Created
April 8, 2023 18:50
-
-
Save Cazadorian/c970b0546fd219c3598bec0e8115d6da to your computer and use it in GitHub Desktop.
4 Team Bedwars Include
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<map proto="1.4.2"> | |
<!-- Created by Cazadorian, built upon work by _Pear and ElectroidFilms --> | |
<!-- Include version number : v1.0.0 --> | |
<objective>Destroy the enemy teams' bed and eliminate them before they get to yours.</objective> | |
<gamemode>dtm</gamemode> | |
<gamemode>blitz</gamemode> | |
<game>Bed Wars</game> | |
<respawn auto="true" delay="5s"/> | |
<time>50m</time> | |
<!-- Blitz and Sudden Death --> | |
<blitz filter="blitz-conditions" join-filter="joining-filter" scoreboard-filter="blitz-conditions"> | |
<lives>1</lives> | |
<broadcastLives>false</broadcastLives> | |
</blitz> | |
<kits> | |
<kit id="default" reset-ender-pearls="true"> | |
<helmet unbreakable="true" team-color="true" locked="true" material="leather helmet"/> | |
<chestplate unbreakable="true" team-color="true" locked="true" material="leather chestplate"/> | |
<leggings unbreakable="true" team-color="true" locked="true" material="leather leggings"/> | |
<boots unbreakable="true" team-color="true" locked="true" material="leather boots"/> | |
<effect duration="4s" amplifier="10">damage_resistance</effect> | |
<item material="wood sword" unbreakable="true"/> | |
</kit> | |
<!-- Team Upgrades --> | |
<give filter="apply-haste-1"> | |
<kit> | |
<effect amplifier="1">fast digging</effect> | |
</kit> | |
</give> | |
<give filter="apply-haste-2"> | |
<kit> | |
<effect amplifier="2">fast digging</effect> | |
</kit> | |
</give> | |
<lend filter="apply-regen"> | |
<kit> | |
<effect amplifier="1">regeneration</effect> | |
</kit> | |
</lend> | |
<lend filter="apply-fatigue"> | |
<kit> | |
<effect amplifier="1">slow digging</effect> | |
</kit> | |
</lend> | |
<take filter="apply-alarm"> | |
<kit> | |
<effect>invisibility</effect> | |
</kit> | |
</take> | |
<give filter="apply-freeze"> | |
<kit> | |
<effect amplifier="1" duration="3s">slowness</effect> | |
<effect amplifier="1" duration="3s">blindness</effect> | |
</kit> | |
</give> | |
<!-- Sword Upgrades --> | |
<kit id="stone-sword-sharp0" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="stone sword" unbreakable="true"/> | |
</kit> | |
<kit id="iron-sword-sharp0" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="iron sword" unbreakable="true"/> | |
</kit> | |
<kit id="diamond-sword-sharp0" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="diamond sword" unbreakable="true"/> | |
</kit> | |
<kit id="stone-sword-sharp1" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="stone sword" unbreakable="true" enchantment="sharpness"/> | |
</kit> | |
<kit id="iron-sword-sharp1" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="iron sword" unbreakable="true" enchantment="sharpness"/> | |
</kit> | |
<kit id="diamond-sword-sharp1" deduct-tools="false"> | |
<action> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<item material="diamond sword" unbreakable="true" enchantment="sharpness"/> | |
</kit> | |
<!-- Armor Upgrades --> | |
<kit id="chainmail-armor-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="chainmail leggings"/> | |
<boots unbreakable="true" locked="true" material="chainmail boots"/> | |
</kit> | |
<kit id="iron-armor-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="iron leggings"/> | |
<boots unbreakable="true" locked="true" material="iron boots" /> | |
</kit> | |
<kit id="diamond-armor-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="diamond leggings"/> | |
<boots unbreakable="true" locked="true" material="diamond boots" /> | |
</kit> | |
<kit id="chainmail-prot1-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="chainmail leggings" enchantment="protection:1"/> | |
<boots unbreakable="true" locked="true" material="chainmail boots" enchantment="protection:1" /> | |
</kit> | |
<kit id="iron-prot1-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="iron leggings" enchantment="protection:1"/> | |
<boots unbreakable="true" locked="true" material="iron boots" enchantment="protection:1" /> | |
</kit> | |
<kit id="diamond-prot1-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="diamond leggings" enchantment="protection:1"/> | |
<boots unbreakable="true" locked="true" material="diamond boots" enchantment="protection:1"/> | |
</kit> | |
<kit id="chainmail-prot2-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="chainmail leggings" enchantment="protection:2"/> | |
<boots unbreakable="true" locked="true" material="chainmail boots" enchantment="protection:2"/> | |
</kit> | |
<kit id="iron-prot2-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="iron leggings" enchantment="protection:2"/> | |
<boots unbreakable="true" locked="true" material="iron boots" enchantment="protection:2"/> | |
</kit> | |
<kit id="diamond-prot2-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="diamond leggings" enchantment="protection:2"/> | |
<boots unbreakable="true" locked="true" material="diamond boots" enchantment="protection:2"/> | |
</kit> | |
<kit id="chainmail-prot3-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="chainmail leggings" enchantment="protection:3"/> | |
<boots unbreakable="true" locked="true" material="chainmail boots" enchantment="protection:3"/> | |
</kit> | |
<kit id="iron-prot3-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="iron leggings" enchantment="protection:3"/> | |
<boots unbreakable="true" locked="true" material="iron boots" enchantment="protection:3"/> | |
</kit> | |
<kit id="diamond-prot3-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="diamond leggings" enchantment="protection:3"/> | |
<boots unbreakable="true" locked="true" material="diamond boots" enchantment="protection:3"/> | |
</kit> | |
<kit id="chainmail-prot4-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="chainmail leggings" enchantment="protection:4"/> | |
<boots unbreakable="true" locked="true" material="chainmail boots" enchantment="protection:4"/> | |
</kit> | |
<kit id="iron-prot4-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="iron leggings" enchantment="protection:4"/> | |
<boots unbreakable="true" locked="true" material="iron boots" enchantment="protection:4"/> | |
</kit> | |
<kit id="diamond-prot4-kit" force="true"> | |
<leggings unbreakable="true" locked="true" material="diamond leggings" enchantment="protection:4"/> | |
<boots unbreakable="true" locked="true" material="diamond boots" enchantment="protection:4"/> | |
</kit> | |
<!-- Projectiles --> | |
<kit id="fireball" deduct-items="false"> | |
<item projectile="throwable-fireball" material="fireball" name="`rFireball"/> | |
</kit> | |
</kits> | |
<actions> | |
<!-- Upgrade variables --> | |
<set id="haste-dummy-1" var="haste_variable" value="1" scope="player"/> | |
<set id="haste-dummy-2" var="haste_variable" value="2" scope="player"/> | |
<set id="regen-dummy" var="regen_variable" value="1" scope="player"/> | |
<set id="sharpness-dummy" var="sharpness_variable" value="1" scope="player"/> | |
<set id="protection-dummy-1" var="protection_variable" value="1" scope="player"/> | |
<set id="protection-dummy-2" var="protection_variable" value="2" scope="player"/> | |
<set id="protection-dummy-3" var="protection_variable" value="3" scope="player"/> | |
<set id="protection-dummy-4" var="protection_variable" value="4" scope="player"/> | |
<set id="generator-dummy-1" var="generator_variable" value="1" scope="player"/> | |
<set id="generator-dummy-2" var="generator_variable" value="2" scope="player"/> | |
<set id="generator-dummy-3" var="generator_variable" value="3" scope="player"/> | |
