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* ExileServer_system_lootManager_network_spawnLootRequest
* Exile Mod
* © 2015 Exile Mod Team
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
* To view a copy of this license, visit
_sessionID = _this select 0;
_parameters = _this select 1;
_buildingNetIDs = _parameters select 0;
_building = objectFromNetId _x;
if (isNull _building) throw false;
if (isObjectHidden _building) throw false;
if (_building getVariable ["ExileHasLoot", false]) throw false;
_building call ExileServer_system_lootManager_spawnLootInBuilding;
forEach _buildingNetIDs;
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