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Euro Truck Simulator 2 Launch Options (Command Line Arguments)
Parameter Arguments Description Version Reference
-32bit launch directly in 32bit mode
-64bit launch directly in 64bit mode
-conversion_dump_path
-dlc_dep_cont
-dummy_oculus_hd
-dump_units <file_path> https://forum.scssoft.com/viewtopic.php?p=559724#p559724
-edit <europe/usa> launch the map editor directly https://forum.scssoft.com/viewtopic.php?p=369711#p369711
-edit_unit
-env
-error_overlay
-fast
-force_mods completely overpass the mod manager, mods will be directly load into the games in an alphabetical order so be careful of mod dependencies
-gamepad_ui
-hardcoded_key_names
-hmd_adapter
-hmd_no_adapter
-hmd_no_refresh
-hmd_no_res
-hmd_no_win_pos
-homedir <folder_path>
-lang
-lenv
-log
-logall
-mm_max_resource_size
-mm_max_resource_size 22 [in Megabytes. This is the memory allocation for any resource (Could be .pmg file or large .dds texture) If any of your mods' files are larger than 22Mb, the game simply allocates more 'blocks' of 22Mb.] Maximal value: 100 https://forum.scssoft.com/viewtopic.php?p=993740#p993740
-mm_max_tmp_buffers_size
-mm_max_tmp_buffers_size Size of entire buffer array in Mb Size of entire buffer array in Mb (Default: 112, Max: 1000) https://forum.scssoft.com/viewtopic.php?p=993740#p993740
-mm_no_lowfrag
-mm_pool_size
-no_dlc < dlc_name> Disables the entered DLC https://forum.scssoft.com/viewtopic.php?p=1189897#p1189897
-no_extra_mount
-no_steamvr
-nocpu disables cpu specific optimizations (core numbres, threading etc)
-nodx9ex
-nointro skips the intro videos
-nolfh
-noonline
-noproxy
-nosingle
-nosingle allows you to run multiple entities of the e2 executable, at the same time
-nostdio
-noworkshop Disables Steam Workshop functionality
-oculus
-openvr
-perfhud
-preview <europe/usa> spawns truck at location marked in the map with the "start position" command
-proxy
-pure the opposite of force_mods, will stop the loading of mods
-quiet
-rdevice <dx9/dx11/gl>
-resetstats
-rpath
-safe Launch in safe mode
-sdevice
-small
-stdio
-sysmouse
-test
-traceout
-unlimitedlog removes the limit of the gamelog.txt file size
-validate
-window_pos
@Bluscream
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haha

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