<set id="generator-dummy-4" var="generator_variable" value="4" scope="player"/> | |
<set id="freeze-dummy" var="freeze_variable" value="1" scope="player"/> | |
<set id="fatigue-dummy" var="fatigue_variable" value="1" scope="player"/> | |
<set id="alarm-dummy" var="alarm_variable" value="1" scope="player"/> | |
<!-- Sudden death variable handling --> | |
<action id="sudden-death" expose="true" filter="sudden-death-unstarted" scope="match"> | |
<set var="sudden_death_variable" value="1"/> | |
</action> | |
<trigger action="sudden-death" scope="match"> | |
<filter> | |
<time>29m</time> | |
</filter> | |
</trigger> | |
<trigger scope="match"> | |
<filter> | |
<after message="`cSudden Death `rWill Begin In {0}" duration="60s" filter="sudden-death-counting"/> | |
</filter> | |
<action> | |
<message id="sudden-death-title" fade-in="0.5s" stay="2s" fade-out="0.5s"> | |
<title>`cSUDDEN `cDEATH!</title> | |
<subtitle>`fYou `fcan `fno `flonger `frespawn.</subtitle> | |
</message> | |
<set var="sudden_death_variable" value="2"/> | |
<fill region="team-beds" material="air" events="true"/> | |
</action> | |
</trigger> | |
<!-- Sharpness replacements --> | |
<action id="sharpness-replacements" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="wood sword"/> | |
<replace material="wood sword" unbreakable="true" enchantment="sharpness"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="stone sword"/> | |
<replace material="stone sword" unbreakable="true" enchantment="sharpness"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron sword"/> | |
<replace material="iron sword" unbreakable="true" enchantment="sharpness"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond sword"/> | |
<replace material="diamond sword" unbreakable="true" enchantment="sharpness"/> | |
</replace-item> | |
</action> | |
<!-- Protection replacements --> | |
<action id="protection-replacement-1" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="leather boots"/> | |
<replace material="leather boots" team-color="true" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="leather leggings"/> | |
<replace material="leather leggings" team-color="true" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail boots"/> | |
<replace material="chainmail boots" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail leggings"/> | |
<replace material="chainmail leggings" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron boots"/> | |
<replace material="iron boots" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron leggings"/> | |
<replace material="iron leggings" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond boots"/> | |
<replace material="diamond boots" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond leggings"/> | |
<replace material="diamond leggings" unbreakable="true" enchantment="protection"/> | |
</replace-item> | |
</action> | |
<action id="protection-replacement-2" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="leather boots"/> | |
<replace material="leather boots" unbreakable="true" team-color="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="leather leggings"/> | |
<replace material="leather leggings" unbreakable="true" team-color="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail boots"/> | |
<replace material="chainmail boots" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail leggings"/> | |
<replace material="chainmail leggings" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron boots"/> | |
<replace material="iron boots" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron leggings"/> | |
<replace material="iron leggings" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond boots"/> | |
<replace material="diamond boots" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond leggings"/> | |
<replace material="diamond leggings" unbreakable="true" enchantment="protection:2"/> | |
</replace-item> | |
</action> | |
<action id="protection-replacement-3" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="leather boots"/> | |
<replace material="leather boots" unbreakable="true" team-color="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="leather leggings"/> | |
<replace material="leather leggings" unbreakable="true" team-color="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail boots"/> | |
<replace material="chainmail boots" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail leggings"/> | |
<replace material="chainmail leggings" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron boots"/> | |
<replace material="iron boots" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron leggings"/> | |
<replace material="iron leggings" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond boots"/> | |
<replace material="diamond boots" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond leggings"/> | |
<replace material="diamond leggings" unbreakable="true" enchantment="protection:3"/> | |
</replace-item> | |
</action> | |
<action id="protection-replacement-4" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="leather boots"/> | |
<replace material="leather boots" unbreakable="true" team-color="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="leather leggings"/> | |
<replace material="leather leggings" unbreakable="true" team-color="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail boots"/> | |
<replace material="chainmail boots" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="chainmail leggings"/> | |
<replace material="chainmail leggings" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron boots"/> | |
<replace material="iron boots" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="iron leggings"/> | |
<replace material="iron leggings" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond boots"/> | |
<replace material="diamond boots" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
<replace-item ignore-metadata="true"> | |
<find material="diamond leggings"/> | |
<replace material="diamond leggings" unbreakable="true" enchantment="protection:4"/> | |
</replace-item> | |
</action> | |
<!-- Tool downgrades --> | |
<action id="tool-downgrades" scope="player"> | |
<replace-item> | |
<find material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
<replace material="wood pickaxe" unbreakable="true" enchantment="efficiency:1"/> | |
</replace-item> | |
<replace-item> | |
<find material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
<replace material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
</replace-item> | |
<replace-item> | |
<find material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3"/> | |
<replace material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
</replace-item> | |
<replace-item> | |
<find material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
<replace material="wood axe" unbreakable="true" enchantment="efficiency:1"/> | |
</replace-item> | |
<replace-item> | |
<find material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
<replace material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
</replace-item> | |
<replace-item> | |
<find material="diamond axe" unbreakable="true" enchantment="efficiency:3"/> | |
<replace material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
</replace-item> | |
</action> | |
<!-- Item removal actions --> | |
<action id="remove-empty-bucket" scope="player"> | |
<replace-item ignore-metadata="true"> | |
<find material="bucket"/> | |
<replace material="air"/> | |
</replace-item> | |
</action> | |
<trigger filter="carrying-empty-bucket" trigger="remove-empty-bucket" scope="player"/> | |
<!-- Upgrade alerts --> | |
<message id="sharpness-alert-1" text="`bYour sword has been upgraded to `4`lSharpness I`r`b!"/> | |
