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@CarterZenke
Last active April 12, 2024 17:29
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#include <cs50.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct node
{
string phrase;
struct node *next;
}
node;
#define LIST_SIZE 2
bool unload(node *list);
void visualizer(node *list);
int main(void)
{
node *list = NULL;
// Add items to list
for (int i = 0; i < LIST_SIZE; i++)
{
string phrase = get_string("Enter a new phrase: ");
// TODO: add phrase to new node in list
// Visualize list after adding a node.
visualizer(list);
}
// Free all memory used
if (!unload(list))
{
printf("Error freeing the list.\n");
return 1;
}
printf("Freed the list.\n");
return 0;
}
bool unload(node *list)
{
// TODO: Free all allocated nodes
return false;
}
void visualizer(node *list)
{
printf("\n+-- List Visualizer --+\n\n");
while (list != NULL)
{
printf("Location %p\nPhrase: \"%s\"\nNext: %p\n\n", list, list->phrase, list->next);
list = list->next;
}
printf("+---------------------+\n\n");
}
@Thiago1414
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cool

@Ian-Lohan
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nice!

@olela28
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olela28 commented Feb 10, 2024

nice implementation.

@ALargeLordPotato
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Potato

@JoaquinuX0
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Good code guys :)

@SomRandomGuy
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Gj

@Mtubail
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Mtubail commented Mar 5, 2024

Thanks bro....
How to debug my code now ?!

@TManeth
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TManeth commented Mar 25, 2024

hi how r u guys doing

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