0xF13000564F0021A9 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xF13000564F0021AC | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xF13000564F0021DC <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xF13000564F0021DC <Unable to read memory> | |
float m_positionX = 0xF13000564F0021DC <Unable to read memory> | |
float m_positionY = 0xF13000564F0021E0 <Unable to read memory> | |
float m_positionZ = 0xF13000564F0021E4 <Unable to read memory> | |
float m_orientation = 0xF13000564F0021E8 <Unable to read memory> | |
unsigned int m_mapId = 0xF13000564F0021EC <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0xF13000564F0021F0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0xF13000564F0021FC | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0xF13000564F002208 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0xF13000564F00223C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0xF13000564F002270 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0xF13000564F00227C | |
unsigned int LastUsedScriptID = 0xF13000564F002288 <Unable to read memory> | |
MovementInfo m_movementInfo = 0xF13000564F00228C | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0xF13000564F002304 <Unable to read memory> | |
bool m_isActive = 0xF13000564F002324 <Unable to read memory> | |
bool m_isFarVisible = 0xF13000564F002325 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0xF13000564F002328 <Unable to read memory> | |
bool m_isWorldObject = 0xF13000564F002330 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0xF13000564F00233C <Unable to read memory> | |
unsigned int _areaId = 0xF13000564F002340 <Unable to read memory> | |
float _floorZ = 0xF13000564F002344 <Unable to read memory> | |
bool _outdoors = 0xF13000564F002348 <Unable to read memory> | |
LiquidData _liquidData = 0xF13000564F00234C | |
bool _updatePositionData = 0xF13000564F002360 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0xF13000564F002374 <Unable to read memory> | |
unsigned int m_phaseMask = 0xF13000564F002378 <Unable to read memory> | |
bool m_useCombinedPhases = 0xF13000564F00237C <Unable to read memory> | |
unsigned int m_notifyflags = 0xF13000564F00237E <Unable to read memory> | |
unsigned int m_executed_notifies = 0xF13000564F002380 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0xF13000564F002384 | |
unsigned int m_extraAttacks = 0xF13000564F0023C4 <Unable to read memory> | |
bool m_canDualWield = 0xF13000564F0023C8 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0xF13000564F0023D4 | |
SafeUnitPointer m_movedByPlayer = 0xF13000564F0023E4 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0xF13000564F0023F4 <Unable to read memory> | |
[1] = 0xF13000564F0023FC <Unable to read memory> | |
[2] = 0xF13000564F002404 <Unable to read memory> | |
[3] = 0xF13000564F00240C <Unable to read memory> | |
[4] = 0xF13000564F002414 <Unable to read memory> | |
[5] = 0xF13000564F00241C <Unable to read memory> | |
[6] = 0xF13000564F002424 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0xF13000564F00242C <Unable to read memory> | |
[1] = 0xF13000564F002434 <Unable to read memory> | |
[2] = 0xF13000564F00243C <Unable to read memory> | |
[3] = 0xF13000564F002444 <Unable to read memory> | |
float m_modMeleeHitChance = 0xF13000564F00244C <Unable to read memory> | |
float m_modRangedHitChance = 0xF13000564F002450 <Unable to read memory> | |
float m_modSpellHitChance = 0xF13000564F002454 <Unable to read memory> | |
int m_baseSpellCritChance = 0xF13000564F002458 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0xF13000564F00245C <Unable to read memory> | |
[1] = 0xF13000564F002460 <Unable to read memory> | |
[2] = 0xF13000564F002464 <Unable to read memory> | |
[3] = 0xF13000564F002468 <Unable to read memory> | |
[4] = 0xF13000564F00246C <Unable to read memory> | |
[5] = 0xF13000564F002470 <Unable to read memory> | |
[6] = 0xF13000564F002474 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0xF13000564F002478 <Unable to read memory> | |
[1] = 0xF13000564F00247C <Unable to read memory> | |
[2] = 0xF13000564F002480 <Unable to read memory> | |
EventProcessor m_Events = 0xF13000564F002484 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0xF13000564F0024A4 | |
[1] = 0xF13000564F0024BC | |
[2] = 0xF13000564F0024D4 | |
[3] = 0xF13000564F0024EC | |
[4] = 0xF13000564F002504 | |
[5] = 0xF13000564F00251C | |
[6] = 0xF13000564F002534 | |
[7] = 0xF13000564F00254C | |
unsigned int m_lastSanctuaryTime = 0xF13000564F002564 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0xF13000564F00256C | |
bool IsAIEnabled = 0xF13000564F00257C <Unable to read memory> | |
bool NeedChangeAI = 0xF13000564F00257D <Unable to read memory> | |
bool m_ControlledByPlayer = 0xF13000564F00257E <Unable to read memory> | |
bool m_CreatedByPlayer = 0xF13000564F00257F <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0xF13000564F002584 | |
Position m_last_notify_position = 0xF13000564F002594 | |
unsigned int m_last_notify_mstime = 0xF13000564F0025A4 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0xF13000564F0025A8 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0xF13000564F0025AA <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0xF13000564F0025AC <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0xF13000564F0025BC <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0xF13000564F0025D4 <Unable to read memory> | |
unsigned int m_race = 0xF13000564F0025D5 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0xF13000564F0025D6 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0xF13000564F0025D8 <Unable to read memory> | |
[1] = 0xF13000564F0025DC <Unable to read memory> | |
[2] = 0xF13000564F0025E0 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0xF13000564F0025E4 <Unable to read memory> | |
[1] = 0xF13000564F0025E8 <Unable to read memory> | |
[2] = 0xF13000564F0025EC <Unable to read memory> | |
[3] = 0xF13000564F0025F0 <Unable to read memory> | |
[4] = 0xF13000564F0025F4 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0xF13000564F0025FC | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0xF13000564F002644 <Unable to read memory> | |
int m_procDeep = 0xF13000564F002648 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0xF13000564F00264C | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0xF13000564F00265C | |
unsigned int m_transform = 0xF13000564F00266C <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0xF13000564F002694 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0xF13000564F0026A4 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0xF13000564F0026B4 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0xF13000564F0026C4 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0xF13000564F0026CC <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0xF13000564F0026D4 | |
[1] = 0xF13000564F0026E4 | |
[2] = 0xF13000564F0026F4 | |
[3] = 0xF13000564F002704 | |
[4] = 0xF13000564F002714 | |
[5] = 0xF13000564F002724 | |
[6] = 0xF13000564F002734 | |
[7] = 0xF13000564F002744 | |
[8] = 0xF13000564F002754 | |
[9] = 0xF13000564F002764 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0xF13000564F003AA4 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0xF13000564F003AB4 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0xF13000564F003AC4 | |
unsigned int m_interruptMask = 0xF13000564F003AD4 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0xF13000564F003AD8 <Unable to read memory> | |
[1] = 0xF13000564F003ADC <Unable to read memory> | |
[2] = 0xF13000564F003AE0 <Unable to read memory> | |
[3] = 0xF13000564F003AE4 <Unable to read memory> | |
[0] = 0xF13000564F003AD8 | |
float[4] | |
[0] = 0xF13000564F003AE8 <Unable to read memory> | |
[1] = 0xF13000564F003AEC <Unable to read memory> | |
[2] = 0xF13000564F003AF0 <Unable to read memory> | |
[3] = 0xF13000564F003AF4 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003AF8 <Unable to read memory> | |
[1] = 0xF13000564F003AFC <Unable to read memory> | |
[2] = 0xF13000564F003B00 <Unable to read memory> | |
[3] = 0xF13000564F003B04 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B08 <Unable to read memory> | |
[1] = 0xF13000564F003B0C <Unable to read memory> | |
[2] = 0xF13000564F003B10 <Unable to read memory> | |
[3] = 0xF13000564F003B14 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B18 <Unable to read memory> | |
[1] = 0xF13000564F003B1C <Unable to read memory> | |
[2] = 0xF13000564F003B20 <Unable to read memory> | |
[3] = 0xF13000564F003B24 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B28 <Unable to read memory> | |
[1] = 0xF13000564F003B2C <Unable to read memory> | |
[2] = 0xF13000564F003B30 <Unable to read memory> | |
[3] = 0xF13000564F003B34 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B38 <Unable to read memory> | |
[1] = 0xF13000564F003B3C <Unable to read memory> | |
[2] = 0xF13000564F003B40 <Unable to read memory> | |
[3] = 0xF13000564F003B44 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B48 <Unable to read memory> | |
[1] = 0xF13000564F003B4C <Unable to read memory> | |
[2] = 0xF13000564F003B50 <Unable to read memory> | |
[3] = 0xF13000564F003B54 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B58 <Unable to read memory> | |
[1] = 0xF13000564F003B5C <Unable to read memory> | |
[2] = 0xF13000564F003B60 <Unable to read memory> | |
[3] = 0xF13000564F003B64 <Unable to read memory> | |
float[4] | |
[0] = 0xF13000564F003B68 <Unable to read memory> | |
[1] = 0xF13000564F003B6C <Unable to read memory> | |
[2] = 0xF13000564F003B70 <Unable to read memory> | |
[3] = 0xF13000564F003B74 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0xF13000564F003C68 <Unable to read memory> | |
[1] = 0xF13000564F003C6C <Unable to read memory> | |
[0] = 0xF13000564F003C68 <Unable to read memory> | |
float[2] | |
[0] = 0xF13000564F003C70 <Unable to read memory> | |
[1] = 0xF13000564F003C74 <Unable to read memory> | |
[0] = 0xF13000564F003C68 | |
float[2] | |
[0] = 0xF13000564F003C78 <Unable to read memory> | |
[1] = 0xF13000564F003C7C <Unable to read memory> | |
[0] = 0xF13000564F003C78 <Unable to read memory> | |
float[2] | |
[0] = 0xF13000564F003C80 <Unable to read memory> | |
[1] = 0xF13000564F003C84 <Unable to read memory> | |
float[2] | |
[0] = 0xF13000564F003C88 <Unable to read memory> | |
[1] = 0xF13000564F003C8C <Unable to read memory> | |
[0] = 0xF13000564F003C88 <Unable to read memory> | |
float[2] | |
[0] = 0xF13000564F003C90 <Unable to read memory> | |
[1] = 0xF13000564F003C94 <Unable to read memory> | |
bool m_canModifyStats = 0xF13000564F003C98 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0xF13000564F003C9C | |
float[9] m_speed_rate | |
[0] = 0xF13000564F003CAC <Unable to read memory> | |
[1] = 0xF13000564F003CB0 <Unable to read memory> | |
[2] = 0xF13000564F003CB4 <Unable to read memory> | |
[3] = 0xF13000564F003CB8 <Unable to read memory> | |
[4] = 0xF13000564F003CBC <Unable to read memory> | |
[5] = 0xF13000564F003CC0 <Unable to read memory> | |
[6] = 0xF13000564F003CC4 <Unable to read memory> | |
[7] = 0xF13000564F003CC8 <Unable to read memory> | |
[8] = 0xF13000564F003CCC <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0xF13000564F003CDC | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0xF13000564F003CF4 <Unable to read memory> | |
[1] = 0xF13000564F003CF8 <Unable to read memory> | |
[2] = 0xF13000564F003CFC <Unable to read memory> | |
[3] = 0xF13000564F003D00 <Unable to read memory> | |
int m_regenTimer = 0xF13000564F003D04 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0xF13000564F003D0C | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0xF13000564F003D54 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0xF13000564F003D74 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0xF13000564F003D84 <Unable to read memory> | |
bool _instantCast = 0xF13000564F003D85 <Unable to read memory> | |
unsigned int m_rootTimes = 0xF13000564F003D88 <Unable to read memory> | |
unsigned int m_state = 0xF13000564F003D8C <Unable to read memory> | |
unsigned int m_CombatTimer = 0xF13000564F003D90 <Unable to read memory> | |
unsigned int m_lastManaUse = 0xF13000564F003D94 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0xF13000564F003D9C | |
HostileRefMgr m_HostileRefMgr = 0xF13000564F003DAC | |
FollowerRefMgr m_FollowingRefMgr = 0xF13000564F003DE4 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0xF13000564F003E1C <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0xF13000564F003E24 | |
RedirectThreatInfo _redirectThreatInfo = 0xF13000564F003E64 | |
bool m_cleanupDone = 0xF13000564F003E74 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0xF13000564F003E75 <Unable to read memory> | |
unsigned int _oldFactionId = 0xF13000564F003E78 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0xF13000564F003E7C <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0xF13000564F003E80 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0xF13000564F003E84 | |
ObjectGuid _lastDamagedTargetGuid = 0xF13000564F003EC4 <Unable to read memory> | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0xF13000564F003ECC | |
MovableMapObject | |
Cell _currentCell = 0xF13000564F003EF4 <Unable to read memory> | |
int _moveState = 0xF13000564F003EF8 <Unable to read memory> | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0xF13000564F00213C <Unable to read memory> | |
ObjectGuid Target = 0xF13000564F002144 <Unable to read memory> | |
float Orientation = 0xF13000564F00214C <Unable to read memory> | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0xF13000564F003F04 <Unable to read memory> | |
ObjectGuid Target = 0xF13000564F003F0C <Unable to read memory> | |
float Orientation = 0xF13000564F003F14 <Unable to read memory> | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0xF13000564F003F1C | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0xF13000564F003F34 | |
unsigned int gold = 0xF13000564F003F4C <Unable to read memory> | |
unsigned int unlootedCount = 0xF13000564F003F50 <Unable to read memory> | |
ObjectGuid roundRobinPlayer = 0xF13000564F003F54 <Unable to read memory> | |
ObjectGuid lootOwnerGUID = 0xF13000564F003F5C <Unable to read memory> | |
int loot_type = 0xF13000564F003F64 <Unable to read memory> | |
ObjectGuid containerGUID = 0xF13000564F003F6C <Unable to read memory> | |
ObjectGuid sourceWorldObjectGUID = 0xF13000564F003F74 <Unable to read memory> | |
GameObject* sourceGameObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0xF13000564F003F84 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0xF13000564F003F94 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0xF13000564F003FA4 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0xF13000564F003FB4 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0xF13000564F003FC4 | |
unsigned int[8] m_spells | |
[0] = 0xF13000564F003FF4 <Unable to read memory> | |
[1] = 0xF13000564F003FF8 <Unable to read memory> | |
[2] = 0xF13000564F003FFC <Unable to read memory> | |
[3] = 0xF13000564F004000 <Unable to read memory> | |
[4] = 0xF13000564F004004 <Unable to read memory> | |
[5] = 0xF13000564F004008 <Unable to read memory> | |
[6] = 0xF13000564F00400C <Unable to read memory> | |
[7] = 0xF13000564F004010 <Unable to read memory> | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0xF13000564F004014 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0xF13000564F004014 | |
<user defined> value_compare = 0xF13000564F004014 <Unable to read memory> | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0xF13000564F004024 <Unable to read memory> | |
[1] = 0xF13000564F004028 <Unable to read memory> | |
[2] = 0xF13000564F00402C <Unable to read memory> | |
[3] = 0xF13000564F004030 <Unable to read memory> | |
[4] = 0xF13000564F004034 <Unable to read memory> | |
[5] = 0xF13000564F004038 <Unable to read memory> | |
[6] = 0xF13000564F00403C <Unable to read memory> | |
unsigned int m_groupLootTimer = 0xF13000564F004040 <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0xF13000564F004044 <Unable to read memory> | |
float m_SightDistance = 0xF13000564F004048 <Unable to read memory> | |
float m_CombatDistance = 0xF13000564F00404C <Unable to read memory> | |
bool m_isTempWorldObject = 0xF13000564F004050 <Unable to read memory> | |
unsigned int m_moveCircleMovementTime = 0xF13000564F004054 <Unable to read memory> | |
unsigned int m_moveBackwardsMovementTime = 0xF13000564F004058 <Unable to read memory> | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0xF13000564F00405C <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0xF13000564F00405C | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0xF13000564F00406C <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0xF13000564F004074 <Unable to read memory> | |
int m_corpseRemoveTime = 0xF13000564F00407C <Unable to read memory> | |
int m_respawnTime = 0xF13000564F004084 <Unable to read memory> | |
int m_respawnedTime = 0xF13000564F00408C <Unable to read memory> | |
unsigned int m_respawnDelay = 0xF13000564F004094 <Unable to read memory> | |
unsigned int m_corpseDelay = 0xF13000564F004098 <Unable to read memory> | |
float m_wanderDistance = 0xF13000564F00409C <Unable to read memory> | |
unsigned int m_boundaryCheckTime = 0xF13000564F0040A0 <Unable to read memory> | |
unsigned int m_transportCheckTimer = 0xF13000564F0040A4 <Unable to read memory> | |
unsigned int lootPickPocketRestoreTime = 0xF13000564F0040A8 <Unable to read memory> | |
unsigned int m_combatPulseTime = 0xF13000564F0040AC <Unable to read memory> | |
unsigned int m_combatPulseDelay = 0xF13000564F0040B0 <Unable to read memory> | |
unsigned int m_reactState = 0xF13000564F0040B4 <Unable to read memory> | |
int m_defaultMovementType = 0xF13000564F0040B8 <Unable to read memory> | |
unsigned int m_spawnId = 0xF13000564F0040BC <Unable to read memory> | |
unsigned int m_equipmentId = 0xF13000564F0040C0 <Unable to read memory> | |
int m_originalEquipmentId = 0xF13000564F0040C1 <Unable to read memory> | |
bool m_AlreadyCallAssistance = 0xF13000564F0040C2 <Unable to read memory> | |
bool m_AlreadySearchedAssistance = 0xF13000564F0040C3 <Unable to read memory> | |
bool m_regenHealth = 0xF13000564F0040C4 <Unable to read memory> | |
bool m_regenPower = 0xF13000564F0040C5 <Unable to read memory> | |
bool m_AI_locked = 0xF13000564F0040C6 <Unable to read memory> | |
int m_meleeDamageSchoolMask = 0xF13000564F0040C8 <Unable to read memory> | |
unsigned int m_originalEntry = 0xF13000564F0040CC <Unable to read memory> | |
bool m_moveInLineOfSightDisabled = 0xF13000564F0040D0 <Unable to read memory> | |
bool m_moveInLineOfSightStrictlyDisabled = 0xF13000564F0040D1 <Unable to read memory> | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xF13000564F0040D4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xF13000564F0040D4 <Unable to read memory> | |
float m_positionX = 0xF13000564F0040D4 <Unable to read memory> | |
float m_positionY = 0xF13000564F0040D8 <Unable to read memory> | |
float m_positionZ = 0xF13000564F0040DC <Unable to read memory> | |
float m_orientation = 0xF13000564F0040E0 <Unable to read memory> | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xF13000564F0040E4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xF13000564F0040E4 <Unable to read memory> | |
float m_positionX = 0xF13000564F0040E4 <Unable to read memory> | |
float m_positionY = 0xF13000564F0040E8 <Unable to read memory> | |
float m_positionZ = 0xF13000564F0040EC <Unable to read memory> | |
float m_orientation = 0xF13000564F0040F0 <Unable to read memory> | |
bool DisableReputationGain = 0xF13000564F0040F4 <Unable to read memory> | |
CreatureTemplate* m_creatureInfo = <Unable to read memory> | |
CreatureData* m_creatureData = <Unable to read memory> | |
float m_detectionDistance = 0xF13000564F00410C <Unable to read memory> | |
unsigned int m_LootMode = 0xF13000564F004110 <Unable to read memory> | |
bot_ai* bot_AI = <Unable to read memory> | |
bot_pet_ai* bot_pet_AI = <Unable to read memory> | |
unsigned int m_waypointID = 0xF13000564F004124 <Unable to read memory> | |
unsigned int m_path_id = 0xF13000564F004128 <Unable to read memory> | |
CreatureGroup* m_formation = <Unable to read memory> | |
bool TriggerJustRespawned = 0xF13000564F004134 <Unable to read memory> | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = <Unable to read memory> | |
std::_Ref_count_base* _Rep = <Unable to read memory> | |
ObjectGuid m_cannotReachTarget | |
unsigned int _guid = 0xF13000564F00414C <Unable to read memory> | |
unsigned int m_cannotReachTimer = 0xF13000564F004154 <Unable to read memory> | |
Spell* _focusSpell = <Unable to read memory> | |
bool _isMissingSwimmingFlagOutOfCombat = 0xF13000564F004164 <Unable to read memory> | |
unsigned int m_assistanceTimer = 0xF13000564F004168 <Unable to read memory> | |
unsigned int _playerDamageReq = 0xF13000564F00416C <Unable to read memory> | |
bool _damagedByPlayer = 0xF13000564F004170 <Unable to read memory> | |
EventProcessor Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0x1BB5C88A788 | |
<user defined> value_compare = 0x0 | |
bool m_aborting = 0x0 | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x0 | |
unsigned int GC_Timer = 0x0 | |
unsigned int _botclass = 0x0 | |
unsigned int _spec = 0x0 | |
unsigned int _newspec = 0x0 | |
int _primaryIconTank = 0x0 | |
int _primaryIconDamage = 0x0 | |
int curVehStrat = 0x0 | |
unsigned int vehcomboPoints = 0x0 | |
bool shouldEnterVehicle = 0x0 | |
PlayerClassLevelInfo* _classinfo = NULL | |
SpellInfo* m_botSpellInfo = NULL | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position[5] sendpos | |
[0] = 0x1BB5C88A810 | |
[1] = 0x1BB5C88A820 | |
[2] = 0x1BB5C88A830 | |
[3] = 0x1BB5C88A840 | |
[4] = 0x1BB5C88A850 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<std::pair<Position,float> > > _Myval2 = 0x1BB5C88A860 | |
unsigned int _botCommandState = 0x0 | |
unsigned int _botAwaitState = 0x0 | |
float hit = 0.000000 | |
float parry = 0.000000 | |
float dodge = 0.000000 | |
float block = 0.000000 | |
float crit = 0.000000 | |
float dmg_taken_phy = 0.000000 | |
float dmg_taken_mag = 0.000000 | |
float armor_pen = 0.000000 | |
float resilience = 0.000000 | |
unsigned int expertise = 0x0 | |
unsigned int spellpower = 0x0 | |
unsigned int spellpen = 0x0 | |
unsigned int defense = 0x0 | |
unsigned int blockvalue = 0x0 | |
int haste = 0x0 | |
int[6] resistbonus | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
unsigned int _reviveTimer = 0x0 | |
unsigned int _powersTimer = 0x0 | |
unsigned int _chaseTimer = 0x0 | |
unsigned int _engageTimer = 0x0 | |
unsigned int _potionTimer = 0x0 | |
unsigned int lastdiff = 0x0 | |
unsigned int checkAurasTimer = 0x0 | |
unsigned int checkMasterTimer = 0x0 | |
unsigned int roleTimer = 0x0 | |
unsigned int ordersTimer = 0x0 | |
unsigned int regenTimer = 0x0 | |
unsigned int _updateTimerMedium = 0x0 | |
unsigned int _updateTimerEx1 = 0x0 | |
unsigned int _wmoAreaUpdateTimer = 0x0 | |
unsigned int waitTimer = 0x0 | |
unsigned int itemsAutouseTimer = 0x0 | |
unsigned int evadeDelayTimer = 0x0 | |
unsigned int indoorsTimer = 0x0 | |
unsigned int outdoorsTimer = 0x0 | |
unsigned int _contestedPvPTimer = 0x1D0 | |
unsigned int _groupUpdateTimer = 0x0 | |
unsigned int _saveDisabledSpellsTimer = 0x7C3A6858 | |
unsigned int _lastZoneId = 0xBF000C00 | |
unsigned int _lastAreaId = 0x200C45C0 | |
unsigned int _lastWMOAreaId = 0x7FF7 | |
unsigned int _unreachableCount = 0x0 | |
unsigned int _jumpCount = 0x0 | |
unsigned int _evadeCount = 0x80 | |
unsigned int _roleMask = 0x0 | |
unsigned int _usableItemSlotsMask = 0x5A629260 | |
unsigned int _ownerGuid = 0x1BB | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0x0 | |
bool doHealth = 0x20 | |
bool doMana = 0xA1 | |
bool shouldUpdateStats = 0xCF | |
bool feast_health = 0x4F | |
bool feast_mana = 0xBB | |
bool spawned = 0x1 | |
bool firstspawn = 0x0 | |
bool _evadeMode = 0x0 | |
bool _atHome = 0xA0 | |
bool _duringTeleport = 0xA1 | |
bool _wanderer = 0xCF | |
unsigned int _baseLevel = 0x4F | |
WanderNode* _travel_node_last = 0x1BB4FCFA1A0 | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 348135518165978754647740349644013568.000000 | |
float m_orientation = -0.000000 | |
unsigned int _wpId = 0x5D3A4CF0 | |
unsigned int _mapId = 0x1BB | |
unsigned int _zoneId = 0x5D3A4CF0 | |
unsigned int _areaId = 0x1BB | |
std::string _name = "�L:]�..." | |
unsigned int _minLevel = 0xF0 | |
unsigned int _maxLevel = 0x4C | |
unsigned int _flags = 0x1BB | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BB5D3A4CF0 | |
std::_List_node<WanderNode *,void *>* _Head = 0x1BB5D3A4CF0 | |
std::_List_node<WanderNode *,void *>** _Tail = 0x1BB5D3A4CF0 | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BB4FCFA1E8 | |
Creature* _creature = 0x1BB5D3A4CF0 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BB5D3A4CF8 | |
unsigned int m_objectType = 0x4D30 | |
int m_objectTypeId = 0x1BB | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x88075F006B62461E <Unable to read memory> | |
unsigned int* m_uint32Values = 0x88075F006B62461E <Unable to read memory> | |
float* m_floatValues = 0x88075F006B62461E <Unable to read memory> | |
UpdateMask _changesMask = 0x1BB5D3A4D50 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1BB5D3A4D68 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BB5D3A4D90 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BB5D3A4D90 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BB5D3A4D90 | |
float m_positionX = 839034024620982272.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x6B684610 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BB5D3A4DAC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BB5D3A4DB8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BB5D3A4DC4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BB5D3A4DF8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BB5D3A4E2C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BB5D3A4E38 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1BB5D3A4E48 | |
ElunaEventProcessor* elunaEvents = 0x1BB5D3A4EB0 | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x6B5C462400000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1BB5D3A4EF0 | |
unsigned int _zoneId = 0x5D3A4EF0 | |
unsigned int _areaId = 0x1BB | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1BB5D3A4F08 | |
bool _updatePositionData = 0xBB | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x88076E006B404638 | |
unsigned int m_InstanceId = 0x5D3A4F30 | |
unsigned int m_phaseMask = 0x1BB | |
bool m_useCombinedPhases = 0x30 | |
unsigned int m_notifyflags = 0x5D3A | |
unsigned int m_executed_notifies = 0x1BB | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BB5D3A4F40 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = 0x880771006B464632 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1BB5D3A4F90 | |
SafeUnitPointer m_movedByPlayer = 0x1BB5D3A4FA0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1BB5D3A4FB0 | |
[1] = 0x1BB5D3A4FB0 | |
[2] = 0x0 | |
[3] = 0x880773006B4A4636 | |
[4] = 0x1BB5D3A4FD0 | |
[5] = 0x1BB5D3A4FD0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x880774006B4C4634 | |
[1] = 0x1BB5D3A4FF0 | |
[2] = 0x1BB5D3A4FF0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 249377733103200244129071104.000000 | |
float m_modRangedHitChance = -0.000000 | |
float m_modSpellHitChance = 839078005086093312.000000 | |
int m_baseSpellCritChance = 0x1BB | |
float[7] m_threatModifier | |
[0] = 839078005086093312.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 106554960810636610734391296.000000 | |
[5] = -0.000000 | |
[6] = 839080204109348864.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 839080204109348864.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1BB5D3A5040 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BB5D3A5060 | |
[1] = 0x1BB5D3A5078 | |
[2] = 0x1BB5D3A5090 | |
[3] = 0x1BB5D3A50A8 | |
[4] = 0x1BB5D3A50C0 | |
[5] = 0x1BB5D3A50D8 | |
[6] = 0x1BB5D3A50F0 | |
[7] = 0x1BB5D3A5108 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1BB5D3A5128 | |
bool IsAIEnabled = 0x30 | |
bool NeedChangeAI = 0x51 | |
bool m_ControlledByPlayer = 0x3A | |
bool m_CreatedByPlayer = 0x5D | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1BB5D3A5140 | |
Position m_last_notify_position = 0x1BB5D3A5150 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0xDC | |
Movement::MoveSpline* movespline = 0x1BB5D3A5170 | |
bool m_cannotReachTarget = 0x70 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = 0x880781006AA647D2 | |
unsigned int m_realRace = 0x90 | |
unsigned int m_race = 0x51 | |
bool m_AutoRepeatFirstCast = 0x3A | |
int[3] m_attackTimer | |
[0] = 0x1BB | |
[1] = 0x5D3A5190 | |
[2] = 0x1BB | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 101719331319154388873773056.000000 | |
[3] = -0.000000 | |
[4] = 839106592388415488.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1BB5D3A51B8 | |
Unit* m_attacking = 0x1BB5D3A51F0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1BB5D3A5208 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1BB5D3A5218 | |
unsigned int m_transform = 0x6A9047E8 | |
Spell*[4] m_currentSpells | |
[0] = 0x1BB5D3A5230 | |
[1] = 0x1BB5D3A5230 | |
[2] = NULL | |
[3] = 0x880787006A9247EE | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1BB5D3A5250 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1BB5D3A5260 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1BB5D3A5270 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x0 | |
unsigned int m_removedAurasCount = 0x6A9647E2 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BB5D3A5290 | |
[1] = 0x1BB5D3A52A0 | |
[2] = 0x1BB5D3A52B0 | |
[3] = 0x1BB5D3A52C0 | |
[4] = 0x1BB5D3A52D0 | |
[5] = 0x1BB5D3A52E0 | |
[6] = 0x1BB5D3A52F0 | |
[7] = 0x1BB5D3A5300 | |
[8] = 0x1BB5D3A5310 | |
[9] = 0x1BB5D3A5320 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1BB5D3A6660 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1BB5D3A6670 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1BB5D3A6680 | |
unsigned int m_interruptMask = 0x5D3A6690 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 839473829272092672.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x1BB5D3A6694 | |
float[4] | |
[0] = 0.000000 | |
[1] = 548304688380162775217495403921408.000000 | |
[2] = -0.000000 | |
[3] = 839476028295348224.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 839476028295348224.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 553375522894833058832283760328704.000000 | |
[2] = -0.000000 | |
[3] = 839478227318603776.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 839478227318603776.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 558446047924493521102003391954944.000000 | |
[2] = -0.000000 | |
[3] = 839480426341859328.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 839480426341859328.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 563517501409183447406929197924352.000000 | |
[2] = -0.000000 | |
[3] = 839482625365114880.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 839482625365114880.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 487458388024237227980859824406528.000000 | |
[2] = -0.000000 | |
[3] = 839484824388370432.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 223444618013398194151001587449856.000000 | |
[0] = 0x7530444800000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = 839502416574414848.000000 | |
[0] = 0x1BB5D3A6824 | |
float[2] | |
[0] = 0.000000 | |
[1] = 839502416574414848.000000 | |
[0] = 0x5D3A6830000001BB | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 225980035270733335958395765653504.000000 | |
[0] = 0x7532444E00000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = 839504615597670400.000000 | |
bool m_canModifyStats = 0xBB | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BB5D3A6858 | |
float[9] m_speed_rate | |
[0] = 228515297785563567093255581466624.000000 | |
[1] = -0.000000 | |
[2] = 839506814620925952.000000 | |
[3] = 0.000000 | |
[4] = 839506814620925952.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 231050405557888887555581034889216.000000 | |
CharmInfo* m_charmInfo = 0x1BB5D3A6890 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BB5D3A6898 | |
MotionMaster* i_motionMaster = 0x88083A0075384440 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x5D3A68B0 | |
[1] = 0x1BB | |
[2] = 0x5D3A68B0 | |
[3] = 0x1BB | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr = 0x1BB5D3A68C8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1BB5D3A6910 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = 0x88083E0075204458 | |
unsigned int m_unitTypeMask = 0x5D3A6930 | |
LiquidTypeEntry* _lastLiquid = 0x1BB5D3A6930 | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x7522445E | |
unsigned int m_CombatTimer = 0x88083F00 | |
unsigned int m_lastManaUse = 0x5D3A6950 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1BB5D3A6958 | |
HostileRefMgr m_HostileRefMgr = 0x1BB5D3A6968 | |
FollowerRefMgr m_FollowingRefMgr = 0x1BB5D3A69A0 | |
Unit* m_comboTarget = 0x1BB5D3A69D0 | |
int m_comboPoints = 0xD0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1BB5D3A69E0 | |
RedirectThreatInfo _redirectThreatInfo = 0x1BB5D3A6A20 | |
bool m_cleanupDone = 0x30 | |
bool m_duringRemoveFromWorld = 0x6A | |
unsigned int _oldFactionId = 0x1BB | |
bool _isWalkingBeforeCharm = 0x30 | |
unsigned int _lastExtraAttackSpell = 0x1BB | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1BB5D3A6A40 | |
ObjectGuid _lastDamagedTargetGuid = 0x0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x1BB5D3A6A88 | |
MovableMapObject | |
Cell _currentCell = 0x5D3A6AB0 | |
int _moveState = 0x1BB | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x1BB5D3A4CF0 | |
unsigned int Delay = 0x5D3A4CF0 | |
ObjectGuid Target = 0x0 | |
float Orientation = 307398203451262601988669440.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo = 0x1BB5D3A6AB8 | |
Loot loot = 0x1BB5D3A6AD8 | |
unsigned int[8] m_spells | |
[0] = 0x5D3A6BB0 | |
[1] = 0x1BB | |
[2] = 0x5D3A6BB0 | |
[3] = 0x1BB | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x750A4476 | |
[7] = 0x88085300 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns = 0x1BB5D3A6BD0 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x750C4474 | |
[3] = 0x88085400 | |
[4] = 0x5D3A6BF0 | |
[5] = 0x1BB | |
[6] = 0x5D3A6BF0 | |
unsigned int m_groupLootTimer = 0x1BB | |
unsigned int lootingGroupLowGUID = 0x0 | |
float m_SightDistance = 0.000000 | |
float m_CombatDistance = 180343298351225336787972369940480.000000 | |
bool m_isTempWorldObject = 0x0 | |
unsigned int m_moveCircleMovementTime = 0x5D3A6C10 | |
unsigned int m_moveBackwardsMovementTime = 0x1BB | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x1BB5D3A6C18 | |
ObjectGuid m_lootRecipient = 0x8808560075704408 | |
unsigned int m_lootRecipientGroup = 0x5D3A6C30 | |
int m_corpseRemoveTime = 0x1BB5D3A6C30 | |
int m_respawnTime = 0x0 | |
int m_respawnedTime = 0x880857007572440E | |
unsigned int m_respawnDelay = 0x5D3A6C50 | |
unsigned int m_corpseDelay = 0x1BB | |
float m_wanderDistance = 839574984341848064.000000 | |
unsigned int m_boundaryCheckTime = 0x1BB | |
unsigned int m_transportCheckTimer = 0x0 | |
unsigned int lootPickPocketRestoreTime = 0x0 | |
unsigned int m_combatPulseTime = 0x7574440C | |
unsigned int m_combatPulseDelay = 0x88085800 | |
unsigned int m_reactState = 0x70 | |
int m_defaultMovementType = 0x1BB | |
unsigned int m_spawnId = 0x5D3A6C70 | |
unsigned int m_equipmentId = 0xBB | |
int m_originalEquipmentId = 0x1 | |
bool m_AlreadyCallAssistance = 0x0 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x0 | |
bool m_regenPower = 0x0 | |
bool m_AI_locked = 0x0 | |
int m_meleeDamageSchoolMask = 0x0 | |
unsigned int m_originalEntry = 0x75764402 | |
bool m_moveInLineOfSightDisabled = 0x0 | |
bool m_moveInLineOfSightStrictlyDisabled = 0x59 | |
Position m_homePosition = 0x1BB5D3A6C90 | |
Position m_transportHomePosition = 0x1BB5D3A6CA0 | |
bool DisableReputationGain = 0xB0 | |
CreatureTemplate* m_creatureInfo = 0x1BB5D3A6CB0 | |
CreatureData* m_creatureData = NULL | |
float m_detectionDistance = 317249485804621656813349134925824.000000 | |
unsigned int m_LootMode = 0x5B00 | |
bot_ai* bot_AI = 0x1BB5D3A6CD0 | |
bot_pet_ai* bot_pet_AI = 0x1BB5D3A6CD0 | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = 0x88085C00757C4404 | |
bool TriggerJustRespawned = 0xF0 | |
std::shared_ptr<__int64> _lastDamagedTime = 0x1BB5D3A6CF8 | |
ObjectGuid m_cannotReachTarget = 0x88085D00757E441A | |
unsigned int m_cannotReachTimer = 0x5D3A6D10 | |
Spell* _focusSpell = 0x1BB5D3A6D10 | |
bool _isMissingSwimmingFlagOutOfCombat = 0x0 | |
unsigned int m_assistanceTimer = 0x0 | |
unsigned int _playerDamageReq = 0x75604418 | |
bool _damagedByPlayer = 0x0 | |
WanderNode* _travel_node_cur = 0x7 | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x7 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x7 <Unable to read memory> | |
float m_positionX = 0x7 <Unable to read memory> | |
float m_positionY = 0xB <Unable to read memory> | |
float m_positionZ = 0xF <Unable to read memory> | |
float m_orientation = 0x13 <Unable to read memory> | |
unsigned int _wpId = 0x17 <Unable to read memory> | |
unsigned int _mapId = 0x1B <Unable to read memory> | |
unsigned int _zoneId = 0x1F <Unable to read memory> | |
unsigned int _areaId = 0x23 <Unable to read memory> | |
std::string _name = 0x27 <Unable to read memory> | |
unsigned int _minLevel = 0x47 <Unable to read memory> | |
unsigned int _maxLevel = 0x48 <Unable to read memory> | |
unsigned int _flags = 0x4B <Unable to read memory> | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = <Unable to read memory> | |
std::_List_node<WanderNode *,void *>* _Head = <Unable to read memory> | |
std::_List_node<WanderNode *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x4F | |
Creature* _creature = <Unable to read memory> | |
unsigned int _groupUpdateMask = 0x8 | |
unsigned int _auraRaidUpdateMask = 0x300000009 | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BB5B7AD230 | |
LinkedListElement* iPrev = 0x500000094 | |
Group* iRefTo = 0x1BB5D07C910 | |
Creature* iRefFrom = 0x10001000094 | |
unsigned int iSubGroup = 0x38 | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x7 | |
LinkedListElement* iPrev = 0x1BB57706050 | |
Group* iRefTo = 0x1BB57706057 | |
Creature* iRefFrom = 0x1BB57706059 | |
unsigned int iSubGroup = 0x29 | |
Battleground* _bg = 0x40BCC65442C4C88D | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > readyMarkerClickedSet | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x40BCC65442C4C895 | |
std::unordered_map<ObjectGuid,ArenaLogEntryData,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > ArenaLogEntries | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x40BCC65442C4C8A5 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x40BCC65442C4C8A5 | |
<user defined> _Equal_range_result = 0x40BCC65442C4C8A5 | |
<user defined> _Multi_equal_check_result = 0x40BCC65442C4C8A5 | |
std::_Umap_traits<ObjectGuid,ArenaLogEntryData,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> >,0> _Traitsobj = 0x40BCC65442C4C8A5 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,ArenaLogEntryData>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > _List = 0x40BCC65442C4C8AD | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ArenaLogEntryData> > > > > > _Vec = 0x40BCC65442C4C8BD | |
unsigned int _Mask = 0x40BCC65442C4C8D5 <Unable to read memory> | |
unsigned int _Maxidx = 0x40BCC65442C4C8DD <Unable to read memory> | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x40BCC65442C4C8E5 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x40BCC65442C4C8FD | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x40BCC65442C4C915 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x40BCC65442C4C915 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x40BCC65442C4C915 <Unable to read memory> | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x40BCC65442C4C915 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x40BCC65442C4C91D | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x40BCC65442C4C92D | |
unsigned int _Mask = 0x40BCC65442C4C945 <Unable to read memory> | |
unsigned int _Maxidx = 0x40BCC65442C4C94D <Unable to read memory> | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > BotScores | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x40BCC65442C4C955 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,BattlegroundScore *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x40BCC65442C4C955 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x40BCC65442C4C955 <Unable to read memory> | |
std::_Umap_traits<unsigned int,BattlegroundScore *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> >,0> _Traitsobj = 0x40BCC65442C4C955 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,BattlegroundScore *>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > _List = 0x40BCC65442C4C95D | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,BattlegroundScore *> > > > > > _Vec = 0x40BCC65442C4C96D | |
unsigned int _Mask = 0x40BCC65442C4C985 <Unable to read memory> | |
unsigned int _Maxidx = 0x40BCC65442C4C98D <Unable to read memory> | |
std::map<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> > > m_Bots | |
std::_Tree<std::_Tmap_traits<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> >,0> > | |
<user defined> value_compare = 0x40BCC65442C4C995 <Unable to read memory> | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,BattlegroundBot>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,BattlegroundBot> > >,1>,1> _Mypair = 0x40BCC65442C4C995 | |
<user defined> value_compare = 0x40BCC65442C4C995 | |
std::map<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> > > m_Players | |
std::_Tree<std::_Tmap_traits<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> >,0> > | |
<user defined> value_compare = 0x40BCC65442C4C9A5 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,Player *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,Player *> > >,1>,1> _Mypair = 0x40BCC65442C4C9A5 | |
<user defined> value_compare = 0x40BCC65442C4C9A5 | |
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > >,0> > | |
<user defined> value_compare = 0x40BCC65442C4C9B5 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > >,1>,1> _Mypair = 0x40BCC65442C4C9B5 | |
<user defined> value_compare = 0x40BCC65442C4C9B5 | |
