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@Cazadorian
Created April 5, 2022 20:25
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Biotech
<map proto="1.4.2">
<name>Biotech</name>
<version>1.0</version>
<objective>Be the first team to reach 750 points!</objective>
<gamemode>koth</gamemode>
<created>2022-04-05</created>
<authors>
<author uuid="6863869b-4b8c-4445-b778-a8e016775ae4" contribution="Layout, xml"/> <!-- Cazadorian -->
<author uuid="834704b6-94d2-4f4f-abc6-fe2e1f085837" contribution="Layout"/> <!-- Alternqtive -->
<author uuid="ec5ec930-5cf3-4f8a-ad9f-09056aeed71b" contribution="Aesthetics"/> <!-- Tundren -->
</authors>
<contributors>
<contributor uuid="b2539be1-8f98-4375-b653-9d91cd04c30e" contribution="Aesthetic contributions"/> <!-- Mewzzy -->
<contributor uuid="2ca8072f-74be-4798-85b8-bbce03aa91af" contribution="Aesthetic contributions"/> <!-- Tywnis -->
<contributor uuid="5198dc37-537f-4ea5-8ee8-1e0952d4a36b" contribution="Aesthetic contributions"/> <!-- _3Each -->
</contributors>
<teams>
<team id="blue" color="blue" max="5" max-overfill="5">Blue</team>
<team id="red" color="dark red" max="5" max-overfill="5">Red</team>
</teams>
<kits>
<kit id="spawn-kit">
<clear/>
<item slot="0" unbreakable="true" material="stone sword"/>
<item slot="1" unbreakable="true" material="bow"/>
<item slot="2" material="golden apple"/>
<item slot="8" amount="12" material="arrow"/>
<helmet unbreakable="true" team-color="true" material="leather helmet"/>
<chestplate unbreakable="true" team-color="true" material="leather chestplate"/>
<leggings unbreakable="true" material="chainmail leggings">
<enchantment level="3">projectile_protection</enchantment>
</leggings>
<boots unbreakable="true" material="iron boots" enchantment="feather_falling"/>
<effect duration="3" amplifier="255">resistance</effect>
<game-mode>adventure</game-mode>
</kit>
</kits>
<spawns>
<default>
<region yaw="-135">
<point>-26.5,17,27.5</point>
</region>
</default>
<spawn team="blue" kit="spawn-kit">
<region yaw="-180">
<point>20.5,10,28.5</point>
</region>
</spawn>
<spawn team="red" kit="spawn-kit">
<region yaw="-90">
<point>-27.5,10,-19.5</point>
</region>
</spawn>
</spawns>
<regions>
<apply block="never" use="never"/>
</regions>
<control-points incremental="true" required="false" show-progress="true" capture-time="5s" points="1">
<control-point name="Balcony (SW)">
<capture-region>
<cuboid min="-12,17,13" max="-21,20,22"/>
</capture-region>
<progress-display-region>
<cuboid min="-13,16,14" max="-20,17,21"/>
</progress-display-region>
</control-point>
<control-point name="Middle">
<capture-region>
<cuboid min="5,10,-4" max="-4,12,5"/>
</capture-region>
<progress-display-region>
<cuboid min="6,9,-5" max="-5,13,6"/>
</progress-display-region>
</control-point>
<control-point name="Lab (NE)">
<capture-region>
<cuboid min="14,14,-13" max="23,16,-22"/>
</capture-region>
<progress-display-region>
<cuboid min="14,13,-13" max="23,16,-22"/>
</progress-display-region>
</control-point>
</control-points>
<score>
<limit>750</limit>
</score>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>chainmail leggings</item>
<item>iron boots</item>
</itemremove>
<itemkeep>
<item>golden apple</item>
<item>arrow</item>
</itemkeep>
<kill-reward>
<item material="golden apple"/>
<item amount="5" material="arrow"/>
</kill-reward>
<hunger>
<depletion>off</depletion>
</hunger>
<respawn delay="3s" auto="true" blackout="true"/>
</map>
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