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December 17, 2022 10:59
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local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() | |
local Window = Library.CreateLib("Doors Floor 2 Entity Pack - Made By TheOldHecker(C00LBOZO)") | |
--Tabs | |
local Tab1 = Window:NewTab("Entities") | |
--Sections | |
local TabSection1 = Tab1:NewSection("Entites") | |
--Buttons | |
TabSection1:NewButton("Depth", "ButtonInfo", function() | |
local speed = 150 | |
if not isfile("depth.rbxm") then | |
writefile("depth.rbxm", game:HttpGet("https://github.com/sponguss/storage/raw/main/depth.rbxm")) | |
end | |
local rush = game:GetObjects((getcustomasset or getsynasset)("depth.rbxm"))[1] | |
rush.Name = "RushMoving" | |
rush.RushNew.CanCollide = false | |
local tweensv = game:GetService("TweenService") | |
local currentLoadedRoom | |
local firstLoadedRoom | |
local function setRooms() | |
local tb = {} table.foreach(workspace.CurrentRooms:GetChildren(), function(_, r) | |
if r:FindFirstChild("RoomStart") and r.Name~="0" then | |
table.insert(tb, tonumber(r.Name)) | |
end | |
end) | |
firstLoadedRoom = workspace.CurrentRooms[tostring(math.min(unpack(tb)))] | |
currentLoadedRoom = workspace.CurrentRooms[tostring(math.max(unpack(tb)) - 1)] | |
workspace.CurrentRooms.ChildAdded:Connect(function() | |
local tb = {} | |
table.foreach(workspace.CurrentRooms:GetChildren(), function(_, r) | |
if r:FindFirstChild("RoomStart") and r.Name~="0" then | |
table.insert(tb, tonumber(r.Name)) | |
end | |
end) | |
currentLoadedRoom = workspace.CurrentRooms[tostring(math.max(unpack(tb)) - 1)] | |
end) | |
end | |
setRooms() | |
rush.Parent = workspace | |
rush:MoveTo(firstLoadedRoom.RoomStart.Position + Vector3.new(0, 5.2, 0)) | |
require(game.ReplicatedStorage.ClientModules.Module_Events).flickerLights(tonumber(currentLoadedRoom.Name), 1) | |
require(game.ReplicatedStorage.ClientModules.Module_Events).breakLights(firstLoadedRoom) | |
rush.RushNew.PlaySounds:Play() | |
rush.RushNew.Footsteps:Play() | |
wait(2.5) | |
for _, room in pairs(workspace.CurrentRooms:GetChildren()) do | |
if not room:FindFirstChild("Nodes") then | |
continue | |
end | |
local nodeNum = #room.Nodes:GetChildren() | |
for _, node in pairs(room.Nodes:GetChildren()) do | |
local timeC = (math.abs((node.Position - rush.RushNew.Position).Magnitude)) / speed | |
tweensv | |
:Create(rush.RushNew, TweenInfo.new(timeC, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { | |
CFrame = CFrame.new(node.CFrame.X, node.CFrame.Y + 5.2, node.CFrame.Z), | |
}) | |
:Play() | |
local random = math.random(1, nodeNum) | |
if tonumber(node.Name) == random then -- first or last node? just choose please | |
require(game.ReplicatedStorage.ClientModules.Module_Events).breakLights(room) | |
end | |
task.wait(timeC) | |
end | |
if room == currentLoadedRoom then | |
task.wait(1) | |
tweensv | |
:Create(rush.RushNew, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { | |
CFrame = CFrame.new(rush.RushNew.CFrame.X, -50, rush.RushNew.CFrame.Z), | |
}) | |
:Play() | |
wait(0.5) | |
rush:Destroy() | |
currentLoadedRoom:WaitForChild("Door").ClientOpen:FireServer() | |
end | |
end | |
end) | |
TabSection1:NewButton("Silence", "ButtonInfo", function() | |
local speed = 50 | |
if not isfile("silence.rbxm") then | |
writefile("silence.rbxm", game:HttpGet("https://github.com/sponguss/storage/raw/main/Silence.rbxm")) | |
end | |
local rush = game:GetObjects((getcustomasset or getsynasset)("silence.rbxm"))[1] | |
rush.Name = "RushMoving" | |
rush.RushNew.CanCollide = false | |
local tweensv = game:GetService("TweenService") | |
local currentLoadedRoom | |
local firstLoadedRoom | |
local function setRooms() | |
local tb = {} | |
table.foreach(workspace.CurrentRooms:GetChildren(), function(_, r) | |
if r:FindFirstChild("RoomStart") and r.Name~="0" then | |
table.insert(tb, tonumber(r.Name)) | |
end | |
end) | |
firstLoadedRoom = workspace.CurrentRooms[tostring(math.min(unpack(tb)))] | |