unsigned int m_Events = 0x40BCC65442C4C9C5 <Unable to read memory> | |
BattlegroundStartTimeIntervals[4] StartDelayTimes | |
[0] = 0x40BCC65442C4C9C9 <Unable to read memory> | |
[1] = 0x40BCC65442C4C9CD <Unable to read memory> | |
[2] = 0x40BCC65442C4C9D1 <Unable to read memory> | |
[3] = 0x40BCC65442C4C9D5 <Unable to read memory> | |
unsigned int[4] StartMessageIds | |
[0] = 0x40BCC65442C4C9D9 <Unable to read memory> | |
[1] = 0x40BCC65442C4C9DD <Unable to read memory> | |
[2] = 0x40BCC65442C4C9E1 <Unable to read memory> | |
[3] = 0x40BCC65442C4C9E5 <Unable to read memory> | |
bool m_BuffChange = 0x40BCC65442C4C9E9 <Unable to read memory> | |
bool m_IsRandom = 0x40BCC65442C4C9EA <Unable to read memory> | |
int m_HonorMode = 0x40BCC65442C4C9ED <Unable to read memory> | |
int[2] m_TeamScores | |
[0] = 0x40BCC65442C4C9F1 <Unable to read memory> | |
[1] = 0x40BCC65442C4C9F5 <Unable to read memory> | |
ArenaTeamScore[2] _arenaTeamScores | |
[0] = 0x40BCC65442C4C9FD | |
[1] = 0x40BCC65442C4CA2D | |
unsigned int m_UpdateTimer = 0x40BCC65442C4CA5D <Unable to read memory> | |
EventProcessor _reviveEvents | |
unsigned int m_time = 0x40BCC65442C4CA65 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x40BCC65442C4CA6D | |
bool m_aborting = 0x40BCC65442C4CA7D <Unable to read memory> | |
unsigned int m_RealTypeID = 0x40BCC65442C4CA85 <Unable to read memory> | |
unsigned int m_RandomTypeID = 0x40BCC65442C4CA86 <Unable to read memory> | |
unsigned int m_InstanceID = 0x40BCC65442C4CA89 <Unable to read memory> | |
int m_Status = 0x40BCC65442C4CA8D <Unable to read memory> | |
unsigned int m_ClientInstanceID = 0x40BCC65442C4CA91 <Unable to read memory> | |
unsigned int m_StartTime = 0x40BCC65442C4CA95 <Unable to read memory> | |
unsigned int m_ResetStatTimer = 0x40BCC65442C4CA99 <Unable to read memory> | |
unsigned int m_ValidStartPositionTimer = 0x40BCC65442C4CA9D <Unable to read memory> | |
int m_EndTime = 0x40BCC65442C4CAA1 <Unable to read memory> | |
unsigned int m_LastResurrectTime = 0x40BCC65442C4CAA5 <Unable to read memory> | |
int m_BracketId = 0x40BCC65442C4CAA9 <Unable to read memory> | |
unsigned int m_ArenaType = 0x40BCC65442C4CAAD <Unable to read memory> | |
bool _InBGFreeSlotQueue = 0x40BCC65442C4CAAE <Unable to read memory> | |
bool m_SetDeleteThis = 0x40BCC65442C4CAAF <Unable to read memory> | |
bool m_IsArena = 0x40BCC65442C4CAB0 <Unable to read memory> | |
int m_WinnerId = 0x40BCC65442C4CAB1 <Unable to read memory> | |
int m_StartDelayTime = 0x40BCC65442C4CAB5 <Unable to read memory> | |
bool m_IsRated = 0x40BCC65442C4CAB9 <Unable to read memory> | |
bool m_PrematureCountDown = 0x40BCC65442C4CABA <Unable to read memory> | |
unsigned int m_PrematureCountDownTimer = 0x40BCC65442C4CABD <Unable to read memory> | |
std::string m_Name = 0x40BCC65442C4CAC5 <Unable to read memory> | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Vector_val<std::_Simple_types<ObjectGuid> >,1> _Mypair = 0x40BCC65442C4CAE5 | |
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue | |
std::_Compressed_pair<std::allocator<ObjectGuid>,std::_Deque_val<std::_Deque_simple_types<ObjectGuid> >,1> _Mypair = 0x40BCC65442C4CAFD | |
unsigned int[2] m_BgInvitedPlayers | |
[0] = 0x40BCC65442C4CB25 <Unable to read memory> | |
[1] = 0x40BCC65442C4CB29 <Unable to read memory> | |
Group*[2] m_BgRaids | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_Spectators | |
std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> > | |
std::_Compressed_pair<std::less<Player *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Player *,void *> >,std::_Tree_val<std::_Tree_simple_types<Player *> >,1>,1> _Mypair = 0x40BCC65442C4CB3D | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > m_ToBeTeleported | |
std::_Tree<std::_Tmap_traits<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> >,0> > | |
<user defined> value_compare = 0x40BCC65442C4CB4D | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,ObjectGuid>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,ObjectGuid> > >,1>,1> _Mypair = 0x40BCC65442C4CB4D | |
<user defined> value_compare = 0x40BCC65442C4CB4D <Unable to read memory> | |
unsigned int[2] m_PlayersCount | |
[0] = 0x40BCC65442C4CB5D <Unable to read memory> | |
[1] = 0x40BCC65442C4CB61 <Unable to read memory> | |
unsigned int[2] m_ArenaTeamIds | |
[0] = 0x40BCC65442C4CB65 <Unable to read memory> | |
[1] = 0x40BCC65442C4CB69 <Unable to read memory> | |
unsigned int[2] m_ArenaTeamMMR | |
[0] = 0x40BCC65442C4CB6D <Unable to read memory> | |
[1] = 0x40BCC65442C4CB71 <Unable to read memory> | |
unsigned int m_LevelMin = 0x40BCC65442C4CB75 <Unable to read memory> | |
unsigned int m_LevelMax = 0x40BCC65442C4CB79 <Unable to read memory> | |
unsigned int m_MaxPlayersPerTeam = 0x40BCC65442C4CB7D <Unable to read memory> | |
unsigned int m_MinPlayersPerTeam = 0x40BCC65442C4CB81 <Unable to read memory> | |
unsigned int m_MapId = 0x40BCC65442C4CB85 <Unable to read memory> | |
BattlegroundMap* m_Map = <Unable to read memory> | |
float m_StartMaxDist = 0x40BCC65442C4CB95 <Unable to read memory> | |
std::array<Position,2> _startPosition | |
Position[2] _Elems | |
[0] = 0x40BCC65442C4CB99 | |
[1] = 0x40BCC65442C4CBA9 | |
unsigned int ScriptId = 0x40BCC65442C4CBB9 <Unable to read memory> | |
float _energyFraction = 0.000000 | |
unsigned int _deathsCount = 0x0 | |
unsigned int _killsCount = 0x0 | |
unsigned int _pvpKillsCount = 0x0 | |
unsigned int _playerKillsCount = 0x0 | |
bool _saveDisabledSpells = 0x0 | |
TeleportHomeEvent* teleHomeEvent = NULL | |
TeleportFinishEvent* teleFinishEvent = NULL | |
AwaitStateRemovalEvent* awaitStateRemEvent = NULL | |
BotSpell | |
unsigned int spellId = 0x0 | |
unsigned int cooldown = 0x0 | |
bool enabled = 0x0 | |
int[59] _stats | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x1BB5C88AA10 | |
int[59] | |
[0] = 0x1BB | |
[1] = 0x5D7B6C70 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
[6] = 0x0 | |
[7] = 0x1F | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x5D2ED100 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x57705CD0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x5A62A620 | |
[6] = 0x1BB | |
[7] = 0x8 | |
[8] = 0x0 | |
[9] = 0x57705C70 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x577067F0 | |
[3] = 0x1BB | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x577063F0 | |
[7] = 0x1BB | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x1BB | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x57706910 | |
[4] = 0x1BB | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x57706610 | |
[8] = 0x1BB | |
[9] = 0x0 | |
int[59] | |
[0] = 0x57706690 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x57706170 | |
[5] = 0x1BB | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x577063D0 | |
[9] = 0x1BB | |
int[59] | |
[0] = 0x0 | |
[1] = 0x577065F0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x57706E70 | |
[6] = 0x1BB | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x57706B70 | |
Item*[18] _equips | |
[0] = NULL | |
[1] = 0x1BB5BC66140 | |
[2] = NULL | |
[3] = 0x1BB5BC65EA0 | |
[4] = NULL | |
[5] = 0x1BB5BC65DA0 | |
[6] = NULL | |
[7] = 0x1BB5BC65B20 | |
[8] = NULL | |
[9] = 0x1BB5BC65DC0 | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = 0x1BB5BC659A0 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1BB5C88BB40 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1BB5C88BB50 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x1BB5BC659E0 | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x0 | |
unsigned int baseSpell = 0x0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BB5C88A708 | |
bot_ai::BotOrder::<unnamed-type-params> params | |
<user defined> <unnamed-type-spellCastParams> = 0x0 | |
<user defined> spellCastParams = 0x1BB5C88A708 | |
int _type = 0x0 | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x0 | |
unsigned int baseSpell = 0x5BC65AC0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BB5C88BB78 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BB5C88BB78 | |
int _type = 0x0 | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c | |
value_type | |
<user defined> <unnamed-type-params> = 0x0 | |
<user defined> params = 0x1BB5C88BB78 | |
int _type = 0x0 | |
std::_Compressed_pair<std::allocator<bot_ai::BotOrder>,std::_Deque_val<std::_Deque_simple_types<bot_ai::BotOrder> >,1> _Mypair = 0x1BB5C88BB78 | |
Local unsigned int mapid = 0xB7972FEC40 | |
Local float dist = 0x0 <Unable to read memory> | |
Local Position pos | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 <Unable to read memory> | |
float m_positionX = 0xC3C6CBE7C419FDE3 <Unable to read memory> | |
float m_positionY = 0xC3C6CBE7C419FDE7 <Unable to read memory> | |
float m_positionZ = 0xC3C6CBE7C419FDEB <Unable to read memory> | |
float m_orientation = 0xC3C6CBE7C419FDEF <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
Local std::exception& e = 0xC3C6CBE7 | |
__std_exception_data _Data | |
char* _What = <Unable to read memory> | |
bool _DoFree = 0xC3C6CBF7 <Unable to read memory> | |
Local bool use_path = 0x0 <Unable to read memory> | |
Local std::exception& e = 0x7FF71F137D10 | |
__std_exception_data _Data | |
char* _What = 0x73280F41205B8B49 <Unable to read memory> | |
bool _DoFree = 0xF0 | |
Local WanderNode* nextNode = <Unable to read memory> | |
Local std::exception& e = NULL | |
Local float angle = 0x0 <Unable to read memory> | |
Local Position cnpos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 <Unable to read memory> | |
float m_positionX = 0x0 <Unable to read memory> | |
float m_positionY = 0x4 <Unable to read memory> | |
float m_positionZ = 0x8 <Unable to read memory> | |
float m_orientation = 0xC <Unable to read memory> | |
Local std::exception& e = 0x7FF71F1313E0 | |
__std_exception_data _Data | |
char* _What = 0x5F00000100C48148 <Unable to read memory> | |
bool _DoFree = 0xC3 | |
00007FF71F88834E 000000B7972FF2A0 bot_ai::GlobalUpdate+1B8E D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_ai.cpp line 17270 | |
Local bot_ai* this = 0x1BB5C888720 | |
CreatureAI | |
UnitAI | |
Unit* me = 0x3F800000 | |
Creature* me = 0x1BBC1F2AE30 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BBC1F2AE38 | |
unsigned int m_objectType = 0xAE70 | |
int m_objectTypeId = 0x1BB | |
unsigned int m_updateFlag = 0xB320 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x1BBC1F2AE90 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1BBC1F2AEA8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BBD7EEAF70 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BBD7EEAF70 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BBD7EEAF70 | |
float m_positionX = -524874531471360.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x6E91C824 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BBC1F2AEEC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BBC1F2AEF8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BBC1F2AF04 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BBC1F2AF38 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BBC1F2AF6C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BBC1F2AF78 | |
unsigned int LastUsedScriptID = 0x1BB | |
MovementInfo m_movementInfo = 0x1BBC1F2AF88 | |
ElunaEventProcessor* elunaEvents = 0x45E6A722420532F6 | |
std::string m_name = 0x1BBC1F2B000 <Unable to read memory> | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x6F7DC9C800000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x1BBC1F2B030 | |
unsigned int _zoneId = 0xC1F2B030 | |
unsigned int _areaId = 0x1BB | |
float _floorZ = -30.336029 | |
bool _outdoors = 0xBB | |
LiquidData _liquidData = 0x1BBC1F2B048 | |
bool _updatePositionData = 0xBB | |
Transport* m_transport = 0x41B2F914C2 | |
Map* m_currMap = 0x9000BC006F79C9CC | |
unsigned int m_InstanceId = 0xC4E96060 | |
unsigned int m_phaseMask = 0x1BB | |
bool m_useCombinedPhases = 0xF0 | |
unsigned int m_notifyflags = 0xE33C | |
unsigned int m_executed_notifies = 0x1BB | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BBC1F2B080 | |
unsigned int m_extraAttacks = 0xC1F2A070 | |
bool m_canDualWield = 0xBB | |
Unit* m_creator = 0x1 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1BBC1F2B0D0 | |
SafeUnitPointer m_movedByPlayer = 0x1BBC1F2B0E0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1BBC1F2B0F0 | |
[1] = 0x1BBC1F2B0F0 | |
[2] = 0x1BBC1F2B0F0 | |
[3] = 0x101 | |
[4] = 0x8 | |
[5] = 0x1BBC0E55ED0 | |
[6] = 0x42 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x9000BF006F6DC9D8 | |
[1] = 0x1BBC1F2B130 | |
[2] = 0x1BBC1F2B130 | |
[3] = 0x1BBC1F2B130 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x676F6C | |
float[7] m_threatModifier | |
[0] = -7.165810 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 72354040298742172798936940544.000000 | |
[5] = -0.000000 | |
[6] = -30.336639 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = -30.336639 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1BBC1F2B180 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BBC1F2B1A0 | |
[1] = 0x1BBC1F2B1B8 | |
[2] = 0x1BBC1F2B1D0 | |
[3] = 0x1BBC1F2B1E8 | |
[4] = 0x1BBC1F2B200 | |
[5] = 0x1BBC1F2B218 | |
[6] = 0x1BBC1F2B230 | |
[7] = 0x1BBC1F2B248 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1BBC1F2B268 | |
bool IsAIEnabled = 0x70 | |
bool NeedChangeAI = 0xB2 | |
bool m_ControlledByPlayer = 0xF2 | |
bool m_CreatedByPlayer = 0xC1 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1BBC1F2B280 | |
Position m_last_notify_position = 0x1BBC1F2B290 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0xE0 | |
Movement::MoveSpline* movespline = 0x1BBC1F2B2B0 | |
bool m_cannotReachTarget = 0xB0 | |
UnitAI* i_AI = 0x1BA72539380 | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x8 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0xC224D300 | |
[2] = 0x1BB | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 64926437841961754106703904768.000000 | |
[3] = -0.000000 | |
[4] = -30.337372 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1BBC1F2B2F8 | |
Unit* m_attacking = 0x1BBC1F2B330 | |
int m_deathState = 0x72539380 | |
int m_procDeep = 0x1BA | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1BBC1F2B348 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1BBC1F2B358 | |
unsigned int m_transform = 0x6F49C9FC | |
Spell*[4] m_currentSpells | |
[0] = 0x1BBC1F2B370 | |
[1] = 0x1BBC1F2B370 | |
[2] = 0x1BA72539380 | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1BBC1F2B390 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1BBC1F2B3A0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1BBC1F2B3B0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x1BBC1F2B3B0 | |
unsigned int m_removedAurasCount = 0x100101 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BBC1F2B3D0 | |
[1] = 0x1BBC1F2B3E0 | |
[2] = 0x1BBC1F2B3F0 | |
[3] = 0x1BBC1F2B400 | |
[4] = 0x1BBC1F2B410 | |
[5] = 0x1BBC1F2B420 | |
[6] = 0x1BBC1F2B430 | |
[7] = 0x1BBC1F2B440 | |
[8] = 0x1BBC1F2B450 | |
[9] = 0x1BBC1F2B460 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1BBC1F2C7A0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1BBC1F2C7B0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1BBC1F2C7C0 | |
unsigned int m_interruptMask = 0x65A0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x1BBC1F2C7D4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 2451993103745180908912640.000000 | |
[2] = -0.000000 | |
[3] = -0.000002 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = -0.000002 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 9588511500735801100075008.000000 | |
[2] = -0.000000 | |
[3] = -30.350677 | |
float[4] | |
[0] = 0.000000 | |
[1] = -30.350677 | |
[2] = 0.000000 | |
[3] = -712081025582151761920.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 64319014305792.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 9437398079126981666930688.000000 | |
[2] = -0.000000 | |
[3] = -30.347870 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 8832944392691703934353408.000000 | |
[0] = 0x68E9CE5C00000000 | |
float[2] | |
[0] = -0.000000 | |
[1] = -30.352142 | |
[0] = 0x1BBC1F2C964 | |
float[2] | |
[0] = 0.000000 | |
[1] = -30.347504 | |
[0] = 0xC1F2C7B0000001BB | |
float[2] | |
[0] = 0.000000 | |
[1] = -0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x1550001000001BB | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0xB7 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BBC1F2C998 | |
float[9] m_speed_rate | |
[0] = 8681821747710847646433280.000000 | |
[1] = -0.000000 | |
[2] = -0.000002 | |
[3] = 0.000000 | |
[4] = -30.349457 | |
[5] = 0.000000 | |
[6] = -0.000002 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = 0x7FF7000065A7 | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BBC1F2C9D8 | |
MotionMaster* i_motionMaster = 0x9001220068E1CE54 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x45E2448F | |
[1] = 0xC45F6FCF | |
[2] = 0x42109AC7 | |
[3] = 0x45E228D9 | |
int m_regenTimer = 0xC45FEFD0 | |
ThreatMgr m_ThreatMgr = 0x1BBC1F2CA08 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1BBC1F2CA50 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = 0x9001240068D9CE6C | |
unsigned int m_unitTypeMask = 0xB5D7CE70 | |
LiquidTypeEntry* _lastLiquid = 0x1BBC1F2DF70 | |
bool m_applyResilience = 0x70 | |
bool _instantCast = 0xCE | |
unsigned int m_rootTimes = 0x1BB | |
unsigned int m_state = 0x1000001 | |
unsigned int m_CombatTimer = 0x1FBE8 | |
unsigned int m_lastManaUse = 0x7C7D | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1BBC1F2CA98 | |
HostileRefMgr m_HostileRefMgr = 0x1BBC1F2CAA8 | |
FollowerRefMgr m_FollowingRefMgr = 0x1BBC1F2CAE0 | |
Unit* m_comboTarget = 0x7FF700001993 | |
int m_comboPoints = 0xE0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1BBC1F2CB20 | |
RedirectThreatInfo _redirectThreatInfo = 0x1BBC1F2CB60 | |
bool m_cleanupDone = 0xB0 | |
bool m_duringRemoveFromWorld = 0xC5 | |
unsigned int _oldFactionId = 0x1BB | |
bool _isWalkingBeforeCharm = 0xF0 | |
unsigned int _lastExtraAttackSpell = 0x1BB | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1BBC1F2CB80 | |
ObjectGuid _lastDamagedTargetGuid = 0x1BBC1F2DF70 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x1BBC1F2CBC8 | |
MovableMapObject | |
Cell _currentCell = 0xC1F2C5B0 | |
int _moveState = 0x1BB | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x1BBC1F2AE30 | |
unsigned int Delay = 0xC1F2AE30 | |
ObjectGuid Target = 0x1BA7253BA40 | |
float Orientation = 0.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo = 0x1BBC1F2CBF8 | |
Loot loot = 0x1BBC1F2CC18 | |
unsigned int[8] m_spells | |
[0] = 0xC1F2C1B0 | |
[1] = 0x1BB | |
[2] = 0xC1F2C1B0 | |
[3] = 0x1BB | |
[4] = 0xC1F2C1B0 | |
[5] = 0x1BB | |
[6] = 0x8000101 | |
[7] = 0x1FBF6 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns = 0x1BBC1F2CD10 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x80 | |
[1] = 0x0 | |
[2] = 0x68ADCE18 | |
[3] = 0x90012F00 | |
[4] = 0xC1F470F0 | |
[5] = 0x1BB | |
[6] = 0xB0BE12B0 | |
unsigned int m_groupLootTimer = 0x1BB | |
unsigned int lootingGroupLowGUID = 0xB0BE1070 | |
float m_SightDistance = 0.000000 | |
float m_CombatDistance = 96.000008 | |
bool m_isTempWorldObject = 0xF8 | |
unsigned int m_moveCircleMovementTime = 0xEFEA | |
unsigned int m_moveBackwardsMovementTime = 0xB7 | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x1BBC1F2CD58 | |
ObjectGuid m_lootRecipient = 0x9001300068A9CE1C | |
unsigned int m_lootRecipientGroup = 0xC1F2CD70 | |
int m_corpseRemoveTime = 0x1BBC1F2CD70 | |
int m_respawnTime = 0x1BBC1F2CD70 | |
int m_respawnedTime = 0x974432122E70101 | |
unsigned int m_respawnDelay = 0x12 | |
unsigned int m_corpseDelay = 0x1BB | |
float m_wanderDistance = -37838329275492597760.000000 | |
unsigned int m_boundaryCheckTime = 0x1BB | |
unsigned int m_transportCheckTimer = 0xC | |
unsigned int lootPickPocketRestoreTime = 0x2 | |
unsigned int m_combatPulseTime = 0x68A5CE10 | |
unsigned int m_combatPulseDelay = 0x90013100 | |
unsigned int m_reactState = 0xB0 | |
int m_defaultMovementType = 0x1BB | |
unsigned int m_spawnId = 0xC1F2CCB0 | |
unsigned int m_equipmentId = 0xBB | |
int m_originalEquipmentId = 0x1 | |
bool m_AlreadyCallAssistance = 0x0 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0xB0 | |
bool m_regenPower = 0xCC | |
bool m_AI_locked = 0xF2 | |
int m_meleeDamageSchoolMask = 0x1BB | |
unsigned int m_originalEntry = 0x101 | |
bool m_moveInLineOfSightDisabled = 0xEB | |
bool m_moveInLineOfSightStrictlyDisabled = 0xFB | |
Position m_homePosition = 0x1BBC1F2CDD0 | |
Position m_transportHomePosition = 0x1BBC1F2CDE0 | |
bool DisableReputationGain = 0xF0 | |
CreatureTemplate* m_creatureInfo = 0x1BBC1F2CDF0 | |
CreatureData* m_creatureData = 0x1BBC1F2CDF0 | |
float m_detectionDistance = 0.000000 | |
unsigned int m_LootMode = 0x0 | |
bot_ai* bot_AI = NULL | |
bot_pet_ai* bot_pet_AI = NULL | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x2 | |
CreatureGroup* m_formation = 0x90013300689DCE28 | |
bool TriggerJustRespawned = 0x30 | |
std::shared_ptr<__int64> _lastDamagedTime = 0x1BBC1F2CE38 | |
ObjectGuid m_cannotReachTarget = 0x1BBBF93EE90 | |
unsigned int m_cannotReachTimer = 0xBF93EE91 | |
Spell* _focusSpell = 0x1BBBF93EE91 | |
bool _isMissingSwimmingFlagOutOfCombat = 0x5B | |
unsigned int m_assistanceTimer = 0x0 | |
unsigned int _playerDamageReq = 0x6899CE2C | |
bool _damagedByPlayer = 0x0 | |
EventMap events | |
unsigned int _time = 0x0 | |
unsigned int _phase = 0x0 | |
unsigned int _lastEvent = 0xC7535380 | |
std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _eventMap = 0x1BB5C888748 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = 0x7 | |
std::_Compressed_pair<std::allocator<AreaBoundary const *>,std::_Vector_val<std::_Simple_types<AreaBoundary const *> >,1> _Mypair = 0x7 | |
bool _negateBoundary = 0x8 | |
bool m_MoveInLineOfSight_locked = 0x0 | |
bool canUpdate = 0x9 | |
Player* master = 0x60 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x68 | |
unsigned int m_objectType = 0xA8 <Unable to read memory> | |
int m_objectTypeId = 0xAC <Unable to read memory> | |
unsigned int m_updateFlag = 0xB0 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0xC0 | |
unsigned int m_valuesCount = 0xD0 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0xD2 <Unable to read memory> | |
bool m_objectUpdated = 0xD4 <Unable to read memory> | |
bool m_inWorld = 0xD5 <Unable to read memory> | |
PackedGuid m_PackGUID = 0xD8 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x108 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x108 <Unable to read memory> | |
float m_positionX = 0x108 <Unable to read memory> | |
float m_positionY = 0x10C <Unable to read memory> | |
float m_positionZ = 0x110 <Unable to read memory> | |
float m_orientation = 0x114 <Unable to read memory> | |
unsigned int m_mapId = 0x118 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x11C | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x128 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x134 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x168 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x19C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1A8 | |
unsigned int LastUsedScriptID = 0x1B4 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x1B8 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x230 <Unable to read memory> | |
bool m_isActive = 0x250 <Unable to read memory> | |
bool m_isFarVisible = 0x251 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x254 <Unable to read memory> | |
bool m_isWorldObject = 0x25C <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x268 <Unable to read memory> | |
unsigned int _areaId = 0x26C <Unable to read memory> | |
float _floorZ = 0x270 <Unable to read memory> | |
bool _outdoors = 0x274 <Unable to read memory> | |
LiquidData _liquidData = 0x278 | |
bool _updatePositionData = 0x28C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x2A0 <Unable to read memory> | |
unsigned int m_phaseMask = 0x2A4 <Unable to read memory> | |
bool m_useCombinedPhases = 0x2A8 <Unable to read memory> | |
unsigned int m_notifyflags = 0x2AA <Unable to read memory> | |
unsigned int m_executed_notifies = 0x2AC <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x2B0 | |
unsigned int m_extraAttacks = 0x2F0 <Unable to read memory> | |
bool m_canDualWield = 0x2F4 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x300 | |
SafeUnitPointer m_movedByPlayer = 0x310 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x320 <Unable to read memory> | |
[1] = 0x328 <Unable to read memory> | |
[2] = 0x330 <Unable to read memory> | |
[3] = 0x338 <Unable to read memory> | |
[4] = 0x340 <Unable to read memory> | |
[5] = 0x348 <Unable to read memory> | |
[6] = 0x350 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x358 <Unable to read memory> | |
[1] = 0x360 <Unable to read memory> | |
[2] = 0x368 <Unable to read memory> | |
[3] = 0x370 <Unable to read memory> | |
float m_modMeleeHitChance = 0x378 <Unable to read memory> | |
float m_modRangedHitChance = 0x37C <Unable to read memory> | |
float m_modSpellHitChance = 0x380 <Unable to read memory> | |
int m_baseSpellCritChance = 0x384 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x388 <Unable to read memory> | |
[1] = 0x38C <Unable to read memory> | |
[2] = 0x390 <Unable to read memory> | |
[3] = 0x394 <Unable to read memory> | |
[4] = 0x398 <Unable to read memory> | |
[5] = 0x39C <Unable to read memory> | |
[6] = 0x3A0 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x3A4 <Unable to read memory> | |
[1] = 0x3A8 <Unable to read memory> | |
[2] = 0x3AC <Unable to read memory> | |
EventProcessor m_Events = 0x3B0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x3D0 | |
[1] = 0x3E8 | |
[2] = 0x400 | |
[3] = 0x418 | |
[4] = 0x430 | |
[5] = 0x448 | |
[6] = 0x460 | |
[7] = 0x478 | |
unsigned int m_lastSanctuaryTime = 0x490 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x498 | |
bool IsAIEnabled = 0x4A8 <Unable to read memory> | |
bool NeedChangeAI = 0x4A9 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x4AA <Unable to read memory> | |
bool m_CreatedByPlayer = 0x4AB <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x4B0 | |
Position m_last_notify_position = 0x4C0 | |
unsigned int m_last_notify_mstime = 0x4D0 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x4D4 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x4D6 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x4D8 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x4E8 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x500 <Unable to read memory> | |
unsigned int m_race = 0x501 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x502 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x504 <Unable to read memory> | |
[1] = 0x508 <Unable to read memory> | |
[2] = 0x50C <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x510 <Unable to read memory> | |
[1] = 0x514 <Unable to read memory> | |
[2] = 0x518 <Unable to read memory> | |
[3] = 0x51C <Unable to read memory> | |
[4] = 0x520 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x528 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x570 <Unable to read memory> | |
int m_procDeep = 0x574 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x578 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x588 | |
unsigned int m_transform = 0x598 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x5C0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x5D0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x5E0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x5F0 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x5F8 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x600 | |
[1] = 0x610 | |
[2] = 0x620 | |
[3] = 0x630 | |
[4] = 0x640 | |
[5] = 0x650 | |
[6] = 0x660 | |
[7] = 0x670 | |
[8] = 0x680 | |
[9] = 0x690 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x19D0 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x19E0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x19F0 | |
unsigned int m_interruptMask = 0x1A00 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x1A04 <Unable to read memory> | |
[1] = 0x1A08 <Unable to read memory> | |
[2] = 0x1A0C <Unable to read memory> | |
[3] = 0x1A10 <Unable to read memory> | |
[0] = 0x1A04 | |
float[4] | |
[0] = 0x1A14 <Unable to read memory> | |
[1] = 0x1A18 <Unable to read memory> | |
[2] = 0x1A1C <Unable to read memory> | |
[3] = 0x1A20 <Unable to read memory> | |
float[4] | |
[0] = 0x1A24 <Unable to read memory> | |
[1] = 0x1A28 <Unable to read memory> | |
[2] = 0x1A2C <Unable to read memory> | |
[3] = 0x1A30 <Unable to read memory> | |
float[4] | |
[0] = 0x1A34 <Unable to read memory> | |
[1] = 0x1A38 <Unable to read memory> | |
[2] = 0x1A3C <Unable to read memory> | |
[3] = 0x1A40 <Unable to read memory> | |
float[4] | |
[0] = 0x1A44 <Unable to read memory> | |
[1] = 0x1A48 <Unable to read memory> | |
[2] = 0x1A4C <Unable to read memory> | |
[3] = 0x1A50 <Unable to read memory> | |
float[4] | |
[0] = 0x1A54 <Unable to read memory> | |
[1] = 0x1A58 <Unable to read memory> | |
[2] = 0x1A5C <Unable to read memory> | |
[3] = 0x1A60 <Unable to read memory> | |
float[4] | |
[0] = 0x1A64 <Unable to read memory> | |
[1] = 0x1A68 <Unable to read memory> | |
[2] = 0x1A6C <Unable to read memory> | |
[3] = 0x1A70 <Unable to read memory> | |
float[4] | |
[0] = 0x1A74 <Unable to read memory> | |
[1] = 0x1A78 <Unable to read memory> | |
[2] = 0x1A7C <Unable to read memory> | |
[3] = 0x1A80 <Unable to read memory> | |
float[4] | |
[0] = 0x1A84 <Unable to read memory> | |
[1] = 0x1A88 <Unable to read memory> | |
[2] = 0x1A8C <Unable to read memory> | |
[3] = 0x1A90 <Unable to read memory> | |
float[4] | |
[0] = 0x1A94 <Unable to read memory> | |
[1] = 0x1A98 <Unable to read memory> | |
[2] = 0x1A9C <Unable to read memory> | |
[3] = 0x1AA0 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x1B94 <Unable to read memory> | |
[1] = 0x1B98 <Unable to read memory> | |
[0] = 0x1B94 <Unable to read memory> | |
float[2] | |
[0] = 0x1B9C <Unable to read memory> | |
[1] = 0x1BA0 <Unable to read memory> | |
[0] = 0x1B94 | |
float[2] | |
[0] = 0x1BA4 <Unable to read memory> | |
[1] = 0x1BA8 <Unable to read memory> | |
[0] = 0x1BA4 <Unable to read memory> | |
float[2] | |
[0] = 0x1BAC <Unable to read memory> | |
[1] = 0x1BB0 <Unable to read memory> | |
float[2] | |
[0] = 0x1BB4 <Unable to read memory> | |
[1] = 0x1BB8 <Unable to read memory> | |
[0] = 0x1BB4 <Unable to read memory> | |
float[2] | |
[0] = 0x1BBC <Unable to read memory> | |
[1] = 0x1BC0 <Unable to read memory> | |
bool m_canModifyStats = 0x1BC4 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BC8 | |
float[9] m_speed_rate | |
[0] = 0x1BD8 <Unable to read memory> | |
[1] = 0x1BDC <Unable to read memory> | |
[2] = 0x1BE0 <Unable to read memory> | |
[3] = 0x1BE4 <Unable to read memory> | |
[4] = 0x1BE8 <Unable to read memory> | |
[5] = 0x1BEC <Unable to read memory> | |
[6] = 0x1BF0 <Unable to read memory> | |
[7] = 0x1BF4 <Unable to read memory> | |
[8] = 0x1BF8 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1C08 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x1C20 <Unable to read memory> | |
[1] = 0x1C24 <Unable to read memory> | |
[2] = 0x1C28 <Unable to read memory> | |
[3] = 0x1C2C <Unable to read memory> | |
int m_regenTimer = 0x1C30 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x1C38 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1C80 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x1CA0 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x1CB0 <Unable to read memory> | |
bool _instantCast = 0x1CB1 <Unable to read memory> | |
unsigned int m_rootTimes = 0x1CB4 <Unable to read memory> | |
unsigned int m_state = 0x1CB8 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x1CBC <Unable to read memory> | |
unsigned int m_lastManaUse = 0x1CC0 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1CC8 | |
HostileRefMgr m_HostileRefMgr = 0x1CD8 | |
FollowerRefMgr m_FollowingRefMgr = 0x1D10 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x1D48 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1D50 | |
RedirectThreatInfo _redirectThreatInfo = 0x1D90 | |
bool m_cleanupDone = 0x1DA0 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x1DA1 <Unable to read memory> | |
unsigned int _oldFactionId = 0x1DA4 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x1DA8 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x1DAC <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1DB0 | |
ObjectGuid _lastDamagedTargetGuid = 0x1DF0 <Unable to read memory> | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1DF8 | |
std::string autoReplyMsg = 0x1E20 <Unable to read memory> | |
PlayerTaxi m_taxi | |
std::array<unsigned int,14> m_taximask = 0x1E40 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1E78 | |
unsigned int m_flightMasterFactionId = 0x1EA0 <Unable to read memory> | |
int m_logintime = 0x1EA8 <Unable to read memory> | |
int m_Last_tick = 0x1EB0 <Unable to read memory> | |
unsigned int[2] m_Played_time | |
[0] = 0x1EB8 <Unable to read memory> | |
[1] = 0x1EBC <Unable to read memory> | |
bool m_mailsUpdated = 0x1EC0 <Unable to read memory> | |
unsigned int unReadMails = 0x1EC1 <Unable to read memory> | |
int m_nextMailDelivereTime = 0x1EC8 <Unable to read memory> | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1ED0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x1ED0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x1ED0 <Unable to read memory> | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x1ED0 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1ED8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1EE8 | |
unsigned int _Mask = 0x1F00 <Unable to read memory> | |
unsigned int _Maxidx = 0x1F08 <Unable to read memory> | |
PvPInfo pvpInfo | |
bool IsHostile = 0x1F10 <Unable to read memory> | |
bool IsInHostileArea = 0x1F11 <Unable to read memory> | |
bool IsInNoPvPArea = 0x1F12 <Unable to read memory> | |
bool IsInFFAPvPArea = 0x1F13 <Unable to read memory> | |
int EndTimer = 0x1F18 <Unable to read memory> | |
int FFAPvPEndTimer = 0x1F20 <Unable to read memory> | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x1F28 <Unable to read memory> | |
PlayerMenu* PlayerTalkClass = <Unable to read memory> | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1F38 | |
ChatFloodThrottle | |
int Time = 0x60 <Unable to read memory> | |
unsigned int Count = 0x68 <Unable to read memory> | |
SafeUnitPointer m_mover | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
WorldObject* m_seer = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1F68 | |
unsigned int m_recallMap = 0x1F78 <Unable to read memory> | |
float m_recallX = 0x1F7C <Unable to read memory> | |
float m_recallY = 0x1F80 <Unable to read memory> | |
float m_recallZ = 0x1F84 <Unable to read memory> | |
float m_recallO = 0x1F88 <Unable to read memory> | |
unsigned int m_homebindMapId = 0x1F8C <Unable to read memory> | |
unsigned int m_homebindAreaId = 0x1F90 <Unable to read memory> | |
float m_homebindX = 0x1F94 <Unable to read memory> | |
float m_homebindY = 0x1F98 <Unable to read memory> | |
float m_homebindZ = 0x1F9C <Unable to read memory> | |
float m_homebindO = 0x1FA0 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1FA8 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x1FA8 | |
<user defined> _Equal_range_result = 0x1FA8 | |
<user defined> _Multi_equal_check_result = 0x1FA8 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x1FA8 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1FB0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1FC0 | |
unsigned int _Mask = 0x1FD8 <Unable to read memory> | |
unsigned int _Maxidx = 0x1FE0 <Unable to read memory> | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1FE8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x2000 <Unable to read memory> | |
[1] = 0x2001 <Unable to read memory> | |
[2] = 0x2002 <Unable to read memory> | |
[3] = 0x2003 <Unable to read memory> | |
[4] = 0x2004 <Unable to read memory> | |
[5] = 0x2005 <Unable to read memory> | |
[6] = 0x2006 <Unable to read memory> | |
[7] = 0x2007 <Unable to read memory> | |
[8] = 0x2008 <Unable to read memory> | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2010 | |
unsigned int m_HomebindTimer = 0x2020 <Unable to read memory> | |
bool m_InstanceValid = 0x2024 <Unable to read memory> | |
Spell* m_spellModTakingSpell = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x2030 <Unable to read memory> | |
unsigned int m_pendingSpectatorForBG = 0x2034 <Unable to read memory> | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x2038 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x2040 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x2050 <Unable to read memory> | |
unsigned int m_charmUpdateTimer = 0x2058 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x2060 | |
bool m_NeedToSaveGlyphs = 0x2070 <Unable to read memory> | |
unsigned int m_MountBlockId = 0x2074 <Unable to read memory> | |
float m_realDodge = 0x2078 <Unable to read memory> | |
float m_realParry = 0x207C <Unable to read memory> | |
unsigned int[10] m_charmAISpells | |
[0] = 0x2080 <Unable to read memory> | |
[1] = 0x2084 <Unable to read memory> | |
[2] = 0x2088 <Unable to read memory> | |
[3] = 0x208C <Unable to read memory> | |
[4] = 0x2090 <Unable to read memory> | |
[5] = 0x2094 <Unable to read memory> | |
[6] = 0x2098 <Unable to read memory> | |
[7] = 0x209C <Unable to read memory> | |
[8] = 0x20A0 <Unable to read memory> | |
[9] = 0x20A4 <Unable to read memory> | |
unsigned int m_AreaID = 0x20A8 <Unable to read memory> | |
unsigned int m_regenTimerCount = 0x20AC <Unable to read memory> | |
unsigned int m_foodEmoteTimerCount = 0x20B0 <Unable to read memory> | |
float[7] m_powerFraction | |
[0] = 0x20B4 <Unable to read memory> | |
[1] = 0x20B8 <Unable to read memory> | |
[2] = 0x20BC <Unable to read memory> | |
[3] = 0x20C0 <Unable to read memory> | |
[4] = 0x20C4 <Unable to read memory> | |
[5] = 0x20C8 <Unable to read memory> | |
[6] = 0x20CC <Unable to read memory> | |
unsigned int m_contestedPvPTimer = 0x20D0 <Unable to read memory> | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x60 <Unable to read memory> | |
unsigned int invitedToInstance = 0x64 <Unable to read memory> | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x20D4 <Unable to read memory> | |
unsigned int invitedToInstance = 0x20D8 <Unable to read memory> | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x20D4 <Unable to read memory> | |
[1] = 0x20DC <Unable to read memory> | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x20E8 <Unable to read memory> | |
unsigned int bgTypeID = 0x20EC <Unable to read memory> | |
int bgTeamId = 0x20F0 <Unable to read memory> | |
unsigned int bgQueueSlot = 0x20F4 <Unable to read memory> | |
bool isInvited = 0x20F8 <Unable to read memory> | |
bool bgIsRandom = 0x20F9 <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x2100 | |
unsigned int bgAfkReportedCount = 0x2110 <Unable to read memory> | |
int bgAfkReportedTimer = 0x2118 <Unable to read memory> | |
bool m_IsBGRandomWinner = 0x2120 <Unable to read memory> | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x2124 <Unable to read memory> | |
std::array<unsigned int,2> taxiPath = 0x2128 <Unable to read memory> | |
WorldLocation joinPos = 0x2130 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2148 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2158 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x2168 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2178 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2178 | |
<user defined> _Multi_equal_check_result = 0x2178 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x2178 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x2180 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x2190 | |
unsigned int _Mask = 0x21A8 <Unable to read memory> | |
unsigned int _Maxidx = 0x21B0 <Unable to read memory> | |
ObjectGuid m_divider | |
unsigned int _guid = 0x21B8 <Unable to read memory> | |
unsigned int m_ingametime = 0x21C0 <Unable to read memory> | |
int m_lastHonorUpdateTime = 0x21C8 <Unable to read memory> | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x21D0 <Unable to read memory> | |
int m_team = 0x21D8 <Unable to read memory> | |
unsigned int m_nextSave = 0x21DC <Unable to read memory> | |
unsigned int m_additionalSaveTimer = 0x21E0 <Unable to read memory> | |
unsigned int m_additionalSaveMask = 0x21E2 <Unable to read memory> | |
unsigned int m_hostileReferenceCheckTimer = 0x21E4 <Unable to read memory> | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData | |
value_type | |
int Time = 0x21E8 <Unable to read memory> | |
unsigned int Count = 0x21F0 <Unable to read memory> | |
Player::ChatFloodThrottle[2] _Elems | |
[0] = 0x21E8 | |
[1] = 0x21F8 | |
int m_dungeonDifficulty = 0x2208 <Unable to read memory> | |
int m_raidDifficulty = 0x220C <Unable to read memory> | |
int m_raidMapDifficulty = 0x2210 <Unable to read memory> | |
unsigned int m_atLoginFlags = 0x2214 <Unable to read memory> | |
Item*[150] m_items | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
[4] = <Unable to read memory> | |
[5] = <Unable to read memory> | |
[6] = <Unable to read memory> | |
[7] = <Unable to read memory> | |
[8] = <Unable to read memory> | |
[9] = <Unable to read memory> | |
unsigned int m_currentBuybackSlot = 0x26C8 <Unable to read memory> | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x26D0 | |
bool m_itemUpdateQueueBlocked = 0x26E8 <Unable to read memory> | |
unsigned int m_ExtraFlags = 0x26EC <Unable to read memory> | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x26F0 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x26F0 | |
<user defined> value_compare = 0x26F0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x2700 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x2700 | |
<user defined> value_compare = 0x2700 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2710 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<unsigned int,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2710 | |
<user defined> _Multi_equal_check_result = 0x2710 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x2710 <Unable to read memory> | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x2718 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x2728 | |
