Created
January 26, 2017 02:08
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Slight change to trigger create scene
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public ObjectPlacer Placer; | |
private void Update() | |
{ | |
// Updates | |
Update_DebugDisplay(); | |
if (!_triggered && SpatialUnderstanding.Instance.ScanState == SpatialUnderstanding.ScanStates.Done) | |
{ | |
_triggered = true; | |
Placer.CreateScene(); | |
} | |
} |
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