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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEngine.Events; | |
[CustomEditor(typeof(PieChart))] | |
public class PieChartInspector : Editor { | |
public string outcomeText; | |
public override void OnInspectorGUI() |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class CarControl : MonoBehaviour { | |
public GameObject[] Lights_Reverse; | |
public GameObject[] Lights_Norm; | |
public GameObject[] Lights_Turn; | |
public Material[] turn; |