<trigger filter="sharpness-1" trigger="sharpness-alert-1" scope="player"/> | |
<message id="protection-alert-1" text="`bYour armour has been upgraded to `9`lProtection I`r`b!"/> | |
<trigger filter="protection-1" trigger="protection-alert-1" scope="player"/> | |
<message id="protection-alert-2" text="`bYour armour has been upgraded to `9`lProtection II`r`b!"/> | |
<trigger filter="protection-2" trigger="protection-alert-2" scope="player"/> | |
<message id="protection-alert-3" text="`bYour armour has been upgraded to `9`lProtection III`r`b!"/> | |
<trigger filter="protection-3" trigger="protection-alert-3" scope="player"/> | |
<message id="protection-alert-4" text="`bYour armour has been upgraded to `9`lProtection IV`r`b!"/> | |
<trigger filter="protection-4" trigger="protection-alert-4" scope="player"/> | |
<message id="generator-alert-1" text="`bYour resource generator has been upgraded to `e`lLevel I`r`b!"/> | |
<trigger filter="generator-1" trigger="generator-alert-1" scope="player"/> | |
<message id="generator-alert-2" text="`bYour resource generator has been upgraded to `e`lLevel II`r`b!"/> | |
<trigger filter="generator-2" trigger="generator-alert-2" scope="player"/> | |
<message id="generator-alert-3" text="`bYour resource generator has been upgraded to `e`lLevel III`r`b!"/> | |
<trigger filter="generator-3" trigger="generator-alert-3" scope="player"/> | |
<message id="generator-alert-4" text="`bYour resource generator has been upgraded to `e`lLevel IV`r`b!"/> | |
<trigger filter="generator-4" trigger="generator-alert-4" scope="player"/> | |
<message id="haste-alert-1" text="`bYour team now has `e`lHaste I`r`b!"/> | |
<trigger filter="haste-1" trigger="haste-alert-1" scope="player"/> | |
<message id="haste-alert-2" text="`bYour team now has `e`lHaste II`r`b!"/> | |
<trigger filter="haste-2" trigger="haste-alert-2" scope="player"/> | |
<message id="regeneration-alert-1" text="`bYour team's base now has `d`lRegeneration I`r`b!"/> | |
<trigger filter="regen-1" trigger="regeneration-alert-1" scope="player"/> | |
<message id="freeze-alert-1" text="`bYour team's base now has a `3`lFreeze Trap`r`b!"/> | |
<trigger filter="freeze-1" trigger="freeze-alert-1" scope="player"/> | |
<message id="fatigue-alert-1" text="`bYour team's base now has a `7`lMining Fatigue Trap`r`b!"/> | |
<trigger filter="fatigue-1" trigger="fatigue-alert-1" scope="player"/> | |
<message id="alarm-alert-1" text="`bYour team's base now has an `d`lAlarm Trap`r`b!"/> | |
<trigger filter="alarm-1" trigger="alarm-alert-1" scope="player"/> | |
<!-- Enchantment triggers --> | |
<trigger filter="apply-sharpness" trigger="sharpness-replacements" scope="player"/> | |
<trigger filter="apply-protection-1" trigger="protection-replacement-1" scope="player"/> | |
<trigger filter="apply-protection-2" trigger="protection-replacement-2" scope="player"/> | |
<trigger filter="apply-protection-3" trigger="protection-replacement-3" scope="player"/> | |
<trigger filter="apply-protection-4" trigger="protection-replacement-4" scope="player"/> | |
<trigger filter="respawned" trigger="tool-downgrades" scope="player"/> | |
<!-- Destruction alert --> | |
<message id="destroy-title" fade-in="0.5s" stay="2s" fade-out="0.5s"> | |
<title>`cBED `cDESTROYED!</title> | |
<subtitle>`fYou `fcan `fno `flonger `frespawn.</subtitle> | |
</message> | |
<trigger filter="bed-destroy-message" trigger="destroy-title" scope="player"/> | |
</actions> | |
<variables> | |
<variable id="haste_variable" scope="team"/> | |
<variable id="regen_variable" scope="team"/> | |
<variable id="sharpness_variable" scope="team"/> | |
<variable id="protection_variable" scope="team"/> | |
<variable id="generator_variable" scope="team"/> | |
<variable id="freeze_variable" scope="team"/> | |
<variable id="fatigue_variable" scope="team"/> | |
<variable id="alarm_variable" scope="team"/> | |
<variable id="sudden_death_variable" scope="match"/> | |
</variables> | |
<filters> | |
<!-- Time Filters --> | |
<time id="30m-passed">30m</time> | |
<time id="40m-passed">40m</time> | |
<time id="50m-passed">50m</time> | |
<not id="diamond-1"> | |
<time>6m</time> | |
</not> | |
<not id="diamond-2"> | |
<any> | |
<filter id="diamond-1"/> | |
<time>18m</time> | |
</any> | |
</not> | |
<time id="diamond-3">18m</time> | |
<not id="emerald-1"> | |
<time>12m</time> | |
</not> | |
<not id="emerald-2"> | |
<any> | |
<filter id="emerald-1"/> | |
<time>24m</time> | |
</any> | |
</not> | |
<time id="emerald-3">24m</time> | |
<!-- Team Filters --> | |
<team id="only-team-one">team-one</team> | |
<team id="only-team-two">team-two</team> | |
<team id="only-team-three">team-three</team> | |
<team id="only-team-four">team-four</team> | |
<deny id="deny-players"> | |
<participating/> | |
</deny> | |
<alive id="respawned"/> | |
<!-- Sudden Death/Monuments Filters --> | |
<any id="blitz-conditions"> | |
<!-- Triggers blitz for a team if their bed monument is destroyed in under 30 minutes --> | |
<filter id="bed-destruction"/> | |
<!-- Failsafe to guarantee blitz after 30m sudden death happens --> | |
<time>30m</time> | |
</any> | |
<any id="bed-destruction"> | |
<all> | |
<team>team-one</team> | |
<objective any="true">team-one-bed-broken</objective> | |
</all> | |
<all> | |
<team>team-two</team> | |
<objective any="true">team-two-bed-broken</objective> | |
</all> | |
<all> | |
<team>team-three</team> | |
<objective any="true">team-three-bed-broken</objective> | |
</all> | |
<all> | |
<team>team-four</team> | |
<objective any="true">team-four-bed-broken</objective> | |
</all> | |
</any> | |
<not id="joining-filter"> | |
<any> | |
<completed>team-one-bed-broken</completed> | |
<completed>team-two-bed-broken</completed> | |
<completed>team-three-bed-broken</completed> | |
<completed>team-four-bed-broken</completed> | |
</any> | |
</not> | |
<not id="team-one-scoreboard-filter"> | |
<completed>team-one-bed-broken</completed> | |
</not> | |
<not id="team-two-scoreboard-filter"> | |
<completed>team-two-bed-broken</completed> | |
</not> | |
<not id="team-three-scoreboard-filter"> | |
<completed>team-three-bed-broken</completed> | |
</not> | |
<not id="team-four-scoreboard-filter"> | |
<completed>team-four-bed-broken</completed> | |
</not> | |
<all id="bed-destroy-message"> | |
<filter id="bed-destruction"/> | |
<not> | |
<filter id="sudden-death-enabled"/> | |
</not> | |
</all> | |
<variable id="sudden-death-unstarted" var="sudden_death_variable">0</variable> | |
<variable id="sudden-death-counting" var="sudden_death_variable">1</variable> | |
<variable id="sudden-death-enabled" var="sudden_death_variable">2</variable> | |
<!-- Team Spawn Chests Filter --> | |
<any id="team-one-status"> | |
<team>team-one</team> | |
<objective any="true">team-one-bed-broken</objective> | |
</any> | |
<any id="team-two-status"> | |
<team>team-two</team> | |
<objective any="true">team-two-bed-broken</objective> | |
</any> | |
<any id="team-three-status"> | |
<team>team-three</team> | |
<objective any="true">team-three-bed-broken</objective> | |
</any> | |
<any id="team-four-status"> | |
<team>team-four</team> | |
<objective any="true">team-four-bed-broken</objective> | |
</any> | |
<!-- Building Filters --> | |
<deny id="original-block-protection-filter"> <!-- List of blocks in the original map that players can modify while keeping the map intact --> | |
<blocks region="original-block-protection"> | |
<not> | |
<any> | |
<material>air</material> | |
<material>water</material> | |
<material>stationary water</material> | |
<material>yellow flower</material> | |
<material>red rose</material> | |
<material>double plant</material> | |
<material>long grass</material> | |
