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This is a utility function, meant to be used inside a Greasemonkey script that has the "@run-at document-start" directive set. It Checks for and deletes or replaces specific <script> tags.
/*--- checkForBadJavascripts()
This is a utility function, meant to be used inside a Greasemonkey script that
has the "@run-at document-start" directive set.
It Checks for and deletes or replaces specific <script> tags.
*/
function checkForBadJavascripts (controlArray) {
/*--- Note that this is a self-initializing function. The controlArray
parameter is only active for the FIRST call. After that, it is an
event listener.
The control array row is defines like so:
[bSearchSrcAttr, identifyingRegex, callbackFunction]
Where:
bSearchSrcAttr True to search the SRC attribute of a script tag
false to search the TEXT content of a script tag.
identifyingRegex A valid regular expression that should be unique
to that particular script tag.
callbackFunction An optional function to execute when the script is
found. Use null if not needed.
Usage example:
checkForBadJavascripts ( [
[false, /old, evil init()/, function () {addJS_Node (init);} ],
[true, /evilExternalJS/i, null ]
] );
*/
if ( ! controlArray.length) return null;
checkForBadJavascripts = function (zEvent) {
for (var J = controlArray.length - 1; J >= 0; --J) {
var bSearchSrcAttr = controlArray[J][0];
var identifyingRegex = controlArray[J][1];
if (bSearchSrcAttr) {
if (identifyingRegex.test (zEvent.target.src) ) {
stopBadJavascript (J);
return false;
}
}
else {
if (identifyingRegex.test (zEvent.target.textContent) ) {
stopBadJavascript (J);
return false;
}
}
}
function stopBadJavascript (controlIndex) {
zEvent.stopPropagation ();
zEvent.preventDefault ();
var callbackFunction = controlArray[J][2];
if (typeof callbackFunction == "function")
callbackFunction (zEvent.target);
//--- Remove the node just to clear clutter from Firebug inspection.
zEvent.target.parentNode.removeChild (zEvent.target);
//--- Script is intercepted, remove it from the list.
controlArray.splice (J, 1);
if ( ! controlArray.length) {
//--- All done, remove the listener.
window.removeEventListener (
'beforescriptexecute', checkForBadJavascripts, true
);
}
}
}
/*--- Use the "beforescriptexecute" event to monitor scipts as they are loaded.
See https://developer.mozilla.org/en/DOM/element.onbeforescriptexecute
Note seems to work on acripts that are dynamically created, despite what
the spec says.
*/
window.addEventListener ('beforescriptexecute', checkForBadJavascripts, true);
return checkForBadJavascripts;
}
function addJS_Node (text, s_URL, funcToRun) {
var D = document;
var scriptNode = D.createElement ('script');
scriptNode.type = "text/javascript";
if (text) scriptNode.textContent = text;
if (s_URL) scriptNode.src = s_URL;
if (funcToRun) scriptNode.textContent = '(' + funcToRun.toString() + ')()';
var targ = D.getElementsByTagName ('head')[0] || D.body || D.documentElement;
//--- Don't error check here. if DOM not available, should throw error.
targ.appendChild (scriptNode);
}
@wabiloo

This does not seem to work in Chrome with TamperMonkey. It looks like the beforescriptexecute event never fires...

@gcosta87

This script is great and very helpful. I'll use in small GreaseMonkey scripts.
It would be great if GM implement this type of solution, to make it available natively and also expand the current API. Maybe you can propose your solution to developers GM ;).

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