Defines a set of blocks that villagers will not attempt to pathfind while standing on. Inspired by a datapack by surfrock66#8867.
- Type:
array
- Default value:
none
- Suggested options:
none
,<other blocks>
- Categories:
CREATIVE
,SURVIVAL
,PROSPERITY
Define a value in seconds until a Carpet bot will be kicked form the server. Overwrites the vanilla player-idle-timeout
.
- Type:
int
- Default value:
-1
- Suggested options:
43200
,86400
,172800
- Categories:
COMMAND
,PROSPERITY
- Additional notes:
- Set to
0
for unlimited timeout - Set to
-1
to use the vanillaplayer-idle-timeout
value.
- Set to
Enables the fake-player shadow feature as a standalone command.
- Type:
string
- Default value:
false
- Suggested options:
true
,false
,ops
- Categories:
COMMAND
,PROSPERITY
- Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
An air block touching both a magma block and water will generate a block of calcite. When set to expanded this reaction will only occur in warm ocean biomes.
- Type:
string
- Default value:
false
- Suggested options:
true
,false
,expanded
- Required options:
true
,false
,expanded
- Categories:
FEATURE
,PROSPERITY
Gravel touching a water source, lava source, and hit by an anvil will turn into a block of tuff.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
FEATURE
,PROSPERITY
Keep the elytra in the player's inventory if it is equipped when the player dies. Inspired by the Sticky Elytra mod by ^Heartbrrr^.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
SURVIVAL
,PROSPERITY
Makes deepslate able to be mined instnatly with haste II and efficiency V.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
SURVIVAL
,PROSPERITY
Beds can stack to a specific value.
- Type:
int
- Default value:
1
- Suggested options:
1
,16
,64
- Categories:
SURVIVAL
,PROSPERITY
Powered redstone with a sign on them will print the content of that sign in chat. Useful for debugging complex redstone contraptions.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
CREATIVE
,FEATURE
,PROSPERITY
Lanterns and soul lanterns will not break when floating freely.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
CREATIVE
,SURVIVAL
,PROSPERITY
Lit candles on cakes will force load their current chunk. Unlit candles will not load their chunk.
- Type:
array
- Default value:
none
- Suggested options:
none
,any
,undyed
,red
,orange
,yellow
,lime
,green
,cyan
,light-blue
,blue
,purple
,magenta
,pink
,brown
,black
,gray
,light-gray
,white
- Categories:
SURVIVAL
,CREATIVE
,EXPERIMENTAL
,PROSPERITY
- Additional notes:
- You can define a custom color of candle for this to become a chunk loader
- Using the
any
ornone
options anywhere in the array will overwrite any other options
Enables the /generateinventory which will fill a given inventory with a selection of items. Useful for testing storage tech.
- Type:
string
- Default value:
ops
- Suggested options:
true
,ops
,false
- Categories:
CREATIVE
,COMMAND
,PROSPERITY
- Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
- Running this command overwrites the content of any inventory, use with caution
Totems of Undying will stack to the specified value.
- Type:
int
- Default value:
1
- Suggested options:
1
,16
,64
- Categories:
SURVIVAL
,FUN
,PROSPERITY
Phantoms will use the hostile mobcap.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Required options:
true
,false
- Categories:
SURVIVAL
,PROSPERITY
The number of nights without sleep before phantoms will begin to spawn.
- Type:
int
- Default value:
3
- Suggested options:
0
,3
,9
- Categories:
SURVIVAL
,PROSPERITY
- Additional notes:
0
phantoms spawn every night.
Dispensers containing scaffolding will place it into the world. Dispensers facing sideways will always place horizontally, and facing vertically will always place vertically.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Categories:
SURVIVAL
,CREATIVE
,PROSPERITY
Dangerous. Allows scripts to make arbitary http requests.
- Type:
boolean
- Default value:
false
- Suggested options:
true
,false
- Categories:
SCARPET
,PROSPERITY
- Additional notes:
- Requires additional confirmation to enable
Cakes can stack to specified value up to 64.
- Type:
int
- Default value:
1
- Suggested options:
1
,16
,64
- Categories:
SURVIVAL
,PROSPERITY