<material>bed block</material> | |
</any> | |
</not> | |
</blocks> | |
</deny> | |
<deny id="tnt-immune"> <!-- List of blocks that will be protected against TNT explosions --> | |
<all> | |
<cause>explosion</cause> | |
<any> | |
<material>stained glass:11</material> | |
<material>stained glass:14</material> | |
<material>stained glass:5</material> | |
<material>stained glass:4</material> | |
<material>bed block</material> | |
</any> | |
</all> | |
</deny> | |
<!-- Team Upgrade Systems --> | |
<all id="apply-sharpness"> | |
<variable var="sharpness_variable">1</variable> | |
<alive/> | |
</all> | |
<all id="apply-protection-1"> | |
<variable var="protection_variable">1</variable> | |
<alive/> | |
</all> | |
<all id="apply-protection-2"> | |
<variable var="protection_variable">2</variable> | |
<alive/> | |
</all> | |
<all id="apply-protection-3"> | |
<variable var="protection_variable">3</variable> | |
<alive/> | |
</all> | |
<all id="apply-protection-4"> | |
<variable var="protection_variable">4</variable> | |
<alive/> | |
</all> | |
<all id="apply-haste-1"> | |
<variable var="haste_variable">1</variable> | |
<alive/> | |
</all> | |
<all id="apply-haste-2"> | |
<variable var="haste_variable">2</variable> | |
<alive/> | |
</all> | |
<all id="apply-regen"> | |
<variable var="regen_variable">1</variable> | |
<alive/> | |
<any> | |
<all> | |
<team>team-one</team> | |
<region id="team-one-base-region"/> | |
</all> | |
<all> | |
<team>team-two</team> | |
<region id="team-two-base-region"/> | |
</all> | |
<all> | |
<team>team-four</team> | |
<region id="team-four-base-region"/> | |
</all> | |
<all> | |
<team>team-three</team> | |
<region id="team-three-base-region"/> | |
</all> | |
</any> | |
</all> | |
<!-- Traps --> | |
<all id="team-one-trap"> | |
<not> | |
<team>team-one</team> | |
</not> | |
<region id="team-one-base-region"/> | |
</all> | |
<all id="team-two-trap"> | |
<not> | |
<team>team-two</team> | |
</not> | |
<region id="team-two-base-region"/> | |
</all> | |
<all id="team-four-trap"> | |
<not> | |
<team>team-four</team> | |
</not> | |
<region id="team-four-base-region"/> | |
</all> | |
<all id="team-three-trap"> | |
<not> | |
<team>team-three</team> | |
</not> | |
<region id="team-three-base-region"/> | |
</all> | |
<all id="apply-freeze"> | |
<alive/> | |
<any> | |
<all> | |
<filter id="team-one-trap"/> | |
<region id="team-one-base-region"/> | |
<variable var="freeze_variable" team="team-one">1</variable> | |
</all> | |
<all> | |
<filter id="team-two-trap"/> | |
<region id="team-two-base-region"/> | |
<variable var="freeze_variable" team="team-two">1</variable> | |
</all> | |
<all> | |
<filter id="team-four-trap"/> | |
<region id="team-four-base-region"/> | |
<variable var="freeze_variable" team="team-four">1</variable> | |
</all> | |
<all> | |
<filter id="team-three-trap"/> | |
<region id="team-three-base-region"/> | |
<variable var="freeze_variable" team="team-three">1</variable> | |
</all> | |
</any> | |
</all> | |
<all id="apply-fatigue"> | |
<alive/> | |
<any> | |
<all> | |
<filter id="team-one-trap"/> | |
<variable var="fatigue_variable" team="team-one">1</variable> | |
</all> | |
<all> | |
<filter id="team-two-trap"/> | |
<variable var="fatigue_variable" team="team-two">1</variable> | |
</all> | |
<all> | |
<filter id="team-four-trap"/> | |
<variable var="fatigue_variable" team="team-four">1</variable> | |
</all> | |
<all> | |
<filter id="team-three-trap"/> | |
<variable var="fatigue_variable" team="team-three">1</variable> | |
</all> | |
</any> | |
</all> | |
<all id="apply-alarm"> | |
<any> | |
<all> | |
<filter id="team-one-trap"/> | |
<variable var="alarm_variable" team="team-one">1</variable> | |
</all> | |
<all> | |
<filter id="team-two-trap"/> | |
<variable var="alarm_variable" team="team-two">1</variable> | |
</all> | |
<all> | |
<filter id="team-four-trap"/> | |
<variable var="alarm_variable" team="team-four">1</variable> | |
</all> | |
<all> | |
<filter id="team-three-trap"/> | |
<variable var="alarm_variable" team="team-three">1</variable> | |
</all> | |
</any> | |
</all> | |
<!-- Resource generator upgrades --> | |
<variable id="team-two-generator-1" var="generator_variable" team="team-two">[1,oo)</variable> | |
<variable id="team-one-generator-1" var="generator_variable" team="team-one">[1,oo)</variable> | |
<variable id="team-three-generator-1" var="generator_variable" team="team-three">[1,oo)</variable> | |
<variable id="team-four-generator-1" var="generator_variable" team="team-four">[1,oo)</variable> | |
<variable id="team-two-generator-2" var="generator_variable" team="team-two">[2,oo)</variable> | |
<variable id="team-one-generator-2" var="generator_variable" team="team-one">[2,oo)</variable> | |
<variable id="team-three-generator-2" var="generator_variable" team="team-three">[2,oo)</variable> | |
<variable id="team-four-generator-2" var="generator_variable" team="team-four">[2,oo)</variable> | |
<variable id="team-two-generator-3" var="generator_variable" team="team-two">[3,oo)</variable> | |
<variable id="team-one-generator-3" var="generator_variable" team="team-one">[3,oo)</variable> | |
<variable id="team-three-generator-3" var="generator_variable" team="team-three">[3,oo)</variable> | |
<variable id="team-four-generator-3" var="generator_variable" team="team-four">[3,oo)</variable> | |
<variable id="team-two-generator-4" var="generator_variable" team="team-two">[4,oo)</variable> | |
<variable id="team-one-generator-4" var="generator_variable" team="team-one">[4,oo)</variable> | |
<variable id="team-three-generator-4" var="generator_variable" team="team-three">[4,oo)</variable> | |
<variable id="team-four-generator-4" var="generator_variable" team="team-four">[4,oo)</variable> | |
<!-- Upgrade visibility filters --> | |
<variable id="haste-0" var="haste_variable">0</variable> | |
<variable id="haste-1" var="haste_variable">1</variable> | |
<variable id="haste-2" var="haste_variable">2</variable> | |
<variable id="protection-0" var="protection_variable">0</variable> | |
<variable id="protection-1" var="protection_variable">1</variable> | |
<variable id="protection-2" var="protection_variable">2</variable> | |
<variable id="protection-3" var="protection_variable">3</variable> | |
<variable id="protection-4" var="protection_variable">4</variable> | |
<variable id="generator-0" var="generator_variable">0</variable> | |
<variable id="generator-1" var="generator_variable">1</variable> | |
<variable id="generator-2" var="generator_variable">2</variable> | |
<variable id="generator-3" var="generator_variable">3</variable> | |
<variable id="generator-4" var="generator_variable">4</variable> | |
<variable id="sharpness-0" var="sharpness_variable">0</variable> | |
<variable id="sharpness-1" var="sharpness_variable">1</variable> | |
<variable id="regen-0" var="regen_variable">0</variable> | |
<variable id="freeze-0" var="freeze_variable">0</variable> | |
<variable id="fatigue-0" var="fatigue_variable">0</variable> | |
<variable id="alarm-0" var="alarm_variable">0</variable> | |
<variable id="regen-1" var="regen_variable">1</variable> | |
<variable id="freeze-1" var="freeze_variable">1</variable> | |
<variable id="fatigue-1" var="fatigue_variable">1</variable> | |
<variable id="alarm-1" var="alarm_variable">1</variable> | |
<!-- Item removal filters --> | |
<carrying id="carrying-empty-bucket" ignore-metadata="true"> | |
<item material="bucket"/> | |
</carrying> | |
<!-- Tool visibility filters --> | |
<not id="not-wood-pickaxe"> | |
<any> | |
<carrying> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
</any> | |
</not> | |
<not id="not-iron-pickaxe"> | |
<any> | |
<carrying> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-gold-pickaxe"> | |
