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@Bogdan-G
Created June 8, 2016 23:35
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# Configuration file
compatibility {
B:EnableAntiqueAtlasDeathMarkers=true
B:EnableArsMagicaSoulbound=true
B:EnableEnderIOSoulbound=false
B:EnableForestryBackpacks=false
B:EnableTwilightForestCharmsOfKeeping=true
B:SpawnMoCreaturesMobs=true
B:StoreBackpacksItems=true
B:StoreBattlegearItems=true
B:StoreBaublesItems=true
B:StoreGalacticraftItems=false
B:StoreMaricultureItems=false
B:StoreRpgInventoryItems=true
B:StoreTheCampingModItems=true
B:StoreTinkerConstructItems=true
}
general {
B:CanPlaceGravesEveryWhere=true
D:CatacombsGenerationChance=1.1E-8
B:EnableBossSpawnerCraftingRecipe=true
B:EnableCreeperStatuesRecipes=true
B:EnableMonsterSpawnerCraftingRecipe=true
B:EnableNightStone=true
B:EnableThunderStone=true
B:GenerateCatacombs=true
B:GenerateCatacombsGraveyard=true
B:GenerateCemeteries=true
B:GenerateGravesInLava=true
B:GenerateGravesInMushroomBiomes=true
B:GenerateMemorials=true
B:GeneratePetGraves=true
B:GeneratePlayerGraves=true
B:GenerateSingleGraves=true
B:GenerateSwordGraves=true
B:GenerateUndertaker=true
B:GenerateVillageMemorials=true
B:GenerateVillagerGraves=true
B:IsFogEnabled=false
I:MaximumCatacombsGenerationHeight=75
B:RemoveEmptyGraves=false
B:ReplaceHauntedChest=false
# List of coordinates in which graves generation must be disabled. "start_x,start_y,start_z,end_x,end_y,end_z;"
S:RestrictGraveGenerationInArea=-255,0,-255,255,255,255;
# This value must be between 0 an 40(in this case all items will be stored)!
I:SavedItemsCount=40
B:ShowGravesRemovingMessages=true
B:ShowNightStoneMessage=true
I:SpawnChance=10
B:SpawnMobAtGraveDestruction=true
# This value must be bigger than 600!
I:SpawnRate=4000
B:SpawnSkeletonCats=true
B:SpawnSkeletonDogs=true
B:SpawnSkullCrawlersAtMobsDeath=true
B:SpawnSkullCrawlersOnBoneBlockDestruction=true
B:SpawnZombieCats=true
B:SpawnZombieDogs=true
I:StructuresDimensionId=0
I:undertakerId=385
}
potions {
I:CursePotionEffectId=3000
}
recipes {
B:CraftableNightStone=true
B:CraftableThunderStone=true
B:HardAltarRecipe=false
}
structures_catacombs {
I:CatacombsMaxRoomsCountAt1Level=60
I:CatacombsMaxRoomsCountAt2Level=120
I:CatacombsMaxRoomsCountAt3Level=180
I:CatacombsMaxRoomsCountAt4Level=320
I:CatacombsMinRoomsCountAt1Level=30
I:CatacombsMinRoomsCountAt2Level=60
I:CatacombsMinRoomsCountAt3Level=90
I:CatacombsMinRoomsCountAt4Level=160
B:GeneratePilesOfBones=true
}
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