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Hearts of Atlantis
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<map proto="1.4.2"> | |
<name>Hearts of Atlantis</name> | |
<version>1.0.1</version> | |
<objective>Destroy the enemy's golden monument!</objective> | |
<created>2022-06-12</created> | |
<gamemode>dtc</gamemode> | |
<authors> | |
<author uuid="6863869b-4b8c-4445-b778-a8e016775ae4" contribution="Aesthetics, XML, Layout"/> <!-- Cazadorian --> | |
<author uuid="b2539be1-8f98-4375-b653-9d91cd04c30e" contribution="Aesthetics, Theming"/> <!-- Mewzzy --> | |
<author uuid="ec5ec930-5cf3-4f8a-ad9f-09056aeed71b" contribution="Aesthetics, Theming"/> <!-- Tundren --> | |
</authors> | |
<teams> | |
<team id="blue" color="blue" max="8">Blue</team> | |
<team id="red" color="dark red" max="8">Red</team> | |
</teams> | |
<kits> | |
<kit id="spawn-kit"> | |
<clear/> | |
<item slot="0" unbreakable="true" material="stone sword"/> | |
<item slot="1" unbreakable="true" material="bow"/> | |
<item slot="2" unbreakable="true" material="diamond pickaxe"/> | |
<item slot="3" unbreakable="true" material="iron axe"/> | |
<item slot="4" amount="64" material="wood" damage="2"/> | |
<item slot="7" material="golden apple"/> | |
<item slot="8" material="bucket"/> | |
<item slot="28" amount="32" material="arrow"/> | |
<item slot="30" unbreakable="true" material="iron spade"/> | |
<helmet unbreakable="true" team-color="true" material="leather helmet"/> | |
<chestplate unbreakable="true" team-color="true" material="leather chestplate"/> | |
<leggings unbreakable="true" team-color="true" material="leather leggings" /> | |
<boots unbreakable="true" team-color="true" material="leather boots" /> | |
<effect duration="3" amplifier="255">damage resistance</effect> | |
</kit> | |
<kit id="blue-kit" parent="spawn-kit"> | |
<item slot="5" material="stained glass" damage="11" amount="16"/> | |
</kit> | |
<kit id="red-kit" parent="spawn-kit"> | |
<item slot="5" material="stained glass" damage="14" amount="16"/> | |
</kit> | |
</kits> | |
<spawns> | |
<default yaw="90"> | |
<region> | |
<point>-8.5,60,-42.5</point> | |
</region> | |
</default> | |
<spawn team="red" kit="red-kit" yaw="-90"> | |
<regions> | |
<point>-31.5,9,-80.5</point> | |
</regions> | |
</spawn> | |
<spawn team="blue" kit="blue-kit" yaw="90"> | |
<regions> | |
<point>14.5,9,-4.5</point> | |
</regions> | |
</spawn> | |
</spawns> | |
<cores material="obsidian" leak="5" modes="gold-mode ice-mode"> | |
<core team="blue"> | |
<region> | |
<cuboid min="-50,19,-16" max="-55,24,-21"/> | |
</region> | |
</core> | |
<core team="red"> | |
<region> | |
<cuboid min="33,19,-69" max="38,24,-64"/> | |
</region> | |
</core> | |
</cores> | |
<modes> | |
<mode id="gold-mode" after="10m" material="gold block" name="`6GOLD CORE MODE"/> | |
<mode id="ice-mode" after="20m" material="packed ice" name="`3PACKED ICE CORE MODE"/> | |
</modes> | |
<filters> | |
<team id="only-blue">blue</team> | |
<team id="only-red">red</team> | |
<not id="deny-void"> | |
<void/> | |
</not> | |
</filters> | |
<regions> | |
<union id="spawn-protection"> | |
<rectangle id="red-prot" min="-23,-90" max="-40,-71"/> | |
<rectangle id="blue-prot" min="6,-14" max="23,5"/> | |
</union> | |
<union id="water-lanes"> | |
<rectangle id="blue-left" min="-40,-36" max="-28,-50"/> | |
<rectangle id="blue-right" min="-28,-36" max="-20,-25"/> | |
<rectangle id="blue-to-island" min="-3,-35" max="4,-26"/> | |
<rectangle id="blue-to-core" min="-40,-13" max="-47,-25"/> | |
<rectangle id="red-left" min="23,-49" max="11,-35"/> | |
<rectangle id="red-right" min="11,-49" max="3,-60"/> | |
<rectangle id="red-to-island" min="-14,-50" max="-21,-59"/> | |
<rectangle id="red-to-core" min="23,-72" max="30,-60"/> | |
</union> | |
<union id="gapple-spawner"> | |
<cylinder id="gap-radius" base="-8.5,10,-42.5" radius="5" height="5"/> | |
<cuboid id="gapple-spawner-protection" min="-8,9,-43" max="-9,11,-42"/> | |
<point id="gap-spawner-point">-8.5,10,-42.5</point> | |
</union> | |
<negative id="void-area"> | |
<region id="spawn-protection"/> | |
<region id="water-lanes"/> | |
</negative> | |
<apply enter="only-blue" region="blue-prot" message="You may not enter the opponent's spawn!"/> | |
<apply enter="only-red" region="red-prot" message="You may not enter the opponent's spawn!"/> | |
<apply block="never" region="spawn-protection" message="You may not modify the spawns!"/> | |
<apply block-place="deny-void" region="void-area" message="You may not build in the void area!"/> | |
</regions> | |
<spawners> | |
<spawner spawn-region="gap-spawner-point" player-region="gap-radius" delay="8s"> | |
<item amount="1" material="golden apple"/> | |
</spawner> | |
</spawners> | |
<toolrepair> | |
<tool>stone sword</tool> | |
<tool>bow</tool> | |
<tool>diamond pickaxe</tool> | |
<tool>iron axe</tool> | |
<tool>iron spade</tool> | |
</toolrepair> | |
<itemremove> | |
<item>leather helmet</item> | |
<item>leather chestplate</item> | |
<item>leather leggings</item> | |
<item>leather boots</item> | |
<item>brown mushroom</item> | |
<item>obsidian</item> | |
</itemremove> | |
<itemkeep> | |
<item>wood</item> | |
<item>stained glass</item> | |
<item>golden apple</item> | |
<item>water bucket</item> | |
<item>bucket</item> | |
<item>arrow</item> | |
</itemkeep> | |
<block-drops> | |
<rule> | |
<filter> | |
<material>double step:9</material> | |
</filter> | |
<drops> | |
<item chance="100" material="sandstone"/> | |
</drops> | |
</rule> | |
<rule> | |
<filter> | |
<material>wood</material> | |
</filter> | |
<drops> | |
<item chance="0" material="wood"/> | |
</drops> | |
</rule> | |
</block-drops> | |
<hunger> | |
<depletion>off</depletion> | |
</hunger> | |
<maxbuildheight>30</maxbuildheight> | |
<kill-rewards> | |
<kill-reward> | |
<item material="golden apple"/> | |
<item amount="16" material="wood" damage="2"/> | |
<item amount="12" material="arrow"/> | |
</kill-reward> | |
<kill-reward> | |
<kill-reward filter="only-blue"> | |
<item amount="16" material="stained glass" damage="11" /> | |
</kill-reward> | |
<kill-reward filter="only-red"> | |
<item amount="16" material="stained glass" damage="14" /> | |
</kill-reward> | |
</kill-reward> | |
</kill-rewards> | |
</map> |
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