currentLoadedRoom = workspace.CurrentRooms[tostring(math.max(unpack(tb)) - 1)] | |
workspace.CurrentRooms.ChildAdded:Connect(function() | |
local tb = {} | |
table.foreach(workspace.CurrentRooms:GetChildren(), function(_, r) | |
if r:FindFirstChild("RoomStart") and r.Name~="0" then | |
table.insert(tb, tonumber(r.Name)) | |
end | |
end) | |
currentLoadedRoom = workspace.CurrentRooms[tostring(math.max(unpack(tb)) - 1)] | |
end) | |
end | |
setRooms() | |
rush.Parent = workspace | |
rush:MoveTo(firstLoadedRoom.RoomStart.Position + Vector3.new(0, 5.2, 0)) | |
require(game.ReplicatedStorage.ClientModules.Module_Events).flickerLights(tonumber(currentLoadedRoom.Name), 0.5) | |
rush.RushNew.PlaySound:Play() | |
rush.RushNew.Footsteps:Play() | |
wait(5) | |
for _, room in pairs(workspace.CurrentRooms:GetChildren()) do | |
if not room:FindFirstChild("Nodes") then | |
continue | |
end | |
local nodeNum = #room.Nodes:GetChildren() | |
for _, node in pairs(room.Nodes:GetChildren()) do | |
local timeC = (math.abs((node.Position - rush.RushNew.Position).Magnitude)) / speed | |
tweensv | |
:Create(rush.RushNew, TweenInfo.new(timeC, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { | |
CFrame = CFrame.new(node.CFrame.X, node.CFrame.Y + 5.2, node.CFrame.Z), | |
}) | |
:Play() | |
local random = math.random(1, nodeNum) | |
if tonumber(node.Name) == random then -- first or last node? just choose please | |
require(game.ReplicatedStorage.ClientModules.Module_Events).breakLights(room) | |
end | |
task.wait(timeC) | |
end | |
if room == currentLoadedRoom then | |
task.wait(1) | |
tweensv | |
:Create(rush.RushNew, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { | |
CFrame = CFrame.new(rush.RushNew.CFrame.X, -50, rush.RushNew.CFrame.Z), | |
}) | |
:Play() | |
wait(0.5) | |
rush:Destroy() | |
currentLoadedRoom:WaitForChild("Door").ClientOpen:FireServer() | |
end | |
end | |
end) | |
TabSection1:NewButton("Greed", "ButtonInfo", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(102, 255, 250) | |
game.Lighting.MainColorCorrection.Contrast = 1 | |
local tween = game:GetService("TweenService") | |
tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play() | |
local TweenService = game:GetService("TweenService") | |
local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(3),{TintColor = Color3.fromRGB(255, 255, 255)}) | |
TW:Play() | |
local entity = Creator.createEntity({ | |
CustomName = "Rebound", -- Custom name of your entity | |
Model = "rbxassetid://10834789908", -- Can be GitHub file or rbxassetid | |
Speed = 150, -- Percentage, 100 = default Rush speed | |
DelayTime = 3, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = false, | |
FlickerLights = { | |
true, -- Enabled | |
2.5, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 7, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to Rebound...", "The lights flicker upon its scream.", "It is also tricky, as it rebounds.", "You need to hide to around 6 times.", "Til it never comes back."}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection1:NewButton("Depth", "ButtonInfo", function() | |
local Creator = | |
loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "Matcher", -- Custom name of your entity | |
Model = "rbxassetid://11168928458", -- Can be GitHub file or rbxassetid | |
Speed = 75, -- Percentage, 100 = default Rush speed | |
DelayTime = 0, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = false, | |
FlickerLights = { | |
true, -- Enabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 0, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to Matcher...", "The lights flicker upon its signal.", "If it does, hide!"}, -- Custom death message (can be as long as you want) | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection1:NewButton("Silence", "no", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "A-60", -- Custom name of your entity | |
Model = "rbxassetid://11498777949", -- Can be GitHub file or rbxassetid | |