<any> | |
<carrying> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-diamond-pickaxe"> | |
<any> | |
<carrying> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-wood-axe"> | |
<any> | |
<carrying> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
</any> | |
</not> | |
<not id="not-stone-axe"> | |
<any> | |
<carrying> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-iron-axe"> | |
<any> | |
<carrying> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
<carrying> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-diamond-axe"> | |
<any> | |
<carrying> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1"/> | |
</carrying> | |
<carrying> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3"/> | |
</carrying> | |
<not> | |
<carrying> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2"/> | |
</carrying> | |
</not> | |
</any> | |
</not> | |
<not id="not-shears"> | |
<carrying ignore-metadata="true"> | |
<item material="shears"/> | |
</carrying> | |
</not> | |
<!-- Armour visibility filters --> | |
<all id="chainmail-set-0"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="chainmail boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-0"/> | |
</all> | |
<all id="iron-set-0"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-0"/> | |
</all> | |
<all id="diamond-set-0"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-0"/> | |
</all> | |
<all id="chainmail-set-1"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="chainmail boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-1"/> | |
</all> | |
<all id="iron-set-1"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-1"/> | |
</all> | |
<all id="diamond-set-1"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-1"/> | |
</all> | |
<all id="chainmail-set-2"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="chainmail boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-2"/> | |
</all> | |
<all id="iron-set-2"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-2"/> | |
</all> | |
<all id="diamond-set-2"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-2"/> | |
</all> | |
<all id="chainmail-set-3"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="chainmail boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-3"/> | |
</all> | |
<all id="iron-set-3"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-3"/> | |
</all> | |
<all id="diamond-set-3"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-3"/> | |
</all> | |
<all id="chainmail-set-4"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="chainmail boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-4"/> | |
</all> | |
<all id="iron-set-4"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="iron boots"/> | |
</wearing> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-4"/> | |
</all> | |
<all id="diamond-set-4"> | |
<not> | |
<any> | |
<wearing ignore-metadata="true"> | |
<item material="diamond boots"/> | |
</wearing> | |
</any> | |
</not> | |
<filter id="protection-4"/> | |
</all> | |
</filters> | |
<broadcasts> | |
<!-- Diamond Generators notification --> | |
<alert after="6m">`bDiamond Generators`r have been upgraded to Tier `cII`r.</alert> | |
<alert after="18m">`bDiamond Generators`r have been upgraded to Tier `cIII`r.</alert> | |
<!-- Emerald Generators notification --> | |
<alert after="12m">`2Emerald Generators`r have been upgraded to Tier `cII`r.</alert> | |
<alert after="24m">`2Emerald Generators`r have been upgraded to Tier `cIII`r.</alert> | |
<!-- Sudden Death notification --> | |
<alert after="30m">The world border will appear in `c10 minutes`r.</alert> | |
<alert after="40m">The world border has appeared and is approaching!</alert> | |
</broadcasts> | |
<!-- Regions --> | |
<regions> | |
<!-- Applications --> | |
<apply region="spawn-protections" block="never" message="You are not allowed to modify terrain here!"/> | |
<apply region="emedia-generator-protection" block="never" message="You are not allowed to block the spawners!"/> | |
<apply region="not-map" block="never" message="You may not edit outside the map!"/> | |
<apply block-break="tnt-immune"/> | |
<apply block="original-block-protection-filter" message="You can only modify blocks placed by a player!"/> | |
</regions> | |
<proximity-alarms> | |
<proximity-alarm message="An enemy has been detected in your base!" flare-radius="3" region="team-one-base-region" detect="apply-alarm" notify="only-team-one"/> | |
<proximity-alarm message="An enemy has been detected in your base!" flare-radius="3" region="team-two-base-region" detect="apply-alarm" notify="only-team-two"/> | |
<proximity-alarm message="An enemy has been detected in your base!" flare-radius="3" region="team-four-base-region" detect="apply-alarm" notify="only-team-four"/> | |
<proximity-alarm message="An enemy has been detected in your base!" flare-radius="3" region="team-three-base-region" detect="apply-alarm" notify="only-team-three"/> | |
</proximity-alarms> | |
<!-- Spawners --> | |
<spawners player-region="everywhere"> | |
<spawner spawn-region="diamond-a" max-entities="8" delay="30s" filter="diamond-1"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-b" max-entities="8" delay="30s" filter="diamond-1"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-c" max-entities="8" delay="30s" filter="diamond-1"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-d" max-entities="8" delay="30s" filter="diamond-1"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-a" max-entities="8" delay="20s" filter="diamond-2"> <!-- Tier 2 --> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-b" max-entities="8" delay="20s" filter="diamond-2"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-c" max-entities="8" delay="20s" filter="diamond-2"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-d" max-entities="8" delay="20s" filter="diamond-2"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-a" max-entities="8" delay="10s" filter="diamond-3"> <!-- Tier 3 --> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-b" max-entities="8" delay="10s" filter="diamond-3"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-c" max-entities="8" delay="10s" filter="diamond-3"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<spawner spawn-region="diamond-d" max-entities="8" delay="10s" filter="diamond-3"> | |
<item amount="1" material="diamond"/> | |
</spawner> | |
<!-- Emerald Generators --> | |
<spawner spawn-region="emerald-a" max-entities="5" delay="1m" filter="emerald-1"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="emerald-a" max-entities="5" delay="40s" filter="emerald-2"> <!-- Tier 2 --> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="emerald-a" max-entities="5" delay="20s" filter="emerald-3"> <!-- Tier 3 --> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="emerald-b" max-entities="5" delay="1m" filter="emerald-1"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="emerald-b" max-entities="5" delay="40s" filter="emerald-2"> <!-- Tier 2 --> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="emerald-b" max-entities="5" delay="20s" filter="emerald-3"> <!-- Tier 3 --> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<!-- Team Ingot Generators: Normal --> | |
<spawner spawn-region="team-one-generator" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-two-generator" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-three-generator" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-four-generator" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<!-- Team Ingot Generators: Tier 1 --> | |
