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#!/usr/bin/env node
var IOS_DEPLOYMENT_TARGET = '7.0';
var fs = require("fs"),
path = require("path"),
shell = require("shelljs"),
xcode = require('xcode'),
projectRoot = process.argv[2];
@BrennaBlackwell
BrennaBlackwell / DragonAdventureGame
Last active August 29, 2015 14:20
Dragon Adventure Game for 100 Girls of Code
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>My Own Adventure Game</title>
</head>
<body>
<h1>My Adventure Game!</h1>
<script language="Javascript">