unsigned int _Mask = 0x2740 <Unable to read memory> | |
unsigned int _Maxidx = 0x2748 <Unable to read memory> | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x2750 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x2750 | |
<user defined> value_compare = 0x2750 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2760 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2760 | |
<user defined> _Multi_equal_check_result = 0x2760 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x2760 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x2768 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x2778 | |
unsigned int _Mask = 0x2790 <Unable to read memory> | |
unsigned int _Maxidx = 0x2798 <Unable to read memory> | |
unsigned int m_GuildIdInvited = 0x27A0 <Unable to read memory> | |
unsigned int m_ArenaTeamIdInvited = 0x27A4 <Unable to read memory> | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x27A8 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x27D0 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x27D0 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x27D0 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x27D0 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x27D8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x27E8 | |
unsigned int _Mask = 0x2800 <Unable to read memory> | |
unsigned int _Maxidx = 0x2808 <Unable to read memory> | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2810 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2810 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x2810 <Unable to read memory> | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x2810 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x2818 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x2828 | |
unsigned int _Mask = 0x2840 <Unable to read memory> | |
unsigned int _Maxidx = 0x2848 <Unable to read memory> | |
unsigned int m_lastPotionId = 0x2850 <Unable to read memory> | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x2858 | |
unsigned int m_activeSpec = 0x2898 <Unable to read memory> | |
unsigned int m_specsCount = 0x2899 <Unable to read memory> | |
unsigned int[6] m_Glyphs | |
[0] = 0x289C <Unable to read memory> | |
[1] = 0x28A0 <Unable to read memory> | |
[2] = 0x28A4 <Unable to read memory> | |
[3] = 0x28A8 <Unable to read memory> | |
[4] = 0x28AC <Unable to read memory> | |
[5] = 0x28B0 <Unable to read memory> | |
[0] = 0x289C | |
unsigned int[6] | |
[0] = 0x28B4 <Unable to read memory> | |
[1] = 0x28B8 <Unable to read memory> | |
[2] = 0x28BC <Unable to read memory> | |
[3] = 0x28C0 <Unable to read memory> | |
[4] = 0x28C4 <Unable to read memory> | |
[5] = 0x28C8 <Unable to read memory> | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x28D0 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x28D0 | |
<user defined> value_compare = 0x28D0 | |
float[2] m_auraBaseMod | |
[0] = 0x28E0 <Unable to read memory> | |
[1] = 0x28E4 <Unable to read memory> | |
[0] = 0x28E0 <Unable to read memory> | |
float[2] | |
[0] = 0x28E8 <Unable to read memory> | |
[1] = 0x28EC <Unable to read memory> | |
float[2] | |
[0] = 0x28F0 <Unable to read memory> | |
[1] = 0x28F4 <Unable to read memory> | |
float[2] | |
[0] = 0x28F8 <Unable to read memory> | |
[1] = 0x28FC <Unable to read memory> | |
int[25] m_baseRatingValue | |
[0] = 0x2900 <Unable to read memory> | |
[1] = 0x2904 <Unable to read memory> | |
[2] = 0x2908 <Unable to read memory> | |
[3] = 0x290C <Unable to read memory> | |
[4] = 0x2910 <Unable to read memory> | |
[5] = 0x2914 <Unable to read memory> | |
[6] = 0x2918 <Unable to read memory> | |
[7] = 0x291C <Unable to read memory> | |
[8] = 0x2920 <Unable to read memory> | |
[9] = 0x2924 <Unable to read memory> | |
unsigned int m_baseSpellPower = 0x2964 <Unable to read memory> | |
unsigned int m_baseFeralAP = 0x2968 <Unable to read memory> | |
unsigned int m_baseManaRegen = 0x296C <Unable to read memory> | |
unsigned int m_baseHealthRegen = 0x2970 <Unable to read memory> | |
int m_spellPenetrationItemMod = 0x2974 <Unable to read memory> | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x2978 | |
[1] = 0x2988 | |
[2] = 0x2998 | |
[3] = 0x29A8 | |
[4] = 0x29B8 | |
[5] = 0x29C8 | |
[6] = 0x29D8 | |
[7] = 0x29E8 | |
[8] = 0x29F8 | |
[9] = 0x2A08 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x2B78 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x2B78 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2B88 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = <Unable to read memory> | |
std::_List_node<Item *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x2B98 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x2BA8 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x2BF8 <Unable to read memory> | |
unsigned int m_resurrectMap = 0x2C00 <Unable to read memory> | |
float m_resurrectX = 0x2C04 <Unable to read memory> | |
float m_resurrectY = 0x2C08 <Unable to read memory> | |
float m_resurrectZ = 0x2C0C <Unable to read memory> | |
unsigned int m_resurrectHealth = 0x2C10 <Unable to read memory> | |
unsigned int m_resurrectMana = 0x2C14 <Unable to read memory> | |
WorldSession* m_session = <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = <Unable to read memory> | |
std::_List_node<Channel *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x2C20 | |
unsigned int m_cinematic = 0x2C30 <Unable to read memory> | |
TradeData* m_trade = <Unable to read memory> | |
bool m_DailyQuestChanged = 0x2C40 <Unable to read memory> | |
bool m_WeeklyQuestChanged = 0x2C41 <Unable to read memory> | |
bool m_MonthlyQuestChanged = 0x2C42 <Unable to read memory> | |
bool m_SeasonalQuestChanged = 0x2C43 <Unable to read memory> | |
int m_lastDailyQuestTime = 0x2C48 <Unable to read memory> | |
unsigned int m_drunkTimer = 0x2C50 <Unable to read memory> | |
unsigned int m_weaponChangeTimer = 0x2C54 <Unable to read memory> | |
unsigned int m_zoneUpdateId = 0x2C58 <Unable to read memory> | |
unsigned int m_zoneUpdateTimer = 0x2C5C <Unable to read memory> | |
unsigned int m_areaUpdateId = 0x2C60 <Unable to read memory> | |
unsigned int m_deathTimer = 0x2C64 <Unable to read memory> | |
int m_deathExpireTime = 0x2C68 <Unable to read memory> | |
unsigned int m_WeaponProficiency = 0x2C70 <Unable to read memory> | |
unsigned int m_ArmorProficiency = 0x2C74 <Unable to read memory> | |
bool m_canParry = 0x2C78 <Unable to read memory> | |
bool m_canBlock = 0x2C79 <Unable to read memory> | |
bool m_canTitanGrip = 0x2C7A <Unable to read memory> | |
unsigned int m_swingErrorMsg = 0x2C7B <Unable to read memory> | |
float m_ammoDPS = 0x2C7C <Unable to read memory> | |
int _restTime = 0x2C80 <Unable to read memory> | |
unsigned int _innTriggerId = 0x2C88 <Unable to read memory> | |
float _restBonus = 0x2C8C <Unable to read memory> | |
unsigned int _restFlagMask = 0x2C90 <Unable to read memory> | |
unsigned int m_resetTalentsCost = 0x2C94 <Unable to read memory> | |
int m_resetTalentsTime = 0x2C98 <Unable to read memory> | |
unsigned int m_usedTalentCount = 0x2CA0 <Unable to read memory> | |
unsigned int m_questRewardTalentCount = 0x2CA4 <Unable to read memory> | |
unsigned int m_extraBonusTalentCount = 0x2CA8 <Unable to read memory> | |
PlayerSocial* m_social = <Unable to read memory> | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2CE0 <Unable to read memory> | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Group* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int iSubGroup = 0x2D10 <Unable to read memory> | |
Group* m_groupInvite = <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x2D20 <Unable to read memory> | |
unsigned int m_auraRaidUpdateMask = 0x2D28 <Unable to read memory> | |
bool m_bPassOnGroupLoot = 0x2D30 <Unable to read memory> | |
unsigned int m_lastpetnumber = 0x2D34 <Unable to read memory> | |
int m_summon_expire = 0x2D38 <Unable to read memory> | |
unsigned int m_summon_mapid = 0x2D40 <Unable to read memory> | |
float m_summon_x = 0x2D44 <Unable to read memory> | |
float m_summon_y = 0x2D48 <Unable to read memory> | |
float m_summon_z = 0x2D4C <Unable to read memory> | |
bool m_summon_asSpectator = 0x2D50 <Unable to read memory> | |
DeclinedName* m_declinedname = <Unable to read memory> | |
Runes* m_runes = <Unable to read memory> | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x2D68 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x2D68 | |
<user defined> value_compare = 0x2D68 <Unable to read memory> | |
unsigned int m_grantableLevels = 0x2D78 <Unable to read memory> | |
bool m_needZoneUpdate = 0x2D79 <Unable to read memory> | |
BotMgr* _botMgr = <Unable to read memory> | |
CinematicMgr* _cinematicMgr = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x2D90 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
Map* iRefTo = <Unable to read memory> | |
Player* iRefFrom = <Unable to read memory> | |
unsigned int m_lastFallTime = 0x2DC8 <Unable to read memory> | |
float m_lastFallZ = 0x2DCC <Unable to read memory> | |
int[3] m_MirrorTimer | |
[0] = 0x2DD0 <Unable to read memory> | |
[1] = 0x2DD4 <Unable to read memory> | |
[2] = 0x2DD8 <Unable to read memory> | |
unsigned int m_MirrorTimerFlags = 0x2DDC <Unable to read memory> | |
unsigned int m_MirrorTimerFlagsLast = 0x2DDD <Unable to read memory> | |
bool m_isInWater = 0x2DDE <Unable to read memory> | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2DE0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2DE0 <Unable to read memory> | |
float m_positionX = 0x2DE0 <Unable to read memory> | |
float m_positionY = 0x2DE4 <Unable to read memory> | |
float m_positionZ = 0x2DE8 <Unable to read memory> | |
float m_orientation = 0x2DEC <Unable to read memory> | |
unsigned int m_mapId = 0x2DF0 <Unable to read memory> | |
unsigned int teleportStore_options = 0x2DF4 <Unable to read memory> | |
int mSemaphoreTeleport_Near = 0x2DF8 <Unable to read memory> | |
int mSemaphoreTeleport_Far = 0x2E00 <Unable to read memory> | |
unsigned int m_DelayedOperations = 0x2E08 <Unable to read memory> | |
bool m_bMustDelayTeleport = 0x2E0C <Unable to read memory> | |
bool m_bHasDelayedTeleport = 0x2E0D <Unable to read memory> | |
bool m_canTeleport = 0x2E0E <Unable to read memory> | |
bool m_canKnockback = 0x2E0F <Unable to read memory> | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x2E10 <Unable to read memory> | |
unsigned int m_temporaryUnsummonedPetNumber = 0x2E18 <Unable to read memory> | |
unsigned int m_oldpetspell = 0x2E1C <Unable to read memory> | |
AchievementMgr* m_achievementMgr = <Unable to read memory> | |
ReputationMgr* m_reputationMgr = <Unable to read memory> | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x2E30 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x2E30 | |
<user defined> value_compare = 0x2E30 <Unable to read memory> | |
unsigned int m_ChampioningFaction = 0x2E40 <Unable to read memory> | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x2E48 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x2E48 | |
<user defined> _Multi_equal_check_result = 0x2E48 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x2E48 <Unable to read memory> | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x2E50 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x2E60 | |
unsigned int _Mask = 0x2E78 <Unable to read memory> | |
unsigned int _Maxidx = 0x2E80 <Unable to read memory> | |
unsigned int _pendingBindId = 0x2E88 <Unable to read memory> | |
unsigned int _pendingBindTimer = 0x2E8C <Unable to read memory> | |
unsigned int _activeCheats = 0x2E90 <Unable to read memory> | |
unsigned int healthBeforeDuel = 0x2E94 <Unable to read memory> | |
unsigned int manaBeforeDuel = 0x2E98 <Unable to read memory> | |
bool m_isInstantFlightOn = 0x2E9C <Unable to read memory> | |
unsigned int m_flightSpellActivated = 0x2EA0 <Unable to read memory> | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x2EA4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x2EA4 <Unable to read memory> | |
float m_positionX = 0x2EA4 <Unable to read memory> | |
float m_positionY = 0x2EA8 <Unable to read memory> | |
float m_positionZ = 0x2EAC <Unable to read memory> | |
float m_orientation = 0x2EB0 <Unable to read memory> | |
unsigned int m_mapId = 0x2EB4 <Unable to read memory> | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x2EB8 <Unable to read memory> | |
bool _Has_value = 0x2EBC <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x2EC0 <Unable to read memory> | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x2EC8 <Unable to read memory> | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x2EC8 | |
<user defined> value_compare = 0x2EC8 <Unable to read memory> | |
Player* _prevRRobin = 0x1BBE7DF47F0 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BBE7DF47F8 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = 0x50300000000 <Unable to read memory> | |
unsigned int* m_uint32Values = 0x50300000000 <Unable to read memory> | |
float* m_floatValues = 0x50300000000 <Unable to read memory> | |
UpdateMask _changesMask = 0x1BBE7DF4850 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1BBE7DF4868 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BBE7DF48AC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BBE7DF48B8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BBE7DF48C4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BBE7DF48F8 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BBE7DF492C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BBE7DF4938 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1BBE7DF4948 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "(null)..." | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0xC700000000 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = 0x42E08B9100000000 | |
unsigned int _zoneId = 0x433D0649 | |
unsigned int _areaId = 0x0 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1BBE7DF4A08 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x3F80 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BBE7DF4A40 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x1BBE7DF4A90 | |
SafeUnitPointer m_movedByPlayer = 0x1BBE7DF4AA0 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x1C0C0000142A | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x1C0C0000142A | |
[5] = 0x3E8 | |
[6] = 0x64 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x3E800000000 | |
[1] = 0x42A6F81A | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 47.742287 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events = 0x1BBE7DF4B40 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BBE7DF4B60 | |
[1] = 0x1BBE7DF4B78 | |
[2] = 0x1BBE7DF4B90 | |
[3] = 0x1BBE7DF4BA8 | |
[4] = 0x1BBE7DF4BC0 | |
[5] = 0x1BBE7DF4BD8 | |
[6] = 0x1BBE7DF4BF0 | |
[7] = 0x1BBE7DF4C08 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x1BBE7DF4C28 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x1 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x1C | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x1BBE7DF4C40 | |
Position m_last_notify_position = 0x1BBE7DF4C50 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x3F800000 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 6.690186 | |
[3] = -0.000000 | |
[4] = -0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1BBE7DF4CB8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x1BBE7DF4D08 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x1BBE7DF4D18 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = 0xD8B | |
[1] = 0x3E8 | |
[2] = 0x6E | |
[3] = 0x3E800000000 | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x1BBE7DF4D50 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x1BBE7DF4D60 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x1BBE7DF4D70 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x0 | |
unsigned int m_removedAurasCount = 0x39 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BBE7DF4D90 | |
[1] = 0x1BBE7DF4DA0 | |
[2] = 0x1BBE7DF4DB0 | |
[3] = 0x1BBE7DF4DC0 | |
[4] = 0x1BBE7DF4DD0 | |
[5] = 0x1BBE7DF4DE0 | |
[6] = 0x1BBE7DF4DF0 | |
[7] = 0x1BBE7DF4E00 | |
[8] = 0x1BBE7DF4E10 | |
[9] = 0x1BBE7DF4E20 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x1BBE7DF6160 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x1BBE7DF6170 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x1BBE7DF6180 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x1BBE7DF6194 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 124.291138 | |
[1] = 183.522430 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 2307314705527472128.000000 | |
[2] = -0.000000 | |
[3] = -0.000000 | |
float[4] | |
[0] = -871533815057572554283830738944.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 516.852356 | |
[0] = 0x4401368D00000000 | |
float[2] | |
[0] = 716.295349 | |
[1] = 0.000000 | |
[0] = 0x1BBE7DF6324 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.724638 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x1BBE7DF6358 | |
float[9] m_speed_rate | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x1BBE7DF6398 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr = 0x1BBE7DF63C8 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x1BBE7DF6410 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x1BBE7DF6458 | |
HostileRefMgr m_HostileRefMgr = 0x1BBE7DF6468 | |
FollowerRefMgr m_FollowingRefMgr = 0x1BBE7DF64A0 | |
Unit* m_comboTarget = 0xB91 | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x1BBE7DF64E0 | |
RedirectThreatInfo _redirectThreatInfo = 0x1BBE7DF6520 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x1BBE7DF6540 | |
ObjectGuid _lastDamagedTargetGuid = 0x33D0 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1BBE7DF6588 | |
std::string autoReplyMsg = "" | |
PlayerTaxi m_taxi | |
std::array<unsigned int,14> m_taximask = 0x1BBE7DF65D0 | |
std::deque<unsigned int,std::allocator<unsigned int> > m_TaxiDestinations = 0x1BBE7DF6608 | |
unsigned int m_flightMasterFactionId = 0x0 | |
int m_logintime = 0x0 | |
int m_Last_tick = 0x0 | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x0 | |
unsigned int unReadMails = 0x0 | |
int m_nextMailDelivereTime = 0xF800000001 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Predecessor = 0x19 | |
std::_List_node<std::pair<unsigned int const ,Item *>,void *>* _Next = 0x430BF21600000000 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,Item *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Item *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,Item *>,std::allocator<std::pair<unsigned int const ,Item *> > > _List = 0x1BBE7DF6668 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Item *> > > > > > _Vec = 0x1BBE7DF6678 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
PvPInfo pvpInfo | |
bool IsHostile = 0x0 | |
bool IsInHostileArea = 0x0 | |
bool IsInNoPvPArea = 0x0 | |
bool IsInFFAPvPArea = 0x0 | |
int EndTimer = 0x0 | |
int FFAPvPEndTimer = 0x0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel | |
std::_Compressed_pair<std::default_delete<DuelInfo>,DuelInfo *,1> _Mypair = 0x3F800000 | |
PlayerMenu* PlayerTalkClass = NULL | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff | |
std::_Compressed_pair<std::allocator<ItemSetEffect *>,std::_Vector_val<std::_Simple_types<ItemSetEffect *> >,1> _Mypair = 0x1BBE7DF66C8 | |
ChatFloodThrottle | |
int Time = 0xF130013E8B000220 | |
unsigned int Count = 0x9 | |
SafeUnitPointer m_mover | |
Unit* ptr = 0x3F800000 | |
Unit* defaultValue = NULL | |
WorldObject* m_seer = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1BBE7DF66F8 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = 0.000000 | |
unsigned int m_homebindMapId = 0x0 | |
unsigned int m_homebindAreaId = 0x0 | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
float m_homebindO = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE7DF6738 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = NULL | |
<user defined> _Range_eraser = 0x1BBE7DF6738 | |
<user defined> _Equal_range_result = 0x1BBE7DF6738 | |
<user defined> _Multi_equal_check_result = 0x1BBE7DF6738 | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x1BBE7DF6740 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x1BBE7DF6750 | |
unsigned int _Mask = 0x3E800000000 | |
unsigned int _Maxidx = 0x423B3D8F | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible | |
std::_Compressed_pair<std::allocator<Unit *>,std::_Vector_val<std::_Simple_types<Unit *> >,1> _Mypair = 0x1BBE7DF6778 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BBE7DF67A0 | |
unsigned int m_HomebindTimer = 0x3BAA | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = 0x8800000004551 | |
SpellInfo* m_spellInfo = <Unable to read memory> | |
Item* m_CastItem = <Unable to read memory> | |
Item* m_weaponItem = <Unable to read memory> | |
ObjectGuid m_castItemGUID = 0x8800000004569 <Unable to read memory> | |
unsigned int m_cast_count = 0x8800000004571 <Unable to read memory> | |
unsigned int m_glyphIndex = 0x8800000004575 <Unable to read memory> | |
unsigned int m_preCastSpell = 0x8800000004579 <Unable to read memory> | |
SpellCastTargets m_targets = 0x8800000004581 | |
int m_customError = 0x8800000004671 <Unable to read memory> | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPointGain = 0x8800000004681 <Unable to read memory> | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x8800000004689 | |
Unit* m_caster = <Unable to read memory> | |
SpellValue* m_spellValue = <Unable to read memory> | |
ObjectGuid m_originalCasterGUID = 0x88000000046A9 <Unable to read memory> | |
Unit* m_originalCaster = <Unable to read memory> | |
Spell** m_selfContainer = <Unable to read memory> | |
int m_spellSchoolMask = 0x88000000046C1 <Unable to read memory> | |
int m_attackType = 0x88000000046C5 <Unable to read memory> | |
int m_powerCost = 0x88000000046C9 <Unable to read memory> | |
int m_casttime = 0x88000000046CD <Unable to read memory> | |
int m_channeledDuration = 0x88000000046D1 <Unable to read memory> | |
bool m_canReflect = 0x88000000046D5 <Unable to read memory> | |
unsigned int m_spellFlags = 0x88000000046D6 <Unable to read memory> | |
bool m_autoRepeat = 0x88000000046D7 <Unable to read memory> | |
unsigned int m_runesState = 0x88000000046D8 <Unable to read memory> | |
unsigned int m_delayAtDamageCount = 0x88000000046D9 <Unable to read memory> | |
unsigned int m_delayStart = 0x88000000046E1 <Unable to read memory> | |
unsigned int m_delayMoment = 0x88000000046E9 <Unable to read memory> | |
unsigned int m_delayTrajectory = 0x88000000046F1 <Unable to read memory> | |
bool m_immediateHandled = 0x88000000046F9 <Unable to read memory> | |
bool m_referencedFromCurrentSpell = 0x88000000046FA <Unable to read memory> | |
bool m_executedCurrently = 0x88000000046FB <Unable to read memory> | |
bool m_needComboPoints = 0x88000000046FC <Unable to read memory> | |
unsigned int m_applyMultiplierMask = 0x88000000046FD <Unable to read memory> | |
float[3] m_damageMultipliers | |
[0] = 0x8800000004701 <Unable to read memory> | |
[1] = 0x8800000004705 <Unable to read memory> | |
[2] = 0x8800000004709 <Unable to read memory> | |
Unit* unitTarget = <Unable to read memory> | |
Item* itemTarget = <Unable to read memory> | |
GameObject* gameObjTarget = <Unable to read memory> | |
WorldLocation* destTarget = <Unable to read memory> | |
int damage = 0x8800000004731 <Unable to read memory> | |
int effectHandleMode = 0x8800000004735 <Unable to read memory> | |
Aura* m_spellAura = <Unable to read memory> | |
int m_diminishLevel = 0x8800000004741 <Unable to read memory> | |
int m_diminishGroup = 0x8800000004745 <Unable to read memory> | |
GameObject* focusObject = <Unable to read memory> | |
int m_damage = 0x8800000004751 <Unable to read memory> | |
int m_healing = 0x8800000004755 <Unable to read memory> | |
unsigned int m_procAttacker = 0x8800000004759 <Unable to read memory> | |
unsigned int m_procVictim = 0x880000000475D <Unable to read memory> | |
unsigned int m_procEx = 0x8800000004761 <Unable to read memory> | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x8800000004769 | |
unsigned int m_channelTargetEffectMask = 0x8800000004779 <Unable to read memory> | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x8800000004551 <Unable to read memory> | |
unsigned int timeDelay = 0x8800000004559 <Unable to read memory> | |
unsigned int effectMask = 0x8800000004561 <Unable to read memory> | |
bool processed = 0x8800000004562 <Unable to read memory> | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x8800000004781 | |
ItemTargetInfo | |
Item* item = <Unable to read memory> | |
unsigned int effectMask = 0x8800000004559 <Unable to read memory> | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x8800000004791 | |
SpellDestination[3] m_destTargets | |
[0] = 0x88000000047A1 | |
[1] = 0x88000000047D1 | |
[2] = 0x8800000004801 | |
bool _scriptsLoaded = 0x8800000004831 <Unable to read memory> | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x8800000004839 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = <Unable to read memory> | |
SpellInfo* triggeredByAura = <Unable to read memory> | |
unsigned int triggeredByEffIdx = 0x8800000004561 <Unable to read memory> | |
int chance = 0x8800000004565 <Unable to read memory> | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x8800000004849 | |
unsigned int m_spellState = 0x8800000004859 <Unable to read memory> | |
int m_timer = 0x880000000485D <Unable to read memory> | |
SpellEvent* _spellEvent = <Unable to read memory> | |
int _triggeredCastFlags = 0x8800000004869 <Unable to read memory> | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x8800000004871 | |
bool m_skipCheck = 0x8800000004881 <Unable to read memory> | |
unsigned int m_auraScaleMask = 0x8800000004882 <Unable to read memory> | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x8800000004889 <Unable to read memory> | |
bool _spellTargetsSelected = 0x8800000004891 <Unable to read memory> | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
bool isDebugAreaTriggers = 0x30 | |
unsigned int m_pendingSpectatorForBG = 0x400000 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x44F87890 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BBE7DF67D0 | |
ObjectGuid m_drwGUID | |
unsigned int _guid = 0x28E9 | |
unsigned int m_charmUpdateTimer = 0x437FA155 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1BBE7DF67F0 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x3F43B7F9 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x0 | |
unsigned int m_regenTimerCount = 0x0 | |
unsigned int m_foodEmoteTimerCount = 0x0 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0x20 | |
unsigned int invitedToInstance = 0xF130013E | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID | |
value_type | |
unsigned int bgQueueTypeId = 0x0 | |
unsigned int invitedToInstance = 0x0 | |
Player::BgBattlegroundQueueID_Rec[2] _Elems | |
[0] = 0x0 | |
[1] = 0x2D00000000 | |
BGData m_bgData | |
unsigned int bgInstanceID = 0x0 | |
unsigned int bgTypeID = 0x0 | |
int bgTeamId = 0x0 | |
unsigned int bgQueueSlot = 0x0 | |
bool isInvited = 0x0 | |
bool bgIsRandom = 0x0 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > bgAfkReporter = 0x1BBE7DF6890 | |
unsigned int bgAfkReportedCount = 0x0 | |
int bgAfkReportedTimer = 0x0 | |
bool m_IsBGRandomWinner = 0xD6 | |
EntryPointData m_entryPointData | |
unsigned int mountSpell = 0x442 | |
std::array<unsigned int,2> taxiPath = 0xC900000100 | |
WorldLocation joinPos = 0x1BBE7DF68C0 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BBE7DF68D8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BBE7DF68E8 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests | |
std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> > | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x1BBE7DF68F8 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE7DF6908 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,void *>* _Next = 0x3F800000 | |
<user defined> _Equal_range_result = 0x1BBE7DF6908 | |
<user defined> _Multi_equal_check_result = 0x1BBE7DF6908 | |
std::_Umap_traits<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > >,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > _List = 0x1BBE7DF6910 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > > > > _Vec = 0x1BBE7DF6920 | |
unsigned int _Mask = 0x13EB600000009 | |
unsigned int _Maxidx = 0x3F800000 | |
ObjectGuid m_divider | |
unsigned int _guid = 0x0 | |
unsigned int m_ingametime = 0x0 | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid | |
unsigned int _guid = 0x0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x0 | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData | |
value_type | |
int Time = 0x0 | |
unsigned int Count = 0x0 | |
Player::ChatFloodThrottle[2] _Elems | |
[0] = 0x1BBE7DF6978 | |
[1] = 0x1BBE7DF6988 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = 0x144F000007BA | |
[2] = 0x3E8 | |
[3] = 0x64 | |
[4] = 0x3E800000000 | |
[5] = 0x425802FB | |
[6] = NULL | |
[7] = NULL | |
[8] = 0x41E402FB00000000 | |
[9] = NULL | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue | |
std::_Compressed_pair<std::allocator<Item *>,std::_Vector_val<std::_Simple_types<Item *> >,1> _Mypair = 0x1BBE7DF6E60 | |
bool m_itemUpdateQueueBlocked = 0xE8 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus | |
std::_Tree<std::_Tmap_traits<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> >,0> > | |
<user defined> value_compare = 0x64 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,QuestStatusData>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,QuestStatusData> > >,1>,1> _Mypair = 0x1BBE7DF6E80 | |
<user defined> value_compare = 0x1BBE7DF6E80 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x1BBE7DF6E90 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BBE7DF6E90 | |
<user defined> value_compare = 0x1BBE7DF6E90 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE7DF6EA0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<unsigned int,std::allocator<unsigned int> >& _List = NULL | |
std::_List_node<unsigned int,void *>* _Predecessor = 0x3F80000000000000 | |
std::_List_node<unsigned int,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BBE7DF6EA0 | |
<user defined> _Multi_equal_check_result = 0x1BBE7DF6EA0 | |
std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x0 | |
std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1BBE7DF6EA8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1BBE7DF6EB8 | |
unsigned int _Mask = 0x2A2F | |
unsigned int _Maxidx = 0x8800000003BBF | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave | |
std::_Tree<std::_Tmap_traits<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> >,0> > | |
<user defined> value_compare = 0x40000000004030 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,bool> > >,1>,1> _Mypair = 0x1BBE7DF6EE0 | |
<user defined> value_compare = 0x1BBE7DF6EE0 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE7DF6EF0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> >* _Target = 0x3EC72B0244F5B9F8 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > >& _List = 0x3EC72B0244F5B9F8 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Predecessor = 0x41B03FC00000 | |
std::_List_node<std::pair<unsigned int const ,SkillStatusData>,void *>* _Next = 0x41B0 | |
<user defined> _Equal_range_result = 0x1BBE7DF6EF0 | |
<user defined> _Multi_equal_check_result = 0x1BBE7DF6EF0 | |
std::_Umap_traits<unsigned int,SkillStatusData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,SkillStatusData> >,0> _Traitsobj = 0x44F5B9F8 | |
std::list<std::pair<unsigned int const ,SkillStatusData>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > _List = 0x1BBE7DF6EF8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,SkillStatusData> > > > > > _Vec = 0x1BBE7DF6F08 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
unsigned int m_GuildIdInvited = 0x3F5ACDAD | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail | |
std::_Compressed_pair<std::allocator<Mail *>,std::_Deque_val<std::_Deque_simple_types<Mail *> >,1> _Mypair = 0x1BBE7DF6F38 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerSpell *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PlayerSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerSpell *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PlayerSpell *>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > _List = 0x1BBE7DF6F68 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerSpell *> > > > > > _Vec = 0x1BBE7DF6F78 | |
unsigned int _Mask = 0x1500000015 | |
unsigned int _Maxidx = 0x0 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,PlayerTalent *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<unsigned int,PlayerTalent *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PlayerTalent *> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,PlayerTalent *>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > _List = 0x1BBE7DF6FA8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PlayerTalent *> > > > > > _Vec = 0x1BBE7DF6FB8 | |
unsigned int _Mask = 0x459000005C8 | |
unsigned int _Maxidx = 0x2C300000102 | |
unsigned int m_lastPotionId = 0x14 | |
GlobalCooldownMgr m_GlobalCooldownMgr | |
std::unordered_map<unsigned int,GlobalCooldown,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GlobalCooldown> > > m_GlobalCooldowns = 0x1BBE7DF6FE8 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x0 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x3F800000 | |
[4] = 0x0 | |
[5] = 0x0 | |
[0] = 0x1BBE7DF702C | |
unsigned int[6] | |
[0] = 0x0 | |
[1] = 0x5F1C15CE | |
[2] = 0x90014A00 | |
[3] = 0xAB000240 | |
[4] = 0xF130013E | |
[5] = 0x9 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons | |
std::_Tree<std::_Tmap_traits<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> >,0> > | |
<user defined> value_compare = 0x3F800000 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,ActionButton>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,ActionButton> > >,1>,1> _Mypair = 0x1BBE7DF7060 | |
<user defined> value_compare = 0x1BBE7DF7060 | |
float[2] m_auraBaseMod | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
int[25] m_baseRatingValue | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x20A | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_baseSpellPower = 0x0 | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x0 | |
int m_spellPenetrationItemMod = 0x0 | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1BBE7DF7108 | |
[1] = 0x1BBE7DF7118 | |
[2] = 0x1BBE7DF7128 | |
[3] = 0x1BBE7DF7138 | |
[4] = 0x1BBE7DF7148 | |
[5] = 0x1BBE7DF7158 | |
[6] = 0x1BBE7DF7168 | |
[7] = 0x1BBE7DF7178 | |
[8] = 0x1BBE7DF7188 | |
[9] = 0x1BBE7DF7198 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration | |
<user defined> _List_node_remove_op = 0x1BBE7DF7308 | |
std::_Compressed_pair<std::allocator<std::_List_node<EnchantDuration,void *> >,std::_List_val<std::_List_simple_types<EnchantDuration> >,1> _Mypair = 0x1BBE7DF7308 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = NULL | |
std::_List_node<Item *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BBE7DF7318 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable | |
_List_node_remove_op | |
std::list<Item *,std::allocator<Item *> >& _List = NULL | |
std::_List_node<Item *,void *>* _Head = 0xF3C0000080E | |
std::_List_node<Item *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Item *,void *> >,std::_List_val<std::_List_simple_types<Item *> >,1> _Mypair = 0x1BBE7DF7328 | |
std::mutex m_soulboundTradableLock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1BBE7DF7338 | |
ObjectGuid m_resurrectGUID | |
unsigned int _guid = 0x64A00000034 | |
unsigned int m_resurrectMap = 0x4C73 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 0.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x4030 | |
unsigned int m_resurrectMana = 0x400000 | |
WorldSession* m_session = 0x4568D7DA4531B233 | |
int m_muteTime = 0x4568D7DA4531B233 <Unable to read memory> | |
std::atomic<__int64> m_timeOutTime = 0x4568D7DA4531B23B <Unable to read memory> | |
unsigned int _lastAuctionListItemsMSTime = 0x4568D7DA4531B243 <Unable to read memory> | |
unsigned int _lastAuctionListOwnerItemsMSTime = 0x4568D7DA4531B247 <Unable to read memory> | |
AsyncCallbackProcessor<QueryCallback> _queryProcessor = 0x4568D7DA4531B24B | |
AsyncCallbackProcessor<TransactionCallback> _transactionCallbacks = 0x4568D7DA4531B263 | |
AsyncCallbackProcessor<SQLQueryHolderCallback> _queryHolderProcessor = 0x4568D7DA4531B27B | |
DosProtection | |
WorldSession* Session = <Unable to read memory> | |
int _policy = 0x4568D7DA4531B23B <Unable to read memory> | |
std::unordered_map<unsigned short,PacketCounter,std::hash<unsigned short>,std::equal_to<unsigned short>,std::allocator<std::pair<unsigned short const ,PacketCounter> > > _PacketThrottlingMap = 0x4568D7DA4531B243 | |
WorldSession::DosProtection AntiDOS = 0x4568D7DA4531B293 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > _legitCharacters = 0x4568D7DA4531B2E3 | |
unsigned int m_GUIDLow = 0x4568D7DA4531B2F3 <Unable to read memory> | |
Player* _player = <Unable to read memory> | |
std::shared_ptr<WorldSocket> m_Socket = 0x4568D7DA4531B303 | |
std::string m_Address = 0x4568D7DA4531B313 <Unable to read memory> | |
int _security = 0x4568D7DA4531B333 <Unable to read memory> | |
bool _skipQueue = 0x4568D7DA4531B337 <Unable to read memory> | |
unsigned int _accountId = 0x4568D7DA4531B33B <Unable to read memory> | |
std::string _accountName = 0x4568D7DA4531B343 <Unable to read memory> | |
unsigned int m_expansion = 0x4568D7DA4531B363 <Unable to read memory> | |
unsigned int m_total_time = 0x4568D7DA4531B367 <Unable to read memory> | |
std::unique_ptr<Warden,std::default_delete<Warden> > _warden = 0x4568D7DA4531B36B <Unable to read memory> | |
int _logoutTime = 0x4568D7DA4531B373 <Unable to read memory> | |
bool m_inQueue = 0x4568D7DA4531B37B <Unable to read memory> | |
bool m_playerLoading = 0x4568D7DA4531B37C <Unable to read memory> | |
bool m_playerLogout = 0x4568D7DA4531B37D <Unable to read memory> | |
bool m_playerRecentlyLogout = 0x4568D7DA4531B37E <Unable to read memory> | |
bool m_playerSave = 0x4568D7DA4531B37F <Unable to read memory> | |
unsigned int m_sessionDbcLocale = 0x4568D7DA4531B380 <Unable to read memory> | |
unsigned int m_sessionDbLocaleIndex = 0x4568D7DA4531B381 <Unable to read memory> | |
std::atomic<unsigned int> m_latency = 0x4568D7DA4531B383 <Unable to read memory> | |
AccountData[8] m_accountData | |
[0] = 0x4568D7DA4531B38B | |
[1] = 0x4568D7DA4531B3B3 | |
[2] = 0x4568D7DA4531B3DB | |
[3] = 0x4568D7DA4531B403 | |
[4] = 0x4568D7DA4531B42B | |
[5] = 0x4568D7DA4531B453 | |
[6] = 0x4568D7DA4531B47B | |
[7] = 0x4568D7DA4531B4A3 | |
unsigned int[8] m_Tutorials | |
[0] = 0x4568D7DA4531B4CB <Unable to read memory> | |
[1] = 0x4568D7DA4531B4CF <Unable to read memory> | |
[2] = 0x4568D7DA4531B4D3 <Unable to read memory> | |
[3] = 0x4568D7DA4531B4D7 <Unable to read memory> | |
[4] = 0x4568D7DA4531B4DB <Unable to read memory> | |
[5] = 0x4568D7DA4531B4DF <Unable to read memory> | |
[6] = 0x4568D7DA4531B4E3 <Unable to read memory> | |
[7] = 0x4568D7DA4531B4E7 <Unable to read memory> | |
bool m_TutorialsChanged = 0x4568D7DA4531B4EB <Unable to read memory> | |
std::list<AddonInfo,std::allocator<AddonInfo> > m_addonsList = 0x4568D7DA4531B4F3 | |
unsigned int recruiterId = 0x4568D7DA4531B503 <Unable to read memory> | |
bool isRecruiter = 0x4568D7DA4531B507 <Unable to read memory> | |
LockedQueue<WorldPacket *,std::deque<WorldPacket *,std::allocator<WorldPacket *> > > _recvQueue = 0x4568D7DA4531B50B | |
unsigned int m_currentVendorEntry = 0x4568D7DA4531B593 <Unable to read memory> | |
ObjectGuid m_currentBankerGUID = 0x4568D7DA4531B59B <Unable to read memory> | |
unsigned int _offlineTime = 0x4568D7DA4531B5A3 <Unable to read memory> | |
bool _kicked = 0x4568D7DA4531B5A7 <Unable to read memory> | |
int _calendarEventCreationCooldown = 0x4568D7DA4531B5AB <Unable to read memory> | |
std::atomic<unsigned int> _addonMessageReceiveCount = 0x4568D7DA4531B5B3 <Unable to read memory> | |
CircularBuffer<std::pair<__int64,unsigned int> > _timeSyncClockDeltaQueue = 0x4568D7DA4531B5BB | |
int _timeSyncClockDelta = 0x4568D7DA4531B633 <Unable to read memory> | |
std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _pendingTimeSyncRequests = 0x4568D7DA4531B63B | |
unsigned int _timeSyncNextCounter = 0x4568D7DA4531B64B <Unable to read memory> | |
unsigned int _timeSyncTimer = 0x4568D7DA4531B64F <Unable to read memory> | |
bool _isBot = 0x4568D7DA4531B653 <Unable to read memory> | |
std::list<Channel *,std::allocator<Channel *> > m_channels | |
_List_node_remove_op | |
std::list<Channel *,std::allocator<Channel *> >& _List = 0x3EC72B02449F5048 | |
std::_List_node<Channel *,void *>* _Head = 0x41283FC00000 | |
std::_List_node<Channel *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Channel *,void *> >,std::_List_val<std::_List_simple_types<Channel *> >,1> _Mypair = 0x1BBE7DF73B0 | |
unsigned int m_cinematic = 0x28 | |
TradeData* m_trade = 0x43FB933443AD4667 | |
Player* m_player = <Unable to read memory> | |
Player* m_trader = <Unable to read memory> | |
bool m_accepted = 0x43FB933443AD4677 <Unable to read memory> | |
bool m_acceptProccess = 0x43FB933443AD4678 <Unable to read memory> | |
unsigned int m_money = 0x43FB933443AD467B <Unable to read memory> | |
unsigned int m_spell = 0x43FB933443AD467F <Unable to read memory> | |
ObjectGuid m_spellCastItem = 0x43FB933443AD4687 <Unable to read memory> | |
ObjectGuid[7] m_items | |
[0] = 0x43FB933443AD468F <Unable to read memory> | |
[1] = 0x43FB933443AD4697 <Unable to read memory> | |
[2] = 0x43FB933443AD469F <Unable to read memory> | |
[3] = 0x43FB933443AD46A7 <Unable to read memory> | |
[4] = 0x43FB933443AD46AF <Unable to read memory> | |
[5] = 0x43FB933443AD46B7 <Unable to read memory> | |
[6] = 0x43FB933443AD46BF <Unable to read memory> | |
bool m_DailyQuestChanged = 0x0 | |
bool m_WeeklyQuestChanged = 0x0 | |
bool m_MonthlyQuestChanged = 0x0 | |
bool m_SeasonalQuestChanged = 0x0 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x0 | |
unsigned int m_weaponChangeTimer = 0x0 | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x3F7AFAFB | |
unsigned int m_deathTimer = 0x0 | |
int m_deathExpireTime = 0x1 | |
unsigned int m_WeaponProficiency = 0x0 | |