<spawner spawn-region="team-one-generator" filter="team-one-generator-1" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-two-generator" filter="team-two-generator-1" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-three-generator" filter="team-three-generator-1" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-four-generator" filter="team-four-generator-1" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<!-- Team Ingot Generators: Tier 2 --> | |
<spawner spawn-region="team-one-generator" filter="team-one-generator-2" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-two-generator" filter="team-two-generator-2" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-three-generator" filter="team-three-generator-2" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-four-generator" filter="team-four-generator-2" max-entities="64" delay="4s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<!-- Team Ingot Generators: Tier 3 --> | |
<spawner spawn-region="team-one-generator" filter="team-one-generator-3" max-entities="3" delay="1m"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="team-two-generator" filter="team-two-generator-3" max-entities="3" delay="1m"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="team-three-generator" filter="team-three-generator-3" max-entities="3" delay="1m"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<spawner spawn-region="team-four-generator" filter="team-four-generator-3" max-entities="3" delay="1m"> | |
<item amount="1" material="emerald"/> | |
</spawner> | |
<!-- Team Ingot Generators: Tier 4 --> | |
<spawner spawn-region="team-one-generator" filter="team-one-generator-4" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-two-generator" filter="team-two-generator-4" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-three-generator" filter="team-three-generator-4" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
<spawner spawn-region="team-four-generator" filter="team-four-generator-4" max-entities="128" delay="2s"> | |
<item amount="4" material="iron ingot"/> | |
<item amount="1" material="gold ingot"/> | |
</spawner> | |
</spawners> | |
<!-- Interactive Shops --> | |
<shops> | |
<shop id="item-shop" name="Items"> | |
<category id="quickbuy" name="`aQuick Buy" material="nether star"> | |
<item material="wool" team-color="true" amount="16" price="4" currency="iron ingot" color="white"/> | |
<item material="wood" amount="16" price="4" currency="gold ingot"/> | |
<item material="stone sword" unbreakable="true" amount="1" price="10" currency="iron ingot" kit="stone-sword-sharp0" filter="sharpness-0" color="white"/> | |
<item material="iron sword" unbreakable="true" amount="1" price="7" currency="gold ingot" kit="iron-sword-sharp0" filter="sharpness-0"/> | |
<item material="stone sword" unbreakable="true" enchantment="sharpness" amount="1" price="10" kit="stone-sword-sharp1" currency="iron ingot" filter="sharpness-1" color="white"/> | |
<item material="iron sword" unbreakable="true" enchantment="sharpness" amount="1" price="7" kit="iron-sword-sharp1" currency="gold ingot" filter="sharpness-1"/> | |
<item material="chainmail boots" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-armor-kit" filter="chainmail-set-0" color="white"/> | |
<item material="iron boots" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-armor-kit" filter="iron-set-0"/> | |
<item material="chainmail boots" enchantment="protection" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot1-kit" filter="chainmail-set-1" color="white"/> | |
<item material="iron boots" enchantment="protection" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot1-kit" filter="iron-set-1"/> | |
<item material="chainmail boots" enchantment="protection:2" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot2-kit" filter="chainmail-set-2" color="white"/> | |
<item material="iron boots" enchantment="protection:2" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot2-kit" filter="iron-set-2"/> | |
<item material="chainmail boots" enchantment="protection:3" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot3-kit" filter="chainmail-set-3" color="white"/> | |
<item material="iron boots" enchantment="protection:3" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot3-kit" filter="iron-set-3"/> | |
<item material="chainmail boots" enchantment="protection:4" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot4-kit" filter="chainmail-set-4" color="white"/> | |
<item material="iron boots" enchantment="protection:4" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot4-kit" filter="iron-set-4"/> | |
<item material="golden apple" amount="1" price="3" currency="gold ingot"/> | |
<item material="shears" name="`rPermanent Shears" lore="`7Great for getting rid of wool." unbreakable="true" price="20" currency="iron ingot" filter="not-shears" color="white"/> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1" amount="1" price="10" currency="iron ingot" filter="not-wood-pickaxe" color="white"/> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2" amount="1" filter="not-iron-pickaxe" color="white"> | |
<payment price="10" currency="iron ingot"/> | |
<payment price="1" currency="wood pickaxe"/> | |
</item> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2" amount="1" filter="not-gold-pickaxe"> | |
<payment price="3" currency="gold ingot"/> | |
<payment price="1" currency="iron pickaxe"/> | |
</item> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3" amount="1" filter="not-diamond-pickaxe"> | |
<payment price="6" currency="gold ingot"/> | |
<payment price="1" currency="gold pickaxe"/> | |
</item> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1" amount="1" price="10" currency="iron ingot" filter="not-wood-axe" color="white"/> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1" amount="1" filter="not-stone-axe" color="white"> | |
<payment price="10" currency="iron ingot"/> | |
<payment price="1" currency="wood axe"/> | |
</item> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2" amount="1" filter="not-iron-axe"> | |
<payment price="3" currency="gold ingot"/> | |
<payment price="1" currency="stone axe"/> | |
</item> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3" amount="1" filter="not-diamond-axe"> | |
<payment price="6" currency="gold ingot"/> | |
<payment price="1" currency="iron axe"/> | |
</item> | |
<item material="fireball" name="`rFireball" lore="`7Right-click to launch! Great for|`7knocking off enemies walking on|`7thin bridges." price="40" currency="iron ingot" kit="fireball" color="white"/> | |
<item material="tnt" lore="`7Instantly ignites once placed." amount="1" price="8" currency="gold ingot"/> | |
</category> | |
<category id="blocks" name="`aBlocks" material="hard clay"> | |
<item material="wool" team-color="true" amount="16" price="4" currency="iron ingot" color="white"/> | |
<item material="stained clay" team-color="true" amount="16" price="12" currency="iron ingot" color="white"/> | |
<item material="stained glass" team-color="true" name="`rBlastproof Glass" amount="4" price="12" currency="iron ingot" color="white"/> | |
<item material="ender stone" amount="12" price="24" currency="iron ingot" color="white"/> | |
<item material="ladder" amount="8" price="4" currency="iron ingot" color="white"/> | |
<item material="wood" amount="16" price="4" currency="gold ingot"/> | |
<item material="obsidian" amount="4" price="4" currency="emerald" color="dark green"/> | |
</category> | |
<category id="melee" name="`aMelee" material="gold sword"> | |
<item material="stone sword" unbreakable="true" amount="1" price="10" currency="iron ingot" kit="stone-sword-sharp0" filter="sharpness-0" color="white"/> | |
<item material="iron sword" unbreakable="true" amount="1" price="7" currency="gold ingot" kit="iron-sword-sharp0" filter="sharpness-0"/> | |