Speed = 300, -- Percentage, 100 = default Rush speed | |
DelayTime = 4, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = false, | |
FlickerLights = { | |
false, -- Enabled | |
2, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 5, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 50, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to A-60...", "The lights will not flicker, but be careful.", "If you hear it, hide!"}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
--Entites for Ambush | |
TabSection2:NewButton("A-60", "ButtonInfo", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "A-60", -- Custom name of your entity | |
Model = "rbxassetid://11396762463", -- Can be GitHub file or rbxassetid | |
Speed = 300, -- Percentage, 100 = default Rush speed | |
DelayTime = 4, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = false, | |
FlickerLights = { | |
false, -- Enabled | |
2, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 5, | |
WaitTime = 0.05, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to A-60...", "The lights will not flicker, but be careful.", "If you hear it, hide!"}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("THEDOOMOFDOORS", "ButtonInfo", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "THE END OF ALL", -- Custom name of your entity | |
Model = "rbxassetid://11396991033", -- Can be GitHub file or rbxassetid | |
Speed = 1500, -- Percentage, 100 = default Rush speed | |
DelayTime = 0, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
false, -- Enabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 25, | |
WaitTime = 0, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
10000, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"[REDACTED]"}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("Old Ambush", "ButtonInfo", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/te-agma-at/Doors-Bots-By-Electrophyll/raw/main/AmbushOld.rbxm", -- Change to your model id of your entity | |
Speed = 100, | |
DelayTime = 2, | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, | |
1, -- Duration of lights flickering (1 = 0.5 seconds) | |
}, | |
Cycles = { | |
Min = 2, | |
Max = 6, | |
WaitTime = 2, | |
}, | |
CamShake = { | |
true, | |
{5, 15, 0.1, 1}, | |
100, | |
}, | |
CustomDialog = {"You died to who you call Ambush...", "It is a tricky one.", "Use what you have learned from Rush!"}, -- You can add more by just adding a , and then for example "Baller is tricky" | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("Baller", "HES REAL!!", function() | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().createEntity("Ambush") | |
local tb=entityTable["Ambush"] | |
tb.Speed=80 | |
tb.Sounds={"PlaySound", "Footsteps"} | |
tb.Model="https://github.com/Similirity/Doors-Bots-By-NotExtraGenesis/raw/main/Baller.rbxm" | |
tb.Ambush.Enabled=true | |
tb.WaitTime=1 | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().runEntity("Ambush") | |
end) | |
TabSection2:NewButton("Inferno", "yo", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/scoutzers85/what/blob/main/inferno.rbxm?raw=true", | |
Speed = 600, | |
DelayTime = 6, | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, | |
6, | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 0, | |
}, | |
CamShake = { | |
true, | |
{15, 35, 1, 1}, | |
100, | |
}, | |
CustomDialog = {"You died to Inferno..", "It is too fast for you to outrun, so when the lights flicker, hide.", "He also smashes into glass when he comes, so listen for that!"}, | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("Markiplier", "creper", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/scoutzers85/what/blob/main/markiplier.rbxm?raw=true", | |
Speed = 300, | |
DelayTime = 4, | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, | |
1, | |
}, | |
Cycles = { | |
Min = 2, | |
Max = 2, | |
WaitTime = 6, | |
}, | |
CamShake = { | |
true, | |
{5, 15, 0.1, 1}, | |
100, | |
}, | |
