Created
April 17, 2021 22:39
-
-
Save Bowserinator/c059e154867cd3c7a8d5ad0d4152b55d to your computer and use it in GitHub Desktop.
TPT UMOD elements
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Walls: | |
* IWAL: Elements inside can't melt or be deleted, but can change to spark | |
* ONE-WAY WALL: Elements only can travel in 1 direction, use line tool | |
* FARADAY WALL: WIFI, EMP, ETRD and portals cannot connect across regions blocked off by faraday walls | |
Electronics: | |
* QLOG: Quantum logic gate, fires a laser that transforms ION's quantum state | |
* NICH: Nichrome wire, conducts SPRK only 1 pixel at a time | |
* NOTE: Plays a note when sparked or hit by BRAY | |
* FIBR: Fiber-optics, photons travel ainside cables made of this | |
* ERAY: Copies its properties to anything it hits | |
* SLCN: Silicon, powers elements on when sparked, off when de-sparked. Can be doped. | |
* ASPK: Anti-static power, blocks lightning and spark | |
Powered Materials: | |
* EXFN: Excursion funnel. Draw 1 line when paused, creates a portal like excursion funnel | |
* FFGN: Force field generator, use CNFG to edit. | |
* TIME: Time dilation field generator, alters local time when on | |
* SHRD: Shreds materials when on into their broken forms. | |
* PFLT: Powered filter, only allows photons when on, can be programmatically adjusted (see wiki) | |
* PINV: Powered invisible, only invisible to particles when on | |
Electromagnetic: | |
* THRM: Thermium, conductor that only melts with lightning | |
* LOGC: Logic gate (Not finished) | |
* TRST: Thermoresistor, resistance scales linearly with temperature | |
* INDC: Inductor, resists current changes | |
* CPTR: Capacitor, resists voltage changes | |
* GRND: Reference 0 V | |
* JUNC: Allows SPICE wires to cross, current can only conduct vertically or horizontally depending on how it entered. | |
* VOLT: Voltage source | |
* RSTR: Resistor | |
* IOSL: Ionic solution, doesn't do anything. | |
* MMSH: Metallic mesh, only allows energy particles to pass. Not finished. | |
* RSPK: Realistic spark. You can't actually draw this | |
* ZINC: Zinc | |
* COPR: Copper, can oxidize | |
* MGNT: Magnet, doesn't do anything | |
Sensors: | |
* PDTC: Photon detector, floodfill outputs to either FILT or WIFI when a photon is detected nearby (see wiki) | |
* BJEL: Ballistic jelly, brightness changes depending on highest pressure experienced | |
* TRBN: Turbine, makes spark from air flow | |
* CSNS: Color sensor, sparks when an object of its dcolor is detected | |
Force: | |
* CBMB: Chrono-bomb, first slows down time then speeds it up | |
* BULT: Bullet, fires in opposite direction sparked | |
Explosives: | |
* NPLM: Naplam, long burning sticky liquid | |
* DFLM: Dark fire, a VIRS like fire | |
* CESM / LCSM: Cesium and liquid cesium, basically rubuidium. | |
* C-6: C-4 but it doesn't suck as much | |
* PHSP: Flammable, burns in sparks | |
Gases: | |
* FREZ: Super-cooled gas, puts out fires, can't gain heat energy | |
* NEON: Glows with dcolor when sparked | |
* CLUD: Cloud, for deco / weather | |
* FLRN: Highly reactive gas, don't let it touch organic stuff | |
* N2: Inert gas, puts out fires | |
* AMNA: Ammonia, decomposes in endothermic reaction | |
Liquids: | |
* REGL: Repulsion gel, stains solids / powders, bouncy | |
* SFLD: Superfluid, flows along surfaces, heats into NEON | |
* CMNT: Liquid concrete, dries into RCRT / CNCT | |
* PULP: Paper pulp, dries into paper | |
* 009 / variants: SCP-009, water with reversed temperature changes (heating = freeze, cooling = gas). Turns water and organic stuff into more SCP-009 | |
* H2O2: Hydrogen peroxide, slightly corrosive, flammable | |
* VNGR: Vinegar. Reacts with baking soda | |
* AQRG: Aqua regia, dissolves many metals, metals can be retrieved later via perceptiation reaction | |
Powders: | |
* CRBN: Carbon, superconducts when cold, can be used in many carbon reactions | |
* CMTP: Cement powder, mix with water to make liquid concrete | |
* RCRT: Reinforced concrete, can float if connected near a supporting solid | |