unsigned int m_ArmorProficiency = 0x0 | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x0 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0x0 | |
unsigned int m_resetTalentsCost = 0x0 | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x0 | |
unsigned int m_questRewardTalentCount = 0x0 | |
unsigned int m_extraBonusTalentCount = 0x0 | |
PlayerSocial* m_social = NULL | |
GroupReference m_group | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
GroupReference m_originalGroup | |
Reference<Group,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = 0x40800000442 | |
Player* iRefFrom = 0xBD00000100 | |
unsigned int iSubGroup = 0x0 | |
Group* m_groupInvite = 0xBD | |
MemberSlot | |
ObjectGuid guid = 0xBD <Unable to read memory> | |
std::string name = 0xC5 <Unable to read memory> | |
unsigned int group = 0xE5 <Unable to read memory> | |
unsigned int flags = 0xE6 <Unable to read memory> | |
unsigned int roles = 0xE7 <Unable to read memory> | |
std::list<Group::MemberSlot,std::allocator<Group::MemberSlot> > m_memberSlots = 0xBD | |
GroupRefMgr m_memberMgr = 0xCD | |
GroupBotRefManager m_botMemberMgr = 0xFD | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_invitees = 0x12D | |
ObjectGuid m_leaderGuid = 0x13D <Unable to read memory> | |
std::string m_leaderName = 0x145 <Unable to read memory> | |
int m_groupType = 0x165 <Unable to read memory> | |
int m_dungeonDifficulty = 0x169 <Unable to read memory> | |
int m_raidDifficulty = 0x16D <Unable to read memory> | |
Battlefield* m_bfGroup = <Unable to read memory> | |
Battleground* m_bgGroup = <Unable to read memory> | |
ObjectGuid[8] m_targetIcons | |
[0] = 0x185 <Unable to read memory> | |
[1] = 0x18D <Unable to read memory> | |
[2] = 0x195 <Unable to read memory> | |
[3] = 0x19D <Unable to read memory> | |
[4] = 0x1A5 <Unable to read memory> | |
[5] = 0x1AD <Unable to read memory> | |
[6] = 0x1B5 <Unable to read memory> | |
[7] = 0x1BD <Unable to read memory> | |
int m_lootMethod = 0x1C5 <Unable to read memory> | |
int m_lootThreshold = 0x1C9 <Unable to read memory> | |
ObjectGuid m_looterGuid = 0x1CD <Unable to read memory> | |
ObjectGuid m_masterLooterGuid = 0x1D5 <Unable to read memory> | |
std::vector<Roll *,std::allocator<Roll *> > RollId = 0x1DD | |
unsigned int* m_subGroupsCounts = <Unable to read memory> | |
ObjectGuid m_guid = 0x1FD <Unable to read memory> | |
unsigned int m_counter = 0x205 <Unable to read memory> | |
unsigned int m_maxEnchantingLevel = 0x209 <Unable to read memory> | |
unsigned int m_lfgGroupFlags = 0x20D <Unable to read memory> | |
unsigned int _difficultyChangePreventionTime = 0x211 <Unable to read memory> | |
int _difficultyChangePreventionType = 0x215 <Unable to read memory> | |
unsigned int m_groupUpdateMask = 0x0 | |
unsigned int m_auraRaidUpdateMask = 0x430A57F0 | |
bool m_bPassOnGroupLoot = 0x0 | |
unsigned int m_lastpetnumber = 0x0 | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x0 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = NULL | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets | |
std::_Tree<std::_Tmap_traits<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> >,0> > | |
<user defined> value_compare = 0x3F800000 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,EquipmentSet>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,EquipmentSet> > >,1>,1> _Mypair = 0x1BBE7DF74F8 | |
<user defined> value_compare = 0x0 | |
unsigned int m_grantableLevels = 0x9A | |
bool m_needZoneUpdate = 0x15 | |
BotMgr* _botMgr = 0xF13000161200005D | |
Player* _owner = <Unable to read memory> | |
std::unordered_map<ObjectGuid,Creature *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Creature *> > > _bots = 0xF130001612000065 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _removeList = 0xF1300016120000A5 | |
DPSTracker* _dpstracker = <Unable to read memory> | |
unsigned int _followdist = 0xF1300016120000BD <Unable to read memory> | |
unsigned int _exactAttackRange = 0xF1300016120000BE <Unable to read memory> | |
unsigned int _attackRangeMode = 0xF1300016120000BF <Unable to read memory> | |
unsigned int _attackAngleMode = 0xF1300016120000C0 <Unable to read memory> | |
bool _allowCombatPositioning = 0xF1300016120000C1 <Unable to read memory> | |
unsigned int _npcBotEngageDelayDPS = 0xF1300016120000C5 <Unable to read memory> | |
unsigned int _npcBotEngageDelayHeal = 0xF1300016120000C9 <Unable to read memory> | |
bool _botsHidden = 0xF1300016120000CD <Unable to read memory> | |
bool _quickrecall = 0xF1300016120000CE <Unable to read memory> | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoespots = 0xF1300016120000D5 | |
std::array<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,8> _targetIconNamesCache = 0xF1300016120000ED | |
CinematicMgr* _cinematicMgr = 0x161200000009 | |
Player* player = <Unable to read memory> | |
unsigned int m_cinematicDiff = 0x161200000011 <Unable to read memory> | |
unsigned int m_lastCinematicCheck = 0x161200000015 <Unable to read memory> | |
unsigned int m_activeCinematicCameraId = 0x161200000019 <Unable to read memory> | |
unsigned int m_cinematicLength = 0x16120000001D <Unable to read memory> | |
std::vector<FlyByCamera,std::allocator<FlyByCamera> >* m_cinematicCamera = <Unable to read memory> | |
Position m_remoteSightPosition = 0x161200000029 | |
TempSummon* m_CinematicObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BBE7DF7520 | |
MapReference m_mapRef | |
Reference<Map,Player> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Map* iRefTo = NULL | |
Player* iRefFrom = NULL | |
unsigned int m_lastFallTime = 0xD1000114 | |
float m_lastFallZ = -871548095493816752090956955648.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x2 | |
bool m_isInWater = 0x1 | |
WorldLocation teleportStore_dest | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xBFC00001152 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xBFC00001152 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xBFC00001152 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
unsigned int teleportStore_options = 0x0 | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0xBFC00001152 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x0 | |
bool m_canKnockback = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable | |
std::_Compressed_pair<std::default_delete<PetStable>,PetStable *,1> _Mypair = 0x0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = NULL | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,SpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,SpellCooldown> > >,1>,1> _Mypair = 0x1BBE7DF75C0 | |
<user defined> value_compare = 0x0 | |
unsigned int m_ChampioningFaction = 0x0 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE7DF75D8 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = NULL | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = 0x250000002D | |
<user defined> _Equal_range_result = 0x1BBE7DF75D8 | |
<user defined> _Multi_equal_check_result = 0x1BBE7DF75D8 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1BBE7DF75E0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1BBE7DF75F0 | |
unsigned int _Mask = 0x44FA000044FA0000 | |
unsigned int _Maxidx = 0x3E9CAC0844FA0000 | |
unsigned int _pendingBindId = 0x3FC00000 | |
unsigned int _pendingBindTimer = 0x1916 | |
unsigned int _activeCheats = 0x1916 | |
unsigned int healthBeforeDuel = 0x0 | |
unsigned int manaBeforeDuel = 0x432110AE | |
bool m_isInstantFlightOn = 0xFF | |
unsigned int m_flightSpellActivated = 0x0 | |
WorldLocation _corpseLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
std::optional<float> _farSightDistance | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0.000000 | |
bool _Has_value = 0x0 | |
?$_AllowUnwrappingAssignment@M | |
bool _wasOutdoor = 0x0 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap | |
std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > >,1>,1> _Mypair = 0x1BBE7DF7658 | |
<user defined> value_compare = 0x0 | |
Unit* opponent = 0x500000094 | |
WorldObject | |
Object | |
DataMap CustomData = 0x50000009C | |
unsigned int m_objectType = 0x5000000DC <Unable to read memory> | |
int m_objectTypeId = 0x5000000E0 <Unable to read memory> | |
unsigned int m_updateFlag = 0x5000000E4 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5000000F4 | |
unsigned int m_valuesCount = 0x500000104 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x500000106 <Unable to read memory> | |
bool m_objectUpdated = 0x500000108 <Unable to read memory> | |
bool m_inWorld = 0x500000109 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x50000010C | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x50000013C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x50000013C <Unable to read memory> | |
float m_positionX = 0x50000013C <Unable to read memory> | |
float m_positionY = 0x500000140 <Unable to read memory> | |
float m_positionZ = 0x500000144 <Unable to read memory> | |
float m_orientation = 0x500000148 <Unable to read memory> | |
unsigned int m_mapId = 0x50000014C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x500000150 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x50000015C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x500000168 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x50000019C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5000001D0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5000001DC | |
unsigned int LastUsedScriptID = 0x5000001E8 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x5000001EC | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x500000264 <Unable to read memory> | |
bool m_isActive = 0x500000284 <Unable to read memory> | |
bool m_isFarVisible = 0x500000285 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x500000288 <Unable to read memory> | |
bool m_isWorldObject = 0x500000290 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x50000029C <Unable to read memory> | |
unsigned int _areaId = 0x5000002A0 <Unable to read memory> | |
float _floorZ = 0x5000002A4 <Unable to read memory> | |
bool _outdoors = 0x5000002A8 <Unable to read memory> | |
LiquidData _liquidData = 0x5000002AC | |
bool _updatePositionData = 0x5000002C0 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5000002D4 <Unable to read memory> | |
unsigned int m_phaseMask = 0x5000002D8 <Unable to read memory> | |
bool m_useCombinedPhases = 0x5000002DC <Unable to read memory> | |
unsigned int m_notifyflags = 0x5000002DE <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5000002E0 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x5000002E4 | |
unsigned int m_extraAttacks = 0x500000324 <Unable to read memory> | |
bool m_canDualWield = 0x500000328 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x500000334 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x500000354 <Unable to read memory> | |
[1] = 0x50000035C <Unable to read memory> | |
[2] = 0x500000364 <Unable to read memory> | |
[3] = 0x50000036C <Unable to read memory> | |
[4] = 0x500000374 <Unable to read memory> | |
[5] = 0x50000037C <Unable to read memory> | |
[6] = 0x500000384 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x50000038C <Unable to read memory> | |
[1] = 0x500000394 <Unable to read memory> | |
[2] = 0x50000039C <Unable to read memory> | |
[3] = 0x5000003A4 <Unable to read memory> | |
float m_modMeleeHitChance = 0x5000003AC <Unable to read memory> | |
float m_modRangedHitChance = 0x5000003B0 <Unable to read memory> | |
float m_modSpellHitChance = 0x5000003B4 <Unable to read memory> | |
int m_baseSpellCritChance = 0x5000003B8 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x5000003BC <Unable to read memory> | |
[1] = 0x5000003C0 <Unable to read memory> | |
[2] = 0x5000003C4 <Unable to read memory> | |
[3] = 0x5000003C8 <Unable to read memory> | |
[4] = 0x5000003CC <Unable to read memory> | |
[5] = 0x5000003D0 <Unable to read memory> | |
[6] = 0x5000003D4 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x5000003D8 <Unable to read memory> | |
[1] = 0x5000003DC <Unable to read memory> | |
[2] = 0x5000003E0 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x5000003E4 <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x5000003EC | |
bool m_aborting = 0x5000003FC <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x500000404 | |
[1] = 0x50000041C | |
[2] = 0x500000434 | |
[3] = 0x50000044C | |
[4] = 0x500000464 | |
[5] = 0x50000047C | |
[6] = 0x500000494 | |
[7] = 0x5000004AC | |
unsigned int m_lastSanctuaryTime = 0x5000004C4 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x5000004CC | |
bool IsAIEnabled = 0x5000004DC <Unable to read memory> | |
bool NeedChangeAI = 0x5000004DD <Unable to read memory> | |
bool m_ControlledByPlayer = 0x5000004DE <Unable to read memory> | |
bool m_CreatedByPlayer = 0x5000004DF <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x5000004E4 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5000004F4 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5000004F4 <Unable to read memory> | |
float m_positionX = 0x5000004F4 <Unable to read memory> | |
float m_positionY = 0x5000004F8 <Unable to read memory> | |
float m_positionZ = 0x5000004FC <Unable to read memory> | |
float m_orientation = 0x500000500 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x500000504 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x500000508 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x50000050A <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x50000050C <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x50000051C <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x500000534 <Unable to read memory> | |
unsigned int m_race = 0x500000535 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x500000536 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x500000538 <Unable to read memory> | |
[1] = 0x50000053C <Unable to read memory> | |
[2] = 0x500000540 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x500000544 <Unable to read memory> | |
[1] = 0x500000548 <Unable to read memory> | |
[2] = 0x50000054C <Unable to read memory> | |
[3] = 0x500000550 <Unable to read memory> | |
[4] = 0x500000554 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x50000055C <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x50000055C <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x50000055C <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x50000055C <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x500000564 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x500000574 | |
unsigned int _Mask = 0x50000058C <Unable to read memory> | |
unsigned int _Maxidx = 0x500000594 <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x5000005A4 <Unable to read memory> | |
int m_procDeep = 0x5000005A8 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x5000005AC | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x5000005BC | |
unsigned int m_transform = 0x5000005CC <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x5000005F4 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x5000005F4 | |
<user defined> value_compare = 0x5000005F4 <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x500000604 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x500000604 | |
<user defined> value_compare = 0x500000604 <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x500000614 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x50000062C <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x500000634 | |
[1] = 0x500000644 | |
[2] = 0x500000654 | |
[3] = 0x500000664 | |
[4] = 0x500000674 | |
[5] = 0x500000684 | |
[6] = 0x500000694 | |
[7] = 0x5000006A4 | |
[8] = 0x5000006B4 | |
[9] = 0x5000006C4 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x500001A04 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x500001A14 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x500001A24 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x500001A24 | |
<user defined> value_compare = 0x500001A24 | |
unsigned int m_interruptMask = 0x500001A34 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x500001A38 <Unable to read memory> | |
[1] = 0x500001A3C <Unable to read memory> | |
[2] = 0x500001A40 <Unable to read memory> | |
[3] = 0x500001A44 <Unable to read memory> | |
[0] = 0x500001A38 | |
float[4] | |
[0] = 0x500001A48 <Unable to read memory> | |
[1] = 0x500001A4C <Unable to read memory> | |
[2] = 0x500001A50 <Unable to read memory> | |
[3] = 0x500001A54 <Unable to read memory> | |
float[4] | |
[0] = 0x500001A58 <Unable to read memory> | |
[1] = 0x500001A5C <Unable to read memory> | |
[2] = 0x500001A60 <Unable to read memory> | |
[3] = 0x500001A64 <Unable to read memory> | |
float[4] | |
[0] = 0x500001A68 <Unable to read memory> | |
[1] = 0x500001A6C <Unable to read memory> | |
[2] = 0x500001A70 <Unable to read memory> | |
[3] = 0x500001A74 <Unable to read memory> | |
float[4] | |
[0] = 0x500001A78 <Unable to read memory> | |
[1] = 0x500001A7C <Unable to read memory> | |
[2] = 0x500001A80 <Unable to read memory> | |
[3] = 0x500001A84 <Unable to read memory> | |
float[4] | |
[0] = 0x500001A88 <Unable to read memory> | |
[1] = 0x500001A8C <Unable to read memory> | |
[2] = 0x500001A90 <Unable to read memory> | |
[3] = 0x500001A94 <Unable to read memory> | |
float[4] | |
[0] = 0x500001A98 <Unable to read memory> | |
[1] = 0x500001A9C <Unable to read memory> | |
[2] = 0x500001AA0 <Unable to read memory> | |
[3] = 0x500001AA4 <Unable to read memory> | |
float[4] | |
[0] = 0x500001AA8 <Unable to read memory> | |
[1] = 0x500001AAC <Unable to read memory> | |
[2] = 0x500001AB0 <Unable to read memory> | |
[3] = 0x500001AB4 <Unable to read memory> | |
float[4] | |
[0] = 0x500001AB8 <Unable to read memory> | |
[1] = 0x500001ABC <Unable to read memory> | |
[2] = 0x500001AC0 <Unable to read memory> | |
[3] = 0x500001AC4 <Unable to read memory> | |
float[4] | |
[0] = 0x500001AC8 <Unable to read memory> | |
[1] = 0x500001ACC <Unable to read memory> | |
[2] = 0x500001AD0 <Unable to read memory> | |
[3] = 0x500001AD4 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x500001BC8 <Unable to read memory> | |
[1] = 0x500001BCC <Unable to read memory> | |
[0] = 0x500001BC8 <Unable to read memory> | |
float[2] | |
[0] = 0x500001BD0 <Unable to read memory> | |
[1] = 0x500001BD4 <Unable to read memory> | |
[0] = 0x500001BC8 | |
float[2] | |
[0] = 0x500001BD8 <Unable to read memory> | |
[1] = 0x500001BDC <Unable to read memory> | |
[0] = 0x500001BD8 <Unable to read memory> | |
float[2] | |
[0] = 0x500001BE0 <Unable to read memory> | |
[1] = 0x500001BE4 <Unable to read memory> | |
float[2] | |
[0] = 0x500001BE8 <Unable to read memory> | |
[1] = 0x500001BEC <Unable to read memory> | |
[0] = 0x500001BE8 <Unable to read memory> | |
float[2] | |
[0] = 0x500001BF0 <Unable to read memory> | |
[1] = 0x500001BF4 <Unable to read memory> | |
bool m_canModifyStats = 0x500001BF8 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x500001BFC <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x500001BFC | |
<user defined> value_compare = 0x500001BFC | |
float[9] m_speed_rate | |
[0] = 0x500001C0C <Unable to read memory> | |
[1] = 0x500001C10 <Unable to read memory> | |
[2] = 0x500001C14 <Unable to read memory> | |
[3] = 0x500001C18 <Unable to read memory> | |
[4] = 0x500001C1C <Unable to read memory> | |
[5] = 0x500001C20 <Unable to read memory> | |
[6] = 0x500001C24 <Unable to read memory> | |
[7] = 0x500001C28 <Unable to read memory> | |
[8] = 0x500001C2C <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x500001C3C | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x500001C54 <Unable to read memory> | |
[1] = 0x500001C58 <Unable to read memory> | |
[2] = 0x500001C5C <Unable to read memory> | |
[3] = 0x500001C60 <Unable to read memory> | |
int m_regenTimer = 0x500001C64 <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x500001C7C <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x500001C84 | |
ThreatContainer iThreatOfflineContainer = 0x500001C9C | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x500001CB4 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x500001CB4 | |
<user defined> value_compare = 0x500001CB4 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x500001CD4 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x500001CE4 <Unable to read memory> | |
bool _instantCast = 0x500001CE5 <Unable to read memory> | |
unsigned int m_rootTimes = 0x500001CE8 <Unable to read memory> | |
unsigned int m_state = 0x500001CEC <Unable to read memory> | |
unsigned int m_CombatTimer = 0x500001CF0 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x500001CF4 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x500001CFC | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x500001CFC | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x500001D14 | |
LinkedListElement iLast = 0x500001D24 | |
unsigned int iSize = 0x500001D34 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x500001D14 <Unable to read memory> | |
<user defined> iterator = 0x500001D0C | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x500001D4C | |
LinkedListElement iLast = 0x500001D5C | |
unsigned int iSize = 0x500001D6C <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x500001D4C <Unable to read memory> | |
<user defined> iterator = 0x500001D44 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x500001D7C <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x500001D84 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x500001D84 | |
<user defined> _Multi_equal_check_result = 0x500001D84 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x500001D84 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x500001D8C | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x500001D9C | |
unsigned int _Mask = 0x500001DB4 <Unable to read memory> | |
unsigned int _Maxidx = 0x500001DBC <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x500001DC4 <Unable to read memory> | |
unsigned int _threatPct = 0x500001DCC <Unable to read memory> | |
bool m_cleanupDone = 0x500001DD4 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x500001DD5 <Unable to read memory> | |
unsigned int _oldFactionId = 0x500001DD8 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x500001DDC <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x500001DE0 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x500001DE4 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x500001DE4 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x500001DE4 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x500001DE4 <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x500001DE4 <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x500001DEC | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x500001DFC | |
unsigned int _Mask = 0x500001E14 <Unable to read memory> | |
unsigned int _Maxidx = 0x500001E1C <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x500001E24 <Unable to read memory> | |
Unit* disttarget = 0x1BBE2A7CA10 | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BBE2A7CA18 | |
unsigned int m_objectType = 0x0 | |
int m_objectTypeId = 0x0 | |
unsigned int m_updateFlag = 0x0 | |
int* m_int32Values = NULL | |
unsigned int* m_uint32Values = NULL | |
float* m_floatValues = NULL | |
UpdateMask _changesMask = 0x1BBE2A7CA70 | |
unsigned int m_valuesCount = 0x0 | |
unsigned int _fieldNotifyFlags = 0x0 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x0 | |
PackedGuid m_PackGUID = 0x1BBE2A7CA88 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x90020E0078E29E61 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x90020E0078E29E61 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x90020E0078E29E61 | |
float m_positionX = 36770981121187871612988200308441088.000000 | |
float m_positionY = -0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_mapId = 0x0 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BBE2A7CACC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BBE2A7CAD8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BBE2A7CAE4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BBE2A7CB18 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BBE2A7CB4C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BBE2A7CB58 | |
unsigned int LastUsedScriptID = 0x0 | |
MovementInfo m_movementInfo = 0x1BBE2A7CB68 | |
ElunaEventProcessor* elunaEvents = NULL | |
std::string m_name = "" | |
bool m_isActive = 0x0 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0x78889E0B | |
unsigned int _areaId = 0x90021000 | |
float _floorZ = 0.000000 | |
bool _outdoors = 0x0 | |
LiquidData _liquidData = 0x1BBE2A7CC28 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = NULL | |
unsigned int m_InstanceId = 0x0 | |
unsigned int m_phaseMask = 0x0 | |
bool m_useCombinedPhases = 0x0 | |
unsigned int m_notifyflags = 0x0 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BBE2A7CC60 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1BBE2A7CCB0 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = NULL | |
Unit* defaultValue = 0x9002110078839E06 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x0 | |
float[7] m_threatModifier | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
EventProcessor m_Events | |
unsigned int m_time = 0x0 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BBE2A7CD68 | |
bool m_aborting = 0x1D | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BBE2A7CD80 | |
[1] = 0x1BBE2A7CD98 | |
[2] = 0x1BBE2A7CDB0 | |
[3] = 0x1BBE2A7CDC8 | |
[4] = 0x1BBE2A7CDE0 | |
[5] = 0x1BBE2A7CDF8 | |
[6] = 0x1BBE2A7CE10 | |
[7] = 0x1BBE2A7CE28 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1BBE2A7CE48 | |
bool IsAIEnabled = 0x0 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1BBE2A7CE60 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x0 | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = NULL | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = NULL | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x0 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x9002140078A49E27 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x9002140078A49E27 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x9002140078A49E27 | |
std::_List_node<Unit *,void *>* _Predecessor = NULL | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x9002140078A49E27 | |
<user defined> _Multi_equal_check_result = 0x9002140078A49E27 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x78A49E27 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1BBE2A7CEE0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1BBE2A7CEF0 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = NULL | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1BBE2A7CF28 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = NULL | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1BBE2A7CF38 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1BBE2A7CF70 | |
<user defined> value_compare = 0x0 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1BBE2A7CF80 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BBE2A7CF80 | |
<user defined> value_compare = 0x0 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1BBE2A7CF90 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = NULL | |
unsigned int m_removedAurasCount = 0x0 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BBE2A7CFB0 | |
[1] = 0x1BBE2A7CFC0 | |
[2] = 0x1BBE2A7CFD0 | |
[3] = 0x1BBE2A7CFE0 | |
[4] = 0x1BBE2A7CFF0 | |
[5] = 0x1BBE2A7D000 | |
[6] = 0x1BBE2A7D010 | |
[7] = 0x1BBE2A7D020 | |
[8] = 0x1BBE2A7D030 | |
[9] = 0x1BBE2A7D040 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = NULL | |
std::_List_node<Aura *,void *>* _Head = NULL | |
<user defined>* _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1BBE2A7E380 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = NULL | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1BBE2A7E390 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1BBE2A7E3A0 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BBE2A7E3A0 | |
<user defined> value_compare = 0x1BBE2A7E3A0 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[0] = 0x1BBE2A7E3B4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 697772949753459946918678213165056.000000 | |
[2] = -0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
float[2] m_weaponDamage | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x1BBE2A7E544 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[0] = 0x0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x0 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BBE2A7E578 | |
<user defined> value_compare = 0x1BBE2A7E578 | |
float[9] m_speed_rate | |
[0] = 809326976286068687613059907190784.000000 | |
[1] = -0.000000 | |
[2] = 0.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
[7] = 0.000000 | |
[8] = 0.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = NULL | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1BBE2A7E5B8 | |
MotionMaster* i_motionMaster = NULL | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = NULL | |
unsigned int iUpdateTimer = 0x0 | |
ThreatContainer iThreatContainer = 0x1BBE2A7E600 | |
ThreatContainer iThreatOfflineContainer = 0x1BBE2A7E618 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x1BBE2A7E630 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1BBE2A7E630 | |
<user defined> value_compare = 0x1BBE2A7E630 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x0 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1BBE2A7E678 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1BBE2A7E678 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BBE2A7E690 | |
LinkedListElement iLast = 0x1BBE2A7E6A0 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x1BBE2A7E688 | |
Unit* iOwner = NULL | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BBE2A7E6C8 | |
LinkedListElement iLast = 0x1BBE2A7E6D8 | |
unsigned int iSize = 0x76259CA4 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = NULL | |
iterator | |
<user defined> _Ptr = 0x0 | |
<user defined> iterator = 0x1BBE2A7E6C0 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BBE2A7E700 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = NULL | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = NULL | |
std::_List_node<Unit *,void *>* _Predecessor = NULL | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BBE2A7E700 | |
<user defined> _Multi_equal_check_result = 0x1BBE2A7E700 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x0 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1BBE2A7E708 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1BBE2A7E718 | |
unsigned int _Mask = 0x0 | |
unsigned int _Maxidx = 0x0 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = NULL | |
<user defined> _Range_eraser = 0x0 | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x0 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1BBE2A7E768 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1BBE2A7E778 | |
unsigned int _Mask = 0x300000000 | |
unsigned int _Maxidx = 0x9002380076309CB3 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
Creature* botPet = 0x10001000094 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1000100009C | |
unsigned int m_objectType = 0x100010000DC <Unable to read memory> | |
int m_objectTypeId = 0x100010000E0 <Unable to read memory> | |
unsigned int m_updateFlag = 0x100010000E4 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x100010000F4 | |
unsigned int m_valuesCount = 0x10001000104 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x10001000106 <Unable to read memory> | |
bool m_objectUpdated = 0x10001000108 <Unable to read memory> | |
bool m_inWorld = 0x10001000109 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x1000100010C | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1000100013C <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1000100013C <Unable to read memory> | |
float m_positionX = 0x1000100013C <Unable to read memory> | |
float m_positionY = 0x10001000140 <Unable to read memory> | |
float m_positionZ = 0x10001000144 <Unable to read memory> | |
float m_orientation = 0x10001000148 <Unable to read memory> | |
unsigned int m_mapId = 0x1000100014C <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x10001000150 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1000100015C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x10001000168 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1000100019C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x100010001D0 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x100010001DC | |
unsigned int LastUsedScriptID = 0x100010001E8 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x100010001EC | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x10001000264 <Unable to read memory> | |
bool m_isActive = 0x10001000284 <Unable to read memory> | |
bool m_isFarVisible = 0x10001000285 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x10001000288 <Unable to read memory> | |
bool m_isWorldObject = 0x10001000290 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x1000100029C <Unable to read memory> | |
unsigned int _areaId = 0x100010002A0 <Unable to read memory> | |
float _floorZ = 0x100010002A4 <Unable to read memory> | |
bool _outdoors = 0x100010002A8 <Unable to read memory> | |
LiquidData _liquidData = 0x100010002AC | |
bool _updatePositionData = 0x100010002C0 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x100010002D4 <Unable to read memory> | |
unsigned int m_phaseMask = 0x100010002D8 <Unable to read memory> | |
bool m_useCombinedPhases = 0x100010002DC <Unable to read memory> | |
unsigned int m_notifyflags = 0x100010002DE <Unable to read memory> | |
unsigned int m_executed_notifies = 0x100010002E0 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x100010002E4 | |
unsigned int m_extraAttacks = 0x10001000324 <Unable to read memory> | |
bool m_canDualWield = 0x10001000328 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x10001000334 | |
SafeUnitPointer m_movedByPlayer = 0x10001000344 | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x10001000354 <Unable to read memory> | |
[1] = 0x1000100035C <Unable to read memory> | |
[2] = 0x10001000364 <Unable to read memory> | |
[3] = 0x1000100036C <Unable to read memory> | |
[4] = 0x10001000374 <Unable to read memory> | |
[5] = 0x1000100037C <Unable to read memory> | |
[6] = 0x10001000384 <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x1000100038C <Unable to read memory> | |
[1] = 0x10001000394 <Unable to read memory> | |
[2] = 0x1000100039C <Unable to read memory> | |
[3] = 0x100010003A4 <Unable to read memory> | |
float m_modMeleeHitChance = 0x100010003AC <Unable to read memory> | |
float m_modRangedHitChance = 0x100010003B0 <Unable to read memory> | |
float m_modSpellHitChance = 0x100010003B4 <Unable to read memory> | |
int m_baseSpellCritChance = 0x100010003B8 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x100010003BC <Unable to read memory> | |
[1] = 0x100010003C0 <Unable to read memory> | |
[2] = 0x100010003C4 <Unable to read memory> | |
[3] = 0x100010003C8 <Unable to read memory> | |
[4] = 0x100010003CC <Unable to read memory> | |
[5] = 0x100010003D0 <Unable to read memory> | |
[6] = 0x100010003D4 <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x100010003D8 <Unable to read memory> | |
[1] = 0x100010003DC <Unable to read memory> | |
[2] = 0x100010003E0 <Unable to read memory> | |
EventProcessor m_Events = 0x100010003E4 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x10001000404 | |
[1] = 0x1000100041C | |
[2] = 0x10001000434 | |
[3] = 0x1000100044C | |
[4] = 0x10001000464 | |
[5] = 0x1000100047C | |
[6] = 0x10001000494 | |
[7] = 0x100010004AC | |
unsigned int m_lastSanctuaryTime = 0x100010004C4 <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x100010004CC | |
bool IsAIEnabled = 0x100010004DC <Unable to read memory> | |
bool NeedChangeAI = 0x100010004DD <Unable to read memory> | |
bool m_ControlledByPlayer = 0x100010004DE <Unable to read memory> | |
bool m_CreatedByPlayer = 0x100010004DF <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x100010004E4 | |
Position m_last_notify_position = 0x100010004F4 | |
unsigned int m_last_notify_mstime = 0x10001000504 <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x10001000508 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x1000100050A <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x1000100050C <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x1000100051C <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x10001000534 <Unable to read memory> | |
unsigned int m_race = 0x10001000535 <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x10001000536 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x10001000538 <Unable to read memory> | |
[1] = 0x1000100053C <Unable to read memory> | |
[2] = 0x10001000540 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x10001000544 <Unable to read memory> | |
[1] = 0x10001000548 <Unable to read memory> | |
[2] = 0x1000100054C <Unable to read memory> | |
[3] = 0x10001000550 <Unable to read memory> | |
[4] = 0x10001000554 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x1000100055C | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x100010005A4 <Unable to read memory> | |
int m_procDeep = 0x100010005A8 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x100010005AC | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x100010005BC | |
unsigned int m_transform = 0x100010005CC <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x100010005F4 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x10001000604 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x10001000614 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x10001000624 <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x1000100062C <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x10001000634 | |
[1] = 0x10001000644 | |
[2] = 0x10001000654 | |
[3] = 0x10001000664 | |
[4] = 0x10001000674 | |
[5] = 0x10001000684 | |
[6] = 0x10001000694 | |
[7] = 0x100010006A4 | |
[8] = 0x100010006B4 | |
[9] = 0x100010006C4 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x10001001A04 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x10001001A14 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x10001001A24 | |
unsigned int m_interruptMask = 0x10001001A34 <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x10001001A38 <Unable to read memory> | |
[1] = 0x10001001A3C <Unable to read memory> | |
[2] = 0x10001001A40 <Unable to read memory> | |
[3] = 0x10001001A44 <Unable to read memory> | |
[0] = 0x10001001A38 | |
float[4] | |
[0] = 0x10001001A48 <Unable to read memory> | |
[1] = 0x10001001A4C <Unable to read memory> | |
[2] = 0x10001001A50 <Unable to read memory> | |
[3] = 0x10001001A54 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001A58 <Unable to read memory> | |
[1] = 0x10001001A5C <Unable to read memory> | |
[2] = 0x10001001A60 <Unable to read memory> | |
[3] = 0x10001001A64 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001A68 <Unable to read memory> | |
[1] = 0x10001001A6C <Unable to read memory> | |
[2] = 0x10001001A70 <Unable to read memory> | |
[3] = 0x10001001A74 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001A78 <Unable to read memory> | |
[1] = 0x10001001A7C <Unable to read memory> | |
[2] = 0x10001001A80 <Unable to read memory> | |
[3] = 0x10001001A84 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001A88 <Unable to read memory> | |
[1] = 0x10001001A8C <Unable to read memory> | |
[2] = 0x10001001A90 <Unable to read memory> | |
[3] = 0x10001001A94 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001A98 <Unable to read memory> | |
[1] = 0x10001001A9C <Unable to read memory> | |
[2] = 0x10001001AA0 <Unable to read memory> | |
[3] = 0x10001001AA4 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001AA8 <Unable to read memory> | |
[1] = 0x10001001AAC <Unable to read memory> | |
[2] = 0x10001001AB0 <Unable to read memory> | |
[3] = 0x10001001AB4 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001AB8 <Unable to read memory> | |
[1] = 0x10001001ABC <Unable to read memory> | |
[2] = 0x10001001AC0 <Unable to read memory> | |
[3] = 0x10001001AC4 <Unable to read memory> | |
float[4] | |
[0] = 0x10001001AC8 <Unable to read memory> | |
[1] = 0x10001001ACC <Unable to read memory> | |
[2] = 0x10001001AD0 <Unable to read memory> | |
[3] = 0x10001001AD4 <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x10001001BC8 <Unable to read memory> | |
[1] = 0x10001001BCC <Unable to read memory> | |
[0] = 0x10001001BC8 <Unable to read memory> | |
float[2] | |
[0] = 0x10001001BD0 <Unable to read memory> | |
[1] = 0x10001001BD4 <Unable to read memory> | |
[0] = 0x10001001BC8 | |
float[2] | |
[0] = 0x10001001BD8 <Unable to read memory> | |
[1] = 0x10001001BDC <Unable to read memory> | |
[0] = 0x10001001BD8 <Unable to read memory> | |
float[2] | |
[0] = 0x10001001BE0 <Unable to read memory> | |
[1] = 0x10001001BE4 <Unable to read memory> | |
float[2] | |
[0] = 0x10001001BE8 <Unable to read memory> | |
[1] = 0x10001001BEC <Unable to read memory> | |
[0] = 0x10001001BE8 <Unable to read memory> | |
float[2] | |
[0] = 0x10001001BF0 <Unable to read memory> | |
[1] = 0x10001001BF4 <Unable to read memory> | |
bool m_canModifyStats = 0x10001001BF8 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x10001001BFC | |
float[9] m_speed_rate | |
[0] = 0x10001001C0C <Unable to read memory> | |
[1] = 0x10001001C10 <Unable to read memory> | |
[2] = 0x10001001C14 <Unable to read memory> | |
[3] = 0x10001001C18 <Unable to read memory> | |
[4] = 0x10001001C1C <Unable to read memory> | |
[5] = 0x10001001C20 <Unable to read memory> | |
[6] = 0x10001001C24 <Unable to read memory> | |
[7] = 0x10001001C28 <Unable to read memory> | |
[8] = 0x10001001C2C <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x10001001C3C | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x10001001C54 <Unable to read memory> | |
[1] = 0x10001001C58 <Unable to read memory> | |
[2] = 0x10001001C5C <Unable to read memory> | |
[3] = 0x10001001C60 <Unable to read memory> | |
int m_regenTimer = 0x10001001C64 <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x10001001C6C | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x10001001CB4 | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x10001001CD4 <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x10001001CE4 <Unable to read memory> | |
