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A premake5 script for building assimp
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-- How to use: | |
-- 0. Get assimp from https://github.com/assimp/assimp | |
-- 1. Place this file next to the cloned assimp repository like this: | |
-- | |
-- assimp.lua | |
-- assimp/ | |
-- | |
-- 2. Set up configuration headers | |
-- | |
-- 2.1 Create a folder for configuration headers, I usually name it _config_headers/ | |
-- | |
-- _config_headers/assimp/ <- config.h will be included as "assimp/config.h" so the assimp/ part is important | |
-- assimp.lua | |
-- assimp | |
-- | |
-- 2.2 Generate config.h and revision.h from assimp/code/config.h.in and assimp/revision.h.in and put them into _config_headers/assimp. (You can also just edit and rename them, that's what I usually end up doing.) | |
-- | |
-- _config_headers/ | |
-- assimp/ | |
-- config.h | |
-- revision.h | |
-- assimp.lua | |
-- assimp | |
-- | |
-- 3. Edit the 'files { ... }' and 'defines { ... }' depending on which importers/exporters you need. By default I enabled COLLADA, OBJ, FBX and ASSBIN (assimp binary, good for caching) | |
project '*' | |
includedirs { | |
'_config_headers/', | |
'_config_headers/assimp/', -- Location of assimp's config.h, for a template see include/assimp/config.h.in | |
'assimp/include/', | |
} | |
project 'assimp' | |
kind 'SharedLib' | |
warnings 'Off' | |
optimize 'Speed' | |
includedirs { | |
'_config_headers/', | |
'_config_headers/assimp/', | |
'assimp/', | |
'assimp/contrib/', | |
'assimp/contrib/irrXML/', | |
'assimp/contrib/unzip/', | |
'assimp/contrib/rapidjson/include/', | |
'assimp/contrib/pugixml/src/', | |
'assimp/contrib/zlib/', | |
'assimp/contrib/utf8cpp/source', | |
'assimp/code', | |
'assimp/include', | |
} | |
files { | |
-- Dependencies | |
'assimp/contrib/unzip/**', | |
'assimp/contrib/irrXML/**', | |
'assimp/contrib/zlib/*', | |
-- Common | |
'assimp/code/Common/**', | |
'assimp/code/PostProcessing/**', | |
'assimp/code/Material/**', | |
'assimp/code/CApi/**', | |
'assimp/code/Geometry/**', | |
-- Importers | |
'assimp/code/AssetLib/IQM/**', | |
'assimp/code/AssetLib/Assbin/**', | |
'assimp/code/AssetLib/Collada/**', | |
'assimp/code/AssetLib/Obj/**', | |
-- 'assimp/code/AssetLib/Blender/**', 'assimp/contrib/poly2tri/poly2tri/**', | |
'assimp/code/AssetLib/FBX/**', | |
-- 'assimp/code/glTF2/**', | |
-- 'assimp/code/glTF/**', | |
'assimp/code/Assbin/**' -- Very fast format to parse/write, useful for caching | |
} | |
