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@PurpleBooth
PurpleBooth / README-Template.md
Last active June 10, 2024 06:12
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@neftaly
neftaly / curry.js
Last active April 10, 2022 18:47
ES6 Auto-curry
const curry = (fn, ...oldArgs) => (...newArgs) => {
const args = [...oldArgs, ...newArgs];
return (args.length < fn.length) ? curry(fn, ...args) : fn(...args);
};
@olalonde
olalonde / boot2docker-use-nfs.sh
Last active December 4, 2023 12:07
Script to mount /Users with nfs instead of vboxsf in boot2docker
#!/bin/bash
#
# This script will mount /Users in the boot2docker VM using NFS (instead of the
# default vboxsf). It's probably not a good idea to run it while there are
# Docker containers running in boot2docker.
#
# Usage: sudo ./boot2docker-use-nfs.sh
#
@roachhd
roachhd / README.md
Created December 8, 2014 23:09
Games on GitHub

Games on GitHub

Below is a list of open source games and game-related projects that can be found on GitHub - old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, libraries, frameworks, engines, you name it.

Contributing

If you'd like to add a repository to the list, please create an Issue, or fork this repository and submit a pull request.

Help: MarkDown Help, Markdown Cheatsheet

@staltz
staltz / introrx.md
Last active June 7, 2024 23:39
The introduction to Reactive Programming you've been missing
@carlos8f
carlos8f / account_controller.js
Created June 13, 2014 07:52
simple blog with LevelDB persistence, built with Motley
module.exports = function (app) {
return app.controller()
// just upsert a user and log them in
.post('/login', function (req, res, next) {
function logIn (err, user) {
if (err) return next(err);
if (user) {
req.login(user);
res.redirect('/');
}
@xem
xem / codegolf.md
Last active June 8, 2024 22:28
JS code golfing

codegolf JS

Mini projects by Maxime Euzière (xem), subzey, Martin Kleppe (aemkei), Mathieu Henri (p01), Litterallylara, Tommy Hodgins (innovati), Veu(beke), Anders Kaare, Keith Clark, Addy Osmani, bburky, rlauck, cmoreau, maettig, thiemowmde, ilesinge, adlq, solinca, xen_the,...

(For more info and other projects, visit http://xem.github.io)

(Official Slack room: http://jsgolf.club / join us on http://register.jsgolf.club)

@csharpforevermore
csharpforevermore / AuthoHotKeyList.txt
Created April 27, 2014 15:50
AutoHotKey Key List
Key Name Resulting Keystroke
{F1} - {F24} Function keys. For example: {F12} is the F12 key.
{!} !
{#} #
{+} +
{^} ^
{{} {
{}} }
{Enter} ENTER key on the main keyboard
{Escape} or {Esc} ESCAPE
@dexygen
dexygen / meek.js
Last active December 20, 2015 03:09
Genuinely Unobtrusive Javascript
(function(scope) {
function destroyAutoGlobals(options) {
var allElements = document.getElementsByTagName("*"), elementId;
for (var i=allElements.length; i--; ) {
elementId = allElements[i].id;
if (elementId && window[elementId] instanceof HTMLElement) {
options && options.verbose && console.log('Destroying window["' + elementId + '"]');
window[elementId] = null;
@nzakas
nzakas / gist:5511916
Created May 3, 2013 17:47
Using GitHub inside a company

I'm doing some research on how companies use GitHub Enterprise (or public GitHub) internally. If you can help out by answering a few questions, I'd greatly appreciate it.

  1. What is the primary setup? Is there an organization and each official repo is owned by that organization?
  2. Does every engineer have a fork of each repo they're working on?
  3. Are engineers allowed to push directly to the official repo? Or must all commits go through a pull request?
  4. Do engineers work on feature branches on the main repo or on their own forks?
  5. Do you require engineers to squash commits and rebase before merging?
  6. Overall, what is the workflow for getting a new commit into the main repository?
  7. What sort of hooks do you make use of?
  8. Are there any ops issues you encountered? (Scaling, unforeseen downtime, etc.)