bool _instantCast = 0x10001001CE5 <Unable to read memory> | |
unsigned int m_rootTimes = 0x10001001CE8 <Unable to read memory> | |
unsigned int m_state = 0x10001001CEC <Unable to read memory> | |
unsigned int m_CombatTimer = 0x10001001CF0 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x10001001CF4 <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x10001001CFC | |
HostileRefMgr m_HostileRefMgr = 0x10001001D0C | |
FollowerRefMgr m_FollowingRefMgr = 0x10001001D44 | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x10001001D7C <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x10001001D84 | |
RedirectThreatInfo _redirectThreatInfo = 0x10001001DC4 | |
bool m_cleanupDone = 0x10001001DD4 <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x10001001DD5 <Unable to read memory> | |
unsigned int _oldFactionId = 0x10001001DD8 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x10001001DDC <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x10001001DE0 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x10001001DE4 | |
ObjectGuid _lastDamagedTargetGuid = 0x10001001E24 <Unable to read memory> | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x10001001E2C | |
MovableMapObject | |
Cell _currentCell = 0x10001001E54 <Unable to read memory> | |
int _moveState = 0x10001001E58 <Unable to read memory> | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x1000100009C <Unable to read memory> | |
ObjectGuid Target = 0x100010000A4 <Unable to read memory> | |
float Orientation = 0x100010000AC <Unable to read memory> | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x10001001E64 <Unable to read memory> | |
ObjectGuid Target = 0x10001001E6C <Unable to read memory> | |
float Orientation = 0x10001001E74 <Unable to read memory> | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items = 0x10001001E7C | |
std::vector<LootItem,std::allocator<LootItem> > quest_items = 0x10001001E94 | |
unsigned int gold = 0x10001001EAC <Unable to read memory> | |
unsigned int unlootedCount = 0x10001001EB0 <Unable to read memory> | |
ObjectGuid roundRobinPlayer = 0x10001001EB4 <Unable to read memory> | |
ObjectGuid lootOwnerGUID = 0x10001001EBC <Unable to read memory> | |
int loot_type = 0x10001001EC4 <Unable to read memory> | |
ObjectGuid containerGUID = 0x10001001ECC <Unable to read memory> | |
ObjectGuid sourceWorldObjectGUID = 0x10001001ED4 <Unable to read memory> | |
GameObject* sourceGameObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting = 0x10001001EE4 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems = 0x10001001EF4 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems = 0x10001001F04 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems = 0x10001001F14 | |
LootValidatorRefMgr i_LootValidatorRefMgr = 0x10001001F24 | |
unsigned int[8] m_spells | |
[0] = 0x10001001F54 <Unable to read memory> | |
[1] = 0x10001001F58 <Unable to read memory> | |
[2] = 0x10001001F5C <Unable to read memory> | |
[3] = 0x10001001F60 <Unable to read memory> | |
[4] = 0x10001001F64 <Unable to read memory> | |
[5] = 0x10001001F68 <Unable to read memory> | |
[6] = 0x10001001F6C <Unable to read memory> | |
[7] = 0x10001001F70 <Unable to read memory> | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0x10001001F74 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0x10001001F74 | |
<user defined> value_compare = 0x10001001F74 <Unable to read memory> | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x10001001F84 <Unable to read memory> | |
[1] = 0x10001001F88 <Unable to read memory> | |
[2] = 0x10001001F8C <Unable to read memory> | |
[3] = 0x10001001F90 <Unable to read memory> | |
[4] = 0x10001001F94 <Unable to read memory> | |
[5] = 0x10001001F98 <Unable to read memory> | |
[6] = 0x10001001F9C <Unable to read memory> | |
unsigned int m_groupLootTimer = 0x10001001FA0 <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0x10001001FA4 <Unable to read memory> | |
float m_SightDistance = 0x10001001FA8 <Unable to read memory> | |
float m_CombatDistance = 0x10001001FAC <Unable to read memory> | |
bool m_isTempWorldObject = 0x10001001FB0 <Unable to read memory> | |
unsigned int m_moveCircleMovementTime = 0x10001001FB4 <Unable to read memory> | |
unsigned int m_moveBackwardsMovementTime = 0x10001001FB8 <Unable to read memory> | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0x10001001FBC <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x10001001FBC | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x10001001FCC <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0x10001001FD4 <Unable to read memory> | |
int m_corpseRemoveTime = 0x10001001FDC <Unable to read memory> | |
int m_respawnTime = 0x10001001FE4 <Unable to read memory> | |
int m_respawnedTime = 0x10001001FEC <Unable to read memory> | |
unsigned int m_respawnDelay = 0x10001001FF4 <Unable to read memory> | |
unsigned int m_corpseDelay = 0x10001001FF8 <Unable to read memory> | |
float m_wanderDistance = 0x10001001FFC <Unable to read memory> | |
unsigned int m_boundaryCheckTime = 0x10001002000 <Unable to read memory> | |
unsigned int m_transportCheckTimer = 0x10001002004 <Unable to read memory> | |
unsigned int lootPickPocketRestoreTime = 0x10001002008 <Unable to read memory> | |
unsigned int m_combatPulseTime = 0x1000100200C <Unable to read memory> | |
unsigned int m_combatPulseDelay = 0x10001002010 <Unable to read memory> | |
unsigned int m_reactState = 0x10001002014 <Unable to read memory> | |
int m_defaultMovementType = 0x10001002018 <Unable to read memory> | |
unsigned int m_spawnId = 0x1000100201C <Unable to read memory> | |
unsigned int m_equipmentId = 0x10001002020 <Unable to read memory> | |
int m_originalEquipmentId = 0x10001002021 <Unable to read memory> | |
bool m_AlreadyCallAssistance = 0x10001002022 <Unable to read memory> | |
bool m_AlreadySearchedAssistance = 0x10001002023 <Unable to read memory> | |
bool m_regenHealth = 0x10001002024 <Unable to read memory> | |
bool m_regenPower = 0x10001002025 <Unable to read memory> | |
bool m_AI_locked = 0x10001002026 <Unable to read memory> | |
int m_meleeDamageSchoolMask = 0x10001002028 <Unable to read memory> | |
unsigned int m_originalEntry = 0x1000100202C <Unable to read memory> | |
bool m_moveInLineOfSightDisabled = 0x10001002030 <Unable to read memory> | |
bool m_moveInLineOfSightStrictlyDisabled = 0x10001002031 <Unable to read memory> | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x10001002034 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x10001002034 <Unable to read memory> | |
float m_positionX = 0x10001002034 <Unable to read memory> | |
float m_positionY = 0x10001002038 <Unable to read memory> | |
float m_positionZ = 0x1000100203C <Unable to read memory> | |
float m_orientation = 0x10001002040 <Unable to read memory> | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x10001002044 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x10001002044 <Unable to read memory> | |
float m_positionX = 0x10001002044 <Unable to read memory> | |
float m_positionY = 0x10001002048 <Unable to read memory> | |
float m_positionZ = 0x1000100204C <Unable to read memory> | |
float m_orientation = 0x10001002050 <Unable to read memory> | |
bool DisableReputationGain = 0x10001002054 <Unable to read memory> | |
CreatureTemplate* m_creatureInfo = <Unable to read memory> | |
CreatureData* m_creatureData = <Unable to read memory> | |
float m_detectionDistance = 0x1000100206C <Unable to read memory> | |
unsigned int m_LootMode = 0x10001002070 <Unable to read memory> | |
bot_ai* bot_AI = <Unable to read memory> | |
bot_pet_ai* bot_pet_AI = <Unable to read memory> | |
unsigned int m_waypointID = 0x10001002084 <Unable to read memory> | |
unsigned int m_path_id = 0x10001002088 <Unable to read memory> | |
CreatureGroup* m_formation = <Unable to read memory> | |
bool TriggerJustRespawned = 0x10001002094 <Unable to read memory> | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = <Unable to read memory> | |
std::_Ref_count_base* _Rep = <Unable to read memory> | |
ObjectGuid m_cannotReachTarget | |
unsigned int _guid = 0x100010020AC <Unable to read memory> | |
unsigned int m_cannotReachTimer = 0x100010020B4 <Unable to read memory> | |
Spell* _focusSpell = <Unable to read memory> | |
bool _isMissingSwimmingFlagOutOfCombat = 0x100010020C4 <Unable to read memory> | |
unsigned int m_assistanceTimer = 0x100010020C8 <Unable to read memory> | |
unsigned int _playerDamageReq = 0x100010020CC <Unable to read memory> | |
bool _damagedByPlayer = 0x100010020D0 <Unable to read memory> | |
EventProcessor Events | |
unsigned int m_time = 0x7FF71FF69F38 | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events | |
std::_Tree<std::_Tmap_traits<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> >,1> > | |
<user defined> value_compare = 0x0 | |
std::_Compressed_pair<std::less<unsigned __int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned __int64 const ,BasicEvent *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned __int64 const ,BasicEvent *> > >,1>,1> _Mypair = 0x1BB5C8887A0 | |
<user defined> value_compare = 0x0 | |
bool m_aborting = 0xF0 | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x1BBE82B66F8 | |
unsigned int GC_Timer = 0xE82B66F9 | |
unsigned int _botclass = 0xBB | |
unsigned int _spec = 0x1 | |
unsigned int _newspec = 0x0 | |
int _primaryIconTank = 0x0 | |
int _primaryIconDamage = 0xE3 | |
int curVehStrat = 0xC3C6CBE7 | |
unsigned int vehcomboPoints = 0x9A | |
bool shouldEnterVehicle = 0xC4 | |
PlayerClassLevelInfo* _classinfo = 0x1E | |
unsigned int basehealth = 0x1E <Unable to read memory> | |
unsigned int basemana = 0x22 <Unable to read memory> | |
SpellInfo* m_botSpellInfo = NULL | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position[5] sendpos | |
[0] = 0x1BB5C888828 | |
[1] = 0x1BB5C888838 | |
[2] = 0x1BB5C888848 | |
[3] = 0x1BB5C888858 | |
[4] = 0x1BB5C888868 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<std::pair<Position,float> > > _Myval2 = 0x1BB5C888878 | |
unsigned int _botCommandState = 0x0 | |
unsigned int _botAwaitState = 0x0 | |
float hit = 0.000000 | |
float parry = 0.000000 | |
float dodge = 0.000000 | |
float block = 0.000000 | |
float crit = 0.000000 | |
float dmg_taken_phy = 0.000000 | |
float dmg_taken_mag = 0.000000 | |
float armor_pen = 0.000000 | |
float resilience = 0.000000 | |
unsigned int expertise = 0x0 | |
unsigned int spellpower = 0x0 | |
unsigned int spellpen = 0x0 | |
unsigned int defense = 0x0 | |
unsigned int blockvalue = 0x0 | |
int haste = 0x0 | |
int[6] resistbonus | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xE51733C0 | |
unsigned int _reviveTimer = 0x1BB | |
unsigned int _powersTimer = 0x6F656854 | |
unsigned int _chaseTimer = 0x73757264 | |
unsigned int _engageTimer = 0x0 | |
unsigned int _potionTimer = 0x0 | |
unsigned int lastdiff = 0x8 | |
unsigned int checkAurasTimer = 0x0 | |
unsigned int checkMasterTimer = 0xF | |
unsigned int roleTimer = 0x0 | |
unsigned int ordersTimer = 0x1 | |
unsigned int regenTimer = 0x0 | |
unsigned int _updateTimerMedium = 0x0 | |
unsigned int _updateTimerEx1 = 0x0 | |
unsigned int _wmoAreaUpdateTimer = 0x0 | |
unsigned int waitTimer = 0x0 | |
unsigned int itemsAutouseTimer = 0xA25 | |
unsigned int evadeDelayTimer = 0xA25 | |
unsigned int indoorsTimer = 0x4272C49A | |
unsigned int outdoorsTimer = 0x1 | |
unsigned int _contestedPvPTimer = 0x0 | |
unsigned int _groupUpdateTimer = 0x0 | |
unsigned int _saveDisabledSpellsTimer = 0xC7C35000 | |
unsigned int _lastZoneId = 0xC7C35000 | |
unsigned int _lastAreaId = 0x0 | |
unsigned int _lastWMOAreaId = 0x0 | |
unsigned int _unreachableCount = 0x0 | |
unsigned int _jumpCount = 0x0 | |
unsigned int _evadeCount = 0x0 | |
unsigned int _roleMask = 0x0 | |
unsigned int _usableItemSlotsMask = 0xE853F010 | |
unsigned int _ownerGuid = 0x1BB | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0x100000035 | |
bool doHealth = 0x1 | |
bool doMana = 0x0 | |
bool shouldUpdateStats = 0x2 | |
bool feast_health = 0x0 | |
bool feast_mana = 0x0 | |
bool spawned = 0x0 | |
bool firstspawn = 0x0 | |
bool _evadeMode = 0x0 | |
bool _atHome = 0x0 | |
bool _duringTeleport = 0x0 | |
bool _wanderer = 0x80 | |
unsigned int _baseLevel = 0x3F | |
WanderNode* _travel_node_last = 0x1BBE82B62F0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0x1BBE82B62F0 | |
PositionXYZStreamer | |
<user defined> m_pos = 0x1BBE82B62F0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x1BBE82B62F0 | |
float m_positionX = -3237398973250007881220096.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -3237398973250007881220096.000000 | |
float m_orientation = 0.000000 | |
unsigned int _wpId = 0x0 | |
unsigned int _mapId = 0x0 | |
unsigned int _zoneId = 0x64CF54FA | |
unsigned int _areaId = 0x80050D00 | |
std::string _name = "(null)" | |
unsigned int _minLevel = 0x90 | |
unsigned int _maxLevel = 0x67 | |
unsigned int _flags = 0x1BB | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links | |
_List_node_remove_op | |
std::list<WanderNode *,std::allocator<WanderNode *> >& _List = 0x1BBE82B5B10 | |
std::_List_node<WanderNode *,void *>* _Head = 0x1BBD754A980 | |
std::_List_node<WanderNode *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WanderNode *,void *> >,std::_List_val<std::_List_simple_types<WanderNode *> >,1> _Mypair = 0x1BBE82B6338 | |
Creature* _creature = 0x88050F0064D354FE | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x88050F0064D35506 | |
unsigned int m_objectType = 0x88050F0064D35546 <Unable to read memory> | |
int m_objectTypeId = 0x88050F0064D3554A <Unable to read memory> | |
unsigned int m_updateFlag = 0x88050F0064D3554E <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x88050F0064D3555E | |
unsigned int m_valuesCount = 0x88050F0064D3556E <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x88050F0064D35570 <Unable to read memory> | |
bool m_objectUpdated = 0x88050F0064D35572 <Unable to read memory> | |
bool m_inWorld = 0x88050F0064D35573 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x88050F0064D35576 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x88050F0064D355A6 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x88050F0064D355A6 <Unable to read memory> | |
float m_positionX = 0x88050F0064D355A6 <Unable to read memory> | |
float m_positionY = 0x88050F0064D355AA <Unable to read memory> | |
float m_positionZ = 0x88050F0064D355AE <Unable to read memory> | |
float m_orientation = 0x88050F0064D355B2 <Unable to read memory> | |
unsigned int m_mapId = 0x88050F0064D355B6 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x88050F0064D355BA | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x88050F0064D355C6 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x88050F0064D355D2 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x88050F0064D35606 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x88050F0064D3563A | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x88050F0064D35646 | |
unsigned int LastUsedScriptID = 0x88050F0064D35652 <Unable to read memory> | |
MovementInfo m_movementInfo = 0x88050F0064D35656 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x88050F0064D356CE <Unable to read memory> | |
bool m_isActive = 0x88050F0064D356EE <Unable to read memory> | |
bool m_isFarVisible = 0x88050F0064D356EF <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x88050F0064D356F2 <Unable to read memory> | |
bool m_isWorldObject = 0x88050F0064D356FA <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x88050F0064D35706 <Unable to read memory> | |
unsigned int _areaId = 0x88050F0064D3570A <Unable to read memory> | |
float _floorZ = 0x88050F0064D3570E <Unable to read memory> | |
bool _outdoors = 0x88050F0064D35712 <Unable to read memory> | |
LiquidData _liquidData = 0x88050F0064D35716 | |
bool _updatePositionData = 0x88050F0064D3572A <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x88050F0064D3573E <Unable to read memory> | |
unsigned int m_phaseMask = 0x88050F0064D35742 <Unable to read memory> | |
bool m_useCombinedPhases = 0x88050F0064D35746 <Unable to read memory> | |
unsigned int m_notifyflags = 0x88050F0064D35748 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x88050F0064D3574A <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x88050F0064D3574E | |
unsigned int m_extraAttacks = 0x88050F0064D3578E <Unable to read memory> | |
bool m_canDualWield = 0x88050F0064D35792 <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled = 0x88050F0064D3579E | |
SafeUnitPointer m_movedByPlayer = 0x88050F0064D357AE | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x88050F0064D357BE <Unable to read memory> | |
[1] = 0x88050F0064D357C6 <Unable to read memory> | |
[2] = 0x88050F0064D357CE <Unable to read memory> | |
[3] = 0x88050F0064D357D6 <Unable to read memory> | |
[4] = 0x88050F0064D357DE <Unable to read memory> | |
[5] = 0x88050F0064D357E6 <Unable to read memory> | |
[6] = 0x88050F0064D357EE <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x88050F0064D357F6 <Unable to read memory> | |
[1] = 0x88050F0064D357FE <Unable to read memory> | |
[2] = 0x88050F0064D35806 <Unable to read memory> | |
[3] = 0x88050F0064D3580E <Unable to read memory> | |
float m_modMeleeHitChance = 0x88050F0064D35816 <Unable to read memory> | |
float m_modRangedHitChance = 0x88050F0064D3581A <Unable to read memory> | |
float m_modSpellHitChance = 0x88050F0064D3581E <Unable to read memory> | |
int m_baseSpellCritChance = 0x88050F0064D35822 <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x88050F0064D35826 <Unable to read memory> | |
[1] = 0x88050F0064D3582A <Unable to read memory> | |
[2] = 0x88050F0064D3582E <Unable to read memory> | |
[3] = 0x88050F0064D35832 <Unable to read memory> | |
[4] = 0x88050F0064D35836 <Unable to read memory> | |
[5] = 0x88050F0064D3583A <Unable to read memory> | |
[6] = 0x88050F0064D3583E <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x88050F0064D35842 <Unable to read memory> | |
[1] = 0x88050F0064D35846 <Unable to read memory> | |
[2] = 0x88050F0064D3584A <Unable to read memory> | |
EventProcessor m_Events = 0x88050F0064D3584E | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x88050F0064D3586E | |
[1] = 0x88050F0064D35886 | |
[2] = 0x88050F0064D3589E | |
[3] = 0x88050F0064D358B6 | |
[4] = 0x88050F0064D358CE | |
[5] = 0x88050F0064D358E6 | |
[6] = 0x88050F0064D358FE | |
[7] = 0x88050F0064D35916 | |
unsigned int m_lastSanctuaryTime = 0x88050F0064D3592E <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras = 0x88050F0064D35936 | |
bool IsAIEnabled = 0x88050F0064D35946 <Unable to read memory> | |
bool NeedChangeAI = 0x88050F0064D35947 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x88050F0064D35948 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x88050F0064D35949 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet = 0x88050F0064D3594E | |
Position m_last_notify_position = 0x88050F0064D3595E | |
unsigned int m_last_notify_mstime = 0x88050F0064D3596E <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x88050F0064D35972 <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x88050F0064D35974 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x88050F0064D35976 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x88050F0064D35986 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x88050F0064D3599E <Unable to read memory> | |
unsigned int m_race = 0x88050F0064D3599F <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x88050F0064D359A0 <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x88050F0064D359A2 <Unable to read memory> | |
[1] = 0x88050F0064D359A6 <Unable to read memory> | |
[2] = 0x88050F0064D359AA <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x88050F0064D359AE <Unable to read memory> | |
[1] = 0x88050F0064D359B2 <Unable to read memory> | |
[2] = 0x88050F0064D359B6 <Unable to read memory> | |
[3] = 0x88050F0064D359BA <Unable to read memory> | |
[4] = 0x88050F0064D359BE <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers = 0x88050F0064D359C6 | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x88050F0064D35A0E <Unable to read memory> | |
int m_procDeep = 0x88050F0064D35A12 <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj = 0x88050F0064D35A16 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj = 0x88050F0064D35A26 | |
unsigned int m_transform = 0x88050F0064D35A36 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras = 0x88050F0064D35A5E | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras = 0x88050F0064D35A6E | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras = 0x88050F0064D35A7E | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator = 0x88050F0064D35A8E <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x88050F0064D35A96 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x88050F0064D35A9E | |
[1] = 0x88050F0064D35AAE | |
[2] = 0x88050F0064D35ABE | |
[3] = 0x88050F0064D35ACE | |
[4] = 0x88050F0064D35ADE | |
[5] = 0x88050F0064D35AEE | |
[6] = 0x88050F0064D35AFE | |
[7] = 0x88050F0064D35B0E | |
[8] = 0x88050F0064D35B1E | |
[9] = 0x88050F0064D35B2E | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras = 0x88050F0064D36E6E | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras = 0x88050F0064D36E7E | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras = 0x88050F0064D36E8E | |
unsigned int m_interruptMask = 0x88050F0064D36E9E <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x88050F0064D36EA2 <Unable to read memory> | |
[1] = 0x88050F0064D36EA6 <Unable to read memory> | |
[2] = 0x88050F0064D36EAA <Unable to read memory> | |
[3] = 0x88050F0064D36EAE <Unable to read memory> | |
[0] = 0x88050F0064D36EA2 | |
float[4] | |
[0] = 0x88050F0064D36EB2 <Unable to read memory> | |
[1] = 0x88050F0064D36EB6 <Unable to read memory> | |
[2] = 0x88050F0064D36EBA <Unable to read memory> | |
[3] = 0x88050F0064D36EBE <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36EC2 <Unable to read memory> | |
[1] = 0x88050F0064D36EC6 <Unable to read memory> | |
[2] = 0x88050F0064D36ECA <Unable to read memory> | |
[3] = 0x88050F0064D36ECE <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36ED2 <Unable to read memory> | |
[1] = 0x88050F0064D36ED6 <Unable to read memory> | |
[2] = 0x88050F0064D36EDA <Unable to read memory> | |
[3] = 0x88050F0064D36EDE <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36EE2 <Unable to read memory> | |
[1] = 0x88050F0064D36EE6 <Unable to read memory> | |
[2] = 0x88050F0064D36EEA <Unable to read memory> | |
[3] = 0x88050F0064D36EEE <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36EF2 <Unable to read memory> | |
[1] = 0x88050F0064D36EF6 <Unable to read memory> | |
[2] = 0x88050F0064D36EFA <Unable to read memory> | |
[3] = 0x88050F0064D36EFE <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36F02 <Unable to read memory> | |
[1] = 0x88050F0064D36F06 <Unable to read memory> | |
[2] = 0x88050F0064D36F0A <Unable to read memory> | |
[3] = 0x88050F0064D36F0E <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36F12 <Unable to read memory> | |
[1] = 0x88050F0064D36F16 <Unable to read memory> | |
[2] = 0x88050F0064D36F1A <Unable to read memory> | |
[3] = 0x88050F0064D36F1E <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36F22 <Unable to read memory> | |
[1] = 0x88050F0064D36F26 <Unable to read memory> | |
[2] = 0x88050F0064D36F2A <Unable to read memory> | |
[3] = 0x88050F0064D36F2E <Unable to read memory> | |
float[4] | |
[0] = 0x88050F0064D36F32 <Unable to read memory> | |
[1] = 0x88050F0064D36F36 <Unable to read memory> | |
[2] = 0x88050F0064D36F3A <Unable to read memory> | |
[3] = 0x88050F0064D36F3E <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x88050F0064D37032 <Unable to read memory> | |
[1] = 0x88050F0064D37036 <Unable to read memory> | |
[0] = 0x88050F0064D37032 <Unable to read memory> | |
float[2] | |
[0] = 0x88050F0064D3703A <Unable to read memory> | |
[1] = 0x88050F0064D3703E <Unable to read memory> | |
[0] = 0x88050F0064D37032 | |
float[2] | |
[0] = 0x88050F0064D37042 <Unable to read memory> | |
[1] = 0x88050F0064D37046 <Unable to read memory> | |
[0] = 0x88050F0064D37042 <Unable to read memory> | |
float[2] | |
[0] = 0x88050F0064D3704A <Unable to read memory> | |
[1] = 0x88050F0064D3704E <Unable to read memory> | |
float[2] | |
[0] = 0x88050F0064D37052 <Unable to read memory> | |
[1] = 0x88050F0064D37056 <Unable to read memory> | |
[0] = 0x88050F0064D37052 <Unable to read memory> | |
float[2] | |
[0] = 0x88050F0064D3705A <Unable to read memory> | |
[1] = 0x88050F0064D3705E <Unable to read memory> | |
bool m_canModifyStats = 0x88050F0064D37062 <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras = 0x88050F0064D37066 | |
float[9] m_speed_rate | |
[0] = 0x88050F0064D37076 <Unable to read memory> | |
[1] = 0x88050F0064D3707A <Unable to read memory> | |
[2] = 0x88050F0064D3707E <Unable to read memory> | |
[3] = 0x88050F0064D37082 <Unable to read memory> | |
[4] = 0x88050F0064D37086 <Unable to read memory> | |
[5] = 0x88050F0064D3708A <Unable to read memory> | |
[6] = 0x88050F0064D3708E <Unable to read memory> | |
[7] = 0x88050F0064D37092 <Unable to read memory> | |
[8] = 0x88050F0064D37096 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision = 0x88050F0064D370A6 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x88050F0064D370BE <Unable to read memory> | |
[1] = 0x88050F0064D370C2 <Unable to read memory> | |
[2] = 0x88050F0064D370C6 <Unable to read memory> | |
[3] = 0x88050F0064D370CA <Unable to read memory> | |
int m_regenTimer = 0x88050F0064D370CE <Unable to read memory> | |
ThreatMgr m_ThreatMgr = 0x88050F0064D370D6 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo = 0x88050F0064D3711E | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x88050F0064D3713E <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x88050F0064D3714E <Unable to read memory> | |
bool _instantCast = 0x88050F0064D3714F <Unable to read memory> | |
unsigned int m_rootTimes = 0x88050F0064D37152 <Unable to read memory> | |
unsigned int m_state = 0x88050F0064D37156 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x88050F0064D3715A <Unable to read memory> | |
unsigned int m_lastManaUse = 0x88050F0064D3715E <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing = 0x88050F0064D37166 | |
HostileRefMgr m_HostileRefMgr = 0x88050F0064D37176 | |
FollowerRefMgr m_FollowingRefMgr = 0x88050F0064D371AE | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x88050F0064D371E6 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders = 0x88050F0064D371EE | |
RedirectThreatInfo _redirectThreatInfo = 0x88050F0064D3722E | |
bool m_cleanupDone = 0x88050F0064D3723E <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x88050F0064D3723F <Unable to read memory> | |
unsigned int _oldFactionId = 0x88050F0064D37242 <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x88050F0064D37246 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x88050F0064D3724A <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets = 0x88050F0064D3724E | |
ObjectGuid _lastDamagedTargetGuid = 0x88050F0064D3728E <Unable to read memory> | |
GridObject<Creature> | |
GridReference<Creature> _gridRef = 0x88050F0064D37296 | |
MovableMapObject | |
Cell _currentCell = 0x88050F0064D372BE <Unable to read memory> | |
int _moveState = 0x88050F0064D372C2 <Unable to read memory> | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x88050F0064D35506 <Unable to read memory> | |
ObjectGuid Target = 0x88050F0064D3550E <Unable to read memory> | |
float Orientation = 0x88050F0064D35516 <Unable to read memory> | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo = 0x88050F0064D372C6 | |
Loot loot = 0x88050F0064D372E6 | |
unsigned int[8] m_spells | |
[0] = 0x88050F0064D373BE <Unable to read memory> | |
[1] = 0x88050F0064D373C2 <Unable to read memory> | |
[2] = 0x88050F0064D373C6 <Unable to read memory> | |
[3] = 0x88050F0064D373CA <Unable to read memory> | |
[4] = 0x88050F0064D373CE <Unable to read memory> | |
[5] = 0x88050F0064D373D2 <Unable to read memory> | |
[6] = 0x88050F0064D373D6 <Unable to read memory> | |
[7] = 0x88050F0064D373DA <Unable to read memory> | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns = 0x88050F0064D373DE | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x88050F0064D373EE <Unable to read memory> | |
[1] = 0x88050F0064D373F2 <Unable to read memory> | |
[2] = 0x88050F0064D373F6 <Unable to read memory> | |
[3] = 0x88050F0064D373FA <Unable to read memory> | |
[4] = 0x88050F0064D373FE <Unable to read memory> | |
[5] = 0x88050F0064D37402 <Unable to read memory> | |
[6] = 0x88050F0064D37406 <Unable to read memory> | |
unsigned int m_groupLootTimer = 0x88050F0064D3740A <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0x88050F0064D3740E <Unable to read memory> | |
float m_SightDistance = 0x88050F0064D37412 <Unable to read memory> | |
float m_CombatDistance = 0x88050F0064D37416 <Unable to read memory> | |
bool m_isTempWorldObject = 0x88050F0064D3741A <Unable to read memory> | |
unsigned int m_moveCircleMovementTime = 0x88050F0064D3741E <Unable to read memory> | |
unsigned int m_moveBackwardsMovementTime = 0x88050F0064D37422 <Unable to read memory> | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts = 0x88050F0064D37426 | |
ObjectGuid m_lootRecipient = 0x88050F0064D37436 <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0x88050F0064D3743E <Unable to read memory> | |
int m_corpseRemoveTime = 0x88050F0064D37446 <Unable to read memory> | |
int m_respawnTime = 0x88050F0064D3744E <Unable to read memory> | |
int m_respawnedTime = 0x88050F0064D37456 <Unable to read memory> | |
unsigned int m_respawnDelay = 0x88050F0064D3745E <Unable to read memory> | |
unsigned int m_corpseDelay = 0x88050F0064D37462 <Unable to read memory> | |
float m_wanderDistance = 0x88050F0064D37466 <Unable to read memory> | |
unsigned int m_boundaryCheckTime = 0x88050F0064D3746A <Unable to read memory> | |
unsigned int m_transportCheckTimer = 0x88050F0064D3746E <Unable to read memory> | |
unsigned int lootPickPocketRestoreTime = 0x88050F0064D37472 <Unable to read memory> | |
unsigned int m_combatPulseTime = 0x88050F0064D37476 <Unable to read memory> | |
unsigned int m_combatPulseDelay = 0x88050F0064D3747A <Unable to read memory> | |
unsigned int m_reactState = 0x88050F0064D3747E <Unable to read memory> | |
int m_defaultMovementType = 0x88050F0064D37482 <Unable to read memory> | |
unsigned int m_spawnId = 0x88050F0064D37486 <Unable to read memory> | |
unsigned int m_equipmentId = 0x88050F0064D3748A <Unable to read memory> | |
int m_originalEquipmentId = 0x88050F0064D3748B <Unable to read memory> | |
bool m_AlreadyCallAssistance = 0x88050F0064D3748C <Unable to read memory> | |
bool m_AlreadySearchedAssistance = 0x88050F0064D3748D <Unable to read memory> | |
bool m_regenHealth = 0x88050F0064D3748E <Unable to read memory> | |
bool m_regenPower = 0x88050F0064D3748F <Unable to read memory> | |
bool m_AI_locked = 0x88050F0064D37490 <Unable to read memory> | |
int m_meleeDamageSchoolMask = 0x88050F0064D37492 <Unable to read memory> | |
unsigned int m_originalEntry = 0x88050F0064D37496 <Unable to read memory> | |
bool m_moveInLineOfSightDisabled = 0x88050F0064D3749A <Unable to read memory> | |
bool m_moveInLineOfSightStrictlyDisabled = 0x88050F0064D3749B <Unable to read memory> | |
Position m_homePosition = 0x88050F0064D3749E | |
Position m_transportHomePosition = 0x88050F0064D374AE | |
bool DisableReputationGain = 0x88050F0064D374BE <Unable to read memory> | |
CreatureTemplate* m_creatureInfo = <Unable to read memory> | |
CreatureData* m_creatureData = <Unable to read memory> | |
float m_detectionDistance = 0x88050F0064D374D6 <Unable to read memory> | |
unsigned int m_LootMode = 0x88050F0064D374DA <Unable to read memory> | |
bot_ai* bot_AI = <Unable to read memory> | |
bot_pet_ai* bot_pet_AI = <Unable to read memory> | |
unsigned int m_waypointID = 0x88050F0064D374EE <Unable to read memory> | |
unsigned int m_path_id = 0x88050F0064D374F2 <Unable to read memory> | |
CreatureGroup* m_formation = <Unable to read memory> | |
bool TriggerJustRespawned = 0x88050F0064D374FE <Unable to read memory> | |
std::shared_ptr<__int64> _lastDamagedTime = 0x88050F0064D37506 | |
ObjectGuid m_cannotReachTarget = 0x88050F0064D37516 <Unable to read memory> | |
unsigned int m_cannotReachTimer = 0x88050F0064D3751E <Unable to read memory> | |
Spell* _focusSpell = <Unable to read memory> | |
bool _isMissingSwimmingFlagOutOfCombat = 0x88050F0064D3752E <Unable to read memory> | |
unsigned int m_assistanceTimer = 0x88050F0064D37532 <Unable to read memory> | |
unsigned int _playerDamageReq = 0x88050F0064D37536 <Unable to read memory> | |
bool _damagedByPlayer = 0x88050F0064D3753A <Unable to read memory> | |
WanderNode* _travel_node_cur = NULL | |
unsigned int _groupUpdateMask = 0xC75366A0 | |
unsigned int _auraRaidUpdateMask = 0x1BBC7536720 | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x7 | |
LinkedListElement* iPrev = 0x8 | |
Group* iRefTo = NULL | |
Creature* iRefFrom = NULL | |
unsigned int iSubGroup = 0x90 | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Creature* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Battleground* _bg = NULL | |
float _energyFraction = 0.000000 | |
unsigned int _deathsCount = 0x0 | |
unsigned int _killsCount = 0x0 | |
unsigned int _pvpKillsCount = 0x0 | |
unsigned int _playerKillsCount = 0x0 | |
bool _saveDisabledSpells = 0x0 | |
TeleportHomeEvent* teleHomeEvent = NULL | |
TeleportFinishEvent* teleFinishEvent = NULL | |
AwaitStateRemovalEvent* awaitStateRemEvent = NULL | |
BotSpell | |
unsigned int spellId = 0x200C45C0 | |
unsigned int cooldown = 0x7FF7 | |
bool enabled = 0x0 | |
int[59] _stats | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x5 | |
[8] = 0x3F800000 | |
[9] = 0x3F800000 | |
[0] = 0x1BB5C888A28 | |
int[59] | |
[0] = 0x1BB | |
[1] = 0xE8CE7698 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0xC7536FA0 | |
[1] = 0x1BB | |
[2] = 0xC7537020 | |
[3] = 0x1BB | |
[4] = 0xC7537020 | |
[5] = 0x1BB | |
[6] = 0x7 | |
[7] = 0x0 | |
[8] = 0x8 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0xE82B6550 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xE82B6390 | |
[6] = 0x1BB | |
[7] = 0x6 | |
[8] = 0x0 | |
[9] = 0xE82B6710 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0xE82B6170 | |
[3] = 0x1BB | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0xE82B6770 | |
[7] = 0x1BB | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x1BB | |
[1] = 0x1 | |
[2] = 0x0 | |
[3] = 0xE82B6990 | |
[4] = 0x1BB | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0xE82B6D10 | |
[8] = 0x1BB | |
[9] = 0x0 | |
int[59] | |
[0] = 0xE82B7150 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0xE82B7070 | |
[5] = 0x1BB | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0xE82B69D0 | |
[9] = 0x1BB | |
int[59] | |
[0] = 0x0 | |
[1] = 0xE82B6CD0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xE82B6EF0 | |
[6] = 0x1BB | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0xE82B6B10 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0xE82B6B90 | |
[3] = 0x1BB | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0xE82B7010 | |
[7] = 0x1BB | |
[8] = 0x1 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x1BB | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0xE82B7430 | |
[4] = 0x1BB | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0xE82B7350 | |
[8] = 0x1BB | |
[9] = 0x0 | |
Item*[18] _equips | |
[0] = 0x1BBE82B8510 | |
[1] = NULL | |
[2] = 0x1BBE82B8470 | |
[3] = NULL | |
[4] = 0x1BBE82B86F0 | |
[5] = NULL | |
[6] = 0x1BBE82B8570 | |
[7] = NULL | |
[8] = 0x1BBE82B8950 | |
[9] = NULL | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0xE82B8350 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = 0x1BBE82B8350 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = 0x1BBE82B8350 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = NULL | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = 0x1BBE82B8330 | |
<user defined> _Equal_range_result = 0xE82B8350 | |
<user defined> _Multi_equal_check_result = 0xE82B8350 | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0xE82B8350 | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1BB5C889B58 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1BB5C889B68 | |
unsigned int _Mask = 0x1BBE82B8710 | |
unsigned int _Maxidx = 0x0 | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x7FF7200C45C0 | |
unsigned int baseSpell = 0x3F800000 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BB5C888720 | |
bot_ai::BotOrder::<unnamed-type-params> params | |
<user defined> <unnamed-type-spellCastParams> = 0x200C45C0 | |
<user defined> spellCastParams = 0x1BB5C888720 | |
int _type = 0xC1F2AE30 | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1BBE82B85D0 | |
unsigned int baseSpell = 0x0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BB5C889B90 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BB5C889B90 | |
int _type = 0xE82B8790 | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c | |
value_type | |
<user defined> <unnamed-type-params> = 0xE82B85D0 | |
<user defined> params = 0x1BB5C889B90 | |
int _type = 0xE82B8790 | |
std::_Compressed_pair<std::allocator<bot_ai::BotOrder>,std::_Deque_val<std::_Deque_simple_types<bot_ai::BotOrder> >,1> _Mypair = 0x1BB5C889B90 | |
Parameter unsigned int diff = 0xB7972FEFE0 | |
Parameter unsigned int diff = 0xB7972FF2B8 | |
Local NpcBotData* npcBotData = <Unable to read memory> | |
Local std::exception& e = NULL | |
Local Unit* target = <Unable to read memory> | |
Local unsigned int i = 0x0 <Unable to read memory> | |
Local ChrRacesEntry* rEntry = <Unable to read memory> | |
Local unsigned int newarea = 0xB7972FF000 | |
Local unsigned int newzone = 0xB7972FEFF0 | |
Local std::list<WorldObject *,std::allocator<WorldObject *> > woList | |
_List_node_remove_op | |
std::list<WorldObject *,std::allocator<WorldObject *> >& _List = 0xC7C3500000000000 | |
_List_node_remove_op | |
std::list<WorldObject *,std::allocator<WorldObject *> >& _List = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WorldObject *,void *> >,std::_List_val<std::_List_simple_types<WorldObject *> >,1> _Mypair = 0xC7C3500000000000 | |
std::_List_node<WorldObject *,void *>* _Head = 0xC7C35000 | |
std::_List_node<WorldObject *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>* _Prev = <Unable to read memory> | |
WorldObject* _Myval = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>** _Tail = 0x7088067900 | |
std::_List_node<WorldObject *,void *>* _Next = <Unable to read memory> | |
std::_List_node<WorldObject *,void *>* _Prev = <Unable to read memory> | |
WorldObject* _Myval = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<WorldObject *,void *> >,std::_List_val<std::_List_simple_types<WorldObject *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WorldObject *> > _Myval2 | |
std::_List_node<WorldObject *,void *>* _Myhead = 0xC7C3500000000000 | |
unsigned int _Mysize = 0xC7C35000 | |
Local NearbyObjectBySkillCheck check | |
WorldObject* _checker = 0x5A0000 | |
Object | |
DataMap CustomData = 0x5A0008 | |
unsigned int m_objectType = 0x5A0048 <Unable to read memory> | |
int m_objectTypeId = 0x5A004C <Unable to read memory> | |
unsigned int m_updateFlag = 0x5A0050 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5A0060 | |
unsigned int m_valuesCount = 0x5A0070 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5A0072 <Unable to read memory> | |
bool m_objectUpdated = 0x5A0074 <Unable to read memory> | |
bool m_inWorld = 0x5A0075 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x5A0078 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5A00A8 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5A00A8 <Unable to read memory> | |
float m_positionX = 0x5A00A8 <Unable to read memory> | |
float m_positionY = 0x5A00AC <Unable to read memory> | |
float m_positionZ = 0x5A00B0 <Unable to read memory> | |
float m_orientation = 0x5A00B4 <Unable to read memory> | |
unsigned int m_mapId = 0x5A00B8 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x5A00BC <Unable to read memory> | |
[1] = 0x5A00C0 <Unable to read memory> | |
unsigned int m_flags = 0x5A00C4 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x5A00C8 <Unable to read memory> | |
[1] = 0x5A00CC <Unable to read memory> | |
unsigned int m_flags = 0x5A00D0 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x5A00D4 <Unable to read memory> | |
[1] = 0x5A00D8 <Unable to read memory> | |
[2] = 0x5A00DC <Unable to read memory> | |
[3] = 0x5A00E0 <Unable to read memory> | |
[4] = 0x5A00E4 <Unable to read memory> | |
[5] = 0x5A00E8 <Unable to read memory> | |
[6] = 0x5A00EC <Unable to read memory> | |
[7] = 0x5A00F0 <Unable to read memory> | |
[8] = 0x5A00F4 <Unable to read memory> | |
[9] = 0x5A00F8 <Unable to read memory> | |
unsigned int m_flags = 0x5A0104 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x5A0108 <Unable to read memory> | |
[1] = 0x5A010C <Unable to read memory> | |
[2] = 0x5A0110 <Unable to read memory> | |
[3] = 0x5A0114 <Unable to read memory> | |
[4] = 0x5A0118 <Unable to read memory> | |
[5] = 0x5A011C <Unable to read memory> | |
[6] = 0x5A0120 <Unable to read memory> | |
[7] = 0x5A0124 <Unable to read memory> | |
[8] = 0x5A0128 <Unable to read memory> | |
[9] = 0x5A012C <Unable to read memory> | |
unsigned int m_flags = 0x5A0138 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x5A013C <Unable to read memory> | |
[1] = 0x5A0140 <Unable to read memory> | |
unsigned int m_flags = 0x5A0144 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x5A0148 <Unable to read memory> | |
[1] = 0x5A014C <Unable to read memory> | |
unsigned int m_flags = 0x5A0150 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0x5A0154 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x5A0158 <Unable to read memory> | |
unsigned int flags = 0x5A0160 <Unable to read memory> | |
unsigned int flags2 = 0x5A0164 <Unable to read memory> | |
Position pos = 0x5A0168 | |
unsigned int time = 0x5A0178 <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0x5A0158 <Unable to read memory> | |
Position pos = 0x5A0160 | |
int seat = 0x5A0170 <Unable to read memory> | |
unsigned int time = 0x5A0174 <Unable to read memory> | |
unsigned int time2 = 0x5A0178 <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0x5A0180 | |
float pitch = 0x5A01A8 <Unable to read memory> | |