-- Importers | |
defines { | |
'ASSIMP_BUILD_NO_3D_IMPORTER', | |
'ASSIMP_BUILD_NO_3DS_IMPORTER', | |
'ASSIMP_BUILD_NO_3MF_IMPORTER', | |
'ASSIMP_BUILD_NO_AC_IMPORTER', | |
'ASSIMP_BUILD_NO_AMF_IMPORTER', | |
'ASSIMP_BUILD_NO_ASE_IMPORTER', | |
-- 'ASSIMP_BUILD_NO_ASSBIN_IMPORTER' | |
'ASSIMP_BUILD_NO_B3D_IMPORTER', | |
'ASSIMP_BUILD_NO_BLEND_IMPORTER', | |
'ASSIMP_BUILD_NO_BVH_IMPORTER', | |
'ASSIMP_BUILD_NO_C4D_IMPORTER', | |
'ASSIMP_BUILD_NO_COB_IMPORTER', | |
-- 'ASSIMP_BUILD_NO_COLLADA_IMPORTER', | |
'ASSIMP_BUILD_NO_CSM_IMPORTER', | |
'ASSIMP_BUILD_NO_DXF_IMPORTER', | |
-- 'ASSIMP_BUILD_NO_FBX_IMPORTER', | |
'ASSIMP_BUILD_NO_GLTF_IMPORTER', | |
'ASSIMP_BUILD_NO_HMP_IMPORTER', | |
'ASSIMP_BUILD_NO_IFC_IMPORTER', | |
'ASSIMP_BUILD_NO_IRR_IMPORTER', | |
'ASSIMP_BUILD_NO_IRRMESH_IMPORTER', | |
'ASSIMP_BUILD_NO_LWO_IMPORTER', | |
'ASSIMP_BUILD_NO_LWS_IMPORTER', | |
'ASSIMP_BUILD_NO_M3D_IMPORTER', | |
'ASSIMP_BUILD_NO_MD2_IMPORTER', | |
'ASSIMP_BUILD_NO_MD3_IMPORTER', | |
'ASSIMP_BUILD_NO_MD5_IMPORTER', | |
'ASSIMP_BUILD_NO_MDC_IMPORTER', | |
'ASSIMP_BUILD_NO_MDL_IMPORTER', | |
'ASSIMP_BUILD_NO_MMD_IMPORTER', | |
'ASSIMP_BUILD_NO_MS3D_IMPORTER', | |
'ASSIMP_BUILD_NO_NDO_IMPORTER', | |
'ASSIMP_BUILD_NO_NFF_IMPORTER', | |
-- 'ASSIMP_BUILD_NO_OBJ_IMPORTER', | |
'ASSIMP_BUILD_NO_OFF_IMPORTER', | |
'ASSIMP_BUILD_NO_OGRE_IMPORTER', | |
'ASSIMP_BUILD_NO_OPENGEX_IMPORTER', | |
'ASSIMP_BUILD_NO_PLY_IMPORTER', | |
'ASSIMP_BUILD_NO_Q3BSP_IMPORTER', | |
'ASSIMP_BUILD_NO_Q3D_IMPORTER', | |
'ASSIMP_BUILD_NO_RAW_IMPORTER', | |
'ASSIMP_BUILD_NO_SIB_IMPORTER', | |
'ASSIMP_BUILD_NO_SMD_IMPORTER', | |
'ASSIMP_BUILD_NO_STEP_IMPORTER', | |
'ASSIMP_BUILD_NO_STL_IMPORTER', | |
'ASSIMP_BUILD_NO_TERRAGEN_IMPORTER', | |
'ASSIMP_BUILD_NO_X_IMPORTER', | |
'ASSIMP_BUILD_NO_X3D_IMPORTER', | |
'ASSIMP_BUILD_NO_XGL_IMPORTER' | |
} | |
-- Exporters | |
defines { | |
'ASSIMP_BUILD_NO_COLLADA_EXPORTER', | |
'ASSIMP_BUILD_NO_X_EXPORTER', | |
'ASSIMP_BUILD_NO_STEP_EXPORTER', | |
'ASSIMP_BUILD_NO_OBJ_EXPORTER', | |
'ASSIMP_BUILD_NO_STL_EXPORTER', | |
'ASSIMP_BUILD_NO_PLY_EXPORTER', | |
'ASSIMP_BUILD_NO_3DS_EXPORTER', | |
'ASSIMP_BUILD_NO_GLTF_EXPORTER', | |
-- 'ASSIMP_BUILD_NO_ASSBIN_EXPORTER', | |
'ASSIMP_BUILD_NO_ASSXML_EXPORTER', | |
'ASSIMP_BUILD_NO_X3D_EXPORTER', | |
'ASSIMP_BUILD_NO_FBX_EXPORTER', | |
'ASSIMP_BUILD_NO_M3D_EXPORTER', | |
'ASSIMP_BUILD_NO_3MF_EXPORTER', | |
'ASSIMP_BUILD_NO_ASSJSON_EXPORTER' | |
} |
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Thank you very much @Karamu98! I updated the gist accordingly.