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public void enqueueRelightChecks() | |
{ | |
for (int i = 0; i < 8; ++i) | |
{ | |
if (this.queuedLightChecks >= 4096) | |
{ | |
return; | |
} | |
int j = this.queuedLightChecks % 16; | |
int k = this.queuedLightChecks / 16 % 16; | |
int l = this.queuedLightChecks / 256; | |
++this.queuedLightChecks; | |
int i1 = (this.xPosition << 4) + k; | |
int j1 = (this.zPosition << 4) + l; | |
for (int k1 = 0; k1 < 16; ++k1) | |
{ | |
int l1 = (j << 4) + k1; | |
if (this.storageArrays[j] == null && (k1 == 0 || k1 == 15 || k == 0 || k == 15 || l == 0 || l == 15) || this.storageArrays[j] != null && this.storageArrays[j].getBlockByExtId(k, k1, l).getMaterial() == Material.air) | |
{ | |
if (this.worldObj.getBlock(i1, l1 - 1, j1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1, l1 - 1, j1); | |
} | |
if (this.worldObj.getBlock(i1, l1 + 1, j1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1, l1 + 1, j1); | |
} | |
if (this.worldObj.getBlock(i1 - 1, l1, j1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1 - 1, l1, j1); | |
} | |
if (this.worldObj.getBlock(i1 + 1, l1, j1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1 + 1, l1, j1); | |
} | |
if (this.worldObj.getBlock(i1, l1, j1 - 1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1, l1, j1 - 1); | |
} | |
if (this.worldObj.getBlock(i1, l1, j1 + 1).getLightValue() > 0) | |
{ | |
this.worldObj.func_147451_t(i1, l1, j1 + 1); | |
} | |
this.worldObj.func_147451_t(i1, l1, j1); | |
} | |
} | |
} | |
} |
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