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November 11, 2023 18:52
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Update, build and install Godot from source on Linux
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#!/usr/bin/env bash | |
set -euo pipefail | |
IFS=$'\n\t' | |
SCONS_FLAGS=( | |
"lto=full" | |
"progress=no" | |
"debug_symbols=no" | |
) | |
cd "$HOME/Documents/Git/godotengine/godot-3.x/" | |
git pull | |
scons target=release_debug "${SCONS_FLAGS[@]}" || true | |
strip "bin/godot.x11.opt.tools.64" || true | |
cp "bin/godot.x11.opt.tools.64" "$HOME/.local/bin/godot-3.3" || true | |
scons tools=no target=release_debug "${SCONS_FLAGS[@]}" || true | |
strip "bin/godot.x11.opt.debug.64" || true | |
cp "bin/godot.x11.opt.debug.64" "$HOME/.local/bin/godot-runner-debug-3.3" || true | |
scons tools=no target=release "${SCONS_FLAGS[@]}" || true | |
strip "bin/godot.x11.opt.64" || true | |
cp "bin/godot.x11.opt.64" "$HOME/.local/bin/godot-runner-3.3" || true | |
#scons platform=server target=release_debug "${SCONS_FLAGS[@]}" || true | |
#strip "bin/godot_server.x11.opt.tools.64" || true | |
#cp "bin/godot_server.x11.opt.tools.64" "$HOME/.local/bin/godot-headless-3.3" || true | |
#scons platform=server tools=no target=release "${SCONS_FLAGS[@]}" || true | |
#strip "bin/godot_server.x11.opt.64" || true | |
#cp "bin/godot_server.x11.opt.64" "$HOME/.local/bin/godot-server-3.3" || true |
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#!/usr/bin/env bash | |
set -euo pipefail | |
IFS=$'\n\t' | |
SCONS_FLAGS=( | |
"lto=none" | |
"optimize=speed" | |
"progress=no" | |
"debug_symbols=yes" | |
) | |
cd "$HOME/Documents/Git/godotengine/godot" | |
git pull | |
scons target=editor "${SCONS_FLAGS[@]}" || true | |
#strip "bin/godot.linuxbsd.editor.x86_64" || true | |
cp "bin/godot.linuxbsd.editor.x86_64" "$HOME/.local/bin/godot" || true | |
scons target=template_debug "${SCONS_FLAGS[@]}" || true | |
#strip "bin/godot.linuxbsd.template_debug.x86_64" || true | |
cp "bin/godot.linuxbsd.template_debug.x86_64" "$HOME/.local/bin/godot-runner-debug" || true | |
scons target=template_release "${SCONS_FLAGS[@]}" || true | |
#strip "bin/godot.linuxbsd.template_release.x86_64" || true | |
cp "bin/godot.linuxbsd.template_release.x86_64" "$HOME/.local/bin/godot-runner" || true |
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