unsigned int fallTime = 0x5A01AC <Unable to read memory> | |
JumpInfo | |
float zspeed = 0x5A0158 <Unable to read memory> | |
float sinAngle = 0x5A015C <Unable to read memory> | |
float cosAngle = 0x5A0160 <Unable to read memory> | |
float xyspeed = 0x5A0164 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0x5A01B0 | |
float splineElevation = 0x5A01C0 <Unable to read memory> | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x5A01D0 <Unable to read memory> | |
bool m_isActive = 0x5A01F0 <Unable to read memory> | |
bool m_isFarVisible = 0x5A01F1 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x5A01F4 <Unable to read memory> | |
bool _Has_value = 0x5A01F8 <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool m_isWorldObject = 0x5A01FC <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x5A0208 <Unable to read memory> | |
unsigned int _areaId = 0x5A020C <Unable to read memory> | |
float _floorZ = 0x5A0210 <Unable to read memory> | |
bool _outdoors = 0x5A0214 <Unable to read memory> | |
LiquidData _liquidData | |
unsigned int Entry = 0x5A0218 <Unable to read memory> | |
unsigned int Flags = 0x5A021C <Unable to read memory> | |
float Level = 0x5A0220 <Unable to read memory> | |
float DepthLevel = 0x5A0224 <Unable to read memory> | |
int Status = 0x5A0228 <Unable to read memory> | |
bool _updatePositionData = 0x5A022C <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5A0240 <Unable to read memory> | |
unsigned int m_phaseMask = 0x5A0244 <Unable to read memory> | |
bool m_useCombinedPhases = 0x5A0248 <Unable to read memory> | |
unsigned int m_notifyflags = 0x5A024A <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5A024C <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x5A0250 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x5A0250 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x5A0250 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x5A0250 <Unable to read memory> | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x5A0250 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x5A0258 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x5A0268 | |
unsigned int _Mask = 0x5A0280 <Unable to read memory> | |
unsigned int _Maxidx = 0x5A0288 <Unable to read memory> | |
float _range = 254117753022054400.000000 | |
unsigned int _skillMask = 0x1BB | |
Local Acore::WorldObjectListSearcher<NearbyObjectBySkillCheck> searcher | |
Acore::ContainerInserter<WorldObject *> | |
void* ref = 0x1BBE850CE80 | |
* inserter = 0x7FFCF1C59B56 | |
<user defined> = 0x40957840FC08548 | |
<user defined> = 0x40957840FC08548 | |
unsigned int i_mapTypeMask = 0x0 | |
unsigned int i_phaseMask = 0x0 | |
NearbyObjectBySkillCheck& i_check = 0x7FF71F12FE01 | |
WorldObject* _checker = 0x5F00000100C48148 | |
Object | |
DataMap CustomData = 0x5F00000100C48150 | |
unsigned int m_objectType = 0x5F00000100C48190 <Unable to read memory> | |
int m_objectTypeId = 0x5F00000100C48194 <Unable to read memory> | |
unsigned int m_updateFlag = 0x5F00000100C48198 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5F00000100C481A8 | |
unsigned int m_valuesCount = 0x5F00000100C481B8 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5F00000100C481BA <Unable to read memory> | |
bool m_objectUpdated = 0x5F00000100C481BC <Unable to read memory> | |
bool m_inWorld = 0x5F00000100C481BD <Unable to read memory> | |
PackedGuid m_PackGUID = 0x5F00000100C481C0 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5F00000100C481F0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5F00000100C481F0 <Unable to read memory> | |
float m_positionX = 0x5F00000100C481F0 <Unable to read memory> | |
float m_positionY = 0x5F00000100C481F4 <Unable to read memory> | |
float m_positionZ = 0x5F00000100C481F8 <Unable to read memory> | |
float m_orientation = 0x5F00000100C481FC <Unable to read memory> | |
unsigned int m_mapId = 0x5F00000100C48200 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5F00000100C48204 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5F00000100C48210 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x5F00000100C4821C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x5F00000100C48250 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5F00000100C48284 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5F00000100C48290 | |
unsigned int LastUsedScriptID = 0x5F00000100C4829C <Unable to read memory> | |
MovementInfo m_movementInfo = 0x5F00000100C482A0 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x5F00000100C48318 <Unable to read memory> | |
bool m_isActive = 0x5F00000100C48338 <Unable to read memory> | |
bool m_isFarVisible = 0x5F00000100C48339 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x5F00000100C4833C <Unable to read memory> | |
bool m_isWorldObject = 0x5F00000100C48344 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x5F00000100C48350 <Unable to read memory> | |
unsigned int _areaId = 0x5F00000100C48354 <Unable to read memory> | |
float _floorZ = 0x5F00000100C48358 <Unable to read memory> | |
bool _outdoors = 0x5F00000100C4835C <Unable to read memory> | |
LiquidData _liquidData = 0x5F00000100C48360 | |
bool _updatePositionData = 0x5F00000100C48374 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5F00000100C48388 <Unable to read memory> | |
unsigned int m_phaseMask = 0x5F00000100C4838C <Unable to read memory> | |
bool m_useCombinedPhases = 0x5F00000100C48390 <Unable to read memory> | |
unsigned int m_notifyflags = 0x5F00000100C48392 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5F00000100C48394 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x5F00000100C48398 | |
float _range = 400090.937500 | |
unsigned int _skillMask = 0x80248C8D | |
Local float minangle = 0x0 <Unable to read memory> | |
Local std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<WorldObject *> > > <begin>$L0 | |
std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<WorldObject *> >,std::_Iterator_base0> | |
std::_List_node<WorldObject *,void *>* _Ptr = <Unable to read memory> | |
Local WorldObject* wob = <Unable to read memory> | |
Local std::string name = "pCO�..." | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > msg | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0xB7972FF098 | |
std::error_code _Mycode = 0xB7972FF0A8 | |
unsigned int _Stdstr = 0x7FFCF1C5DF7B | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x6C | |
std::ios_base::_Iosarray* _Next = 0x6C | |
int _Index = 0xF1C5DF7B | |
long _Lo = 0x7FFC | |
void* _Vp = 0x1 | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x6C | |
std::ios_base::_Fnarray* _Next = 0x6C | |
int _Index = 0xF1C5DF7B | |
<user defined>* _Pfn = 0x1 | |
int _Mystate = 0x1 | |
int _Except = 0x0 | |
int _Fmtfl = 0x0 | |
int _Prec = 0x1BB5C888720 | |
int _Wide = 0x0 | |
std::ios_base::_Iosarray* _Arr = 0x1 | |
std::ios_base::_Fnarray* _Calls = 0x7FF71F47F492 | |
std::locale* _Ploc = 0x1BB5C888720 | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = NULL | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = 0x1BB5C888720 | |
char _Fillch = "�(-kS" | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = 0x6C | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x6C | |
bool _Ok = 0x7B | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x0 | |
<user defined> _Tiestr = 0x1BB5C888720 | |
char _Fillch = "�(-kS" | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = 0x1 <Unable to read memory> | |
char* _Pfirst = NULL | |
char** _IGfirst = "@��" | |
char** _IPfirst = NULL | |
char* _Gnext = 0x1 <Unable to read memory> | |
char* _Pnext = "H�\$0H��H�� _�H�\$WH�� H����H��(�����H���0�..." | |
<user defined>* _IGnext = 0x7FF7200C45C0 | |
<user defined>* _IPnext = NULL | |
int _Gcount = 0x5C888720 | |
int _Pcount = 0x1BB | |
int* _IGcount = 0x536B2D17289B <Unable to read memory> | |
int* _IPcount = 0x0 | |
std::locale* _Plocale = 0x7FF71F480094 | |
_Buffer_view | |
char* _Ptr = "���q�" | |
unsigned int _Size = 0x1 | |
unsigned int _Res = 0x0 | |
char* _Seekhigh = "�u �" | |
int _Mystate = 0x5BD19D40 | |
Local Position pos | |
PositionXYStreamer | |
Position* Pos = 0x5A0000 | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5A0000 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5A0000 <Unable to read memory> | |
float m_positionX = 0x5A0000 <Unable to read memory> | |
float m_positionY = 0x5A0004 <Unable to read memory> | |
float m_positionZ = 0x5A0008 <Unable to read memory> | |
float m_orientation = 0x5A000C <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5A0000 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5A0000 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = -159667620342749749034976500776960.000000 | |
float m_orientation = 0.000000 | |
Local std::list<Unit *,std::allocator<Unit *> > crList | |
_List_node_remove_op | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0xC7C3500000000000 | |
_List_node_remove_op | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Unit *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Unit *,void *> >,std::_List_val<std::_List_simple_types<Unit *> >,1> _Mypair = 0xC7C3500000000000 | |
std::_List_node<Unit *,void *>* _Head = 0xC7C35000 | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Prev = <Unable to read memory> | |
Unit* _Myval = <Unable to read memory> | |
std::_List_node<Unit *,void *>** _Tail = 0x7088067900 | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Prev = <Unable to read memory> | |
Unit* _Myval = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Unit *,void *> >,std::_List_val<std::_List_simple_types<Unit *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Unit *> > _Myval2 | |
std::_List_node<Unit *,void *>* _Myhead = 0xC7C3500000000000 | |
unsigned int _Mysize = 0xC7C35000 | |
Local NearbyLootableCreatureCheck check | |
WorldObject* _checker = 0x46855455 | |
Object | |
DataMap CustomData = 0x4685545D | |
unsigned int m_objectType = 0x4685549D <Unable to read memory> | |
int m_objectTypeId = 0x468554A1 <Unable to read memory> | |
unsigned int m_updateFlag = 0x468554A5 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x468554B5 | |
unsigned int m_valuesCount = 0x468554C5 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x468554C7 <Unable to read memory> | |
bool m_objectUpdated = 0x468554C9 <Unable to read memory> | |
bool m_inWorld = 0x468554CA <Unable to read memory> | |
PackedGuid m_PackGUID = 0x468554CD | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x468554FD <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x468554FD <Unable to read memory> | |
float m_positionX = 0x468554FD <Unable to read memory> | |
float m_positionY = 0x46855501 <Unable to read memory> | |
float m_positionZ = 0x46855505 <Unable to read memory> | |
float m_orientation = 0x46855509 <Unable to read memory> | |
unsigned int m_mapId = 0x4685550D <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth | |
int[2] m_values | |
[0] = 0x46855511 <Unable to read memory> | |
[1] = 0x46855515 <Unable to read memory> | |
unsigned int m_flags = 0x46855519 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect | |
int[2] m_values | |
[0] = 0x4685551D <Unable to read memory> | |
[1] = 0x46855521 <Unable to read memory> | |
unsigned int m_flags = 0x46855525 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility | |
int[12] m_values | |
[0] = 0x46855529 <Unable to read memory> | |
[1] = 0x4685552D <Unable to read memory> | |
[2] = 0x46855531 <Unable to read memory> | |
[3] = 0x46855535 <Unable to read memory> | |
[4] = 0x46855539 <Unable to read memory> | |
[5] = 0x4685553D <Unable to read memory> | |
[6] = 0x46855541 <Unable to read memory> | |
[7] = 0x46855545 <Unable to read memory> | |
[8] = 0x46855549 <Unable to read memory> | |
[9] = 0x4685554D <Unable to read memory> | |
unsigned int m_flags = 0x46855559 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect | |
int[12] m_values | |
[0] = 0x4685555D <Unable to read memory> | |
[1] = 0x46855561 <Unable to read memory> | |
[2] = 0x46855565 <Unable to read memory> | |
[3] = 0x46855569 <Unable to read memory> | |
[4] = 0x4685556D <Unable to read memory> | |
[5] = 0x46855571 <Unable to read memory> | |
[6] = 0x46855575 <Unable to read memory> | |
[7] = 0x46855579 <Unable to read memory> | |
[8] = 0x4685557D <Unable to read memory> | |
[9] = 0x46855581 <Unable to read memory> | |
unsigned int m_flags = 0x4685558D <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility | |
int[2] m_values | |
[0] = 0x46855591 <Unable to read memory> | |
[1] = 0x46855595 <Unable to read memory> | |
unsigned int m_flags = 0x46855599 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect | |
int[2] m_values | |
[0] = 0x4685559D <Unable to read memory> | |
[1] = 0x468555A1 <Unable to read memory> | |
unsigned int m_flags = 0x468555A5 <Unable to read memory> | |
unsigned int LastUsedScriptID = 0x468555A9 <Unable to read memory> | |
MovementInfo m_movementInfo | |
ObjectGuid guid = 0x468555AD <Unable to read memory> | |
unsigned int flags = 0x468555B5 <Unable to read memory> | |
unsigned int flags2 = 0x468555B9 <Unable to read memory> | |
Position pos = 0x468555BD | |
unsigned int time = 0x468555CD <Unable to read memory> | |
TransportInfo | |
ObjectGuid guid = 0x468555AD <Unable to read memory> | |
Position pos = 0x468555B5 | |
int seat = 0x468555C5 <Unable to read memory> | |
unsigned int time = 0x468555C9 <Unable to read memory> | |
unsigned int time2 = 0x468555CD <Unable to read memory> | |
MovementInfo::TransportInfo transport = 0x468555D5 | |
float pitch = 0x468555FD <Unable to read memory> | |
unsigned int fallTime = 0x46855601 <Unable to read memory> | |
JumpInfo | |
float zspeed = 0x468555AD <Unable to read memory> | |
float sinAngle = 0x468555B1 <Unable to read memory> | |
float cosAngle = 0x468555B5 <Unable to read memory> | |
float xyspeed = 0x468555B9 <Unable to read memory> | |
MovementInfo::JumpInfo jump = 0x46855605 | |
float splineElevation = 0x46855615 <Unable to read memory> | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x46855625 <Unable to read memory> | |
bool m_isActive = 0x46855645 <Unable to read memory> | |
bool m_isFarVisible = 0x46855646 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride | |
std::_Optional_construct_base<float> | |
std::_Optional_destruct_base<float,1> | |
float _Value = 0x46855649 <Unable to read memory> | |
bool _Has_value = 0x4685564D <Unable to read memory> | |
?$_AllowUnwrappingAssignment@M | |
bool m_isWorldObject = 0x46855651 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x4685565D <Unable to read memory> | |
unsigned int _areaId = 0x46855661 <Unable to read memory> | |
float _floorZ = 0x46855665 <Unable to read memory> | |
bool _outdoors = 0x46855669 <Unable to read memory> | |
LiquidData _liquidData | |
unsigned int Entry = 0x4685566D <Unable to read memory> | |
unsigned int Flags = 0x46855671 <Unable to read memory> | |
float Level = 0x46855675 <Unable to read memory> | |
float DepthLevel = 0x46855679 <Unable to read memory> | |
int Status = 0x4685567D <Unable to read memory> | |
bool _updatePositionData = 0x46855681 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x46855695 <Unable to read memory> | |
unsigned int m_phaseMask = 0x46855699 <Unable to read memory> | |
bool m_useCombinedPhases = 0x4685569D <Unable to read memory> | |
unsigned int m_notifyflags = 0x4685569F <Unable to read memory> | |
unsigned int m_executed_notifies = 0x468556A1 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x468556A5 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x468556A5 <Unable to read memory> | |
<user defined> _Equal_range_result = 0x468556A5 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x468556A5 <Unable to read memory> | |
std::_Uset_traits<ObjectGuid,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<ObjectGuid>,0> _Traitsobj = 0x468556A5 <Unable to read memory> | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > _List = 0x468556AD | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<ObjectGuid> >,std::_Iterator_base0> > > _Vec = 0x468556BD | |
unsigned int _Mask = 0x468556D5 <Unable to read memory> | |
unsigned int _Maxidx = 0x468556DD <Unable to read memory> | |
float _range = 0.000000 | |
Local Acore::UnitListSearcher<NearbyLootableCreatureCheck> searcher | |
Acore::ContainerInserter<Unit *> | |
void* ref = 0x1BBE850CE80 | |
* inserter = 0x7FFCF1C59B56 | |
<user defined> = 0x40957840FC08548 | |
<user defined> = 0x40957840FC08548 | |
unsigned int i_phaseMask = 0x0 | |
NearbyLootableCreatureCheck& i_check = 0x7FF71F12FE01 | |
WorldObject* _checker = 0x5F00000100C48148 | |
Object | |
DataMap CustomData = 0x5F00000100C48150 | |
unsigned int m_objectType = 0x5F00000100C48190 <Unable to read memory> | |
int m_objectTypeId = 0x5F00000100C48194 <Unable to read memory> | |
unsigned int m_updateFlag = 0x5F00000100C48198 <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x5F00000100C481A8 | |
unsigned int m_valuesCount = 0x5F00000100C481B8 <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x5F00000100C481BA <Unable to read memory> | |
bool m_objectUpdated = 0x5F00000100C481BC <Unable to read memory> | |
bool m_inWorld = 0x5F00000100C481BD <Unable to read memory> | |
PackedGuid m_PackGUID = 0x5F00000100C481C0 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x5F00000100C481F0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x5F00000100C481F0 <Unable to read memory> | |
float m_positionX = 0x5F00000100C481F0 <Unable to read memory> | |
float m_positionY = 0x5F00000100C481F4 <Unable to read memory> | |
float m_positionZ = 0x5F00000100C481F8 <Unable to read memory> | |
float m_orientation = 0x5F00000100C481FC <Unable to read memory> | |
unsigned int m_mapId = 0x5F00000100C48200 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x5F00000100C48204 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x5F00000100C48210 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x5F00000100C4821C | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x5F00000100C48250 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x5F00000100C48284 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x5F00000100C48290 | |
unsigned int LastUsedScriptID = 0x5F00000100C4829C <Unable to read memory> | |
MovementInfo m_movementInfo = 0x5F00000100C482A0 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x5F00000100C48318 <Unable to read memory> | |
bool m_isActive = 0x5F00000100C48338 <Unable to read memory> | |
bool m_isFarVisible = 0x5F00000100C48339 <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x5F00000100C4833C <Unable to read memory> | |
bool m_isWorldObject = 0x5F00000100C48344 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x5F00000100C48350 <Unable to read memory> | |
unsigned int _areaId = 0x5F00000100C48354 <Unable to read memory> | |
float _floorZ = 0x5F00000100C48358 <Unable to read memory> | |
bool _outdoors = 0x5F00000100C4835C <Unable to read memory> | |
LiquidData _liquidData = 0x5F00000100C48360 | |
bool _updatePositionData = 0x5F00000100C48374 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x5F00000100C48388 <Unable to read memory> | |
unsigned int m_phaseMask = 0x5F00000100C4838C <Unable to read memory> | |
bool m_useCombinedPhases = 0x5F00000100C48390 <Unable to read memory> | |
unsigned int m_notifyflags = 0x5F00000100C48392 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x5F00000100C48394 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x5F00000100C48398 | |
float _range = 400090.937500 | |
Local std::string name = "pCO�..." | |
Local std::basic_ostringstream<char,std::char_traits<char>,std::allocator<char> > msg | |
std::basic_ostream<char,std::char_traits<char> > | |
std::basic_ios<char,std::char_traits<char> > | |
std::ios_base | |
failure | |
std::system_error | |
std::_System_error | |
std::runtime_error | |
std::exception | |
__std_exception_data _Data = 0xB7972FF098 | |
std::error_code _Mycode = 0xB7972FF0A8 | |
unsigned int _Stdstr = 0x7FFCF1C5DF7B | |
_Iosarray | |
<user defined> std::_Crt_new_delete = 0x6C | |
std::ios_base::_Iosarray* _Next = 0x6C | |
int _Index = 0xF1C5DF7B | |
long _Lo = 0x7FFC | |
void* _Vp = 0x1 | |
_Fnarray | |
<user defined> std::_Crt_new_delete = 0x6C | |
std::ios_base::_Fnarray* _Next = 0x6C | |
int _Index = 0xF1C5DF7B | |
<user defined>* _Pfn = 0x1 | |
int _Mystate = 0x1 | |
int _Except = 0x0 | |
int _Fmtfl = 0x0 | |
int _Prec = 0x1BB5C888720 | |
int _Wide = 0x0 | |
std::ios_base::_Iosarray* _Arr = 0x1 | |
std::ios_base::_Fnarray* _Calls = 0x7FF71F47F492 | |
std::locale* _Ploc = 0x1BB5C888720 | |
std::basic_streambuf<char,std::char_traits<char> >* _Mystrbuf = NULL | |
std::basic_ostream<char,std::char_traits<char> >* _Tiestr = 0x1BB5C888720 | |
char _Fillch = "�(-kS" | |
_Sentry_base | |
std::basic_ostream<char,std::char_traits<char> >& _Myostr = 0x6C | |
sentry | |
std::basic_ostream<char,std::char_traits<char> >::_Sentry_base | |
<user defined> _Myostr = 0x6C | |
bool _Ok = 0x7B | |
std::basic_ios<char,std::char_traits<char> > | |
<user defined> _Mystrbuf = 0x0 | |
<user defined> _Tiestr = 0x1BB5C888720 | |
char _Fillch = "�(-kS" | |
std::basic_stringbuf<char,std::char_traits<char>,std::allocator<char> > _Stringbuffer | |
std::basic_streambuf<char,std::char_traits<char> > | |
char* _Gfirst = 0x1 <Unable to read memory> | |
char* _Pfirst = NULL | |
char** _IGfirst = "@��" | |
char** _IPfirst = NULL | |
char* _Gnext = 0x1 <Unable to read memory> | |
char* _Pnext = "H�\$0H��H�� _�H�\$WH�� H����H��(�����H���0�..." | |
<user defined>* _IGnext = 0x7FF7200C45C0 | |
<user defined>* _IPnext = NULL | |
int _Gcount = 0x5C888720 | |
int _Pcount = 0x1BB | |
int* _IGcount = 0x536B2D17289B <Unable to read memory> | |
int* _IPcount = 0x0 | |
std::locale* _Plocale = 0x7FF71F480094 | |
_Buffer_view | |
char* _Ptr = "���q�" | |
unsigned int _Size = 0x1 | |
unsigned int _Res = 0x0 | |
char* _Seekhigh = "�u �" | |
int _Mystate = 0x5BD19D40 | |
Local Unit* mover = <Unable to read memory> | |
Local Unit* victim = <Unable to read memory> | |
Local bool force = 0x0 <Unable to read memory> | |
Local Unit* mover = <Unable to read memory> | |
Local Corpse* corpse = <Unable to read memory> | |
Local Unit* mmover = <Unable to read memory> | |
Local Acore::UnitSearcher<std::function<bool __cdecl(Unit const *)> const > searcher | |
unsigned int i_phaseMask = 0x0 <Unable to read memory> | |
Unit&* i_object = <Unable to read memory> | |
std::function<bool __cdecl(Unit const *)>& i_check = <Unable to read memory> | |
Local Unit* nmover = <Unable to read memory> | |
Local float speed = 0x0 <Unable to read memory> | |
Local Position destPos | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 <Unable to read memory> | |
float m_positionX = 0x0 <Unable to read memory> | |
float m_positionY = 0x4 <Unable to read memory> | |
float m_positionZ = 0x8 <Unable to read memory> | |
float m_orientation = 0xC <Unable to read memory> | |
Local int $TSS1 = 0x800000D6 | |
Local std::function<bool __cdecl(Unit const *)> flag_carrier_pred | |
std::_Func_class<bool,Unit const *> | |
_Storage | |
float _Dummy1 = 0.000000 | |
char[56] _Dummy2 = "�� �..." | |
std::_Func_base<bool,Unit const *>*[8] _Ptrs | |
[0] = 0x7FF72012C6C8 | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = 0x7FF720697150 | |
std::_Func_class<bool,Unit const *>::_Storage _Mystorage | |
float _Dummy1 = 0.000000 | |
<user defined> _Dummy2 = 0x7FF720697150 | |
<user defined> _Ptrs = 0x7FF720697150 | |
00007FF71F98E8F1 000000B7972FF2F0 priest_bot::priest_botAI::UpdateAI+11 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\AI\NpcBots\bot_priest_ai.cpp line 401 | |
00007FF71F20B1D1 000000B7972FF4D0 Creature::Update+1191 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Entities\Creature\Creature.cpp line 868 | |
Local Creature* this = 0x1BB5C888720 | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x1BB5C888728 | |
unsigned int m_objectType = 0x9 | |
int m_objectTypeId = 0x3 | |
unsigned int m_updateFlag = 0x60 | |
int* m_int32Values = 0x8B000220 | |
unsigned int* m_uint32Values = 0x8B000220 | |
float* m_floatValues = -0.000000 | |
UpdateMask _changesMask = 0x1BB5C888780 | |
unsigned int m_valuesCount = 0x94 | |
unsigned int _fieldNotifyFlags = 0x100 | |
bool m_objectUpdated = 0x0 | |
bool m_inWorld = 0x1 | |
PackedGuid m_PackGUID = 0x1BB5C888798 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.691994 | |
float m_orientation = -1.360914 | |
unsigned int m_mapId = 0x1E | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1BB5C8887DC | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1BB5C8887E8 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x1BB5C8887F4 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x1BB5C888828 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1BB5C88885C | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1BB5C888868 | |
unsigned int LastUsedScriptID = 0x5FF | |
MovementInfo m_movementInfo = 0x1BB5C888878 | |
ElunaEventProcessor* elunaEvents = 0x1BBE51733C0 | |
std::string m_name = "Theodrus" | |
bool m_isActive = 0x1 | |
bool m_isFarVisible = 0x0 | |
std::optional<float> m_visibilityDistanceOverride = 0x0 | |
bool m_isWorldObject = 0x0 | |
ZoneScript* m_zoneScript = NULL | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
float _floorZ = 60.691994 | |
bool _outdoors = 0x1 | |
LiquidData _liquidData = 0x1BB5C888938 | |
bool _updatePositionData = 0x0 | |
Transport* m_transport = NULL | |
Map* m_currMap = 0x1BBE853F010 | |
unsigned int m_InstanceId = 0x35 | |
unsigned int m_phaseMask = 0x1 | |
bool m_useCombinedPhases = 0x1 | |
unsigned int m_notifyflags = 0x2 | |
unsigned int m_executed_notifies = 0x0 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x1BB5C888970 | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
Unit* m_creator = NULL | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1BB5C8889C0 | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = NULL | |
Unit* defaultValue = NULL | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
float[7] m_threatModifier | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
float[3] m_modAttackSpeedPct | |
[0] = 0.925926 | |
[1] = 0.925926 | |
[2] = 0.925926 | |
EventProcessor m_Events | |
unsigned int m_time = 0x6020D | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BB5C888A78 | |
bool m_aborting = 0x0 | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x1BB5C888A90 | |
[1] = 0x1BB5C888AA8 | |
[2] = 0x1BB5C888AC0 | |
[3] = 0x1BB5C888AD8 | |
[4] = 0x1BB5C888AF0 | |
[5] = 0x1BB5C888B08 | |
[6] = 0x1BB5C888B20 | |
[7] = 0x1BB5C888B38 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x1BB5C888B70 | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = 0xC3C4EFA1C41A309D | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C4EFA1C41A309D | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C4EFA1C41A309D | |
float m_positionX = -616.759583 | |
float m_positionY = -393.872101 | |
float m_positionZ = 59.664631 | |
float m_orientation = 0.000000 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
Movement::MoveSpline* movespline = 0x1BBE54783F0 | |
Movement::Spline<int> spline = 0x1BBE54783F0 | |
Movement::FacingInfo facing = 0x1BBE5478430 | |
unsigned int m_Id = 0x1628E1B | |
Movement::MoveSplineFlag splineflags = 0x100 | |
int time_passed = 0x149F | |
float vertical_acceleration = 0.000000 | |
float initialOrientation = 2.383947 | |
int effect_start_time = 0x0 | |
int point_Idx = 0x15 | |
int point_Idx_offset = 0x0 | |
bool onTransport = 0x0 | |
bool m_cannotReachTarget = 0x0 | |
UnitAI* i_AI = 0x1BBD7EFE300 | |
Unit* me = 0x1BB5C888720 | |
UnitAI* i_disabledAI = NULL | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
int[3] m_attackTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
float[5] m_createStats | |
[0] = 37.000000 | |
[1] = 32.000000 | |
[2] = 45.000000 | |
[3] = 101.000000 | |
[4] = 105.000000 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x0 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1BBE82B64D0 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x0 | |
<user defined> _Multi_equal_check_result = 0x0 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1BB5C888BF0 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1BB5C888C00 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
Unit* m_attacking = NULL | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = 0x1BBE82B64F0 | |
std::_List_node<DynamicObject *,void *>* _Head = NULL | |
std::_List_node<DynamicObject *,void *>** _Tail = 0x1BBE82B6590 | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1BB5C888C38 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = 0x1BBE82B6590 | |
std::_List_node<ObjectGuid,void *>* _Head = NULL | |
std::_List_node<ObjectGuid,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
Spell*[4] m_currentSpells | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x1BBC1F2A970 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1BB5C888C80 | |
<user defined> value_compare = 0x1BBC1F2A970 | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1BB5C888C90 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BB5C888C90 | |
<user defined> value_compare = 0x1BBC1F2A630 | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1BBE82B6510 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1BBA1AD9170 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1BB5C888CA0 | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x1BB5C888CC0 | |
[1] = 0x1BB5C888CD0 | |
[2] = 0x1BB5C888CE0 | |
[3] = 0x1BB5C888CF0 | |
[4] = 0x1BB5C888D00 | |
[5] = 0x1BB5C888D10 | |
[6] = 0x1BB5C888D20 | |
[7] = 0x1BB5C888D30 | |
[8] = 0x1BB5C888D40 | |
[9] = 0x1BB5C888D50 | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = 0x1BBE82B8B10 | |
std::_List_node<Aura *,void *>* _Head = NULL | |
std::_List_node<Aura *,void *>** _Tail = 0x1BBE82B8E50 | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1BB5C88A090 | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = 0x1BBE82B8E50 | |
std::_List_node<AuraApplication *,void *>* _Head = NULL | |
std::_List_node<AuraApplication *,void *>** _Tail = 0x1BBC1F2A9B0 | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1BB5C88A0A0 | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x1BB5C88A0B0 | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BB5C88A0B0 | |
<user defined> value_compare = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
float[4] m_auraModifiersGroup | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
[0] = 0x1BB5C88A0C4 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 1705.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 3170.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[4] | |
[0] = 0.000000 | |
[1] = 1.000000 | |
[2] = 0.000000 | |
[3] = 1.000000 | |
float[2] m_weaponDamage | |
[0] = 47.000000 | |
[1] = 0.000000 | |
[0] = 0x423C0000 | |
float[2] | |
[0] = 89.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB5C88A254 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
[0] = 0x3F800000 | |
float[2] | |
[0] = 1.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 56.000000 | |
[1] = 0.000000 | |
[0] = 0x42600000 | |
float[2] | |
[0] = 104.000000 | |
[1] = 0.000000 | |
bool m_canModifyStats = 0x1 | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x1BBC1F2B070 | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1BB5C88A288 | |
<user defined> value_compare = 0x1BB5C88A288 | |
float[9] m_speed_rate | |
[0] = 1.000000 | |
[1] = 2.200000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
CharmInfo* m_charmInfo = NULL | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = 0x1BBE82B8CB0 | |
std::_List_node<Player *,void *>* _Head = NULL | |
std::_List_node<Player *,void *>** _Tail = NULL | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1BB5C88A2C8 | |
MotionMaster* i_motionMaster = 0x1BBC1F2AAB0 | |
std::vector<MovementGenerator *,std::allocator<MovementGenerator *> >* _expList = NULL | |
MovementGenerator*[3] Impl | |
[0] = 0x7FF7205707A0 | |
[1] = NULL | |
[2] = NULL | |
int _top = 0x0 | |
Unit* _owner = 0x1BB5C888720 | |
bool[3] _needInit | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x1 | |
unsigned int _cleanFlag = 0x0 | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
int m_regenTimer = 0x7D0 | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = NULL | |
Unit* iOwner = 0x1BB5C888720 | |
unsigned int iUpdateTimer = 0x7D0 | |
ThreatContainer iThreatContainer = 0x1BB5C88A310 | |
ThreatContainer iThreatOfflineContainer = 0x1BB5C88A328 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0xF0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x1BB5C88A340 | |
<user defined> value_compare = 0x1BB5C88A340 | |
Vehicle* m_vehicle = NULL | |
Vehicle* m_vehicleKit = NULL | |
unsigned int m_unitTypeMask = 0x0 | |
LiquidTypeEntry* _lastLiquid = NULL | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x1BB5C88A388 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x1BB5C88A388 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BB5C88A3A0 | |
LinkedListElement iLast = 0x1BB5C88A3B0 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BB5C88A3B0 | |
iterator | |
<user defined> _Ptr = 0x1BB5C88A3B0 | |
<user defined> iterator = 0x1BB5C88A398 | |
Unit* iOwner = 0x1BB5C888720 | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BB5C88A3D8 | |
LinkedListElement iLast = 0x1BB5C88A3E8 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BB5C88A3E8 | |
iterator | |
<user defined> _Ptr = 0x1BB5C88A3E8 | |
<user defined> iterator = 0x1BB5C88A3D0 | |
Unit* m_comboTarget = NULL | |
int m_comboPoints = 0x0 | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BB5C88A410 | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = 0x3F800000 | |
std::_List_node<Unit *,void *>* _Predecessor = 0x1BBE82B89F0 | |
std::_List_node<Unit *,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x1BB5C88A410 | |
<user defined> _Multi_equal_check_result = 0x1BB5C88A410 | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000 | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x1BB5C88A418 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x1BB5C88A428 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x0 | |
unsigned int _threatPct = 0x0 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = 0x3F800000 | |
<user defined> _Range_eraser = 0x3F800000 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x1BB5C88A478 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x1BB5C88A488 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x0 | |
GridObject<Creature> | |
GridReference<Creature> _gridRef | |
Reference<GridRefMgr<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BBE7EE6B60 | |
LinkedListElement* iPrev = 0x1BB5C894F10 | |
GridRefMgr<Creature>* iRefTo = 0x1BBE8599048 | |
Creature* iRefFrom = 0x1BB5C888720 | |
MovableMapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x867DE | |
unsigned int grid_y = 0x867DE | |
unsigned int cell_x = 0x867DE | |
unsigned int cell_y = 0x867DE | |
unsigned int nocreate = 0x867DE | |
unsigned int reserved = 0x867DE | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x867DE | |
unsigned int All = 0x867DE | |
Cell::<unnamed-type-data> data = 0x867DE | |
int _moveState = 0x0 | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = 0x7FF7200C45C0 | |
SpellInfo* m_spellInfo = 0x7FF71F1FC440 | |
Item* m_CastItem = 0x7FF71F1FCC40 | |
Item* m_weaponItem = 0x7FF71F206860 | |
ObjectGuid m_castItemGUID = 0x7FF71F209650 | |
unsigned int m_cast_count = 0xF0 | |
unsigned int m_glyphIndex = 0x7FF7 | |
unsigned int m_preCastSpell = 0x1F137AA0 | |
SpellCastTargets m_targets = 0x7FF7200C45F0 | |
int m_customError = 0x1F131040 | |
Unit* m_comboTarget = 0x7FF71F131050 | |
int m_comboPointGain = 0x20 | |
std::set<Aura *,std::less<Aura *>,std::allocator<Aura *> > m_appliedMods = 0x7FF7200C46F8 | |
Unit* m_caster = 0x7FF71F3327A0 | |
SpellValue* m_spellValue = 0x7FF71F353A70 | |
ObjectGuid m_originalCasterGUID = 0x7FF71F1323D0 | |
Unit* m_originalCaster = 0x7FF71F346C20 | |
Spell** m_selfContainer = 0xB98320EC83485340 | |
int m_spellSchoolMask = 0x1F2024F0 | |
int m_attackType = 0x7FF7 | |
int m_powerCost = 0x1F13C490 | |
int m_casttime = 0x7FF7 | |
int m_channeledDuration = 0x1F1FD480 | |
bool m_canReflect = 0xF7 | |
unsigned int m_spellFlags = 0x7F | |
bool m_autoRepeat = 0x0 | |
unsigned int m_runesState = 0x0 | |
unsigned int m_delayAtDamageCount = 0xB0 | |
unsigned int m_delayStart = 0x7FF71F2009E0 | |
unsigned int m_delayMoment = 0x7FF71F209920 | |
unsigned int m_delayTrajectory = 0x7FF71F200ED0 | |
bool m_immediateHandled = 0x70 | |
bool m_referencedFromCurrentSpell = 0x13 | |
bool m_executedCurrently = 0x20 | |
bool m_needComboPoints = 0x1F | |
unsigned int m_applyMultiplierMask = 0xF7 | |
float[3] m_damageMultipliers | |
[0] = 0.000000 | |
[1] = 0.000000 | |
[2] = 0.000000 | |
Unit* unitTarget = 0x7FF71F36FD60 | |
Item* itemTarget = 0x7FF71F209A70 | |
GameObject* gameObjTarget = 0x7FF71F208A90 | |
WorldLocation* destTarget = 0x7FF71F209950 | |
int damage = 0x1F2083D0 | |
int effectHandleMode = 0x7FF7 | |
Aura* m_spellAura = 0x7FF71F209B70 | |
int m_diminishLevel = 0x1F208E70 | |
int m_diminishGroup = 0x7FF7 | |
GameObject* focusObject = 0x7FF71F2090B0 | |
int m_damage = 0x1F20E760 | |
int m_healing = 0x7FF7 | |
unsigned int m_procAttacker = 0x1F206010 | |
unsigned int m_procVictim = 0x7FF7 | |
unsigned int m_procEx = 0x1F202900 | |
std::list<TargetInfo,std::allocator<TargetInfo> > m_UniqueTargetInfo = 0x7FF7200C47D8 | |
unsigned int m_channelTargetEffectMask = 0x50 | |
GOTargetInfo | |
ObjectGuid targetGUID = 0x7FF71F1FC440 | |
unsigned int timeDelay = 0x7FF71F1FCC40 | |
unsigned int effectMask = 0x60 | |
bool processed = 0x68 | |
std::list<Spell::GOTargetInfo,std::allocator<Spell::GOTargetInfo> > m_UniqueGOTargetInfo = 0x7FF7200C47F0 | |
ItemTargetInfo | |
Item* item = 0x7FF71F1FC440 | |
unsigned int effectMask = 0x40 | |
std::list<Spell::ItemTargetInfo,std::allocator<Spell::ItemTargetInfo> > m_UniqueItemInfo = 0x7FF7200C4800 | |
SpellDestination[3] m_destTargets | |
[0] = 0x7FF7200C4810 | |
[1] = 0x7FF7200C4840 | |
[2] = 0x7FF7200C4870 | |
bool _scriptsLoaded = 0x50 | |
std::list<SpellScript *,std::allocator<SpellScript *> > m_loadedScripts = 0x7FF7200C48A8 | |
HitTriggerSpell | |
SpellInfo* triggeredSpell = 0x7FF71F1FC440 | |
SpellInfo* triggeredByAura = 0x7FF71F1FCC40 | |
unsigned int triggeredByEffIdx = 0x60 | |
int chance = 0x7FF7 | |
std::list<Spell::HitTriggerSpell,std::allocator<Spell::HitTriggerSpell> > m_hitTriggerSpells = 0x7FF7200C48B8 | |
unsigned int m_spellState = 0x1F3717C0 | |
int m_timer = 0x7FF7 | |
SpellEvent* _spellEvent = 0x7FF71F371830 | |
int _triggeredCastFlags = 0x1F36DF70 | |
TriggeredByAuraSpellData m_triggeredByAuraSpell = 0x7FF7200C48E0 | |
bool m_skipCheck = 0x50 | |
unsigned int m_auraScaleMask = 0x16 | |
std::unique_ptr<PathGenerator,std::default_delete<PathGenerator> > m_preGeneratedPath = 0x7FF71F353A90 | |
bool _spellTargetsSelected = 0xD0 | |
ByteBuffer*[3] m_effectExecuteData | |
[0] = 0x7FF71F1FEDD0 | |
[1] = 0x7FF71F200B90 | |
[2] = 0x7FF71F200B60 | |
unsigned int Delay = 0x3F800000 | |
ObjectGuid Target | |
unsigned int _guid = 0x1BBC1F2AE30 | |
float Orientation = 0.000000 | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = NULL | |
unsigned int Delay = 0x0 | |
ObjectGuid Target | |
unsigned int _guid = 0x0 | |
float Orientation = 0.000000 | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1BB5C88A508 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1BB5C88A520 | |
unsigned int gold = 0x0 | |
unsigned int unlootedCount = 0x0 | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0x0 | |
ObjectGuid lootOwnerGUID | |
unsigned int _guid = 0x0 | |
int loot_type = 0x0 | |
ObjectGuid containerGUID | |
unsigned int _guid = 0x0 | |
ObjectGuid sourceWorldObjectGUID | |
unsigned int _guid = 0xF130013E8B000220 | |
GameObject* sourceGameObject = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1BB5C88A570 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1BB5C88A580 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1BB5C88A580 | |
<user defined> value_compare = 0x1BBC1F2AB30 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1BB5C88A590 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1BB5C88A590 | |
<user defined> value_compare = 0x1BBC1F2ACF0 | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x1BB5C88A5A0 | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x1BB5C88A5A0 | |
<user defined> value_compare = 0x1BBC1F2A1B0 | |
LootValidatorRefMgr i_LootValidatorRefMgr | |
RefMgr<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x1BB5C88A5B8 | |
LinkedListElement iLast = 0x1BB5C88A5C8 | |
unsigned int iSize = 0x0 | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = 0x1BB5C88A5C8 | |
iterator | |
<user defined> _Ptr = 0x1BB5C88A5C8 | |
<user defined> iterator = 0x1BB5C88A5B0 | |
iterator | |
LootValidatorRef* _Ptr = 0x7FF7200C0070 | |
unsigned int[8] m_spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0x1BB9FB63B10 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0x1BB5C88A600 | |
<user defined> value_compare = 0x9FB63B10 | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x19E8644 | |
[6] = 0x0 | |
unsigned int m_groupLootTimer = 0x0 | |
unsigned int lootingGroupLowGUID = 0x0 | |
float m_SightDistance = 50.000000 | |
float m_CombatDistance = 0.000000 | |
bool m_isTempWorldObject = 0x0 | |
unsigned int m_moveCircleMovementTime = 0x481 | |
unsigned int m_moveBackwardsMovementTime = 0x7EE | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0x9FB63240 | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<VendorItemCount> > _Myval2 = 0x1BB5C88A648 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x0 | |
unsigned int m_lootRecipientGroup = 0x0 | |
int m_corpseRemoveTime = 0x64EAD1F6 | |
int m_respawnTime = 0x64EAD1F6 | |
int m_respawnedTime = 0x0 | |
unsigned int m_respawnDelay = 0x0 | |
unsigned int m_corpseDelay = 0x0 | |
float m_wanderDistance = 0.000000 | |
unsigned int m_boundaryCheckTime = 0x7B6 | |
unsigned int m_transportCheckTimer = 0x3E8 | |
unsigned int lootPickPocketRestoreTime = 0x0 | |
unsigned int m_combatPulseTime = 0x0 | |
unsigned int m_combatPulseDelay = 0x0 | |
unsigned int m_reactState = 0x2 | |
int m_defaultMovementType = 0x0 | |
unsigned int m_spawnId = 0x0 | |
unsigned int m_equipmentId = 0x0 | |
int m_originalEquipmentId = 0x0 | |
bool m_AlreadyCallAssistance = 0x0 | |