CustomDialog = {"You died to Markiplier..", "He rebounds like ambush, but only 2 times.", "He is faster than Rush and Ambush.", "So, when the lights flicker, hide quickly!"}, | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("ERROR404", "Description not found.", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/tonyBflako/thing/blob/main/404b.rbxm?raw=true", | |
Speed = 150, | |
DelayTime = 2, | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
false, | |
3, | |
}, | |
Cycles = { | |
Min = 3, | |
Max = 3, | |
WaitTime = 0.1, | |
}, | |
CamShake = { | |
true, | |
{5, 15, 0.1, 1}, | |
100, | |
}, | |
CustomDialog = {"You have died to 404", "He Rebounds quickly 3 times in a row and Spawns with no Warning", "He is Very identical to Ambush, Use the same mindset you got from it."}, | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("tea", "Ilovetea", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/te-agma-at/Doors-Bots-By-Electrophyll/blob/main/GromitMug.rbxm?raw=true", | |
Speed = (350), | |
DelayTime = (1), | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, | |
100, | |
}, | |
Cycles = { | |
Min = 9, | |
Max = 10, | |
WaitTime = 2, | |
}, | |
CamShake = { | |
true, | |
{5, 15, 0.05, 1}, | |
100, | |
}, | |
CustomDialog = {"Wait a sec...", "It's so fast!", "whatever don't survive it i guess ok"}, | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
--Entites for Ambush | |
TabSection3:NewButton("Infinite Yield", "EZ ADMIN", function() | |
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() | |
end) | |
TabSection3:NewSlider("WalkSpeed", "u r ishowspeed?", 500, 16, function(s) -- 500 (MaxValue) | 0 (MinValue) | |
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s | |
end) | |
TabSection3:NewSlider("JumpPower", "ohhh, ishowjump!", 500, 50, function(s) -- 500 (MaxValue) | 0 (MinValue) | |
game.Players.LocalPlayer.Character.Humanoid.JumpPower = s | |
end) | |
TabSection3:NewButton("Fullbright", "Bro, why ur eyes are white?", function() | |
local Light = game:GetService("Lighting") | |
function fb() | |
Light.Ambient = Color3.new(1, 1, 1) | |
Light.ColorShift_Bottom = Color3.new(1, 1, 1) | |
Light.ColorShift_Top = Color3.new(1, 1, 1) | |
end | |
fb() | |
Light.LightingChanged:Connect(fb) | |
end) | |
TabSection3:NewButton("Credits to Andreas for Being cool", "this button is useless like Andreas", function() | |
print("this did nothing") | |
end) | |
--From The Original Game | |
TabSection6:NewKeybind("Screech", "psst", Enum.KeyCode.P, function() | |
require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.Screech)(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game), | |
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")]) | |
end) | |
TabSection6:NewKeybind("Halt", "TURN AROUND", Enum.KeyCode.P, function() | |
require(game.ReplicatedStorage.ClientModules.EntityModules.Shade).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game), | |
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")]) | |
end) | |
TabSection6:NewKeybind("Glitch", "error404 ripoff", Enum.KeyCode.P, function() | |
require(game.ReplicatedStorage.ClientModules.EntityModules.Glitch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game), | |
workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")]) | |
end) | |
TabSection6:NewKeybind("Timothy", "AHHHH", Enum.KeyCode.P, function() | |
local a = game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game | |
require(a.RemoteListener.Modules.SpiderJumpscare)(require(a), workspace.CurrentRooms["0"].Assets.Dresser.DrawerContainer, 0.2) | |
end) | |
TabSection6:NewKeybind("Seek Eyes", "seek is next room?", Enum.KeyCode.P, function() | |
local a = game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game | |
require(game.ReplicatedStorage.ClientModules.EntityModules.Seek).tease(nil, workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")], 100) | |
end) | |
TabSection6:NewKeybind("Flicker Light", "ambush, rush?", Enum.KeyCode.P, function() | |
local room = workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")] | |
local events = require(game.ReplicatedStorage.ClientModules.Module_Events) | |
events.flickerLights(room, 1) | |
end) | |
TabSection6:NewKeybind("Break Lights", "ARE THEY INVISIBLE?", Enum.KeyCode.P, function() | |
local room = workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")] | |
local events = require(game.ReplicatedStorage.ClientModules.Module_Events) | |
events.breakLights(room, 1) | |
end) | |
TabSection6:NewKeybind("Bloody Room", "Wheres jack?", Enum.KeyCode.P, function() | |
local v1 = require(game.ReplicatedStorage.ClientModules.Module_Events) | |
local room = workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")] | |
local seconds = 5 | |
v1.tryp(workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")], seconds) | |
end) | |
--GuiS | |
TabSection4:NewButton("Vynixius", "hot", function() | |
loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Vynixius/main/Doors/Script.lua"))() | |
end) | |
TabSection4:NewButton("StupidProAArsenal GUI", "what is the name bro?", function() | |
loadstring(game:HttpGet('https://raw.githubusercontent.com/StupidProAArsenal/main/main/deer%20customs',true))() | |
end) | |
TabSection4:NewButton("ChronoAccelerator GUI", "hot as well", function() | |
loadstring(game:HttpGet("https://raw.githubusercontent.com/Quantiium/DoorsScript/main/LoadUI's.lua"))() | |
end) | |
--New Buttons real v1.4 | |
TabSection1:NewButton("Seek's Eye", "look", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "Seek", -- Custom name of your entity | |
Model = "rbxassetid://11090714073", -- Can be GitHub file or rbxassetid | |
Speed = 100, -- Percentage, 100 = default Rush speed | |
DelayTime = 4, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, -- Enabled | |
10, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 4, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
30, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
true, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "https://static.wikia.nocookie.net/fcoc-vs-battles/images/6/63/Seek_Eye.png/revision/latest/scale-to-width-down/250?cb=20220908113341", -- Image1 url | |
Image2 = "https://static.wikia.nocookie.net/fcoc-vs-battles/images/6/63/Seek_Eye.png/revision/latest/scale-to-width-down/250?cb=20220908113341", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
530591527, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
530591527, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(0, 0, 255), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 3, | |
Max = 6, | |
}, | |
}, | |
}, | |
CustomDialog = {"you died to Seek", "thats a LSplash only entity but i don't know how do you get it", "soo are you hacking?", "I need slap your balls."}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("Seek's Eye (vAMBUSH)", "why hes going back? 🤓", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "Seek", -- Custom name of your entity | |
Model = "rbxassetid://11090714073", -- Can be GitHub file or rbxassetid | |
Speed = 100, -- Percentage, 100 = default Rush speed | |
DelayTime = 4, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, -- Enabled | |
10, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 2, | |
Max = 7, | |
WaitTime = 4, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
30, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
true, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "https://static.wikia.nocookie.net/fcoc-vs-battles/images/6/63/Seek_Eye.png/revision/latest/scale-to-width-down/250?cb=20220908113341", -- Image1 url | |
Image2 = "https://static.wikia.nocookie.net/fcoc-vs-battles/images/6/63/Seek_Eye.png/revision/latest/scale-to-width-down/250?cb=20220908113341", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
530591527, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
530591527, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(0, 0, 255), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 3, | |
Max = 6, | |
}, | |
}, | |
}, | |
CustomDialog = {"you died to Seek", "thats a LSplash only entity but i don't know how do you get it", "soo are you hacking?", "I need slap your balls."}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection2:NewButton("Among Us (ambush)", "sus", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "AmongUs", -- Custom name of your entity | |
Model = 11429455015, -- Can be GitHub file or rbxassetid | |
Speed = 150, -- Percentage, 100 = default Rush speed | |
DelayTime = 2, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
KillRange = 50, | |
BreakLights = true, | |
BackwardsMovement = false, | |
FlickerLights = { | |
true, -- Enabled/Disabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 2, | |
Max = 7, | |
WaitTime = 2, | |
}, | |
CamShake = { | |
true, -- Enabled/Disabled | |
{3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
true, -- Enabled/Disabled | |
{ | |
Image1 = "rbxassetid://11429658498", -- Image1 url | |
Image2 = "rbxassetid://11429658498", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
10483790459, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
10483837590, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled/Disabled | |
Color3.fromRGB(255, 255, 255), -- Color | |
}, | |
Tease = { | |
false, -- Enabled/Disabled | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to Among Us", "just hide in vents", "Why hide in vent?", "That entity is an imposter so it will suspect that your an imposter"}, -- Custom death message | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityTable) | |
print("Entity has spawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityDespawned = function(entityTable) | |
print("Entity has despawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityTable) | |
print("Entity has started moving:", entityTable.Model) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityTable) | |
print("Entity has finished rebound:", entityTable.Model) | |
end | |
entity.Debug.OnEntityEnteredRoom = function(entityTable, room) | |
print("Entity:", entityTable.Model, "has entered room:", room) | |
end | |
entity.Debug.OnLookAtEntity = function(entityTable) | |
print("Player has looked at entity:", entityTable.Model) | |
end | |
entity.Debug.OnDeath = function(entityTable) | |
warn("Player has died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection1:NewButton("Among Us", "vent", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "AmongUs", -- Custom name of your entity | |
Model = 11429455015, -- Can be GitHub file or rbxassetid | |
Speed = 150, -- Percentage, 100 = default Rush speed | |
DelayTime = 2, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
KillRange = 50, | |
BreakLights = true, | |
BackwardsMovement = false, | |
FlickerLights = { | |
true, -- Enabled/Disabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 2, | |
}, | |
CamShake = { | |
true, -- Enabled/Disabled | |
{3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
true, -- Enabled/Disabled | |
{ | |
Image1 = "rbxassetid://11429658498", -- Image1 url | |
Image2 = "rbxassetid://11429658498", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
10483790459, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
10483837590, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled/Disabled | |
Color3.fromRGB(255, 255, 255), -- Color | |
}, | |
Tease = { | |
false, -- Enabled/Disabled | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to Among Us", "just hide in vents", "Why hide in vent?", "That entity is an imposter so it will suspect that your an imposter"}, -- Custom death message | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityTable) | |
print("Entity has spawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityDespawned = function(entityTable) | |
print("Entity has despawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityTable) | |
print("Entity has started moving:", entityTable.Model) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityTable) | |
print("Entity has finished rebound:", entityTable.Model) | |
end | |
entity.Debug.OnEntityEnteredRoom = function(entityTable, room) | |
print("Entity:", entityTable.Model, "has entered room:", room) | |
end | |
entity.Debug.OnLookAtEntity = function(entityTable) | |
print("Player has looked at entity:", entityTable.Model) | |
end | |
entity.Debug.OnDeath = function(entityTable) | |
warn("Player has died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection1:NewButton("Sonic", "faster than ishowspeed", function() | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().createEntity("Ambush") | |
local tb=entityTable["Ambush"] | |
tb.Speed=20 | |
tb.Sounds={"PlaySound", "Footsteps"} | |
tb.Model="https://github.com/tonyBflako/thing/raw/main/request.rbxm" | |
tb.Ambush.Enabled=false | |
tb.WaitTime=0 | |
tb.FlickerLenght=0 | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().runEntity("Ambush") | |
end) | |
TabSection2:NewButton("SonicAmbush", "now hes green blob", function() | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().createEntity("Ambush") | |
local tb=entityTable["Ambush"] | |
tb.Speed=20 | |
tb.Sounds={"PlaySound", "Footsteps"} | |
tb.Model="https://github.com/tonyBflako/thing/raw/main/request.rbxm" | |
tb.Ambush.Enabled=true | |
tb.WaitTime=0 | |
tb.FlickerLenght=0 | |
loadstring(game:HttpGet"https://raw.githubusercontent.com/sponguss/storage/main/entitySpawner.lua")().runEntity("Ambush") | |
end) | |
TabSection2:NewButton("Voidi", "better than ambush", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
firesignal(game.ReplicatedStorage.Bricks.UseEventModule.OnClientEvent, "breakLights", workspace.CurrentRooms[game.ReplicatedStorage.GameData.LatestRoom.Value], 0.416, 60) | |
local entity = Creator.createEntity({ | |
CustomName = "Voidi", -- Custom name of your entity | |
Model = "rbxassetid://11396439201", -- Can be GitHub file or rbxassetid | |
Speed = 200, -- Percentage, 100 = default Rush speed | |
DelayTime = 0, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
false, -- Enabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 0, | |
}, | |
CamShake = { | |
true, -- Enabled | |
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
false, -- Enabled ('false' if you don't want jumpscare) | |
{ | |
Image1 = "rbxassetid://11372489796", -- Image1 url | |
Image2 = "rbxassetid://11372489796", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
0, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled | |
Color3.fromRGB(255, 0, 0), -- Color | |
}, | |
Tease = { | |
true, -- Enabled ('false' if you don't want tease) | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You died to who you call Voidi...", "The lights will break upon its presence.", "If it does, hide!"}, -- Custom death message (can be as long as you want) | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityModel) | |
print("Entity has spawned:", entityModel) | |
end | |
entity.Debug.OnEntityDespawned = function(entityModel) | |
print("Entity has despawned:", mentityModelodel) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityModel) | |
print("Entity has started moving:", entityModel) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityModel) | |
print("Entity finished rebound:", entityModel) | |
end | |
entity.Debug.OnDeath = function() | |
warn("You died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection6:NewKeybind("Heartbeat", "my heart goes deep down", Enum.KeyCode.P, function() | |
firesignal(game.ReplicatedStorage.Bricks.ClutchHeartbeat.OnClientEvent) | |
end) | |
--misc | |
TabSection3:NewButton("Die RQ", "what.", function() | |
firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You", "Died", "RQ"}) | |
game.Players.LocalPlayer.Character.Humanoid.Health = 0 | |
end) | |
TabSection5:NewButton("Crucifix", "HAIL THE ENTITIES", function() | |
local Functions = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Functions.lua"))() | |
local CustomShop = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Custom%20Shop%20Items/Source.lua"))() | |
-- Create your tool here | |
local exampleTool = LoadCustomInstance("rbxassetid://11416603351") | |
-- Create custom shop item | |
CustomShop.CreateItem(exampleTool, { | |
Title = "Crucifix", | |
Desc = "Equip this and im gonna jiglle your balls", | |
Image = "https://static.wikia.nocookie.net/doors-game/images/8/88/Icon_crucifix2.png/revision/latest?cb=20220728033038", | |
Price = 10, | |
Stack = 1, | |
}) | |
end) | |
TabSection6:NewButton("Rush", "hes rushin' through!", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
CustomName = "Rush", -- Custom name of your entity | |
Model = "https://github.com/RegularVynixu/Utilities/blob/main/Doors%20Entity%20Spawner/Models/Rush.rbxm?raw=true", -- Can be GitHub file or rbxassetid | |
Speed = 100, -- Percentage, 100 = default Rush speed | |
DelayTime = 2, -- Time before starting cycles (seconds) | |
HeightOffset = 0, | |
CanKill = false, | |
KillRange = 50, | |
BreakLights = true, | |
BackwardsMovement = false, | |
FlickerLights = { | |
true, -- Enabled/Disabled | |
1, -- Time (seconds) | |
}, | |
Cycles = { | |
Min = 1, | |
Max = 1, | |
WaitTime = 2, | |
}, | |
CamShake = { | |
true, -- Enabled/Disabled | |
{3.5, 20, 0.1, 1}, -- Shake values (don't change if you don't know) | |
100, -- Shake start distance (from Entity to you) | |
}, | |
Jumpscare = { | |
true, -- Enabled/Disabled | |
{ | |
Image1 = "rbxassetid://10483855823", -- Image1 url | |
Image2 = "rbxassetid://10483999903", -- Image2 url | |
Shake = true, | |
Sound1 = { | |
10483790459, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Sound2 = { | |
10483837590, -- SoundId | |
{ Volume = 0.5 }, -- Sound properties | |
}, | |
Flashing = { | |
true, -- Enabled/Disabled | |
Color3.fromRGB(255, 255, 255), -- Color | |
}, | |
Tease = { | |
true, -- Enabled/Disabled | |
Min = 1, | |
Max = 3, | |
}, | |
}, | |
}, | |
CustomDialog = {"You can", "put your", "custom death", "message here."}, -- Custom death message | |
}) | |
-----[[ Advanced ]]----- | |
entity.Debug.OnEntitySpawned = function(entityTable) | |
print("Entity has spawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityDespawned = function(entityTable) | |
print("Entity has despawned:", entityTable.Model) | |
end | |
entity.Debug.OnEntityStartMoving = function(entityTable) | |
print("Entity has started moving:", entityTable.Model) | |
end | |
entity.Debug.OnEntityFinishedRebound = function(entityTable) | |
print("Entity has finished rebound:", entityTable.Model) | |
end | |
entity.Debug.OnEntityEnteredRoom = function(entityTable, room) | |
print("Entity:", entityTable.Model, "has entered room:", room) | |
end | |
entity.Debug.OnLookAtEntity = function(entityTable) | |
print("Player has looked at entity:", entityTable.Model) | |
end | |
entity.Debug.OnDeath = function(entityTable) | |
warn("Player has died.") | |
end | |
------------------------ | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection6:NewButton("Ambush", "do be ambushin", function() | |
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))() | |
-- Create entity | |
local entity = Creator.createEntity({ | |
Model = "https://github.com/sponguss/storage/raw/main/newambush.rbxm", | |
Speed = 150, | |
DelayTime = 2, | |
HeightOffset = 0, | |
CanKill = false, | |
BreakLights = true, | |
FlickerLights = { | |
true, | |
1, | |
}, | |
Cycles = { | |
Min = 2, | |
Max = 4, | |
WaitTime = 0.1, | |
}, | |
CamShake = { | |
true, | |
{5, 15, 0.1, 1}, | |
100, | |
}, | |
CustomDialog = {"You died to who you call Ambush...", "It is a tricky one.", "Use what you have learned from Rush!"} | |
}) | |
-- Run the created entity | |
Creator.runEntity(entity) | |
end) | |
TabSection3:NewKeybind("Die RQ", "keybind", Enum.KeyCode.M, function() | |
firesignal(game.ReplicatedStorage.Bricks.DeathHint.OnClientEvent, {"You died to a heart attack", "Now pls jiggle my balls", "-Lsplash"}) | |
game.Players.LocalPlayer.Character.Humanoid.Health = 0 | |
end) |
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