Created
November 18, 2010 15:25
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A design template for a generic Map Engine
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Map(width, height) | |
<MapLayer> layers | |
<int[]> layerOffsets | |
int width | |
int height | |
.addLayer(mapLayer, layerID) | |
.removeLayer(layerID) | |
.raiseLayer(layerID) | |
.lowerLayer(layerID) | |
.offsetLayer(layerID, x, y) | |
.render(target, x, y, w, h, ox, oy) | |
.loadFromFile(file) | |
.saveToFile(file) | |
MapLayer(layerData, sheet) | |
LayerData data | |
ImageSheet sheet | |
.setData(layerData) | |
.setSheet(imageSheet) | |
LayerData | |
int tiles[][] | |
int tilesX | |
int tilesY | |
.loadFromFile(file) | |
.saveToFile(file) | |
.setTileAt(x, y) | |
.getTileAt(x, y) | |
.getCollisionAt(x, y) | |
ImageSheet(Image, tileWidth, tileHeight) | |
int tileSizeX | |
int tileSizeY | |
int tilesX | |
int tilesY | |
int collision[][] | |
.setImage(image) | |
.setGrid(x, y) | |
.getCollisionAt(x, y) | |
.setCollisionAt(x, y) | |
.drawTile(target, x, y) | |
Image(file) | |
.drawSubImage(x, y, w, h) |
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