bool m_AlreadySearchedAssistance = 0x0 | |
bool m_regenHealth = 0x0 | |
bool m_regenPower = 0x1 | |
bool m_AI_locked = 0x1 | |
int m_meleeDamageSchoolMask = 0x1 | |
unsigned int m_originalEntry = 0x13E8B | |
bool m_moveInLineOfSightDisabled = 0x0 | |
bool m_moveInLineOfSightStrictlyDisabled = 0x0 | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = 0xC3F6F106444841BA | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3F6F106444841BA | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3F6F106444841BA | |
float m_positionX = 801.026978 | |
float m_positionY = -493.882996 | |
float m_positionZ = 99.691704 | |
float m_orientation = 3.080660 | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
bool DisableReputationGain = 0x0 | |
CreatureTemplate* m_creatureInfo = 0x1BB7DD43708 | |
unsigned int Entry = 0x13E8B | |
unsigned int[3] DifficultyEntry | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
unsigned int[2] KillCredit | |
[0] = 0x1124C | |
[1] = 0x0 | |
unsigned int Modelid1 = 0xC0E | |
unsigned int Modelid2 = 0x0 | |
unsigned int Modelid3 = 0x0 | |
unsigned int Modelid4 = 0x0 | |
std::string Name = "Theodrus" | |
std::string SubName = "" | |
std::string IconName = "" | |
unsigned int GossipMenuId = 0x0 | |
unsigned int minlevel = 0x33 | |
unsigned int maxlevel = 0x3C | |
unsigned int expansion = 0x2 | |
unsigned int faction = 0x3 | |
unsigned int npcflag = 0x1 | |
float speed_walk = 1.000000 | |
float speed_run = 1.000000 | |
float speed_swim = 1.000000 | |
float speed_flight = 1.000000 | |
float detection_range = 20.000000 | |
float scale = 1.000000 | |
unsigned int rank = 0x0 | |
unsigned int dmgschool = 0x0 | |
float DamageModifier = 1.000000 | |
unsigned int BaseAttackTime = 0xE10 | |
unsigned int RangeAttackTime = 0x7D0 | |
float BaseVariance = 1.000000 | |
float RangeVariance = 1.000000 | |
unsigned int unit_class = 0x5 | |
unsigned int unit_flags = 0x0 | |
unsigned int unit_flags2 = 0x4030 | |
unsigned int dynamicflags = 0x0 | |
unsigned int family = 0x0 | |
unsigned int trainer_type = 0x0 | |
unsigned int trainer_spell = 0x0 | |
unsigned int trainer_class = 0x0 | |
unsigned int trainer_race = 0x0 | |
unsigned int type = 0x7 | |
unsigned int type_flags = 0x1000 | |
unsigned int lootid = 0x0 | |
unsigned int pickpocketLootId = 0x0 | |
unsigned int SkinLootId = 0x0 | |
int[7] resistance | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
unsigned int[8] spells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
unsigned int PetSpellDataId = 0x0 | |
unsigned int VehicleId = 0x0 | |
unsigned int mingold = 0x0 | |
unsigned int maxgold = 0x0 | |
std::string AIName = "" | |
unsigned int MovementType = 0x0 | |
CreatureMovementData Movement | |
unsigned int Ground = 0x1 | |
unsigned int Flight = 0x0 | |
bool Swim = 0x0 | |
bool Rooted = 0x0 | |
unsigned int Chase = 0x1 | |
unsigned int Random = 0x0 | |
unsigned int InteractionPauseTimer = 0x2BF20 | |
float HoverHeight = 1.000000 | |
float ModHealth = 1.000000 | |
float ModMana = 1.000000 | |
float ModArmor = 1.000000 | |
float ModExperience = 1.000000 | |
bool RacialLeader = 0x0 | |
unsigned int movementId = 0x0 | |
bool RegenHealth = 0x0 | |
unsigned int MechanicImmuneMask = 0x0 | |
unsigned int SpellSchoolImmuneMask = 0x0 | |
unsigned int flags_extra = 0x8E100070 | |
unsigned int ScriptID = 0x5FF | |
WorldPacket queryData | |
ByteBuffer | |
unsigned int _rpos = 0x0 | |
unsigned int _wpos = 0x47 | |
std::vector<unsigned char,std::allocator<unsigned char> > _storage = 0x1BB7DD438D8 | |
unsigned int m_opcode = 0x61 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > m_receivedTime = 0x0 | |
CreatureData* m_creatureData = NULL | |
float m_detectionDistance = 20.000000 | |
unsigned int m_LootMode = 0x1 | |
bot_ai* bot_AI = 0x1BBD7EFE300 | |
CreatureAI | |
UnitAI | |
<user defined> me = 0x1BB5C888720 | |
Creature* me = 0x1BB5C888720 | |
EventMap events = 0x1BBD7EFE318 | |
std::vector<AreaBoundary const *,std::allocator<AreaBoundary const *> >* _boundary = NULL | |
bool _negateBoundary = 0x0 | |
bool m_MoveInLineOfSight_locked = 0x0 | |
bool canUpdate = 0x1 | |
Player* master = 0x1BB5C888720 | |
Unit | |
unsigned int m_extraAttacks = 0x0 | |
bool m_canDualWield = 0x0 | |
<user defined> m_creator = 0x0 | |
<user defined> m_Controlled = 0x1BB5C8889C0 | |
<user defined> m_movedByPlayer = 0x1BB5C8889D0 | |
<user defined> m_SummonSlot = 0x1BB5C8889E0 | |
<user defined> m_ObjectSlot = 0x1BB5C888A18 | |
float m_modMeleeHitChance = 0.000000 | |
float m_modRangedHitChance = 0.000000 | |
float m_modSpellHitChance = 0.000000 | |
int m_baseSpellCritChance = 0x5 | |
<user defined> m_threatModifier = 0x1BB5C888A48 | |
<user defined> m_modAttackSpeedPct = 0x1BB5C888A64 | |
<user defined> m_Events = 0x1BB5C888A70 | |
<user defined> m_spellImmune = 0x1BB5C888A90 | |
unsigned int m_lastSanctuaryTime = 0x0 | |
<user defined> m_petAuras = 0x1BB5C888B58 | |
bool IsAIEnabled = 0x1 | |
bool NeedChangeAI = 0x0 | |
bool m_ControlledByPlayer = 0x0 | |
bool m_CreatedByPlayer = 0x0 | |
<user defined> SafeUnitPointerSet = 0x1BB5C888B70 | |
<user defined> m_last_notify_position = 0x1BB5C888B80 | |
unsigned int m_last_notify_mstime = 0x19FD26A | |
unsigned int m_delayed_unit_relocation_timer = 0x0 | |
unsigned int m_delayed_unit_ai_notify_timer = 0x0 | |
bool bRequestForcedVisibilityUpdate = 0x0 | |
<user defined> movespline = 0x1BBE54783F0 | |
bool m_cannotReachTarget = 0x0 | |
<user defined> i_AI = 0x1BBD7EFE300 | |
<user defined> i_disabledAI = 0x0 | |
unsigned int m_realRace = 0x0 | |
unsigned int m_race = 0x0 | |
bool m_AutoRepeatFirstCast = 0x1 | |
<user defined> m_attackTimer = 0x1BB5C888BC4 | |
<user defined> m_createStats = 0x1BB5C888BD0 | |
<user defined> m_attackers = 0x1BB5C888BE8 | |
<user defined> m_attacking = 0x0 | |
int m_deathState = 0x0 | |
int m_procDeep = 0x0 | |
<user defined> m_dynObj = 0x1BB5C888C38 | |
<user defined> m_gameObj = 0x1BB5C888C48 | |
unsigned int m_transform = 0x0 | |
<user defined> m_currentSpells = 0x1BB5C888C60 | |
<user defined> m_ownedAuras = 0x1BB5C888C80 | |
<user defined> m_appliedAuras = 0x1BB5C888C90 | |
<user defined> m_removedAuras = 0x1BB5C888CA0 | |
<user defined> m_auraUpdateIterator = 0x1BBC1F2A970 | |
unsigned int m_removedAurasCount = 0x50 | |
<user defined> m_modAuras = 0x1BB5C888CC0 | |
<user defined> m_scAuras = 0x1BB5C88A090 | |
<user defined> m_interruptableAuras = 0x1BB5C88A0A0 | |
<user defined> m_auraStateAuras = 0x1BB5C88A0B0 | |
unsigned int m_interruptMask = 0x0 | |
<user defined> m_auraModifiersGroup = 0x1BB5C88A0C4 | |
<user defined> m_weaponDamage = 0x1BB5C88A254 | |
bool m_canModifyStats = 0x1 | |
<user defined> m_visibleAuras = 0x1BB5C88A288 | |
<user defined> m_speed_rate = 0x1BB5C88A298 | |
<user defined> m_charmInfo = 0x0 | |
<user defined> m_sharedVision = 0x1BB5C88A2C8 | |
<user defined> i_motionMaster = 0x1BBC1F2AAB0 | |
<user defined> m_reactiveTimer = 0x1BB5C88A2E0 | |
int m_regenTimer = 0x7D0 | |
<user defined> m_ThreatMgr = 0x1BB5C88A2F8 | |
<user defined> _charmThreatInfo = 0x1BB5C88A340 | |
<user defined> m_vehicle = 0x0 | |
<user defined> m_vehicleKit = 0x0 | |
unsigned int m_unitTypeMask = 0x0 | |
<user defined> _lastLiquid = 0x0 | |
bool m_applyResilience = 0x0 | |
bool _instantCast = 0x0 | |
unsigned int m_rootTimes = 0x0 | |
unsigned int m_state = 0x0 | |
unsigned int m_CombatTimer = 0x0 | |
unsigned int m_lastManaUse = 0x19ED286 | |
<user defined> m_Diminishing = 0x1BB5C88A388 | |
<user defined> m_HostileRefMgr = 0x1BB5C88A398 | |
<user defined> m_FollowingRefMgr = 0x1BB5C88A3D0 | |
<user defined> m_comboTarget = 0x0 | |
int m_comboPoints = 0x0 | |
<user defined> m_ComboPointHolders = 0x1BB5C88A410 | |
<user defined> _redirectThreatInfo = 0x1BB5C88A450 | |
bool m_cleanupDone = 0x0 | |
bool m_duringRemoveFromWorld = 0x0 | |
unsigned int _oldFactionId = 0x0 | |
bool _isWalkingBeforeCharm = 0x0 | |
unsigned int _lastExtraAttackSpell = 0x0 | |
<user defined> extraAttacksTargets = 0x1BB5C88A470 | |
<user defined> _lastDamagedTargetGuid = 0x0 | |
GridObject<Player> | |
GridReference<Player> _gridRef = 0x1BB5C88A4B8 | |
std::string autoReplyMsg = "�g" | |
PlayerTaxi m_taxi = 0x1BB5C88A500 | |
int m_logintime = 0x0 | |
int m_Last_tick = 0x1BB9FB639C0 | |
unsigned int[2] m_Played_time | |
[0] = 0x0 | |
[1] = 0x0 | |
bool m_mailsUpdated = 0x30 | |
unsigned int unReadMails = 0xAB | |
int m_nextMailDelivereTime = 0x0 | |
std::unordered_map<unsigned int,Item *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Item *> > > mMitems = 0x1BB5C88A590 | |
PvPInfo pvpInfo = 0x1BB5C88A5D0 | |
std::unique_ptr<DuelInfo,std::default_delete<DuelInfo> > duel = 0x0 | |
PlayerMenu* PlayerTalkClass = NULL | |
std::vector<ItemSetEffect *,std::allocator<ItemSetEffect *> > ItemSetEff = 0x1BB5C88A5F8 | |
ChatFloodThrottle | |
int Time = 0x7FF7200C45C0 | |
unsigned int Count = 0x3F800000 | |
SafeUnitPointer m_mover = 0x1BB5C88A610 | |
WorldObject* m_seer = 0x19E864400000000 | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_isInSharedVisionOf = 0x1BB5C88A628 | |
unsigned int m_recallMap = 0x0 | |
float m_recallX = 0.000000 | |
float m_recallY = 0.000000 | |
float m_recallZ = 0.000000 | |
float m_recallO = -0.000000 | |
unsigned int m_homebindMapId = 0x1BB | |
unsigned int m_homebindAreaId = 0x0 | |
float m_homebindX = 0.000000 | |
float m_homebindY = 0.000000 | |
float m_homebindZ = 0.000000 | |
float m_homebindO = 0.000000 | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > m_clientGUIDs = 0x1BB5C88A668 | |
std::vector<Unit *,std::allocator<Unit *> > m_newVisible = 0x1BB5C88A6A8 | |
unsigned int[9] m_forced_speed_changes | |
[0] = 0xBA | |
[1] = 0x41 | |
[2] = 0x48 | |
[3] = 0x44 | |
[4] = 0x6 | |
[5] = 0xF1 | |
[6] = 0xF6 | |
[7] = 0xC3 | |
[8] = 0x27 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_DFQuests = 0x1BB5C88A6D0 | |
unsigned int m_HomebindTimer = 0x0 | |
bool m_InstanceValid = 0x0 | |
Spell* m_spellModTakingSpell = 0x1BB7DD43708 | |
bool isDebugAreaTriggers = 0x0 | |
unsigned int m_pendingSpectatorForBG = 0x0 | |
unsigned int m_pendingSpectatorInviteInstanceId = 0x41A00000 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_receivedSpectatorResetFor = 0x1BB5C88A700 | |
ObjectGuid m_drwGUID = 0x0 | |
unsigned int m_charmUpdateTimer = 0x0 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > WhisperList = 0x1BB5C88A720 | |
bool m_NeedToSaveGlyphs = 0x0 | |
unsigned int m_MountBlockId = 0x0 | |
float m_realDodge = 0.000000 | |
float m_realParry = 0.000000 | |
unsigned int[10] m_charmAISpells | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x1 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
unsigned int m_AreaID = 0x9 | |
unsigned int m_regenTimerCount = 0x12 | |
unsigned int m_foodEmoteTimerCount = 0x493E0 | |
float[7] m_powerFraction | |
[0] = 0.000000 | |
[1] = 2149659648.000000 | |
[2] = -871516285633188142160797499392.000000 | |
[3] = 0.000000 | |
[4] = 0.000000 | |
[5] = 0.000000 | |
[6] = 0.000000 | |
unsigned int m_contestedPvPTimer = 0x0 | |
BgBattlegroundQueueID_Rec | |
unsigned int bgQueueTypeId = 0xC0 | |
unsigned int invitedToInstance = 0x7FF7 | |
std::array<Player::BgBattlegroundQueueID_Rec,2> _BgBattlegroundQueueID = 0x1BB5C88A794 | |
BGData m_bgData = 0x1BB5C88A7A8 | |
bool m_IsBGRandomWinner = 0x0 | |
EntryPointData m_entryPointData = 0x1BB5C88A7E4 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_timedquests = 0x1BB5C88A808 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_weeklyquests = 0x1BB5C88A818 | |
std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > m_monthlyquests = 0x1BB5C88A828 | |
std::unordered_map<unsigned int,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > > > > m_seasonalquests = 0x1BB5C88A838 | |
ObjectGuid m_divider = 0x0 | |
unsigned int m_ingametime = 0x0 | |
int m_lastHonorUpdateTime = 0x0 | |
ObjectGuid m_lootGuid = 0x0 | |
int m_team = 0x0 | |
unsigned int m_nextSave = 0x0 | |
unsigned int m_additionalSaveTimer = 0x0 | |
unsigned int m_additionalSaveMask = 0x0 | |
unsigned int m_hostileReferenceCheckTimer = 0x0 | |
std::array<Player::ChatFloodThrottle,2> m_chatFloodData = 0x1BB5C88A8A8 | |
int m_dungeonDifficulty = 0x0 | |
int m_raidDifficulty = 0x0 | |
int m_raidMapDifficulty = 0x0 | |
unsigned int m_atLoginFlags = 0x0 | |
Item*[150] m_items | |
[0] = NULL | |
[1] = NULL | |
[2] = NULL | |
[3] = NULL | |
[4] = NULL | |
[5] = NULL | |
[6] = NULL | |
[7] = NULL | |
[8] = NULL | |
[9] = 0x1D0 | |
unsigned int m_currentBuybackSlot = 0x0 | |
std::vector<Item *,std::allocator<Item *> > m_itemUpdateQueue = 0x1BB5C88AD90 | |
bool m_itemUpdateQueueBlocked = 0x0 | |
unsigned int m_ExtraFlags = 0x0 | |
std::map<unsigned int,QuestStatusData,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,QuestStatusData> > > m_QuestStatus = 0x1BB5C88ADB0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_QuestStatusSave = 0x1BB5C88ADC0 | |
std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > m_RewardedQuests = 0x1BB5C88ADD0 | |
std::map<unsigned int,bool,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,bool> > > m_RewardedQuestsSave = 0x1BB5C88AE10 | |
std::unordered_map<unsigned int,SkillStatusData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SkillStatusData> > > mSkillStatus = 0x1BB5C88AE20 | |
unsigned int m_GuildIdInvited = 0x0 | |
unsigned int m_ArenaTeamIdInvited = 0x0 | |
std::deque<Mail *,std::allocator<Mail *> > m_mail = 0x1BB5C88AE68 | |
std::unordered_map<unsigned int,PlayerSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerSpell *> > > m_spells = 0x1BB5C88AE90 | |
std::unordered_map<unsigned int,PlayerTalent *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PlayerTalent *> > > m_talents = 0x1BB5C88AED0 | |
unsigned int m_lastPotionId = 0x57706130 | |
GlobalCooldownMgr m_GlobalCooldownMgr = 0x1BB5C88AF18 | |
unsigned int m_activeSpec = 0x0 | |
unsigned int m_specsCount = 0x0 | |
unsigned int[6] m_Glyphs | |
[0] = 0x0 | |
[1] = 0x57705AB0 | |
[2] = 0x1BB | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x57705BB0 | |
[0] = 0x1BB5C88AF5C | |
unsigned int[6] | |
[0] = 0x1BB | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x57706830 | |
[4] = 0x1BB | |
[5] = 0x0 | |
std::map<unsigned char,ActionButton,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,ActionButton> > > m_actionButtons = 0x1BB5C88AF90 | |
float[2] m_auraBaseMod | |
[0] = 264329198829568.000000 | |
[1] = 0.000000 | |
[0] = 0x1BB577067F0 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 264312018960384.000000 | |
[1] = 0.000000 | |
float[2] | |
[0] = 0.000000 | |
[1] = 0.000000 | |
int[25] m_baseRatingValue | |
[0] = 0x57706650 | |
[1] = 0x1BB | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x57706790 | |
[5] = 0x1BB | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x57706410 | |
[9] = 0x1BB | |
unsigned int m_baseSpellPower = 0x1BB | |
unsigned int m_baseFeralAP = 0x0 | |
unsigned int m_baseManaRegen = 0x0 | |
unsigned int m_baseHealthRegen = 0x577068B0 | |
int m_spellPenetrationItemMod = 0x1BB | |
std::list<SpellModifier *,std::allocator<SpellModifier *> >[32] m_spellMods | |
[0] = 0x1BB5C88B038 | |
[1] = 0x1BB5C88B048 | |
[2] = 0x1BB5C88B058 | |
[3] = 0x1BB5C88B068 | |
[4] = 0x1BB5C88B078 | |
[5] = 0x1BB5C88B088 | |
[6] = 0x1BB5C88B098 | |
[7] = 0x1BB5C88B0A8 | |
[8] = 0x1BB5C88B0B8 | |
[9] = 0x1BB5C88B0C8 | |
std::list<EnchantDuration,std::allocator<EnchantDuration> > m_enchantDuration = 0x1BB5C88B238 | |
std::list<Item *,std::allocator<Item *> > m_itemDuration = 0x1BB5C88B248 | |
std::list<Item *,std::allocator<Item *> > m_itemSoulboundTradeable = 0x1BB5C88B258 | |
std::mutex m_soulboundTradableLock = 0x1BB5C88B268 | |
ObjectGuid m_resurrectGUID = 0x0 | |
unsigned int m_resurrectMap = 0x57706CB0 | |
float m_resurrectX = 0.000000 | |
float m_resurrectY = 0.000000 | |
float m_resurrectZ = 0.000000 | |
unsigned int m_resurrectHealth = 0x57706CD0 | |
unsigned int m_resurrectMana = 0x1BB | |
WorldSession* m_session = NULL | |
std::list<Channel *,std::allocator<Channel *> > m_channels = 0x1BB5C88B2E0 | |
unsigned int m_cinematic = 0x10 | |
TradeData* m_trade = NULL | |
bool m_DailyQuestChanged = 0xD0 | |
bool m_WeeklyQuestChanged = 0x70 | |
bool m_MonthlyQuestChanged = 0x70 | |
bool m_SeasonalQuestChanged = 0x57 | |
int m_lastDailyQuestTime = 0x0 | |
unsigned int m_drunkTimer = 0x57706A50 | |
unsigned int m_weaponChangeTimer = 0x1BB | |
unsigned int m_zoneUpdateId = 0x0 | |
unsigned int m_zoneUpdateTimer = 0x0 | |
unsigned int m_areaUpdateId = 0x57706A70 | |
unsigned int m_deathTimer = 0x1BB | |
int m_deathExpireTime = 0x0 | |
unsigned int m_WeaponProficiency = 0x57706AD0 | |
unsigned int m_ArmorProficiency = 0x1BB | |
bool m_canParry = 0x0 | |
bool m_canBlock = 0x0 | |
bool m_canTitanGrip = 0x0 | |
unsigned int m_swingErrorMsg = 0x0 | |
float m_ammoDPS = 0.000000 | |
int _restTime = 0x1BB57707710 | |
unsigned int _innTriggerId = 0x0 | |
float _restBonus = 0.000000 | |
unsigned int _restFlagMask = 0x57707450 | |
unsigned int m_resetTalentsCost = 0x1BB | |
int m_resetTalentsTime = 0x0 | |
unsigned int m_usedTalentCount = 0x57707310 | |
unsigned int m_questRewardTalentCount = 0x1BB | |
unsigned int m_extraBonusTalentCount = 0x0 | |
PlayerSocial* m_social = 0x1BB577073F0 | |
GroupReference m_group = 0x1BB5C88B378 | |
GroupReference m_originalGroup = 0x1BB5C88B3A8 | |
Group* m_groupInvite = NULL | |
unsigned int m_groupUpdateMask = 0x57707810 | |
unsigned int m_auraRaidUpdateMask = 0x0 | |
bool m_bPassOnGroupLoot = 0x70 | |
unsigned int m_lastpetnumber = 0x1BB | |
int m_summon_expire = 0x0 | |
unsigned int m_summon_mapid = 0x577078D0 | |
float m_summon_x = 0.000000 | |
float m_summon_y = 0.000000 | |
float m_summon_z = 0.000000 | |
bool m_summon_asSpectator = 0x90 | |
DeclinedName* m_declinedname = NULL | |
Runes* m_runes = 0x1BB57707510 | |
std::map<unsigned int,EquipmentSet,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,EquipmentSet> > > m_EquipmentSets = 0x1BB5C88B428 | |
unsigned int m_grantableLevels = 0x0 | |
bool m_needZoneUpdate = 0x0 | |
BotMgr* _botMgr = 0x1BB57707370 | |
CinematicMgr* _cinematicMgr = NULL | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_refundableItems = 0x1BB5C88B450 | |
MapReference m_mapRef = 0x1BB5C88B460 | |
unsigned int m_lastFallTime = 0x0 | |
float m_lastFallZ = 0.000000 | |
int[3] m_MirrorTimer | |
[0] = 0x577071B0 | |
[1] = 0x1BB | |
[2] = 0x0 | |
unsigned int m_MirrorTimerFlags = 0x0 | |
unsigned int m_MirrorTimerFlagsLast = 0x0 | |
bool m_isInWater = 0x0 | |
WorldLocation teleportStore_dest = 0x1BB5C88B4A0 | |
unsigned int teleportStore_options = 0x1BB | |
int mSemaphoreTeleport_Near = 0x0 | |
int mSemaphoreTeleport_Far = 0x1BB57707290 | |
unsigned int m_DelayedOperations = 0x0 | |
bool m_bMustDelayTeleport = 0x0 | |
bool m_bHasDelayedTeleport = 0x0 | |
bool m_canTeleport = 0x0 | |
bool m_canKnockback = 0x0 | |
std::unique_ptr<PetStable,std::default_delete<PetStable> > m_petStable = 0x1BB577075B0 | |
unsigned int m_temporaryUnsummonedPetNumber = 0x0 | |
unsigned int m_oldpetspell = 0x0 | |
AchievementMgr* m_achievementMgr = 0x1BB577073D0 | |
ReputationMgr* m_reputationMgr = NULL | |
std::map<unsigned int,SpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellCooldown> > > m_spellCooldowns = 0x1BB5C88B4F0 | |
unsigned int m_ChampioningFaction = 0x57707830 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _instanceResetTimes = 0x1BB5C88B508 | |
unsigned int _pendingBindId = 0x0 | |
unsigned int _pendingBindTimer = 0x0 | |
unsigned int _activeCheats = 0x57707250 | |
unsigned int healthBeforeDuel = 0x1BB | |
unsigned int manaBeforeDuel = 0x0 | |
bool m_isInstantFlightOn = 0x0 | |
unsigned int m_flightSpellActivated = 0x57707610 | |
WorldLocation _corpseLocation = 0x1BB5C88B564 | |
std::optional<float> _farSightDistance = 0x0 | |
bool _wasOutdoor = 0x70 | |
std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::vector<PlayerSetting,std::allocator<PlayerSetting> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::vector<PlayerSetting,std::allocator<PlayerSetting> > > > > m_charSettingsMap = 0x1BB5C88B588 | |
Player* _prevRRobin = NULL | |
Unit* opponent = NULL | |
Unit* disttarget = NULL | |
Creature* botPet = NULL | |
EventProcessor Events | |
unsigned int m_time = 0x6020D | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1BBD7EFE380 | |
bool m_aborting = 0x0 | |
ObjectGuid aftercastTargetGuid | |
unsigned int _guid = 0x0 | |
unsigned int GC_Timer = 0x9 | |
unsigned int _botclass = 0x5 | |
unsigned int _spec = 0xD | |
unsigned int _newspec = 0x0 | |
int _primaryIconTank = 0xFF | |
int _primaryIconDamage = 0xFF | |
int curVehStrat = 0x0 | |
unsigned int vehcomboPoints = 0x0 | |
bool shouldEnterVehicle = 0x0 | |
PlayerClassLevelInfo* _classinfo = 0x1BBD947A6C0 | |
unsigned int basehealth = 0x41D | |
unsigned int basemana = 0x4BE | |
SpellInfo* m_botSpellInfo = 0x1BA7C676480 | |
unsigned int Id = 0x5AC7 | |
SpellCategoryEntry* CategoryEntry = NULL | |
unsigned int Dispel = 0x0 | |
unsigned int Mechanic = 0x15 | |
unsigned int Attributes = 0x10158110 | |
unsigned int AttributesEx = 0x0 | |
unsigned int AttributesEx2 = 0x0 | |
unsigned int AttributesEx3 = 0x20000000 | |
unsigned int AttributesEx4 = 0x0 | |
unsigned int AttributesEx5 = 0x0 | |
unsigned int AttributesEx6 = 0x20000 | |
unsigned int AttributesEx7 = 0x0 | |
unsigned int AttributesCu = 0x100000 | |
unsigned int Stances = 0x0 | |
unsigned int StancesNot = 0x0 | |
unsigned int Targets = 0x0 | |
unsigned int TargetCreatureType = 0x0 | |
unsigned int RequiresSpellFocus = 0x0 | |
unsigned int FacingCasterFlags = 0x0 | |
unsigned int CasterAuraState = 0x0 | |
unsigned int TargetAuraState = 0x0 | |
unsigned int CasterAuraStateNot = 0x0 | |
unsigned int TargetAuraStateNot = 0x0 | |
unsigned int CasterAuraSpell = 0x0 | |
unsigned int TargetAuraSpell = 0x0 | |
unsigned int ExcludeCasterAuraSpell = 0x0 | |
unsigned int ExcludeTargetAuraSpell = 0x0 | |
SpellCastTimesEntry* CastTimeEntry = 0x5DC00000010 | |
unsigned int RecoveryTime = 0x0 | |
unsigned int CategoryRecoveryTime = 0x0 | |
unsigned int StartRecoveryCategory = 0x14A | |
unsigned int StartRecoveryTime = 0x0 | |
unsigned int InterruptFlags = 0x1F | |
unsigned int AuraInterruptFlags = 0x0 | |
unsigned int ChannelInterruptFlags = 0x0 | |
unsigned int ProcFlags = 0x0 | |
unsigned int ProcChance = 0x65 | |
unsigned int ProcCharges = 0x0 | |
unsigned int MaxLevel = 0x0 | |
unsigned int BaseLevel = 0x0 | |
unsigned int SpellLevel = 0x1 | |
SpellDurationEntry* DurationEntry = 0x1BA793AA440 | |
unsigned int PowerType = 0x0 | |
unsigned int ManaCost = 0x0 | |
unsigned int ManaCostPerlevel = 0x0 | |
unsigned int ManaPerSecond = 0x0 | |
unsigned int ManaPerSecondPerLevel = 0x0 | |
unsigned int ManaCostPercentage = 0x0 | |
unsigned int RuneCostID = 0x0 | |
SpellRangeEntry* RangeEntry = 0x1BA7931E3D0 | |
float Speed = 0.000000 | |
unsigned int StackAmount = 0x0 | |
std::array<unsigned int,2> Totem = 0x0 | |
std::array<int,8> Reagent = 0x1BA7C676578 | |
std::array<unsigned int,8> ReagentCount = 0x1BA7C676598 | |
int EquippedItemClass = 0xFFFFFFFF | |
int EquippedItemSubClassMask = 0x0 | |
int EquippedItemInventoryTypeMask = 0x0 | |
std::array<unsigned int,2> TotemCategory = 0x0 | |
std::array<unsigned int,2> SpellVisual = 0x6A8 | |
unsigned int SpellIconID = 0x499 | |
unsigned int ActiveIconID = 0x0 | |
unsigned int SpellPriority = 0x0 | |
std::array<char const *,16> SpellName = 0x1BA7C6765E0 | |
std::array<char const *,16> Rank = 0x1BA7C676660 | |
unsigned int MaxTargetLevel = 0x0 | |
unsigned int MaxAffectedTargets = 0x0 | |
unsigned int SpellFamilyName = 0x0 | |
flag96 SpellFamilyFlags = 0x1BA7C6766EC | |
unsigned int DmgClass = 0x0 | |
unsigned int PreventionType = 0x0 | |
int AreaGroupId = 0x0 | |
unsigned int SchoolMask = 0x1 | |
std::array<SpellEffectInfo,3> Effects = 0x1BA7C676708 | |
unsigned int ExplicitTargetMask = 0x0 | |
SpellChainNode* ChainEntry = NULL | |
int _auraState = 0x0 | |
int _spellSpecific = 0x0 | |
bool _isStackableWithRanks = 0x1 | |
bool _isSpellValid = 0x1 | |
bool _isCritCapable = 0x0 | |
bool _requireCooldownInfo = 0x0 | |
Position homepos | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
Position movepos | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716599 | |
float m_orientation = 2.383947 | |
Position attackpos | |
PositionXYStreamer | |
Position* Pos = 0xC3BF41BDC40A4B34 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3BF41BDC40A4B34 | |
float m_positionX = -553.175049 | |
float m_positionY = -382.513580 | |
float m_positionZ = 50.446499 | |
float m_orientation = 1.617974 | |
Position sendlastpos | |
PositionXYStreamer | |
Position* Pos = NULL | |
PositionXYZStreamer | |
<user defined> m_pos = 0x0 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x0 | |
float m_positionX = 0.000000 | |
float m_positionY = 0.000000 | |
float m_positionZ = 0.000000 | |
float m_orientation = 0.000000 | |
Position[5] sendpos | |
[0] = 0x1BBD7EFE408 | |
[1] = 0x1BBD7EFE418 | |
[2] = 0x1BBD7EFE428 | |
[3] = 0x1BBD7EFE438 | |
[4] = 0x1BBD7EFE448 | |
std::vector<std::pair<Position,float>,std::allocator<std::pair<Position,float> > > _aoeSpots | |
std::_Compressed_pair<std::allocator<std::pair<Position,float> >,std::_Vector_val<std::_Simple_types<std::pair<Position,float> > >,1> _Mypair = 0x1BBD7EFE458 | |
unsigned int _botCommandState = 0xC | |
unsigned int _botAwaitState = 0x0 | |
float hit = 12.545455 | |
float parry = 0.000000 | |
float dodge = 12.622400 | |
float block = 0.000000 | |
float crit = 23.948374 | |
float dmg_taken_phy = 1.000000 | |
float dmg_taken_mag = 0.900000 | |
float armor_pen = 18.000000 | |
float resilience = 0.000000 | |
unsigned int expertise = 0x1A | |
unsigned int spellpower = 0xC | |
unsigned int spellpen = 0x34 | |
unsigned int defense = 0x104 | |
unsigned int blockvalue = 0x1 | |
int haste = 0x8 | |
int[6] resistbonus | |
[0] = 0x0 | |
[1] = 0x24 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
unsigned int _reviveTimer = 0x10C9D | |
unsigned int _powersTimer = 0x38C | |
unsigned int _chaseTimer = 0xB | |
unsigned int _engageTimer = 0x0 | |
unsigned int _potionTimer = 0x2C | |
unsigned int lastdiff = 0x6C | |
unsigned int checkAurasTimer = 0x429 | |
unsigned int checkMasterTimer = 0x2 | |
unsigned int roleTimer = 0x0 | |
unsigned int ordersTimer = 0x0 | |
unsigned int regenTimer = 0x37B | |
unsigned int _updateTimerMedium = 0x188 | |
unsigned int _updateTimerEx1 = 0x75F | |
unsigned int _wmoAreaUpdateTimer = 0x15DB | |
unsigned int waitTimer = 0x188 | |
unsigned int itemsAutouseTimer = 0x1 | |
unsigned int evadeDelayTimer = 0x0 | |
unsigned int indoorsTimer = 0x0 | |
unsigned int outdoorsTimer = 0x10092 | |
unsigned int _contestedPvPTimer = 0x0 | |
unsigned int _groupUpdateTimer = 0x5C1 | |
unsigned int _saveDisabledSpellsTimer = 0x0 | |
unsigned int _lastZoneId = 0xA25 | |
unsigned int _lastAreaId = 0xA25 | |
unsigned int _lastWMOAreaId = 0x8871 | |
unsigned int _unreachableCount = 0x0 | |
unsigned int _jumpCount = 0x0 | |
unsigned int _evadeCount = 0x2 | |
unsigned int _roleMask = 0x14 | |
unsigned int _usableItemSlotsMask = 0x10002 | |
unsigned int _ownerGuid = 0x0 | |
ObjectGuid _lastTargetGuid | |
unsigned int _guid = 0xF130013EA900023E | |
bool doHealth = 0x0 | |
bool doMana = 0x0 | |
bool shouldUpdateStats = 0x0 | |
bool feast_health = 0x0 | |
bool feast_mana = 0x0 | |
bool spawned = 0x0 | |
bool firstspawn = 0x0 | |
bool _evadeMode = 0x1 | |
bool _atHome = 0x0 | |
bool _duringTeleport = 0x0 | |
bool _wanderer = 0x1 | |
unsigned int _baseLevel = 0x34 | |
WanderNode* _travel_node_last = 0x1BAA3E337E0 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3A074FEC4165DE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3A074FEC4165DE3 | |
float m_positionX = -601.466980 | |
float m_positionY = -320.914001 | |
float m_positionZ = 51.716702 | |
float m_orientation = 6.086640 | |
unsigned int _wpId = 0x13BF | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyCS4" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x0 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links = 0x1BAA3E33828 | |
Creature* _creature = NULL | |
WanderNode* _travel_node_cur = 0x1BAA3E33150 | |
Position | |
PositionXYStreamer | |
Position* Pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
PositionXYZOStreamer | |
<user defined> m_pos = 0xC3C6CBE7C419FDE3 | |
float m_positionX = -615.966980 | |
float m_positionY = -397.592987 | |
float m_positionZ = 60.692402 | |
float m_orientation = 0.333583 | |
unsigned int _wpId = 0x13C0 | |
unsigned int _mapId = 0x1E | |
unsigned int _zoneId = 0xA25 | |
unsigned int _areaId = 0xA25 | |
std::string _name = "AlteracValleyGYH1" | |
unsigned int _minLevel = 0x32 | |
unsigned int _maxLevel = 0x50 | |
unsigned int _flags = 0x80 | |
std::list<WanderNode *,std::allocator<WanderNode *> > _links = 0x1BAA3E33198 | |
Creature* _creature = NULL | |
unsigned int _groupUpdateMask = 0x126 | |
unsigned int _auraRaidUpdateMask = 0x0 | |
GroupBotReference _group | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = 0x1BBD7EFBB60 | |
LinkedListElement* iPrev = 0x1BBD7EFFA90 | |
Group* iRefTo = 0x1BB511FFE80 | |
Creature* iRefFrom = 0x1BB5C888720 | |
unsigned int iSubGroup = 0x0 | |
GroupBotReference _originalGroup | |
Reference<Group,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = NULL | |
LinkedListElement* iPrev = NULL | |
Group* iRefTo = NULL | |
Creature* iRefFrom = NULL | |
unsigned int iSubGroup = 0x0 | |
Battleground* _bg = 0x1BBD15F4070 | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > readyMarkerClickedSet = 0x1BBD15F4078 | |
std::unordered_map<ObjectGuid,ArenaLogEntryData,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ArenaLogEntryData> > > ArenaLogEntries = 0x1BBD15F4088 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgObjects = 0x1BBD15F40C8 | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > BgCreatures = 0x1BBD15F40E0 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > PlayerScores = 0x1BBD15F40F8 | |
std::unordered_map<unsigned int,BattlegroundScore *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,BattlegroundScore *> > > BotScores = 0x1BBD15F4138 | |
std::map<ObjectGuid,BattlegroundBot,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,BattlegroundBot> > > m_Bots = 0x1BBD15F4178 | |
std::map<ObjectGuid,Player *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Player *> > > m_Players = 0x1BBD15F4188 | |
std::map<ObjectGuid,std::vector<ObjectGuid,std::allocator<ObjectGuid> >,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<ObjectGuid,std::allocator<ObjectGuid> > > > > m_ReviveQueue = 0x1BBD15F4198 | |
unsigned int m_Events = 0xF | |
BattlegroundStartTimeIntervals[4] StartDelayTimes | |
[0] = 0x1D4C0 | |
[1] = 0xEA60 | |
[2] = 0x7530 | |
[3] = 0x0 | |
unsigned int[4] StartMessageIds | |
[0] = 0x4711 | |
[1] = 0x298E | |
[2] = 0x298F | |
[3] = 0x2990 | |
bool m_BuffChange = 0x0 | |
bool m_IsRandom = 0x0 | |
int m_HonorMode = 0x0 | |
int[2] m_TeamScores | |
[0] = 0x0 | |
[1] = 0x0 | |
ArenaTeamScore[2] _arenaTeamScores | |
[0] = 0x1BBD15F41E0 | |
[1] = 0x1BBD15F4210 | |
unsigned int m_UpdateTimer = 0x261 | |
EventProcessor _reviveEvents = 0x1BBD15F4248 | |
unsigned int m_RealTypeID = 0x1 | |
unsigned int m_RandomTypeID = 0x1 | |
unsigned int m_InstanceID = 0x35 | |
int m_Status = 0x3 | |
unsigned int m_ClientInstanceID = 0x1 | |
unsigned int m_StartTime = 0x60EC8 | |
unsigned int m_ResetStatTimer = 0x43A08 | |
unsigned int m_ValidStartPositionTimer = 0xFA0 | |
int m_EndTime = 0x0 | |
unsigned int m_LastResurrectTime = 0x1770 | |
int m_BracketId = 0x0 | |
unsigned int m_ArenaType = 0x0 | |
bool _InBGFreeSlotQueue = 0x1 | |
bool m_SetDeleteThis = 0x0 | |
bool m_IsArena = 0x0 | |
int m_WinnerId = 0x2 | |
int m_StartDelayTime = 0x0 | |
bool m_IsRated = 0x0 | |
bool m_PrematureCountDown = 0x0 | |
unsigned int m_PrematureCountDownTimer = 0x0 | |
std::string m_Name = "奥特兰克山谷" | |
std::vector<ObjectGuid,std::allocator<ObjectGuid> > m_ResurrectQueue = 0x1BBD15F42C8 | |
std::deque<ObjectGuid,std::allocator<ObjectGuid> > m_OfflineQueue = 0x1BBD15F42E0 | |
unsigned int[2] m_BgInvitedPlayers | |
[0] = 0x1E | |
[1] = 0x1E | |
Group*[2] m_BgRaids | |
[0] = 0x1BB511FFE80 | |
[1] = 0x1BB51204660 | |
std::set<Player *,std::less<Player *>,std::allocator<Player *> > m_Spectators = 0x1BBD15F4320 | |
std::map<ObjectGuid,ObjectGuid,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ObjectGuid> > > m_ToBeTeleported = 0x1BBD15F4330 | |
unsigned int[2] m_PlayersCount | |
[0] = 0x1E | |
[1] = 0x1E | |
unsigned int[2] m_ArenaTeamIds | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int[2] m_ArenaTeamMMR | |
[0] = 0x0 | |
[1] = 0x0 | |
unsigned int m_LevelMin = 0x33 | |
unsigned int m_LevelMax = 0x3C | |
unsigned int m_MaxPlayersPerTeam = 0x28 | |
unsigned int m_MinPlayersPerTeam = 0x1 | |
unsigned int m_MapId = 0x1E | |
BattlegroundMap* m_Map = 0x1BBE853F010 | |
float m_StartMaxDist = 10000.000000 | |
std::array<Position,2> _startPosition = 0x1BBD15F437C | |
unsigned int ScriptId = 0x0 | |
float _energyFraction = 0.000000 | |
unsigned int _deathsCount = 0x1 | |
unsigned int _killsCount = 0x0 | |
unsigned int _pvpKillsCount = 0x0 | |
unsigned int _playerKillsCount = 0x0 | |
bool _saveDisabledSpells = 0x0 | |
TeleportHomeEvent* teleHomeEvent = NULL | |
TeleportFinishEvent* teleFinishEvent = NULL | |
AwaitStateRemovalEvent* awaitStateRemEvent = NULL | |
BotSpell | |
unsigned int spellId = 0x20136D68 | |
unsigned int cooldown = 0x7FF7 | |
bool enabled = 0x20 | |
int[59] _stats | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x6 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
[0] = 0x1BBD7EFE608 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xA | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x7 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x10 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x11 | |
[6] = 0xC | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x9 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0xC | |
[6] = 0x0 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x0 | |
[6] = 0x10 | |
[7] = 0x0 | |
[8] = 0x0 | |
[9] = 0x0 | |
int[59] | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x0 | |
[4] = 0x0 | |
[5] = 0x9 | |
[6] = 0x0 | |
[7] = 0x6 | |
[8] = 0x0 | |
[9] = 0x0 | |
Item*[18] _equips | |
[0] = 0x1BBBAA91900 | |
[1] = 0x1BBBAA8DD00 | |
[2] = 0x1BBBAA93100 | |
[3] = 0x1BBBAA8E700 | |
[4] = 0x1BBBAA93500 | |
[5] = 0x1BBBAA8F100 | |
[6] = 0x1BBBAA8BD00 | |
[7] = 0x1BBBAA8E100 | |
[8] = 0x1BBBAA8E300 | |
[9] = 0x1BBBAA8F300 | |
std::unordered_map<unsigned int,bot_ai::BotSpell *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _spells | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Predecessor = 0x1BB9FB63900 | |
std::_List_node<std::pair<unsigned int const ,bot_ai::BotSpell *>,void *>* _Next = 0x32 | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,bot_ai::BotSpell *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,bot_ai::BotSpell *>,std::allocator<std::pair<unsigned int const ,bot_ai::BotSpell *> > > _List = 0x1BBD7EFF738 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,bot_ai::BotSpell *> > > > > > _Vec = 0x1BBD7EFF748 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
BotOrder | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x7FF720136D68 | |
unsigned int baseSpell = 0x5C888720 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFE300 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BBD7EFE300 | |
int _type = 0x5C888720 | |
std::queue<bot_ai::BotOrder,std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > > _orders | |
value_type | |
<unnamed-type-params> | |
<unnamed-type-spellCastParams> | |
unsigned int targetGuid = 0x1BBE82B8970 | |
unsigned int baseSpell = 0x0 | |
bot_ai::BotOrder::<unnamed-type-params>::<unnamed-type-spellCastParams> spellCastParams = 0x1BBD7EFF770 | |
bot_ai::BotOrder::<unnamed-type-params> params = 0x1BBD7EFF770 | |
int _type = 0x0 | |
std::deque<bot_ai::BotOrder,std::allocator<bot_ai::BotOrder> > c = 0x1BBD7EFF770 | |
bot_pet_ai* bot_pet_AI = NULL | |
unsigned int m_waypointID = 0x0 | |
unsigned int m_path_id = 0x0 | |
CreatureGroup* m_formation = NULL | |
bool TriggerJustRespawned = 0x0 | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = NULL | |
std::_Ref_count_base* _Rep = NULL | |
ObjectGuid m_cannotReachTarget | |
unsigned int _guid = 0x0 | |
unsigned int m_cannotReachTimer = 0x0 | |
Spell* _focusSpell = NULL | |
bool _isMissingSwimmingFlagOutOfCombat = 0x1 | |
unsigned int m_assistanceTimer = 0x0 | |
unsigned int _playerDamageReq = 0x0 | |
bool _damagedByPlayer = 0x0 | |
Local Creature* this = 0x536B2D17346B | |
Unit | |
WorldObject | |
Object | |
DataMap CustomData = 0x536B2D173473 | |
unsigned int m_objectType = 0x536B2D1734B3 <Unable to read memory> | |
int m_objectTypeId = 0x536B2D1734B7 <Unable to read memory> | |
unsigned int m_updateFlag = 0x536B2D1734BB <Unable to read memory> | |
int* m_int32Values = <Unable to read memory> | |
unsigned int* m_uint32Values = <Unable to read memory> | |
float* m_floatValues = <Unable to read memory> | |
UpdateMask _changesMask = 0x536B2D1734CB | |
unsigned int m_valuesCount = 0x536B2D1734DB <Unable to read memory> | |
unsigned int _fieldNotifyFlags = 0x536B2D1734DD <Unable to read memory> | |
bool m_objectUpdated = 0x536B2D1734DF <Unable to read memory> | |
bool m_inWorld = 0x536B2D1734E0 <Unable to read memory> | |
PackedGuid m_PackGUID = 0x536B2D1734E3 | |
WorldLocation | |
Position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x536B2D173513 <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x536B2D173513 <Unable to read memory> | |
float m_positionX = 0x536B2D173513 <Unable to read memory> | |
float m_positionY = 0x536B2D173517 <Unable to read memory> | |
float m_positionZ = 0x536B2D17351B <Unable to read memory> | |
float m_orientation = 0x536B2D17351F <Unable to read memory> | |
unsigned int m_mapId = 0x536B2D173523 <Unable to read memory> | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x536B2D173527 | |
FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x536B2D173533 | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x536B2D17353F | |
FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x536B2D173573 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x536B2D1735A7 | |
FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x536B2D1735B3 | |
unsigned int LastUsedScriptID = 0x536B2D1735BF <Unable to read memory> | |
MovementInfo m_movementInfo = 0x536B2D1735C3 | |
ElunaEventProcessor* elunaEvents = <Unable to read memory> | |
std::string m_name = 0x536B2D17363B <Unable to read memory> | |
bool m_isActive = 0x536B2D17365B <Unable to read memory> | |
bool m_isFarVisible = 0x536B2D17365C <Unable to read memory> | |
std::optional<float> m_visibilityDistanceOverride = 0x536B2D17365F <Unable to read memory> | |
bool m_isWorldObject = 0x536B2D173667 <Unable to read memory> | |
ZoneScript* m_zoneScript = <Unable to read memory> | |
unsigned int _zoneId = 0x536B2D173673 <Unable to read memory> | |
unsigned int _areaId = 0x536B2D173677 <Unable to read memory> | |
float _floorZ = 0x536B2D17367B <Unable to read memory> | |
bool _outdoors = 0x536B2D17367F <Unable to read memory> | |
LiquidData _liquidData = 0x536B2D173683 | |
bool _updatePositionData = 0x536B2D173697 <Unable to read memory> | |
Transport* m_transport = <Unable to read memory> | |
Map* m_currMap = <Unable to read memory> | |
unsigned int m_InstanceId = 0x536B2D1736AB <Unable to read memory> | |
unsigned int m_phaseMask = 0x536B2D1736AF <Unable to read memory> | |
bool m_useCombinedPhases = 0x536B2D1736B3 <Unable to read memory> | |
unsigned int m_notifyflags = 0x536B2D1736B5 <Unable to read memory> | |
unsigned int m_executed_notifies = 0x536B2D1736B7 <Unable to read memory> | |
std::unordered_set<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<ObjectGuid> > _allowedLooters = 0x536B2D1736BB | |
unsigned int m_extraAttacks = 0x536B2D1736FB <Unable to read memory> | |
bool m_canDualWield = 0x536B2D1736FF <Unable to read memory> | |
Unit* m_creator = <Unable to read memory> | |
std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled | |
std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> > | |
std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x536B2D17370B | |
SafeUnitPointer m_movedByPlayer | |
Unit* ptr = <Unable to read memory> | |
Unit* defaultValue = <Unable to read memory> | |
ObjectGuid[7] m_SummonSlot | |
[0] = 0x536B2D17372B <Unable to read memory> | |
[1] = 0x536B2D173733 <Unable to read memory> | |
[2] = 0x536B2D17373B <Unable to read memory> | |
[3] = 0x536B2D173743 <Unable to read memory> | |
[4] = 0x536B2D17374B <Unable to read memory> | |
[5] = 0x536B2D173753 <Unable to read memory> | |
[6] = 0x536B2D17375B <Unable to read memory> | |
ObjectGuid[4] m_ObjectSlot | |
[0] = 0x536B2D173763 <Unable to read memory> | |
[1] = 0x536B2D17376B <Unable to read memory> | |
[2] = 0x536B2D173773 <Unable to read memory> | |
[3] = 0x536B2D17377B <Unable to read memory> | |
float m_modMeleeHitChance = 0x536B2D173783 <Unable to read memory> | |
float m_modRangedHitChance = 0x536B2D173787 <Unable to read memory> | |
float m_modSpellHitChance = 0x536B2D17378B <Unable to read memory> | |
int m_baseSpellCritChance = 0x536B2D17378F <Unable to read memory> | |
float[7] m_threatModifier | |
[0] = 0x536B2D173793 <Unable to read memory> | |
[1] = 0x536B2D173797 <Unable to read memory> | |
[2] = 0x536B2D17379B <Unable to read memory> | |
[3] = 0x536B2D17379F <Unable to read memory> | |
[4] = 0x536B2D1737A3 <Unable to read memory> | |
[5] = 0x536B2D1737A7 <Unable to read memory> | |
[6] = 0x536B2D1737AB <Unable to read memory> | |
float[3] m_modAttackSpeedPct | |
[0] = 0x536B2D1737AF <Unable to read memory> | |
[1] = 0x536B2D1737B3 <Unable to read memory> | |
[2] = 0x536B2D1737B7 <Unable to read memory> | |
EventProcessor m_Events | |
unsigned int m_time = 0x536B2D1737BB <Unable to read memory> | |
std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x536B2D1737C3 | |
bool m_aborting = 0x536B2D1737D3 <Unable to read memory> | |
std::vector<SpellImmune,std::allocator<SpellImmune> >[8] m_spellImmune | |
[0] = 0x536B2D1737DB | |
[1] = 0x536B2D1737F3 | |
[2] = 0x536B2D17380B | |
[3] = 0x536B2D173823 | |
[4] = 0x536B2D17383B | |
[5] = 0x536B2D173853 | |
[6] = 0x536B2D17386B | |
