Skip to content

Instantly share code, notes, and snippets.

@Buckminsterfullerene02
Last active December 20, 2022 21:41
Show Gist options
  • Save Buckminsterfullerene02/789fb38a2f1ccd2ef55262a90be578d9 to your computer and use it in GitHub Desktop.
Save Buckminsterfullerene02/789fb38a2f1ccd2ef55262a90be578d9 to your computer and use it in GitHub Desktop.
Written by Buckminsterfullerene
:: e.g. "F:\DRG Modding\DRGTools\UModel\umodel.exe"
set umodel_path="path to umodel"
:: e.g. "F:\DRG Modding\DRGPacker\_unpacked\FSD\Content"
set content_path="path to unpacked files content folder"
:: e.g. ue4.27
set ue_version=ue4.27
:: e.g. "F:\DRG Modding\DRGPacker\JSON\Blender\SMs"
set sm_output_path="output path to static meshes"
:: e.g. "F:\DRG Modding\DRGPacker\JSON\Blender\Anims"
set anim_output_path="output path to skeletal meshes/anim sequences"
:: Animations:
%umodel_path% -path=%content_path% -game=%ue_version% -out=%anim_output_path% -nooverwrite -nostat -novert -notex -nomorph -nolightmap -export *.uasset
:: Static Meshes:
%umodel_path% -path=%content_path% -game=%ue_version% -out=%sm_output_path% -gltf -nomesh -noanim -nooverwrite -novert -notex -nomorph -nolightmap -export *.uasset
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment