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@BooTheDev
Last active April 5, 2024 18:38
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Steam game - Find save, config file location
# Steam game - Find save/config location
$host.UI.RawUI.WindowTitle = "Steam game - Find save/config location"
Write-Host "
┌───────────────┐
│ Learn to code │
│ Code to learn │
└───────────────┘"
Write-Host -ForegroundColor Yellow "
*NOTE*
This script does not relate to any kind of
illegal stuff likes piracy. By taking the
advantage of the Steam Cloud feature, it
should work in many cases that the game using
Steam Cloud storage. It supposes to help Steam
users to be easy to find their game save/config
files location for personal purpose."
Write-Host
Write-Host
function Get-Root-Location()
{
param (
[string]$saveroot
)
$returnData
switch ($saveroot)
{
"WinAppDataRoaming"
{ $returnData = $env:APPDATA }
"WinAppDataLocalLow"
{ $returnData = $env:LOCALAPPDATA + "Low" }
"WinAppDataLocal"
{ $returnData = $env:LOCALAPPDATA }
"WinMyDocuments"
{ $returnData = $env:USERPROFILE + "\My Documents" }
"WinSavedGames"
{ $returnData = $env:USERPROFILE + "\Saved Games" }
"gameinstall"
{ $returnData = "[GameFolder]" }
Default
{ $returnData = $saveroot }
}
Write-Output $returnData
}
function Error-Occur()
{
param (
[string]$ErrorMsg
)
Write-Host
Write-Host -ForegroundColor DarkRed ' [Error]'
Write-Host
Write-Host -ForegroundColor Red "" $ErrorMsg
$null = $host.UI.RawUI.ReadKey()
exit
}
$steamUrl = Read-Host -Prompt " Enter the Steam game url"
$appid = 0
if ($steamUrl -match "(?<=\.com\/app\/)\d+")
{
$appid = [int]$Matches[0]
}
else
{
Error-Occur -ErrorMsg "Can not find Steam appid"
}
$URI = “https://steamdb.info/app/$($appid)/“
$USERAGENT = "Mozilla/5.0 (Windows NT 10.0; Win64; x64)"
$HTML = Invoke-WebRequest -Uri $URI -UserAgent $USERAGENT
$Ufs0 = $HTML.ParsedHtml.getElementsByTagName("div") | ?{$_.ID -eq "ufs"}
$Ufs = ($Ufs0.getElementsByTagName("ul") | Where{ $_.className -eq "app-json" } ).innerText
if ($Ufs -eq $null) {
Error-Occur -ErrorMsg "Cannot find any info about the save/config
location. It may be located in the default
directory, which is:
[SteamFolder]\userdata\{SteamUserId}\{AppId}"
}
$DataContent = ($Ufs,$Ufs[0])[$Ufs -is [System.Array]]
$DataRoot = ($DataContent | Select-String -Pattern "(?<=\d\/root: )\w+" -AllMatches | ForEach-Object {$_.Matches})
$DataPath = ($DataContent | Select-String -Pattern "(?<=\d\/path: ).+" -AllMatches | ForEach-Object {$_.Matches})
$DataResult = New-Object System.Collections.Generic.HashSet[string]
for ($i = 0; $i -lt $DataRoot.Count; $i++)
{
[void]$DataResult.Add("$(Get-Root-Location -saveroot $DataRoot[$i].Value)\$($DataPath[$i].Value.replace('/','\'))")
}
Write-Host
Write-Host
Write-Host " The save/config game should be located in:"
Write-Host
$i = 0
foreach ($item in $DataResult)
{
Write-Host " $($i):"
Write-Host -ForegroundColor Green "" $item
Write-Host
$i++
}
Write-Host Press any key to exit...
$null = $host.UI.RawUI.ReadKey()
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