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-100: Level Background | |
-95: Furthest back BGOs | |
-90: Sizable Blocks | |
-85: Some more BGOs | |
-80: Warp - Derived BGOs (locks on doors and stuff) | |
-75: Background NPCs (vines, piranah plants, diggable sand, mother brain, things in MB jars) | |
-70: Held NPCs | |
-65: Normal Blocks | |
-60: Furthest Back Effects (doors, pressed p-switches, some other stuff) | |
-55: Some NPCs (i.e. coins, clown car, chompy, herb, wood rocket, koopaling fire) | |
-50: Some NPCs (ice blocks) | |
-45: Normal NPCs | |
-40: Symbol above NPCs that want to chat (hardcoded-43/44) | |
-35: Player Mounts | |
-30: Something else player mount related? | |
-25: Players | |
-20: Foreground BGOs | |
-15: Foreground NPCs | |
-10: Foreground Blocks | |
-5: Foreground Effects (all not at 0091DD90) | |
1: Lua - Default priority for drawImage, glDraw | |
2: Lua - Default priority for placeSprite | |
3: Lua - Default priority for text | |
5: HUD | |
NOTES: | |
Allowed to use values from -100 to 10 inclusive. | |
If you specify a value equal to the layer priority for a normal SMBX layer your Lua drawing will be above it. | |
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