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November 12, 2021 13:07
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Goodnight Robot (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Goodnight Robot | |
author Brin | |
homepage www.puzzlescript.net | |
again_interval 0.3 | |
======== | |
OBJECTS | |
======== | |
Background | |
purple | |
Target | |
DarkBlue | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
Wall | |
BROWN DARKBROWN | |
00010 | |
11111 | |
01000 | |
11111 | |
00010 | |
PlayerMoving | |
red Orange White Blue | |
.000. | |
00000 | |
01010 | |
00000 | |
1...1 | |
PlayerDead | |
red Orange | |
00000 | |
10001 | |
01110 | |
00000 | |
11111 | |
Crate | |
Orange | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
BadFloor | |
purple blue | |
00000 | |
01010 | |
00100 | |
01010 | |
00000 | |
DirTarget | |
blue | |
00.00 | |
0...0 | |
..... | |
0...0 | |
00.00 | |
DirLeft | |
RED | |
..... | |
.0... | |
0000. | |
.0... | |
..... | |
DirRight | |
RED | |
..... | |
...0. | |
.0000 | |
...0. | |
..... | |
DirUp | |
RED | |
..0.. | |
.000. | |
..0.. | |
..0.. | |
..... | |
DirDown | |
RED | |
..... | |
..0.. | |
..0.. | |
.000. | |
..0.. | |
DeathCounter | |
RED | |
0...0 | |
.0.0. | |
..0.. | |
.0.0. | |
0...0 | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = PlayerMoving | |
* = Crate | |
@ = Crate and Target | |
O = Target | |
- = BadFloor | |
X = DirTarget | |
L = DirLeft | |
R = DirRight | |
U = DirUp | |
D = DirDown | |
F = DeathCounter | |
Directional = DirUp or DirDown or DirLeft or DirRight | |
Player = PlayerMoving or PlayerDead | |
======= | |
SOUNDS | |
======= | |
Crate MOVE 36772507 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Target, BadFloor | |
Player, Wall, Crate | |
DirTarget | |
Directional, DeathCounter | |
====== | |
RULES | |
====== | |
( DEATH ) | |
late [PlayerMoving BadFloor ] -> [ PlayerDead BadFloor ] | |
[PlayerDead BadFloor ] -> restart message You died! | |
( DEATH TIMELINE) | |
late random left [DeathCounter | no Directional] -> [ | DeathCounter] | |
[DeathCounter DirTarget ] [moving Player ] -> [ DirTarget ] [ PlayerDead ] | |
( DIRECTIONAL MOVEMENT MACHINE ) | |
late random left [DirLeft | no Directional] -> [ | DirLeft] | |
late random left [DirRight | no Directional] -> [ | DirRight] | |
late random left [DirUp | no Directional] -> [ | DirUp] | |
late random left [DirDown | no Directional] -> [ | DirDown] | |
[DirLeft DirTarget ] [moving Player ] -> [ DirTarget ] [ left Player ] | |
[DirRight DirTarget ] [moving Player ] -> [ DirTarget ] [ right Player ] | |
[DirUp DirTarget ] [moving Player ] -> [ DirTarget ] [ up Player ] | |
[DirDown DirTarget ] [moving Player ] -> [ DirTarget ] [ down Player ] | |
============== | |
WINCONDITIONS | |
============== | |
All Player on Target | |
======= | |
LEVELS | |
======= | |
................ | |
................ | |
................ | |
.......----..... | |
.......-o.-..... | |
.......--.--.... | |
.......--..-.... | |
..------...-.... | |
..-p.......-.... | |
..----.-----.... | |
.....-.-........ | |
.....---........ | |
................ | |
x...u...d..r.l.f |
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