Game basics
- Players can pass device to choose armies.
- Game state is loaded from the URL.
- URL is kept up-to-date with the state of the game.
- When the game is over, the winner is displayed and the board is disabled.
Challenges
- Players can initiate challenges when it is their turn.
- Players can initiate challenges when it is not their turn (king-turns).
- Players can challenge any capture in an elephant rampage.
- Challenge bid / response is not shown once selected.
- Challenge bid / response can be collected in either order.
Special moves
- Players can take king-turns.
- Players can pass on king-turns.
- Players can perform whirlwind attacks.
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Players can capture en passant. - Players can castle.
- Players can rampage with Elephant.
- Players can capture own pieces with Wild Horse.
- Players can promote pawns.
Viewing modes
- When in desktop mode, white is always at the bottom and the controls are always facing away from the board.
- When in tablet mode, white is always at the bottom and black's controls are always facing the board.
- When in pass to play mode:
- Black's controls are always facing the board.
- While a color has a challenge opportunity, that color is at the bottom.
- While a color is responding to a challenge, that color is at the bottom.
- While a color is moving, that color is at the bottom.
- While a color has won the game, that color is at the bottom.