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@CameronVetter
Created January 26, 2017 02:08
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Slight change to trigger create scene
public ObjectPlacer Placer;
private void Update()
{
// Updates
Update_DebugDisplay();
if (!_triggered && SpatialUnderstanding.Instance.ScanState == SpatialUnderstanding.ScanStates.Done)
{
_triggered = true;
Placer.CreateScene();
}
}
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