[7] = 0x536B2D173883 | |
unsigned int m_lastSanctuaryTime = 0x536B2D17389B <Unable to read memory> | |
std::set<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *> > m_petAuras | |
std::_Tree<std::_Tset_traits<PetAura const *,std::less<PetAura const *>,std::allocator<PetAura const *>,0> > | |
std::_Compressed_pair<std::less<PetAura const *>,std::_Compressed_pair<std::allocator<std::_Tree_node<PetAura const *,void *> >,std::_Tree_val<std::_Tree_simple_types<PetAura const *> >,1>,1> _Mypair = 0x536B2D1738A3 | |
bool IsAIEnabled = 0x536B2D1738B3 <Unable to read memory> | |
bool NeedChangeAI = 0x536B2D1738B4 <Unable to read memory> | |
bool m_ControlledByPlayer = 0x536B2D1738B5 <Unable to read memory> | |
bool m_CreatedByPlayer = 0x536B2D1738B6 <Unable to read memory> | |
std::set<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *> > SafeUnitPointerSet | |
std::_Tree<std::_Tset_traits<SafeUnitPointer *,std::less<SafeUnitPointer *>,std::allocator<SafeUnitPointer *>,0> > | |
std::_Compressed_pair<std::less<SafeUnitPointer *>,std::_Compressed_pair<std::allocator<std::_Tree_node<SafeUnitPointer *,void *> >,std::_Tree_val<std::_Tree_simple_types<SafeUnitPointer *> >,1>,1> _Mypair = 0x536B2D1738BB | |
Position m_last_notify_position | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x536B2D1738CB <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x536B2D1738CB <Unable to read memory> | |
float m_positionX = 0x536B2D1738CB <Unable to read memory> | |
float m_positionY = 0x536B2D1738CF <Unable to read memory> | |
float m_positionZ = 0x536B2D1738D3 <Unable to read memory> | |
float m_orientation = 0x536B2D1738D7 <Unable to read memory> | |
unsigned int m_last_notify_mstime = 0x536B2D1738DB <Unable to read memory> | |
unsigned int m_delayed_unit_relocation_timer = 0x536B2D1738DF <Unable to read memory> | |
unsigned int m_delayed_unit_ai_notify_timer = 0x536B2D1738E1 <Unable to read memory> | |
bool bRequestForcedVisibilityUpdate = 0x536B2D1738E3 <Unable to read memory> | |
Movement::MoveSpline* movespline = <Unable to read memory> | |
bool m_cannotReachTarget = 0x536B2D1738F3 <Unable to read memory> | |
UnitAI* i_AI = <Unable to read memory> | |
UnitAI* i_disabledAI = <Unable to read memory> | |
unsigned int m_realRace = 0x536B2D17390B <Unable to read memory> | |
unsigned int m_race = 0x536B2D17390C <Unable to read memory> | |
bool m_AutoRepeatFirstCast = 0x536B2D17390D <Unable to read memory> | |
int[3] m_attackTimer | |
[0] = 0x536B2D17390F <Unable to read memory> | |
[1] = 0x536B2D173913 <Unable to read memory> | |
[2] = 0x536B2D173917 <Unable to read memory> | |
float[5] m_createStats | |
[0] = 0x536B2D17391B <Unable to read memory> | |
[1] = 0x536B2D17391F <Unable to read memory> | |
[2] = 0x536B2D173923 <Unable to read memory> | |
[3] = 0x536B2D173927 <Unable to read memory> | |
[4] = 0x536B2D17392B <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_attackers | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x536B2D173933 <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x536B2D173933 <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x536B2D173933 <Unable to read memory> | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x536B2D173933 <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x536B2D17393B | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x536B2D17394B | |
unsigned int _Mask = 0x536B2D173963 <Unable to read memory> | |
unsigned int _Maxidx = 0x536B2D17396B <Unable to read memory> | |
Unit* m_attacking = <Unable to read memory> | |
int m_deathState = 0x536B2D17397B <Unable to read memory> | |
int m_procDeep = 0x536B2D17397F <Unable to read memory> | |
std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj | |
_List_node_remove_op | |
std::list<DynamicObject *,std::allocator<DynamicObject *> >& _List = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>* _Head = <Unable to read memory> | |
std::_List_node<DynamicObject *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x536B2D173983 | |
std::list<ObjectGuid,std::allocator<ObjectGuid> > m_gameObj | |
_List_node_remove_op | |
std::list<ObjectGuid,std::allocator<ObjectGuid> >& _List = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>* _Head = <Unable to read memory> | |
std::_List_node<ObjectGuid,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<ObjectGuid,void *> >,std::_List_val<std::_List_simple_types<ObjectGuid> >,1> _Mypair = 0x536B2D173993 | |
unsigned int m_transform = 0x536B2D1739A3 <Unable to read memory> | |
Spell*[4] m_currentSpells | |
[0] = <Unable to read memory> | |
[1] = <Unable to read memory> | |
[2] = <Unable to read memory> | |
[3] = <Unable to read memory> | |
std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> > | |
<user defined> value_compare = 0x536B2D1739CB <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x536B2D1739CB | |
<user defined> value_compare = 0x536B2D1739CB <Unable to read memory> | |
std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras | |
std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x536B2D1739DB | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x536B2D1739DB | |
<user defined> value_compare = 0x536B2D1739DB <Unable to read memory> | |
std::list<Aura *,std::allocator<Aura *> > m_removedAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Aura *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x536B2D1739EB | |
std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator | |
std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > | |
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0> | |
std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = <Unable to read memory> | |
unsigned int m_removedAurasCount = 0x536B2D173A03 <Unable to read memory> | |
std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras | |
[0] = 0x536B2D173A0B | |
[1] = 0x536B2D173A1B | |
[2] = 0x536B2D173A2B | |
[3] = 0x536B2D173A3B | |
[4] = 0x536B2D173A4B | |
[5] = 0x536B2D173A5B | |
[6] = 0x536B2D173A6B | |
[7] = 0x536B2D173A7B | |
[8] = 0x536B2D173A8B | |
[9] = 0x536B2D173A9B | |
std::list<Aura *,std::allocator<Aura *> > m_scAuras | |
_List_node_remove_op | |
std::list<Aura *,std::allocator<Aura *> >& _List = <Unable to read memory> | |
std::_List_node<Aura *,void *>* _Head = <Unable to read memory> | |
<user defined>* _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x536B2D174DDB | |
std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras | |
_List_node_remove_op | |
std::list<AuraApplication *,std::allocator<AuraApplication *> >& _List = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>* _Head = <Unable to read memory> | |
std::_List_node<AuraApplication *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x536B2D174DEB | |
std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras | |
std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> > | |
<user defined> value_compare = 0x536B2D174DFB | |
std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x536B2D174DFB | |
<user defined> value_compare = 0x536B2D174DFB | |
unsigned int m_interruptMask = 0x536B2D174E0B <Unable to read memory> | |
float[4] m_auraModifiersGroup | |
[0] = 0x536B2D174E0F <Unable to read memory> | |
[1] = 0x536B2D174E13 <Unable to read memory> | |
[2] = 0x536B2D174E17 <Unable to read memory> | |
[3] = 0x536B2D174E1B <Unable to read memory> | |
[0] = 0x536B2D174E0F | |
float[4] | |
[0] = 0x536B2D174E1F <Unable to read memory> | |
[1] = 0x536B2D174E23 <Unable to read memory> | |
[2] = 0x536B2D174E27 <Unable to read memory> | |
[3] = 0x536B2D174E2B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E2F <Unable to read memory> | |
[1] = 0x536B2D174E33 <Unable to read memory> | |
[2] = 0x536B2D174E37 <Unable to read memory> | |
[3] = 0x536B2D174E3B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E3F <Unable to read memory> | |
[1] = 0x536B2D174E43 <Unable to read memory> | |
[2] = 0x536B2D174E47 <Unable to read memory> | |
[3] = 0x536B2D174E4B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E4F <Unable to read memory> | |
[1] = 0x536B2D174E53 <Unable to read memory> | |
[2] = 0x536B2D174E57 <Unable to read memory> | |
[3] = 0x536B2D174E5B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E5F <Unable to read memory> | |
[1] = 0x536B2D174E63 <Unable to read memory> | |
[2] = 0x536B2D174E67 <Unable to read memory> | |
[3] = 0x536B2D174E6B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E6F <Unable to read memory> | |
[1] = 0x536B2D174E73 <Unable to read memory> | |
[2] = 0x536B2D174E77 <Unable to read memory> | |
[3] = 0x536B2D174E7B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E7F <Unable to read memory> | |
[1] = 0x536B2D174E83 <Unable to read memory> | |
[2] = 0x536B2D174E87 <Unable to read memory> | |
[3] = 0x536B2D174E8B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E8F <Unable to read memory> | |
[1] = 0x536B2D174E93 <Unable to read memory> | |
[2] = 0x536B2D174E97 <Unable to read memory> | |
[3] = 0x536B2D174E9B <Unable to read memory> | |
float[4] | |
[0] = 0x536B2D174E9F <Unable to read memory> | |
[1] = 0x536B2D174EA3 <Unable to read memory> | |
[2] = 0x536B2D174EA7 <Unable to read memory> | |
[3] = 0x536B2D174EAB <Unable to read memory> | |
float[2] m_weaponDamage | |
[0] = 0x536B2D174F9F <Unable to read memory> | |
[1] = 0x536B2D174FA3 <Unable to read memory> | |
[0] = 0x536B2D174F9F <Unable to read memory> | |
float[2] | |
[0] = 0x536B2D174FA7 <Unable to read memory> | |
[1] = 0x536B2D174FAB <Unable to read memory> | |
[0] = 0x536B2D174F9F | |
float[2] | |
[0] = 0x536B2D174FAF <Unable to read memory> | |
[1] = 0x536B2D174FB3 <Unable to read memory> | |
[0] = 0x536B2D174FAF <Unable to read memory> | |
float[2] | |
[0] = 0x536B2D174FB7 <Unable to read memory> | |
[1] = 0x536B2D174FBB <Unable to read memory> | |
float[2] | |
[0] = 0x536B2D174FBF <Unable to read memory> | |
[1] = 0x536B2D174FC3 <Unable to read memory> | |
[0] = 0x536B2D174FBF <Unable to read memory> | |
float[2] | |
[0] = 0x536B2D174FC7 <Unable to read memory> | |
[1] = 0x536B2D174FCB <Unable to read memory> | |
bool m_canModifyStats = 0x536B2D174FCF <Unable to read memory> | |
std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras | |
std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> > | |
<user defined> value_compare = 0x536B2D174FD3 <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x536B2D174FD3 | |
<user defined> value_compare = 0x536B2D174FD3 | |
float[9] m_speed_rate | |
[0] = 0x536B2D174FE3 <Unable to read memory> | |
[1] = 0x536B2D174FE7 <Unable to read memory> | |
[2] = 0x536B2D174FEB <Unable to read memory> | |
[3] = 0x536B2D174FEF <Unable to read memory> | |
[4] = 0x536B2D174FF3 <Unable to read memory> | |
[5] = 0x536B2D174FF7 <Unable to read memory> | |
[6] = 0x536B2D174FFB <Unable to read memory> | |
[7] = 0x536B2D174FFF <Unable to read memory> | |
[8] = 0x536B2D175003 <Unable to read memory> | |
CharmInfo* m_charmInfo = <Unable to read memory> | |
std::list<Player *,std::allocator<Player *> > m_sharedVision | |
_List_node_remove_op | |
std::list<Player *,std::allocator<Player *> >& _List = <Unable to read memory> | |
std::_List_node<Player *,void *>* _Head = <Unable to read memory> | |
std::_List_node<Player *,void *>** _Tail = <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x536B2D175013 | |
MotionMaster* i_motionMaster = <Unable to read memory> | |
unsigned int[4] m_reactiveTimer | |
[0] = 0x536B2D17502B <Unable to read memory> | |
[1] = 0x536B2D17502F <Unable to read memory> | |
[2] = 0x536B2D175033 <Unable to read memory> | |
[3] = 0x536B2D175037 <Unable to read memory> | |
int m_regenTimer = 0x536B2D17503B <Unable to read memory> | |
ThreatMgr m_ThreatMgr | |
HostileReference* iCurrentVictim = <Unable to read memory> | |
Unit* iOwner = <Unable to read memory> | |
unsigned int iUpdateTimer = 0x536B2D175053 <Unable to read memory> | |
ThreatContainer iThreatContainer = 0x536B2D17505B | |
ThreatContainer iThreatOfflineContainer = 0x536B2D175073 | |
std::map<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> > > _charmThreatInfo | |
std::_Tree<std::_Tmap_traits<ObjectGuid,float,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,float> >,0> > | |
<user defined> value_compare = 0x536B2D17508B | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,float>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,float> > >,1>,1> _Mypair = 0x536B2D17508B | |
<user defined> value_compare = 0x536B2D17508B | |
Vehicle* m_vehicle = <Unable to read memory> | |
Vehicle* m_vehicleKit = <Unable to read memory> | |
unsigned int m_unitTypeMask = 0x536B2D1750AB <Unable to read memory> | |
LiquidTypeEntry* _lastLiquid = <Unable to read memory> | |
bool m_applyResilience = 0x536B2D1750BB <Unable to read memory> | |
bool _instantCast = 0x536B2D1750BC <Unable to read memory> | |
unsigned int m_rootTimes = 0x536B2D1750BF <Unable to read memory> | |
unsigned int m_state = 0x536B2D1750C3 <Unable to read memory> | |
unsigned int m_CombatTimer = 0x536B2D1750C7 <Unable to read memory> | |
unsigned int m_lastManaUse = 0x536B2D1750CB <Unable to read memory> | |
std::list<DiminishingReturn,std::allocator<DiminishingReturn> > m_Diminishing | |
<user defined> _List_node_remove_op = 0x536B2D1750D3 | |
std::_Compressed_pair<std::allocator<std::_List_node<DiminishingReturn,void *> >,std::_List_val<std::_List_simple_types<DiminishingReturn> >,1> _Mypair = 0x536B2D1750D3 | |
HostileRefMgr m_HostileRefMgr | |
RefMgr<Unit,ThreatMgr> | |
LinkedListHead | |
LinkedListElement iFirst = 0x536B2D1750EB | |
LinkedListElement iLast = 0x536B2D1750FB | |
unsigned int iSize = 0x536B2D17510B <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x536B2D1750EB <Unable to read memory> | |
<user defined> iterator = 0x536B2D1750E3 | |
Unit* iOwner = <Unable to read memory> | |
FollowerRefMgr m_FollowingRefMgr | |
RefMgr<Unit,TargetedMovementGeneratorBase> | |
LinkedListHead | |
LinkedListElement iFirst = 0x536B2D175123 | |
LinkedListElement iLast = 0x536B2D175133 | |
unsigned int iSize = 0x536B2D175143 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x536B2D175123 <Unable to read memory> | |
<user defined> iterator = 0x536B2D17511B | |
Unit* m_comboTarget = <Unable to read memory> | |
int m_comboPoints = 0x536B2D175153 <Unable to read memory> | |
std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x536B2D17515B | |
_Clear_guard | |
std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >* _Target = <Unable to read memory> | |
_Range_eraser | |
std::list<Unit *,std::allocator<Unit *> >& _List = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Predecessor = <Unable to read memory> | |
std::_List_node<Unit *,void *>* _Next = <Unable to read memory> | |
<user defined> _Equal_range_result = 0x536B2D17515B | |
<user defined> _Multi_equal_check_result = 0x536B2D17515B | |
std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x536B2D17515B <Unable to read memory> | |
std::list<Unit *,std::allocator<Unit *> > _List = 0x536B2D175163 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x536B2D175173 | |
unsigned int _Mask = 0x536B2D17518B <Unable to read memory> | |
unsigned int _Maxidx = 0x536B2D175193 <Unable to read memory> | |
RedirectThreatInfo _redirectThreatInfo | |
ObjectGuid _targetGUID = 0x536B2D17519B <Unable to read memory> | |
unsigned int _threatPct = 0x536B2D1751A3 <Unable to read memory> | |
bool m_cleanupDone = 0x536B2D1751AB <Unable to read memory> | |
bool m_duringRemoveFromWorld = 0x536B2D1751AC <Unable to read memory> | |
unsigned int _oldFactionId = 0x536B2D1751AF <Unable to read memory> | |
bool _isWalkingBeforeCharm = 0x536B2D1751B3 <Unable to read memory> | |
unsigned int _lastExtraAttackSpell = 0x536B2D1751B7 <Unable to read memory> | |
std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > extraAttacksTargets | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x536B2D1751BB <Unable to read memory> | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> >* _Target = <Unable to read memory> | |
<user defined> _Range_eraser = 0x536B2D1751BB <Unable to read memory> | |
<user defined> _Equal_range_result = 0x536B2D1751BB <Unable to read memory> | |
<user defined> _Multi_equal_check_result = 0x536B2D1751BB <Unable to read memory> | |
std::_Umap_traits<ObjectGuid,unsigned int,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,unsigned int> >,0> _Traitsobj = 0x536B2D1751BB <Unable to read memory> | |
std::list<std::pair<ObjectGuid const ,unsigned int>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > _List = 0x536B2D1751C3 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,unsigned int> > > > > > _Vec = 0x536B2D1751D3 | |
unsigned int _Mask = 0x536B2D1751EB <Unable to read memory> | |
unsigned int _Maxidx = 0x536B2D1751F3 <Unable to read memory> | |
ObjectGuid _lastDamagedTargetGuid | |
unsigned int _guid = 0x536B2D1751FB <Unable to read memory> | |
GridObject<Creature> | |
GridReference<Creature> _gridRef | |
Reference<GridRefMgr<Creature>,Creature> | |
LinkedListElement | |
LinkedListElement* iNext = <Unable to read memory> | |
LinkedListElement* iPrev = <Unable to read memory> | |
GridRefMgr<Creature>* iRefTo = <Unable to read memory> | |
Creature* iRefFrom = <Unable to read memory> | |
MovableMapObject | |
Cell _currentCell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x536B2D17522B <Unable to read memory> | |
unsigned int grid_y = 0x536B2D17522B <Unable to read memory> | |
unsigned int cell_x = 0x536B2D17522B <Unable to read memory> | |
unsigned int cell_y = 0x536B2D17522B <Unable to read memory> | |
unsigned int nocreate = 0x536B2D17522B <Unable to read memory> | |
unsigned int reserved = 0x536B2D17522B <Unable to read memory> | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x536B2D17522B <Unable to read memory> | |
unsigned int All = 0x536B2D17522B <Unable to read memory> | |
Cell::<unnamed-type-data> data = 0x536B2D17522B <Unable to read memory> | |
int _moveState = 0x536B2D17522F <Unable to read memory> | |
<unnamed-type-_spellFocusInfo> | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x536B2D173473 <Unable to read memory> | |
ObjectGuid Target | |
unsigned int _guid = 0x536B2D17347B <Unable to read memory> | |
float Orientation = 0x536B2D173483 <Unable to read memory> | |
Creature::<unnamed-type-_spellFocusInfo> _spellFocusInfo | |
Spell* Spell = <Unable to read memory> | |
unsigned int Delay = 0x536B2D17523B <Unable to read memory> | |
ObjectGuid Target | |
unsigned int _guid = 0x536B2D175243 <Unable to read memory> | |
float Orientation = 0x536B2D17524B <Unable to read memory> | |
Loot loot | |
std::vector<LootItem,std::allocator<LootItem> > items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x536B2D175253 | |
std::vector<LootItem,std::allocator<LootItem> > quest_items | |
std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x536B2D17526B | |
unsigned int gold = 0x536B2D175283 <Unable to read memory> | |
unsigned int unlootedCount = 0x536B2D175287 <Unable to read memory> | |
ObjectGuid roundRobinPlayer | |
unsigned int _guid = 0x536B2D17528B <Unable to read memory> | |
ObjectGuid lootOwnerGUID | |
unsigned int _guid = 0x536B2D175293 <Unable to read memory> | |
int loot_type = 0x536B2D17529B <Unable to read memory> | |
ObjectGuid containerGUID | |
unsigned int _guid = 0x536B2D1752A3 <Unable to read memory> | |
ObjectGuid sourceWorldObjectGUID | |
unsigned int _guid = 0x536B2D1752AB <Unable to read memory> | |
GameObject* sourceGameObject = <Unable to read memory> | |
std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting | |
std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> > | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x536B2D1752BB | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerQuestItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x536B2D1752CB | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x536B2D1752CB | |
<user defined> value_compare = 0x536B2D1752CB <Unable to read memory> | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerFFAItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x536B2D1752DB | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x536B2D1752DB | |
<user defined> value_compare = 0x536B2D1752DB <Unable to read memory> | |
std::map<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > > PlayerNonQuestNonFFAConditionalItems | |
std::_Tree<std::_Tmap_traits<ObjectGuid,std::vector<QuestItem,std::allocator<QuestItem> > *,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> >,0> > | |
<user defined> value_compare = 0x536B2D1752EB | |
std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,std::vector<QuestItem,std::allocator<QuestItem> > *> > >,1>,1> _Mypair = 0x536B2D1752EB | |
<user defined> value_compare = 0x536B2D1752EB <Unable to read memory> | |
LootValidatorRefMgr i_LootValidatorRefMgr | |
RefMgr<Loot,LootValidatorRef> | |
LinkedListHead | |
LinkedListElement iFirst = 0x536B2D175303 | |
LinkedListElement iLast = 0x536B2D175313 | |
unsigned int iSize = 0x536B2D175323 <Unable to read memory> | |
?$Iterator@VLinkedListElement@@ | |
LinkedListElement* _Ptr = <Unable to read memory> | |
iterator | |
<user defined> _Ptr = 0x536B2D175303 <Unable to read memory> | |
<user defined> iterator = 0x536B2D1752FB | |
iterator | |
LootValidatorRef* _Ptr = <Unable to read memory> | |
unsigned int[8] m_spells | |
[0] = 0x536B2D17532B <Unable to read memory> | |
[1] = 0x536B2D17532F <Unable to read memory> | |
[2] = 0x536B2D175333 <Unable to read memory> | |
[3] = 0x536B2D175337 <Unable to read memory> | |
[4] = 0x536B2D17533B <Unable to read memory> | |
[5] = 0x536B2D17533F <Unable to read memory> | |
[6] = 0x536B2D175343 <Unable to read memory> | |
[7] = 0x536B2D175347 <Unable to read memory> | |
std::map<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> > > m_CreatureSpellCooldowns | |
std::_Tree<std::_Tmap_traits<unsigned int,CreatureSpellCooldown,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureSpellCooldown> >,0> > | |
<user defined> value_compare = 0x536B2D17534B <Unable to read memory> | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureSpellCooldown>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureSpellCooldown> > >,1>,1> _Mypair = 0x536B2D17534B | |
<user defined> value_compare = 0x536B2D17534B <Unable to read memory> | |
unsigned int[7] m_ProhibitSchoolTime | |
[0] = 0x536B2D17535B <Unable to read memory> | |
[1] = 0x536B2D17535F <Unable to read memory> | |
[2] = 0x536B2D175363 <Unable to read memory> | |
[3] = 0x536B2D175367 <Unable to read memory> | |
[4] = 0x536B2D17536B <Unable to read memory> | |
[5] = 0x536B2D17536F <Unable to read memory> | |
[6] = 0x536B2D175373 <Unable to read memory> | |
unsigned int m_groupLootTimer = 0x536B2D175377 <Unable to read memory> | |
unsigned int lootingGroupLowGUID = 0x536B2D17537B <Unable to read memory> | |
float m_SightDistance = 0x536B2D17537F <Unable to read memory> | |
float m_CombatDistance = 0x536B2D175383 <Unable to read memory> | |
bool m_isTempWorldObject = 0x536B2D175387 <Unable to read memory> | |
unsigned int m_moveCircleMovementTime = 0x536B2D17538B <Unable to read memory> | |
unsigned int m_moveBackwardsMovementTime = 0x536B2D17538F <Unable to read memory> | |
std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts | |
<user defined> _List_node_remove_op = 0x536B2D175393 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<VendorItemCount> > _Myval2 = 0x536B2D175393 | |
ObjectGuid m_lootRecipient | |
unsigned int _guid = 0x536B2D1753A3 <Unable to read memory> | |
unsigned int m_lootRecipientGroup = 0x536B2D1753AB <Unable to read memory> | |
int m_corpseRemoveTime = 0x536B2D1753B3 <Unable to read memory> | |
int m_respawnTime = 0x536B2D1753BB <Unable to read memory> | |
int m_respawnedTime = 0x536B2D1753C3 <Unable to read memory> | |
unsigned int m_respawnDelay = 0x536B2D1753CB <Unable to read memory> | |
unsigned int m_corpseDelay = 0x536B2D1753CF <Unable to read memory> | |
float m_wanderDistance = 0x536B2D1753D3 <Unable to read memory> | |
unsigned int m_boundaryCheckTime = 0x536B2D1753D7 <Unable to read memory> | |
unsigned int m_transportCheckTimer = 0x536B2D1753DB <Unable to read memory> | |
unsigned int lootPickPocketRestoreTime = 0x536B2D1753DF <Unable to read memory> | |
unsigned int m_combatPulseTime = 0x536B2D1753E3 <Unable to read memory> | |
unsigned int m_combatPulseDelay = 0x536B2D1753E7 <Unable to read memory> | |
unsigned int m_reactState = 0x536B2D1753EB <Unable to read memory> | |
int m_defaultMovementType = 0x536B2D1753EF <Unable to read memory> | |
unsigned int m_spawnId = 0x536B2D1753F3 <Unable to read memory> | |
unsigned int m_equipmentId = 0x536B2D1753F7 <Unable to read memory> | |
int m_originalEquipmentId = 0x536B2D1753F8 <Unable to read memory> | |
bool m_AlreadyCallAssistance = 0x536B2D1753F9 <Unable to read memory> | |
bool m_AlreadySearchedAssistance = 0x536B2D1753FA <Unable to read memory> | |
bool m_regenHealth = 0x536B2D1753FB <Unable to read memory> | |
bool m_regenPower = 0x536B2D1753FC <Unable to read memory> | |
bool m_AI_locked = 0x536B2D1753FD <Unable to read memory> | |
int m_meleeDamageSchoolMask = 0x536B2D1753FF <Unable to read memory> | |
unsigned int m_originalEntry = 0x536B2D175403 <Unable to read memory> | |
bool m_moveInLineOfSightDisabled = 0x536B2D175407 <Unable to read memory> | |
bool m_moveInLineOfSightStrictlyDisabled = 0x536B2D175408 <Unable to read memory> | |
Position m_homePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x536B2D17540B <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x536B2D17540B <Unable to read memory> | |
float m_positionX = 0x536B2D17540B <Unable to read memory> | |
float m_positionY = 0x536B2D17540F <Unable to read memory> | |
float m_positionZ = 0x536B2D175413 <Unable to read memory> | |
float m_orientation = 0x536B2D175417 <Unable to read memory> | |
Position m_transportHomePosition | |
PositionXYStreamer | |
Position* Pos = <Unable to read memory> | |
PositionXYZStreamer | |
<user defined> m_pos = 0x536B2D17541B <Unable to read memory> | |
PositionXYZOStreamer | |
<user defined> m_pos = 0x536B2D17541B <Unable to read memory> | |
float m_positionX = 0x536B2D17541B <Unable to read memory> | |
float m_positionY = 0x536B2D17541F <Unable to read memory> | |
float m_positionZ = 0x536B2D175423 <Unable to read memory> | |
float m_orientation = 0x536B2D175427 <Unable to read memory> | |
bool DisableReputationGain = 0x536B2D17542B <Unable to read memory> | |
CreatureTemplate* m_creatureInfo = <Unable to read memory> | |
CreatureData* m_creatureData = <Unable to read memory> | |
float m_detectionDistance = 0x536B2D175443 <Unable to read memory> | |
unsigned int m_LootMode = 0x536B2D175447 <Unable to read memory> | |
bot_ai* bot_AI = <Unable to read memory> | |
bot_pet_ai* bot_pet_AI = <Unable to read memory> | |
unsigned int m_waypointID = 0x536B2D17545B <Unable to read memory> | |
unsigned int m_path_id = 0x536B2D17545F <Unable to read memory> | |
CreatureGroup* m_formation = <Unable to read memory> | |
bool TriggerJustRespawned = 0x536B2D17546B <Unable to read memory> | |
std::shared_ptr<__int64> _lastDamagedTime | |
std::_Ptr_base<__int64> | |
int* _Ptr = <Unable to read memory> | |
std::_Ref_count_base* _Rep = <Unable to read memory> | |
ObjectGuid m_cannotReachTarget | |
unsigned int _guid = 0x536B2D175483 <Unable to read memory> | |
unsigned int m_cannotReachTimer = 0x536B2D17548B <Unable to read memory> | |
Spell* _focusSpell = <Unable to read memory> | |
bool _isMissingSwimmingFlagOutOfCombat = 0x536B2D17549B <Unable to read memory> | |
unsigned int m_assistanceTimer = 0x536B2D17549F <Unable to read memory> | |
unsigned int _playerDamageReq = 0x536B2D1754A3 <Unable to read memory> | |
bool _damagedByPlayer = 0x536B2D1754A7 <Unable to read memory> | |
Parameter unsigned int diff = 0xB7972FF348 | |
Parameter unsigned int diff = 0xB7972FF4E8 | |
Local std::exception& e = 0x1BBE52EDB20 | |
__std_exception_data _Data | |
char* _What = 0x7F80000045C5CC00 <Unable to read memory> | |
bool _DoFree = 0x0 | |
Local std::exception& e = NULL | |
Local int now = 0x0 <Unable to read memory> | |
Local ObjectGuid dbtableHighGuid | |
unsigned int _guid = 0x0 <Unable to read memory> | |
Local int linkedRespawntime = 0x0 <Unable to read memory> | |
Local CreatureTemplate* cInfo = <Unable to read memory> | |
Local std::list<Condition *,std::allocator<Condition *> > conditions | |
<user defined> _List_node_remove_op = 0x0 <Unable to read memory> | |
std::_Compressed_pair<std::allocator<std::_List_node<Condition *,void *> >,std::_List_val<std::_List_simple_types<Condition *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<Condition *> > _Myval2 | |
std::_List_node<Condition *,void *>* _Myhead = <Unable to read memory> | |
unsigned int _Mysize = 0x8 <Unable to read memory> | |
Local ObjectGuid targetGuid | |
unsigned int _guid = 0x0 <Unable to read memory> | |
Local Group* group = <Unable to read memory> | |
Local std::exception& e = 0x1BBE52ED650 | |
__std_exception_data _Data | |
char* _What = 0x400000093F800000 <Unable to read memory> | |
bool _DoFree = 0xF0 | |
Local Unit* owner = <Unable to read memory> | |
Local float MaxRange = 0x0 <Unable to read memory> | |
Local std::exception& e = 0x1BBE52ED650 | |
__std_exception_data _Data | |
char* _What = 0x400000093F800000 <Unable to read memory> | |
bool _DoFree = 0xF0 | |
Local std::exception& e = 0x7FF71F312E2C | |
__std_exception_data _Data | |
char* _What = 0x48738B49405B8B49 <Unable to read memory> | |
bool _DoFree = 0x41 | |
Local Player* cannotReachPlayer = <Unable to read memory> | |
Local Creature::Update::__l198::<lambda_1> EnterEvade | |
Creature* __this = <Unable to read memory> | |
Local HostileReference* ref = <Unable to read memory> | |
Local Transport* newTransport = <Unable to read memory> | |
00007FF71F66971D 000000B7972FF500 Acore::ObjectUpdater::Visit<Creature>+7D D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Grids\Notifiers\GridNotifiers.cpp line 350 | |
00007FF71F42C935 000000B7972FF530 VisitorHelper<Acore::ObjectUpdater,Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > >+15 D:\YUANMA\azerothcore-wotlk-v11\src\common\Dynamic\TypeContainerVisitor.h line 51 | |
00007FF71F42C7AC 000000B7972FF580 Map::Visit<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >+8C D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.h line 877 | |
00007FF71F444D04 000000B7972FF5F0 Map::VisitNearbyCellsOf+144 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 733 | |
Parameter WorldObject* obj = <Unable to read memory> | |
Parameter TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& gridVisitor = 0xB7972FF670 | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF698 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x0 | |
Parameter TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > >& worldVisitor = 0xB7972FF668 | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF698 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x0 | |
Parameter TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >& largeGridVisitor = 0xB7972FF660 | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF6A0 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x1 | |
Parameter TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > >& largeWorldVisitor = 0xB7972FF658 | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF6A0 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x1 | |
Local CellArea area | |
CoordPair<512> low_bound | |
unsigned int x_coord = 0xF6 | |
unsigned int y_coord = 0xF9 | |
CoordPair<512> high_bound | |
unsigned int x_coord = 0xF7 | |
unsigned int y_coord = 0xFB | |
Local Cell cell | |
<unnamed-type-data> | |
<unnamed-type-Part> | |
unsigned int grid_x = 0x867DE | |
unsigned int grid_y = 0x867DE | |
unsigned int cell_x = 0x867DE | |
unsigned int cell_y = 0x867DE | |
unsigned int nocreate = 0x867DE | |
unsigned int reserved = 0x867DE | |
Cell::<unnamed-type-data>::<unnamed-type-Part> Part | |
unsigned int grid_x = 0x867DE | |
unsigned int grid_y = 0x867DE | |
unsigned int cell_x = 0x867DE | |
unsigned int cell_y = 0x867DE | |
unsigned int nocreate = 0x867DE | |
unsigned int reserved = 0x867DE | |
unsigned int All = 0x867DE | |
Cell::<unnamed-type-data> data | |
<user defined> <unnamed-type-Part> = 0x867DE | |
<user defined> Part = 0x867DE | |
unsigned int All = 0x867DE | |
Local unsigned int cell_id = 0x0 <Unable to read memory> | |
00007FF71F4440D4 000000B7972FF870 Map::Update+234 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\Map.cpp line 801 | |
Parameter unsigned int t_diff = 0xB7972FF650 | |
Parameter bool __formal = 0xB7972FF898 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > > world_large_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF6A0 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x1 | |
Local std::vector<Creature *,std::allocator<Creature *> > updateList | |
std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair | |
std::_Vector_val<std::_Simple_types<Creature *> > _Myval2 | |
Creature** _Myfirst = 0x1BBA0C3A170 | |
<user defined>* _Mylast = 0x1BBA0C3A170 | |
Creature** _Myend = 0xE | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF698 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x0 | |
Local Acore::ObjectUpdater updater | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x0 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_large_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF6A0 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x1 | |
Local Acore::ObjectUpdater largeObjectUpdater | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x1 | |
Local TypeContainerVisitor<Acore::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > > world_object_update | |
Acore::ObjectUpdater& i_visitor = 0xB7972FF698 | |
unsigned int i_timeDiff = 0x6C | |
bool i_largeOnly = 0x0 | |
Local Player* player = <Unable to read memory> | |
Local MapSessionFilter updater | |
PacketFilter | |
WorldSession* m_pSession = <Unable to read memory> | |
Local WorldSession* session = <Unable to read memory> | |
Local Player* player = <Unable to read memory> | |
Local Player* player = <Unable to read memory> | |
Local WorldObject* viewPoint = <Unable to read memory> | |
Local float rangeSq = 0x0 <Unable to read memory> | |
Local HostileReference* ref = <Unable to read memory> | |
Local Unit* unit = <Unable to read memory> | |
Local Creature* cre = <Unable to read memory> | |
Local std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<Creature *> > > itr | |
Creature** _Ptr = <Unable to read memory> | |
Local MotionTransport* transport = <Unable to read memory> | |
00007FF71F7E2E82 000000B7972FF8B0 MapUpdateRequest::call+32 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 45 | |
Local MetricStopWatch<`MapUpdateRequest::call'::`2'::<lambda_1> > __ac_metric_stop_watch43 | |
MapUpdateRequest::call::__l2::<lambda_1> _logger | |
MapUpdateRequest* __this = 0x1BBB6F00740 | |
Map& m_map = 0x1BBE853F010 | |
MapUpdater& m_updater = 0x7FF720666510 | |
unsigned int m_diff = 0x6C | |
unsigned int s_diff = 0x35 | |
std::chrono::time_point<std::chrono::steady_clock,std::chrono::duration<__int64,std::ratio<1,1000000000> > > _startTime | |
std::chrono::duration<__int64,std::ratio<1,1000000000> > _MyDur | |
int _MyRep = 0x0 | |
00007FF71F7E297C 000000B7972FF8E0 MapUpdater::WorkerThread+DC D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 158 | |
00007FF71F7E237F 000000B7972FF910 std::thread::_Invoke<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,0,1>+F D:\vs\ide\VC\Tools\MSVC\14.35.32215\include\thread line 56 | |
00007FFCF1C703BA 000000B7972FF940 _o_exp+5A | |
00007FFCF4AB7E94 000000B7972FF970 BaseThreadInitThunk+14 | |
00007FFCF5017AD1 000000B7972FF9F0 RtlUserThreadStart+21 | |
Call stack: | |
Address Frame Function SourceFile | |
00007FFCF5051EA4 000000B796F0EE40 NtWaitForAlertByThreadId+14 | |
00007FFCF4FCB389 000000B796F0EEB0 RtlSleepConditionVariableSRW+109 | |
00007FFCF1F703FD 000000B796F0EEF0 SleepConditionVariableSRW+2D | |
00007FFCE29E2A09 000000B796F0EF20 ?_Winerror_message@std@@YAKKPEADK@Z+139 | |
00007FFCE29E2C4A 000000B796F0EF50 _Cnd_wait+3A | |
00007FF71F7E31BF 000000B796F0EF90 MapUpdater::wait+4F D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapUpdater.cpp line 104 | |
Local std::unique_lock<std::mutex> guard | |
std::mutex* _Pmtx = 0x7FF7206665F8 | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x7FF7206665F8 | |
bool _Owns = 0x1 | |
00007FF71F0808E8 000000B796F0EFD0 MapMgr::Update+1A8 D:\YUANMA\azerothcore-wotlk-v11\src\server\game\Maps\MapMgr.cpp line 290 | |
Local bool full = 0x0 <Unable to read memory> | |
00007FF71F067C2D 000000B796F0F180 World::Update+62D D:\YUANMA\azerothcore-wotlk-v11\src\server\game\World\World.cpp line 2414 | |
Local World* this = 0x1BA724F4370 | |
unsigned int _shutdownTimer = 0x0 | |
unsigned int _shutdownMask = 0x0 | |
unsigned int _cleaningFlags = 0x0 | |
bool _isClosed = 0x0 | |
IntervalTimer[11] _timers | |
[0] = 0x1BA724F4388 | |
[1] = 0x1BA724F4398 | |
[2] = 0x1BA724F43A8 | |
[3] = 0x1BA724F43B8 | |
[4] = 0x1BA724F43C8 | |
[5] = 0x1BA724F43D8 | |
[6] = 0x1BA724F43E8 | |
[7] = 0x1BA724F43F8 | |
[8] = 0x1BA724F4408 | |
[9] = 0x1BA724F4418 | |
std::chrono::duration<__int64,std::ratio<1,1> > _mail_expire_check_timer | |
int _MyRep = 0x64EB109A | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _sessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x1BA724F4440 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = 0x1BA721A65D0 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = 0x19 | |
<user defined> _Equal_range_result = 0x1BA724F4440 | |
<user defined> _Multi_equal_check_result = 0x1BA724F4440 | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x1BA724F4448 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x1BA724F4458 | |
unsigned int _Mask = 0x3F | |
unsigned int _Maxidx = 0x40 | |
std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _offlineSessions | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Predecessor = 0x1BA721A6690 | |
std::_List_node<std::pair<unsigned int const ,WorldSession *>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x1BA724F4488 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x1BA724F4498 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _disconnects | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> > | |
<user defined> _Min_buckets_construct_ptr = 0x3F800000 | |
_Clear_guard | |
std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >* _Target = 0x3F800000 | |
_Range_eraser | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > >& _List = 0x3F800000 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Predecessor = 0x1BA721A66F0 | |
std::_List_node<std::pair<unsigned int const ,__int64>,void *>* _Next = NULL | |
<user defined> _Equal_range_result = 0x3F800000 | |
<user defined> _Multi_equal_check_result = 0x3F800000 | |
std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x3F800000 | |
std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1BA724F44C8 | |
std::_Hash_vec<std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x1BA724F44D8 | |
unsigned int _Mask = 0x7 | |
unsigned int _Maxidx = 0x8 | |
unsigned int _maxActiveSessionCount = 0x19 | |
unsigned int _maxQueuedSessionCount = 0x0 | |
unsigned int _playerCount = 0x19 | |
unsigned int _maxPlayerCount = 0x1A | |
std::string _newCharString = "" | |
float[90] _rate_values | |
[0] = 1.000000 | |
[1] = 1.000000 | |
[2] = 1.000000 | |
[3] = 1.000000 | |
[4] = 1.000000 | |
[5] = 1.000000 | |
[6] = 1.000000 | |
[7] = 1.000000 | |
[8] = 1.000000 | |
[9] = 1.000000 | |
unsigned int[207] _int_configs | |
[0] = 0x1 | |
[1] = 0x64 | |
[2] = 0x927C0 | |
[3] = 0x0 | |
[4] = 0x4E20 | |
[5] = 0x1F95 | |
[6] = 0xDBBA0 | |
[7] = 0x2710 | |
[8] = 0x8 | |
[9] = 0x1 | |
bool[114] _bool_configs | |
[0] = 0x0 | |
[1] = 0x0 | |
[2] = 0x0 | |
[3] = 0x1 | |
[4] = 0x1 | |
[5] = 0x1 | |
[6] = 0x1 | |
[7] = 0x1 | |
[8] = 0x1 | |
[9] = 0x1 | |
float[13] _float_configs | |
[0] = 74.000000 | |
[1] = 100.000000 | |
[2] = 50.000000 | |
[3] = 40.000000 | |
[4] = 40.000000 | |
[5] = 300.000000 | |
[6] = 30.000000 | |
[7] = 10.000000 | |
[8] = 50.000000 | |
[9] = 48.000000 | |
std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > _worldstates | |
std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> > | |
<user defined> value_compare = 0x1BA7236AAB0 | |
std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >,1>,1> _Mypair = 0x1BA724F4A80 | |
<user defined> value_compare = 0x7236AAB0 | |
unsigned int _playerLimit = 0x5DC | |
int _allowedSecurityLevel = 0x0 | |
unsigned int _defaultDbcLocale = 0x4 | |
unsigned int _availableDbcLocaleMask = 0x10 | |
bool _allowMovement = 0x1 | |
std::string _dataPath = "C:\data/" | |
std::string _realmName = "" | |
LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > _cliCmdQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<double,80> _Mtx_storage = 0x1BA724F4AF0 | |
std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue | |
std::_Compressed_pair<std::allocator<CliCommandHolder *>,std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >,1> _Mypair = 0x1BA724F4B40 | |
bool _canceled = 0x0 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextDailyQuestReset | |
int _MyRep = 0x64EBC760 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextWeeklyQuestReset | |
int _MyRep = 0x64EFBBE0 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextMonthlyQuestReset | |
int _MyRep = 0x64F10D60 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextRandomBGReset | |
int _MyRep = 0x64EBC760 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextCalendarOldEventsDeletionTime | |
int _MyRep = 0x64EBC760 | |
std::chrono::duration<__int64,std::ratio<1,1> > _nextGuildReset | |
int _MyRep = 0x64EBC760 | |
std::list<WorldSession *,std::allocator<WorldSession *> > _queuedPlayer | |
<user defined> _List_node_remove_op = 0x1BA7012ABE0 | |
std::_Compressed_pair<std::allocator<std::_List_node<WorldSession *,void *> >,std::_List_val<std::_List_simple_types<WorldSession *> >,1> _Mypair | |
std::_List_val<std::_List_simple_types<WorldSession *> > _Myval2 = 0x1BA724F4BA0 | |
LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > _addSessQueue | |
std::mutex _lock | |
std::_Mutex_base | |
std::_Align_type<do |
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