* CLCM: Calcium, burns if finely divided, makes hydrogen with water | |
* SUFR: Sulfur, burns quickly in a blue flame | |
* BACL: Broken anti-coal | |
* BAKS: Baking soda, makes FOAM with VNGR | |
Solids: | |
* RDMD: Realistic diamond, burns, forms with CRBN under pressure | |
* ROCK: Erodes with metals, has ores that can be "mined" | |
* LEAD: Absorbs energy particles | |
* BRAS: Accelerates air, kills bacteria | |
* AERO: Aerogel, perfect heat insulator | |
* TIN: Tin, I forgot what this does | |
* PAPR: Stainable, flammable solid. Dissolves in water. | |
* BSMH: Melt and cool to make rainbow crystals | |
* ALMN: Blocks pressure, shattered with high velocity particles | |
* ACOL: Anti-coal, burns with CFLM | |
* TRUS: Truss, allows particles through, would support stress if stress sim worked | |
* IRDM: Makes fire when sparked | |
* BRNZ: Bronze, slows down air | |
Organic: | |
* BCTR: Bacteria, has genes, can mutate and die | |
* SUGR: Food for bacteria and organic stuff | |
* ANT: Ants, burrow in SOIL | |
* BIRD: Birds, fly in flocks and can perch | |
* FISH: Swim in freshwater | |
* SWTR: Sugar water | |
* SEED: Grows in SOIL into trees, temperature determines type of tree | |
* BLOD: Blood, stains and clots | |
* SOIL: Soil | |
* MUD: Mud, sticky liquid | |
* BEE: Makes WAX hives and pollinates PLNT | |
* HONY: Honey, made by bees | |
* SPDR: Spins webs | |
* WEB: Spider web, light and flammable | |
* MILK: Milk, can go bad | |
* UDDR: Squeeze (pressure) to make MILK, dies without nutrients | |
* FLSH: Flesh, slowly goes bad, can be cooked / frozen | |
* STMH: Stomach, slowly goes bad, can "eat" food | |
* POTO: Potatoes | |
* ALGE: grows on the surface of water | |
* HRSE: Horse, ridable, runs from danger, can turn into GLUE | |
Space: (Nothing here does anything) | |
* STAR: Doesn't do anything rn | |
* COTR: Controller | |
* RADR: Radar | |
* NAVI: Navigation | |
* THRS: Thruster | |
* HULL: Hull | |
Radioactive: | |
* ION: Ion, can be used for quantum computing (holds a quantum state vector), has some reactions. | |
* BALI: Ball lightning, deletes its ctype when it releases its energy | |
* CRMN: Carolinium, explodes into dark fire | |
* NTRI: Neutrino, passes through everything and copies temperature and transfers (see wiki). Can trigger DEUT with a gravity explosion | |
* POSI: Positron, deletes spark (floodfill delete) | |
* ANH2: Anti-(realistic) hydrogen, anhiliates ordinary matter | |
* APRT: Anti-proton, sparks, reacts with positron to make anti-hydrogen | |
* THOR: Thorium, makes more neutrons with neutrons | |
* RADN: Slowly decaying heavy gas | |
Special: | |
* MVSD: Moving solid. Actually works except rotation | |
* TPRS: Temperature preserver, always keeps set temp but can "conduct" heat still to other elements | |
* FILL: Filler, most elements don't interact with this. Can be used for background deco | |
... Lots of incomplete elements | |
* INDI: Indestructible insulator | |
Random: | |
* CYTK: Cybertruck, ride it! Ctype of STKM / rocket boots can give it special abilities (see wiki) | |
* BOWR: Bowserinator. Super-singularity, makes lots of plasma, gravity, pressure, deletes even stacked particles | |
* TANK: KV-2 tank, ride it! Ctype of STKM / rocket boots can give it special abilities (see wiki) | |
* GNSH: UEF T3 Heavy Gunship, ride it! Ctype of STKM / rocket boots can give it special abilities (see wiki) | |
* JCB1: Jacob1, has a force field, shoots lasers and guided missiles at FIGH. Says TPT propoganada | |
* HAIR: Sticks to STKM heads, can get dirty | |
* SHPO: Shampoo, resets properties to default, otherwise acts like SOAP | |
* MONY: Money, glints, turns OIL, GOLD, etc... into more money. Attracts STKM like a magnet and kills STKM | |
* HOLY: Holy water, cleanses sin (see wiki) | |
* DEBG: Debug element. Forgot what it does but one of the options was to insta-crash the game | |
* VACC: Vaccine, makes STKM much stronger / immune to a lot of stuff (see wiki) | |
Life | |
* Lots of new life | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment