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@C00LBOZO
Created November 13, 2022 04:47
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E
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Doors Admin Panel - Modified By MidnightCyborg")
--Tabs
local Tab1 = Window:NewTab("Entities")
--Sections
local TabSection1 = Tab1:NewSection("Entites")
--Buttons
TabSection1:NewButton("Rush", "ButtonInfo", function()
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
-- Create entity
game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(102, 255, 250)
game.Lighting.MainColorCorrection.Contrast = 1
local tween = game:GetService("TweenService")
tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
local TweenService = game:GetService("TweenService")
local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(3),{TintColor = Color3.fromRGB(255, 255, 255)})
TW:Play()
local entity = Creator.createEntity({
CustomName = "Rush", -- Custom name of your entity
Model = "rbxassetid://11546412114", -- Can be GitHub file or rbxassetid
Speed = 150, -- Percentage, 100 = default Rush speed
DelayTime = 3, -- Time before starting cycles (seconds)
HeightOffset = 0,
CanKill = false,
BreakLights = true,
FlickerLights = {
true, -- Enabled
2.5, -- Time (seconds)
},
Cycles = {
Min = 1,
Max = 1,
WaitTime = 7,
},
CamShake = {
true, -- Enabled
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
100, -- Shake start distance (from Entity to you)
},
Jumpscare = {
true, -- Enabled ('false' if you don't want jumpscare)
{
Image1 = "rbxassetid://10716387808", -- Image1 url
Image2 = "rbxassetid://11033979445", -- Image2 url
Shake = true,
Sound1 = {
11033979445, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Sound2 = {
6343741731, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Flashing = {
true, -- Enabled
Color3.fromRGB(255, 0, 0), -- Color
},
Tease = {
true, -- Enabled ('false' if you don't want tease)
Min = 1,
Max = 3,
},
},
},
CustomDialog = {"You Died To Rush", "He Is A Tricky One.", "When The Lights Flicker", "His Presents Will Be Known", "Hide When The Lights Flicker Or Suffer Your Death."}, -- Custom death message (can be as long as you want)
})
-----[[ Advanced ]]-----
entity.Debug.OnEntitySpawned = function(entityModel)
print("Entity has spawned:", entityModel)
end
entity.Debug.OnEntityDespawned = function(entityModel)
print("Entity has despawned:", mentityModelodel)
end
entity.Debug.OnEntityStartMoving = function(entityModel)
print("Entity has started moving:", entityModel)
end
entity.Debug.OnEntityFinishedRebound = function(entityModel)
print("Entity finished rebound:", entityModel)
end
entity.Debug.OnDeath = function()
warn("You died.")
end
------------------------
-- Run the created entity
Creator.runEntity(entity)
end)
TabSection1:NewButton("Ambush", "ButtonInfo", function()
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
-- Create entity
game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(102, 255, 250)
game.Lighting.MainColorCorrection.Contrast = 1
local tween = game:GetService("TweenService")
tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
local TweenService = game:GetService("TweenService")
local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(3),{TintColor = Color3.fromRGB(255, 255, 255)})
TW:Play()
local entity = Creator.createEntity({
CustomName = "Ambush", -- Custom name of your entity
Model = "rbxassetid://11546456008", -- Can be GitHub file or rbxassetid
Speed = 150, -- Percentage, 100 = default Rush speed
DelayTime = 3, -- Time before starting cycles (seconds)
HeightOffset = 0,
CanKill = false,
BreakLights = true,
FlickerLights = {
true, -- Enabled
2.5, -- Time (seconds)
},
Cycles = {
Min = 3,
Max = 5,
WaitTime = 3,
},
CamShake = {
true, -- Enabled
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
100, -- Shake start distance (from Entity to you)
},
Jumpscare = {
true, -- Enabled ('false' if you don't want jumpscare)
{
Image1 = "rbxassetid://10722835155", -- Image1 url
Image2 = "rbxassetid://11033979445", -- Image2 url
Shake = true,
Sound1 = {
11033979445, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Sound2 = {
6343741731, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Flashing = {
true, -- Enabled
Color3.fromRGB(255, 0, 0), -- Color
},
Tease = {
true, -- Enabled ('false' if you don't want tease)
Min = 1,
Max = 3,
},
},
},
CustomDialog = {"You Died To Rush", "He Is A Tricky One.", "When The Lights Flicker", "His Presents Will Be Known", "Hide When The Lights Flicker Or Suffer Your Death."}, -- Custom death message (can be as long as you want)
})
-----[[ Advanced ]]-----
entity.Debug.OnEntitySpawned = function(entityModel)
print("Entity has spawned:", entityModel)
end
entity.Debug.OnEntityDespawned = function(entityModel)
print("Entity has despawned:", mentityModelodel)
end
entity.Debug.OnEntityStartMoving = function(entityModel)
print("Entity has started moving:", entityModel)
end
entity.Debug.OnEntityFinishedRebound = function(entityModel)
print("Entity finished rebound:", entityModel)
end
entity.Debug.OnDeath = function()
warn("You died.")
end
------------------------
-- Run the created entity
Creator.runEntity(entity)
end)
--11546618075
TabSection1:NewButton("A-60", "ButtonInfo", function()
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
-- Create entity
game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(102, 255, 250)
game.Lighting.MainColorCorrection.Contrast = 1
local tween = game:GetService("TweenService")
tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
local TweenService = game:GetService("TweenService")
local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(3),{TintColor = Color3.fromRGB(255, 255, 255)})
TW:Play()
local entity = Creator.createEntity({
CustomName = "A-60", -- Custom name of your entity
Model = "rbxassetid://11546618075", -- Can be GitHub file or rbxassetid
Speed = 150, -- Percentage, 100 = default Rush speed
DelayTime = 3, -- Time before starting cycles (seconds)
HeightOffset = 0,
CanKill = false,
BreakLights = true,
FlickerLights = {
true, -- Enabled
2.5, -- Time (seconds)
},
Cycles = {
Min = 1,
Max = 1,
WaitTime = 7,
},
CamShake = {
true, -- Enabled
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
100, -- Shake start distance (from Entity to you)
},
Jumpscare = {
true, -- Enabled ('false' if you don't want jumpscare)
{
Image1 = "rbxassetid://10716387808", -- Image1 url
Image2 = "rbxassetid://11033979445", -- Image2 url
Shake = true,
Sound1 = {
11033979445, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Sound2 = {
6343741731, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Flashing = {
true, -- Enabled
Color3.fromRGB(255, 0, 0), -- Color
},
Tease = {
true, -- Enabled ('false' if you don't want tease)
Min = 1,
Max = 3,
},
},
},
CustomDialog = {"What.. The Heck.. Just Happend?", "I Think Something's Wrong.", "Sorry About That, MidnightCyborg.", "His Presents Will Be Known", }, -- Custom death message (can be as long as you want)
})
-----[[ Advanced ]]-----
entity.Debug.OnEntitySpawned = function(entityModel)
print("Entity has spawned:", entityModel)
end
entity.Debug.OnEntityDespawned = function(entityModel)
print("Entity has despawned:", mentityModelodel)
end
entity.Debug.OnEntityStartMoving = function(entityModel)
print("Entity has started moving:", entityModel)
end
entity.Debug.OnEntityFinishedRebound = function(entityModel)
print("Entity finished rebound:", entityModel)
end
entity.Debug.OnDeath = function()
warn("You died.")
end
------------------------
-- Run the created entity
Creator.runEntity(entity)
end)
TabSection1:NewButton("Eyes", "ButtonInfo", function()
local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
-- Create entity
game.Lighting.MainColorCorrection.TintColor = Color3.fromRGB(102, 255, 250)
game.Lighting.MainColorCorrection.Contrast = 1
local tween = game:GetService("TweenService")
tween:Create(game.Lighting.MainColorCorrection, TweenInfo.new(2.5), {Contrast = 0}):Play()
local TweenService = game:GetService("TweenService")
local TW = TweenService:Create(game.Lighting.MainColorCorrection, TweenInfo.new(3),{TintColor = Color3.fromRGB(255, 255, 255)})
TW:Play()
local entity = Creator.createEntity({
CustomName = "Eyes", -- Custom name of your entity
Model = "rbxassetid://11546955845", -- Can be GitHub file or rbxassetid
Speed = 150, -- Percentage, 100 = default Rush speed
DelayTime = 3, -- Time before starting cycles (seconds)
HeightOffset = 0,
CanKill = false,
BreakLights = true,
FlickerLights = {
true, -- Enabled
2.5, -- Time (seconds)
},
Cycles = {
Min = 1,
Max = 1,
WaitTime = 7,
},
CamShake = {
true, -- Enabled
{5, 15, 0.1, 1}, -- Shake values (don't change if you don't know)
100, -- Shake start distance (from Entity to you)
},
Jumpscare = {
true, -- Enabled ('false' if you don't want jumpscare)
{
Image1 = "rbxassetid://10865377903", -- Image1 url
Image2 = "rbxassetid://10865377903", -- Image2 url
Shake = true,
Sound1 = {
1168009240, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Sound2 = {
9126213993, -- SoundId
{ Volume = 0.5 }, -- Sound properties
},
Flashing = {
true, -- Enabled
Color3.fromRGB(255, 0, 0), -- Color
},
Tease = {
true, -- Enabled ('false' if you don't want tease)
Min = 1,
Max = 3,
},
},
},
CustomDialog = {"What.. The Heck.. Just Happend?", "I Think Something's Wrong.", "Sorry About That, MidnightCyborg.", "His Presents Will Be Known", }, -- Custom death message (can be as long as you want)
})
-----[[ Advanced ]]-----
entity.Debug.OnEntitySpawned = function(entityModel)
print("Entity has spawned:", entityModel)
end
entity.Debug.OnEntityDespawned = function(entityModel)
print("Entity has despawned:", mentityModelodel)
end
entity.Debug.OnEntityStartMoving = function(entityModel)
print("Entity has started moving:", entityModel)
end
entity.Debug.OnEntityFinishedRebound = function(entityModel)
print("Entity finished rebound:", entityModel)
end
entity.Debug.OnDeath = function()
warn("You died.")
end
------------------------
-- Run the created entity
Creator.runEntity(entity)
end)
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