<item material="diamond sword" unbreakable="true" amount="1" price="3" currency="emerald" kit="diamond-sword-sharp0" filter="sharpness-0" color="dark green"/> | |
<item material="stone sword" unbreakable="true" enchantment="sharpness" amount="1" price="10" kit="stone-sword-sharp1" currency="iron ingot" filter="sharpness-1" color="white"/> | |
<item material="iron sword" unbreakable="true" enchantment="sharpness" amount="1" price="7" kit="iron-sword-sharp1" currency="gold ingot" filter="sharpness-1"/> | |
<item material="diamond sword" unbreakable="true" enchantment="sharpness" amount="1" price="3" kit="diamond-sword-sharp1" currency="emerald" filter="sharpness-1" color="dark green"/> | |
<item material="stick" name="`rKnockback Stick" enchantment="knockback:1" amount="1" price="5" currency="gold ingot"/> | |
</category> | |
<category id="armor" name="`aArmor" material="chainmail boots"> | |
<item material="chainmail boots" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-armor-kit" filter="chainmail-set-0" color="white"/> | |
<item material="iron boots" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-armor-kit" filter="iron-set-0"/> | |
<item material="diamond boots" name="`rPermanent Diamond Armor" price="6" currency="emerald" kit="diamond-armor-kit" filter="diamond-set-0" color="dark green"/> | |
<item material="chainmail boots" enchantment="protection" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot1-kit" filter="chainmail-set-1" color="white"/> | |
<item material="iron boots" enchantment="protection" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot1-kit" filter="iron-set-1"/> | |
<item material="diamond boots" enchantment="protection" name="`rPermanent Diamond Armor" price="6" currency="emerald" kit="diamond-prot1-kit" filter="diamond-set-1" color="dark green"/> | |
<item material="chainmail boots" enchantment="protection:2" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot2-kit" filter="chainmail-set-2" color="white"/> | |
<item material="iron boots" enchantment="protection:2" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot2-kit" filter="iron-set-2"/> | |
<item material="diamond boots" enchantment="protection:2" name="`rPermanent Diamond Armor" price="6" currency="emerald" kit="diamond-prot2-kit" filter="diamond-set-2" color="dark green"/> | |
<item material="chainmail boots" enchantment="protection:3" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot3-kit" filter="chainmail-set-3" color="white"/> | |
<item material="iron boots" enchantment="protection:3" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot3-kit" filter="iron-set-3"/> | |
<item material="diamond boots" enchantment="protection:3" name="`rPermanent Diamond Armor" price="6" currency="emerald" kit="diamond-prot3-kit" filter="diamond-set-3" color="dark green"/> | |
<item material="chainmail boots" enchantment="protection:4" name="`rPermanent Chainmail Armor" price="30" currency="iron ingot" kit="chainmail-prot4-kit" filter="chainmail-set-4" color="white"/> | |
<item material="iron boots" enchantment="protection:4" name="`rPermanent Iron Armor" price="12" currency="gold ingot" kit="iron-prot4-kit" filter="iron-set-4"/> | |
<item material="diamond boots" enchantment="protection:4" name="`rPermanent Diamond Armor" price="6" currency="emerald" kit="diamond-prot4-kit" filter="diamond-set-4" color="dark green"/> | |
</category> | |
<category id="tools" name="`aTools" material="stone pickaxe"> | |
<item material="shears" name="`rPermanent Shears" lore="`7Great for getting rid of wool." unbreakable="true" price="20" currency="iron ingot" filter="not-shears" color="white"/> | |
<item material="wood pickaxe" unbreakable="true" enchantment="efficiency:1" amount="1" price="10" currency="iron ingot" filter="not-wood-pickaxe" color="white"/> | |
<item material="iron pickaxe" unbreakable="true" enchantment="efficiency:2" amount="1" filter="not-iron-pickaxe" color="white"> | |
<payment price="10" currency="iron ingot"/> | |
<payment price="1" currency="wood pickaxe"/> | |
</item> | |
<item material="gold pickaxe" unbreakable="true" enchantment="efficiency:3;sharpness:2" amount="1" filter="not-gold-pickaxe"> | |
<payment price="3" currency="gold ingot"/> | |
<payment price="1" currency="iron pickaxe"/> | |
</item> | |
<item material="diamond pickaxe" unbreakable="true" enchantment="efficiency:3" amount="1" filter="not-diamond-pickaxe"> | |
<payment price="6" currency="gold ingot"/> | |
<payment price="1" currency="gold pickaxe"/> | |
</item> | |
<item material="wood axe" unbreakable="true" enchantment="efficiency:1" amount="1" price="10" currency="iron ingot" filter="not-wood-axe" color="white"/> | |
<item material="stone axe" unbreakable="true" enchantment="efficiency:1" amount="1" filter="not-stone-axe" color="white"> | |
<payment price="10" currency="iron ingot"/> | |
<payment price="1" currency="wood axe"/> | |
</item> | |
<item material="iron axe" unbreakable="true" enchantment="efficiency:2" amount="1" filter="not-iron-axe"> | |
<payment price="3" currency="gold ingot"/> | |
<payment price="1" currency="stone axe"/> | |
</item> | |
<item material="diamond axe" unbreakable="true" enchantment="efficiency:3" amount="1" filter="not-diamond-axe"> | |
<payment price="6" currency="gold ingot"/> | |
<payment price="1" currency="iron axe"/> | |
</item> | |
</category> | |
<category id="ranged" name="`aRanged" material="bow"> | |
<item material="arrow" amount="4" price="2" currency="gold ingot"/> | |
<item material="bow" unbreakable="true" amount="1" price="12" currency="gold ingot"/> | |
<item material="bow" unbreakable="true" enchantment="power:1" name="`rPower Bow" amount="1" price="20" currency="gold ingot"/> | |
<item material="bow" unbreakable="true" enchantment="power:1;punch:1" name="`rPower & Punch Bow" amount="1" price="6" currency="emerald" color="dark green"/> | |
<item material="fishing rod" unbreakable="true" amount="1" price="6" currency="gold ingot"/> | |
</category> | |
<category id="potions" name="`aPotions" material="brewing stand item"> | |
<item material="potion" name="`rSpeed II (0:45)" damage="2" amount="1" price="1" currency="emerald" color="dark green"> | |
<effect duration="45s" amplifier="2">speed</effect> | |
</item> | |
<item material="potion" name="`rJump Boost V (0:45)" damage="11" amount="1" price="1" currency="emerald" color="dark green"> | |
<effect duration="45s" amplifier="5">jump_boost</effect> | |
</item> | |
<item material="potion" name="`rInvisibility (0:30)" damage="14" amount="1" price="2" currency="emerald" color="dark green"> | |
<effect duration="30s">invisibility</effect> | |
</item> | |
</category> | |
<category id="utilities" name="`aUtilities" material="tnt"> | |
<item material="golden apple" amount="1" price="3" currency="gold ingot"/> | |
<item material="fireball" name="`rFireball" lore="`7Right-click to launch! Great for|`7knocking off enemies walking on|`7thin bridges." price="40" currency="iron ingot" kit="fireball" color="white"/> | |
<item material="tnt" lore="`7Instantly ignites once placed." amount="1" price="8" currency="gold ingot"/> | |
<item material="ender pearl" lore="`7The quickest way to invade enemy bases." amount="1" price="3" currency="emerald" color="dark green"/> | |
<item material="water bucket" lore="`7Great for slowing down approaching|`7enemies. Can also protect|`7against TNT." amount="1" price="6" currency="gold ingot"/> | |
<item material="sponge" amount="4" price="6" currency="gold ingot"/> | |
</category> | |
</shop> | |
<shop id="upgrade-shop" name="Team Upgrades"> | |
<category id="upgrades" name="`aTeam Upgrades" material="beacon"> | |
