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var window="undefined"==typeof window?{}:window;!function(t,e){"function"==typeof define&&define.amd?define(e):"object"==typeof module&&module.exports?module.exports=e():t.bodymovin=e()}(window,function(){function ProjectInterface(){return{}}function roundValues(t){bm_rnd=t?Math.round:function(t){return t}}function roundTo2Decimals(t){return Math.round(1e4*t)/1e4}function roundTo3Decimals(t){return Math.round(100*t)/100}function styleDiv(t){t.style.position="absolute",t.style.top=0,t.style.left=0,t.style.display="block",t.style.transformOrigin=t.style.webkitTransformOrigin="0 0",t.style.backfaceVisibility=t.style.webkitBackfaceVisibility="visible",t.style.transformStyle=t.style.webkitTransformStyle=t.style.mozTransformStyle="preserve-3d"}function styleUnselectableDiv(t){t.style.userSelect="none",t.style.MozUserSelect="none",t.style.webkitUserSelect="none",t.style.oUserSelect="none"}function BMEnterFrameEvent(t,e,r,s){this.type=t,this.currentTime=e,this.totalTime=r,this.direction=0>s?-1:1}function BMCompleteEv |
We want you to create a react app that has an input. As a user types characters into the input, below the input display the matches to select. A match should occor when a user types characters that match with the beginning of the characters of a word in the word list. Don't worry about fuzzy search.
Feel free to ask any questions about the task and use your resources, there is no penalty for Googling.
When a user types characters in the input it should compare the user's typed characters to an array of values and display the values that are potential matches.
When there user has not typed any characters in the input, there should be no matches displaying below the input.
game = Game.new | |
game.roll(1) | |
game.roll(4) | |
game.roll(4) | |
game.roll(5) | |
game.roll(6) | |
game.roll(4) | |
game.roll(5) | |
game.roll(5) |