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@Bonuspunkt
Bonuspunkt / profile.json
Last active February 1, 2020 22:59
Windows Terminal
// To view the default settings, hold "alt" while clicking on the "Settings" button.
// For documentation on these settings, see: https://aka.ms/terminal-documentation
{
"$schema": "https://aka.ms/terminal-profiles-schema",
"defaultProfile": "{00000000-0000-0000-0000-000000000001}",
"profiles":
[
#!/usr/bin/env python
'''
rel. http://tumbleweed.org.za/2009/02/18/fun-squid-and-cdns
for steam
'''
import re
import sys
@Bonuspunkt
Bonuspunkt / toSingleImg.user.js
Created May 9, 2016 17:20
imgur merge multiple images to one
// ==UserScript==
// @name toSingleImg
// @namespace -
// @include http*://imgur.com/gallery/*
// @version 1
// @author Bonuspunkt
// @grant none
// ==/UserScript==
const galleryId = /gallery\/(.*)$/.exec(location.href)[1];
@Bonuspunkt
Bonuspunkt / bonusSnapDistance.lua
Last active February 27, 2016 14:52
fancy me_snapdistance
-- BBBB RRRRR OOOOO K K EEEEEE N N
-- B B R R O O K K E NN N
-- BBBBB RRRRR O O K K EEE N N N
-- B B R R O O KK K E N NN
-- BBBBB R R OOOOO K K EEEEEE N N
--
-- 0.39+
require "base/internal/ui/reflexcore"
--
-- copy from OptionsMenu - thank you TurboPixelStudios :)
@Bonuspunkt
Bonuspunkt / proxy.js
Created May 21, 2015 18:41
SavePage Proxy
var fs = require('fs');
var http = require('http');
var path = require('path');
var url = require('url');
var zlib = require('zlib');
var ROOT = __dirname;
var persited = []
function generatePath(parts) {
@Bonuspunkt
Bonuspunkt / program.cs
Created April 17, 2015 12:28
Reflex require workaround - combining the scripts with an external tool
using System;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
namespace MergeLUA
{
class Program
{
static Regex requireRegex = new Regex(@"local\s+(?<fieldName>\S+)\s*=\s*require\s+""(?<path>[^""]+)""");
@Bonuspunkt
Bonuspunkt / Acceleration.lua
Created April 9, 2015 09:35
Acceleration for reflex hud
require "base/internal/ui/reflexcore"
local barHeight = 50;
local barColor = Color(255,255,255,255);
local oldSpeed = 0;
local multiplier = 10;
Acceleration =
{
draw = function()
@Bonuspunkt
Bonuspunkt / TrueDamage.lua
Last active August 29, 2015 14:18
Reflex HUD lua file - shows how much damage it need to take you down
require "base/internal/ui/reflexcore"
TrueDamage =
{
};
registerWidget("TrueDamage");
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function TrueDamage:draw()
@Bonuspunkt
Bonuspunkt / gtkRadiantMap.pegjs
Created December 12, 2014 22:17
GtkRadiant Map Parser
gtkRadiant
= ws* entries:entry+
{ return entries; }
////////////////////////////////////////////////////////////////////////////////
entry
= simpleEntity
/ entityType
@Bonuspunkt
Bonuspunkt / reflexMapV6Parser.pegjs
Created November 29, 2014 23:11
Reflex Map Parser - PEG.js
map
= 'reflex map version ' version:uint newline entities:entity+
{ return { version: version, entities: entities }; }
// types
propertyColor
= '\t' 'ColourXRGB32' ' ' property:letters ' ' value:hexInt newline
{ return { type: 'color', name: property, value: value }; }
propertyString