<item material="iron sword" name="`4`lSharpened Swords" lore="`7Your team permanently gains|`7Sharpness I on all swords and|`7axes." price="8" currency="diamond" action="sharpness-dummy" filter="sharpness-0" color="aqua"/> | |
<item material="leather chestplate" name="`e`lReinforced Armor I" lore="`7Your team permanently gains|`7Protection I on all armor pieces." action="protection-dummy-1" filter="protection-0"> | |
<payment price="5" currency="diamond" color="aqua"/> | |
</item> | |
<item material="chainmail chestplate" name="`e`lReinforced Armor II" lore="`7Your team permanently gains|`7Protection II on all armor pieces." price="10" currency="diamond" action="protection-dummy-2" filter="protection-1" color="aqua"/> | |
<item material="gold chestplate" name="`e`lReinforced Armor III" lore="`7Your team permanently gains|`7Protection III on all armor pieces." price="20" currency="diamond" action="protection-dummy-3" filter="protection-2" color="aqua"/> | |
<item material="diamond chestplate" name="`e`lReinforced Armor IV" lore="`7Your team permanently gains|`7Protection IV on all armor pieces." price="30" currency="diamond" action="protection-dummy-4" filter="protection-3" color="aqua"/> | |
<item material="gold pickaxe" name="`6`lHaste I" lore="`7All players on your team|`7permanently gain Haste I." price="4" currency="diamond" action="haste-dummy-1" filter="haste-0" color="aqua"/> | |
<item material="diamond pickaxe" name="`6`lHaste II" lore="`7All players on your team|`7permanently gain Haste II." price="6" currency="diamond" action="haste-dummy-2" filter="haste-1" color="aqua"/> | |
<item material="iron ingot" name="`b`lResource Generator Upgrade I" lore="`7This upgrade increases your resource|`7generator's speed to 150%." price="4" currency="diamond" action="generator-dummy-1" filter="generator-0" color="aqua"/> | |
<item material="gold ingot" name="`b`lResource Generator Upgrade II" lore="`7This upgrade increases your resource|`7generator's speed to 200%." price="8" currency="diamond" action="generator-dummy-2" filter="generator-1" color="aqua"/> | |
<item material="emerald" name="`b`lResource Generator Upgrade III" lore="`7This upgrade will spawn emeralds in your|`7resource generator." price="12" currency="diamond" action="generator-dummy-3" filter="generator-2" color="aqua"/> | |
<item material="gold block" name="`b`lResource Generator Upgrade IV" lore="`7This upgrade increases your resource|`7generator's speed to 300%." price="16" currency="diamond" action="generator-dummy-4" filter="generator-3" color="aqua"/> | |
<item material="beacon" name="`c`lRegenerative Pool" lore="`7Creates a Regeneration field|`7around your base." price="3" currency="diamond" action="regen-dummy" filter="regen-0" color="aqua"/> | |
</category> | |
<category id="upgrades" name="`aTraps" material="redstone torch on"> | |
<item material="web" name="`3`lFreeze Trap" lore="`7Enemies who enter your base will receive|`7three seconds of Slowness and Blindness." price="2" currency="diamond" action="freeze-dummy" filter="freeze-0" color="aqua"/> | |
<item material="poisonous potato" name="`7`lMining Fatigue Trap" lore="`7Enemies who enter your base will|`7receive Mining Fatigue I." price="2" currency="diamond" action="fatigue-dummy" filter="fatigue-0" color="aqua"/> | |
<item material="tripwire hook" name="`d`lAlarm Trap" lore="`7Enemies who enter your base will|`7set off a Proximity Alarm." price="2" currency="diamond" action="alarm-dummy" filter="alarm-0" color="aqua"/> | |
</category> | |
</shop> | |
</shops> | |
<!-- ItemRemove, ItemKeep, ArmorKeep --> | |
<itemremove> | |
<!-- Blocks --> | |
<item>obsidian</item> | |
<!-- Weapons --> | |
<item>wood sword</item> | |
<item>stone sword</item> | |
<item>iron sword</item> | |
<item>diamond sword</item> | |
<item>bow</item> | |
<item>arrow</item> | |
<item>stick</item> | |
<item>fishing rod</item> | |
<!-- Tools --> | |
<item>shears</item> | |
<item>ladder</item> | |
<item>wood pickaxe</item> | |
<item>stone pickaxe</item> | |
<item>iron pickaxe</item> | |
<item>gold pickaxe</item> | |
<item>diamond pickaxe</item> | |
<item>wood axe</item> | |
<item>stone axe</item> | |
<item>iron axe</item> | |
<item>diamond axe</item> | |
<!-- Misc --> | |
<item>golden apple</item> | |
<item>potion</item> | |
<item>tnt</item> | |
<item>sponge</item> | |
<item>fireball</item> | |
<item>ender pearl</item> | |
<item>water bucket</item> | |
<item>milk bucket</item> | |
<item>bed</item> | |
<item>seeds</item> | |
<item>red rose</item> | |
<item>yellow flower</item> | |
<item>double plant</item> | |
<!-- Armor --> | |
<item>leather helmet</item> | |
<item>leather chestplate</item> | |
<item>leather leggings</item> | |
<item>leather boots</item> | |
<item>chainmail leggings</item> | |
<item>chainmail boots</item> | |
<item>iron leggings</item> | |
<item>iron boots</item> | |
<item>diamond leggings</item> | |
<item>diamond boots</item> | |
</itemremove> | |
<itemkeep> | |
<!-- Tools --> | |
<item>wood pickaxe</item> | |
<item>stone pickaxe</item> | |
<item>iron pickaxe</item> | |
<item>gold pickaxe</item> | |
<item>diamond pickaxe</item> | |
<item>wood axe</item> | |
<item>stone axe</item> | |
<item>iron axe</item> | |
<item>diamond axe</item> | |
<item>shears</item> | |
</itemkeep> | |
<armorkeep> | |
<item>leather helmet</item> | |
<item>leather chestplate</item> <!-- Leather helmet and chestplate will always be present --> | |
<item>leather leggings</item> | |
<item>leather boots</item> | |
<item>chainmail leggings</item> | |
<item>chainmail boots</item> | |
<item>iron leggings</item> | |
<item>iron boots</item> | |
<item>diamond leggings</item> | |
<item>diamond boots</item> | |
</armorkeep> | |
<!-- Kill Rewards --> | |
<kill-rewards> | |
<kill-reward> | |
<item material="golden apple"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<kill-streak count="2" repeat="true"/> | |
</filter> | |
<item material="diamond"/> | |
</kill-reward> | |
</kill-rewards> | |
<!-- Projectiles --> | |
<projectiles> | |
<projectile id="throwable-fireball" name="Fireball" projectile="Fireball" click="right" damage="8" cooldown="2s"/> | |
</projectiles> | |
<!-- Crafting Control --> | |
<crafting> | |
<disable>dirt</disable> | |
<disable>stone</disable> | |
<disable>wool</disable> | |
<disable>workbench</disable> | |
<disable>carpet</disable> | |
<disable>shears</disable> | |
<disable>stick</disable> | |
<disable>lever</disable> | |
<disable>wood button</disable> | |
<disable>stone button</disable> | |
<disable>wood plate</disable> | |
<disable>stone plate</disable> | |
<disable>gold plate</disable> | |
<disable>iron plate</disable> | |
<disable>iron trapdoor</disable> | |
<disable>gold nugget</disable> | |
<disable>flint and steel</disable> | |
<disable>clay</disable> | |
<disable>snow block</disable> | |
<disable>wool</disable> | |
</crafting> | |
<!-- TNT Control --> | |
<tnt> | |
<instantignite>on</instantignite> | |
<licensing>false</licensing> | |
<friendly-defuse>false</friendly-defuse> | |
<fuse>3s</fuse> | |
<yield>1</yield> | |
<power>4.0</power> | |
</tnt> | |
<enderchest> | |
<dropoff region="team-one-generator" filter="only-team-one"/> | |
<dropoff region="team-two-generator" filter="only-team-two"/> | |
<dropoff region="team-three-generator" filter="only-team-three"/> | |
<dropoff region="team-four-generator" filter="only-team-four"/> | |
</enderchest> | |
<disabledamage> | |
<damage ally="true" self="false" enemy="false" other="false">block explosion</damage> | |
</disabledamage> | |
<!-- Misc --> | |
<hunger> | |
<depletion>off</depletion> | |
</hunger> | |
</map> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment