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To fix Pellets Powerplant mod in ANNO 1800 and provide the language support for traditional Chinese.
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<!--V 1.0 � Stand: 01.08.2020 | |
################################ | |
Mod by DonnyBresko | |
################################ | |
--> | |
<ModOps> | |
<!--#### CORE ####--> | |
<ModOp Type="addNextSibling" GUID='11703'><!--ADD NEW ITEM [PALLETS]--> | |
<Asset> | |
<Template>Product</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000303</GUID> | |
<Name>Pallets</Name> | |
<IconFilename>data/modgraphics/icons/pallets.png</IconFilename> | |
<InfoDescription>1800000313</InfoDescription> | |
</Standard> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Pallets</Text> | |
<Status>Exported</Status> | |
<ExportCount>1</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>35148</LineID> | |
</Text> | |
<Locked /> | |
<Product> | |
<StorageLevel>Building</StorageLevel> | |
<ProductCategory>11703</ProductCategory> | |
<BasePrice>482</BasePrice> | |
<CivLevel>2</CivLevel> | |
<AssociatedRegion>Moderate</AssociatedRegion> | |
</Product> | |
<ExpeditionAttribute> | |
<BaseMorale>25</BaseMorale> | |
<ExpeditionAttributes> | |
<Item> | |
<Attribute>Crafting</Attribute> | |
<Amount>35</Amount> | |
</Item> | |
</ExpeditionAttributes> | |
</ExpeditionAttribute> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='11703'><!--ADD NEW ITEM [WOOD CHIPS]--> | |
<Asset> | |
<Template>Product</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000302</GUID> | |
<Name>Wood Chips</Name> | |
<IconFilename>data/modgraphics/icons/holzspahn.png</IconFilename> | |
<InfoDescription>1800000312</InfoDescription> | |
</Standard> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Wood Chips</Text> | |
<Status>Exported</Status> | |
<ExportCount>1</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>35148</LineID> | |
</Text> | |
<Locked /> | |
<Product> | |
<StorageLevel>Building</StorageLevel> | |
<ProductCategory>11703</ProductCategory> | |
<BasePrice>482</BasePrice> | |
<CivLevel>2</CivLevel> | |
<AssociatedRegion>Moderate</AssociatedRegion> | |
</Product> | |
<ExpeditionAttribute> | |
<ExpeditionAttributes> | |
<Item> | |
<Attribute>Crafting</Attribute> | |
<Amount>5</Amount> | |
</Item> | |
</ExpeditionAttributes> | |
</ExpeditionAttribute> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="add" GUID='120055' Path="/Values/ProductStorageList/ProductList"><!--ADD NEW ITEMS TO STORAGE-LIST--> | |
<Item> | |
<Product>1800000302</Product> | |
</Item> | |
<Item> | |
<Product>1800000303</Product> | |
</Item> | |
</ModOp> | |
<ModOp Type="add" GUID='502004,502010,502017,502024,502049,501958' Path="/Values/ProductList/List"><!--ADD [PALLETS] TO PRODUCT-LIST--> | |
<Item> | |
<Product>1800000302</Product> | |
</Item> | |
</ModOp> | |
<ModOp Type="add" GUID='502020,502066,502043,501960' Path="/Values/ProductList/List"><!--ADD [WOOD CHIPS] TO PRODUCT-LIST--> | |
<Item> | |
<Product>1800000303</Product> | |
</Item> | |
</ModOp> | |
<ModOp Type="add" Path="//Assets[Asset/Values/Standard/GUID='130248']"><!--UNHIDE--> | |
<Asset> | |
<Template>Trigger</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000300</GUID> | |
<Name>intermediate moderate 4.0</Name> | |
<IconFilename>data/ui/2kimages/main/profiles/resident_tier04.png</IconFilename> | |
</Standard> | |
<Trigger> | |
<TriggerCondition> | |
<Template>ConditionPlayerCounter</Template> | |
<Values> | |
<Condition /> | |
<ConditionPlayerCounter> | |
<PlayerCounter>PopulationByLevel</PlayerCounter> | |
<Context>15000003</Context> | |
<CounterAmount>1</CounterAmount> | |
</ConditionPlayerCounter> | |
</Values> | |
</TriggerCondition> | |
<TriggerActions> | |
<Item> | |
<TriggerAction> | |
<Template>ActionUnlockAsset</Template> | |
<Values> | |
<Action /> | |
<ActionUnlockAsset> | |
<UnlockAssets /> | |
<UnhideAssets> | |
<Item> | |
<Asset>1800000302</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000303</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000304</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000305</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000306</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000307</Asset> | |
</Item> | |
</UnhideAssets> | |
<AdditionalParticipants>Third_party_02_Blake;Third_party_03_Pirate_Harlow;Third_party_04_Pirate_LaFortune;Third_party_05_Sarmento;Third_party_07_Jailor_Bleakworth;Third_party_08_Kahina</AdditionalParticipants> | |
</ActionUnlockAsset> | |
</Values> | |
</TriggerAction> | |
</Item> | |
</TriggerActions> | |
</Trigger> | |
<TriggerSetup /> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="add" Path="//Assets[Asset/Values/Standard/GUID='130248']"><!--UNLOCK--> | |
<Asset> | |
<Template>Trigger</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000301</GUID> | |
<Name>intermediate moderate 4.2</Name> | |
<IconFilename>data/ui/2kimages/main/profiles/resident_tier04.png</IconFilename> | |
</Standard> | |
<Trigger> | |
<TriggerCondition> | |
<Template>ConditionPlayerCounter</Template> | |
<Values> | |
<Condition /> | |
<ConditionPlayerCounter> | |
<PlayerCounter>PopulationByLevel</PlayerCounter> | |
<Context>15000003</Context> | |
<CounterAmount>1500</CounterAmount> | |
</ConditionPlayerCounter> | |
</Values> | |
</TriggerCondition> | |
<TriggerActions> | |
<Item> | |
<TriggerAction> | |
<Template>ActionUnlockAsset</Template> | |
<Values> | |
<Action /> | |
<ActionUnlockAsset> | |
<UnlockAssets> | |
<Item> | |
<Asset>1800000302</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000303</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000304</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000305</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000306</Asset> | |
</Item> | |
<Item> | |
<Asset>1800000307</Asset> | |
</Item> | |
</UnlockAssets> | |
<UnhideAssets /> | |
<AdditionalParticipants>Third_party_02_Blake;Third_party_03_Pirate_Harlow;Third_party_04_Pirate_LaFortune;Third_party_05_Sarmento;Third_party_07_Jailor_Bleakworth;Third_party_08_Kahina</AdditionalParticipants> | |
</ActionUnlockAsset> | |
</Values> | |
</TriggerAction> | |
</Item> | |
</TriggerActions> | |
</Trigger> | |
<TriggerSetup /> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='25000192' Path="/Values/ConstructionCategory/BuildingList/Item[Building='500506']"><!--BUILDING MENU TIER--> | |
<Item> | |
<Building>1800000304</Building> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='500944' Path="/Values/ConstructionCategory/BuildingList/Item[Building='500506']"><!--BUILDING MENU CATEGORIE--> | |
<Item> | |
<Building>1800000304</Building> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='15039'><!--PRODUKTIONS KETTE--> | |
<Asset> | |
<Template>ProductionChain</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000304</GUID> | |
<Name>tamplate chain</Name> | |
<IconFilename>data/modgraphics/icons/electric_green.png</IconFilename> | |
<InfoDescription>1800000314</InfoDescription> | |
</Standard> | |
<ProductionChain> | |
<Building>1800000307</Building><!--POWERPLANT--> | |
<Tier1> | |
<Item> | |
<Building>1800000306</Building><!--PALLET PROCESSING--> | |
<Tier2> | |
<Item> | |
<Building>1800000305</Building><!--WOOD CHIPS PROCESSING--> | |
<Tier3> | |
<Item> | |
<Building>1010266</Building><!--WOOD --> | |
</Item> | |
</Tier3> | |
</Item> | |
<Item> | |
<Building>1010304</Building><!--COAL --> | |
</Item> | |
</Tier2> | |
</Item> | |
</Tier1> | |
</ProductionChain> | |
<Locked /> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Burning Powerplant</Text> | |
<Status>Exported</Status> | |
<ExportCount>2</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>14882</LineID> | |
</Text> | |
</Values> | |
</Asset> | |
</ModOp> | |
<!--#### ########################## ####--> | |
<!--#### GEBAEUDE UND FARMEN ####--> | |
<ModOp Type="addNextSibling" GUID='1010343'><!--WOOD CHIPS PRODUKTION--> | |
<Asset> | |
<Template>FactoryBuilding7</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000305</GUID> | |
<Name>processing_07_wood_chips (Wood Chips Processing)</Name> | |
<IconFilename>data/modgraphics/icons/holzspahn.png</IconFilename> | |
<InfoDescription>1800000315</InfoDescription> | |
</Standard> | |
<Building> | |
<BuildModeRandomRotation>90</BuildModeRandomRotation> | |
<AssociatedRegions>Moderate</AssociatedRegions> | |
</Building> | |
<Blocking /> | |
<Cost> | |
<Costs> | |
<Item> | |
<Ingredient>1010017</Ingredient> | |
<Amount>1000</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010196</Ingredient> | |
<Amount>75</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010205</Ingredient> | |
<Amount>15</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010218</Ingredient> | |
</Item> | |
<Item> | |
<Ingredient>1010207</Ingredient> | |
</Item> | |
<Item> | |
<Ingredient>1010202</Ingredient> | |
</Item> | |
</Costs> | |
</Cost> | |
<Object> | |
<Variations> | |
<Item> | |
<Filename>data/graphics/buildings/production/factory_03/factory_03.cfg</Filename> | |
</Item> | |
</Variations> | |
</Object> | |
<Mesh /> | |
<Selection> | |
<ParticipantMessageArcheType>Resident_tier03_atWork</ParticipantMessageArcheType> | |
<Colors> | |
<WeakSelectionColorType>NoColor</WeakSelectionColorType> | |
</Colors> | |
</Selection> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Pallets Workshop</Text> | |
<Status>Exported</Status> | |
<ExportCount>1</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>5285</LineID> | |
</Text> | |
<Constructable /> | |
<Locked /> | |
<SoundEmitter> | |
<ActiveSounds> | |
<Item> | |
<Sound>216883</Sound> | |
</Item> | |
<Item> | |
<Sound>235835</Sound> | |
</Item> | |
</ActiveSounds> | |
</SoundEmitter> | |
<FeedbackController /> | |
<Infolayer /> | |
<UpgradeList /> | |
<RandomDummySpawner /> | |
<Factory7 /> | |
<FactoryBase> | |
<FactoryInputs> | |
<Item> | |
<Product>120008</Product> | |
<Amount>1</Amount> | |
<StorageAmount>8</StorageAmount> | |
</Item> | |
</FactoryInputs> | |
<FactoryOutputs> | |
<Item> | |
<Product>1800000302</Product> | |
<Amount>1</Amount> | |
<StorageAmount>4</StorageAmount> | |
</Item> | |
</FactoryOutputs> | |
<CycleTime>60</CycleTime> | |
</FactoryBase> | |
<LogisticNode /> | |
<AmbientMoodProvider> | |
<DynamicEnvironmentType>None</DynamicEnvironmentType> | |
</AmbientMoodProvider> | |
<Maintenance> | |
<Maintenances> | |
<Item> | |
<Product>1010017</Product> | |
<Amount>85</Amount> | |
</Item> | |
<Item> | |
<Product>1010116</Product> | |
<Amount>15</Amount> | |
</Item> | |
</Maintenances> | |
</Maintenance> | |
<Attackable> | |
<MaximumHitPoints>3500</MaximumHitPoints> | |
<SelfHealPerHealTick>4</SelfHealPerHealTick> | |
</Attackable> | |
<Pausable /> | |
<IncidentInfectable> | |
<Infectable> | |
<Explosion> | |
<Base>0</Base> | |
<Escalated>0</Escalated> | |
</Explosion> | |
</Infectable> | |
<Explosion> | |
<ExplosionCoreDamage>50</ExplosionCoreDamage> | |
<DamageExplosionChance>0</DamageExplosionChance> | |
</Explosion> | |
<IncidentInfectionChanceFactors> | |
<Fire> | |
<DensityDistance>10</DensityDistance> | |
<FactoryProductivityFactor>0.1</FactoryProductivityFactor> | |
<FactoryUndertimeFactor>0.05</FactoryUndertimeFactor> | |
</Fire> | |
<Riot> | |
<FactoryOvertimeFactor>0.4</FactoryOvertimeFactor> | |
<FactoryUndertimeFactor>0.2</FactoryUndertimeFactor> | |
<FactoryHappinessFactor>0.2</FactoryHappinessFactor> | |
<HappinessThreshold>20</HappinessThreshold> | |
</Riot> | |
</IncidentInfectionChanceFactors> | |
</IncidentInfectable> | |
<Electric> | |
<BoostedByElectricity>1</BoostedByElectricity> | |
</Electric> | |
<Culture> | |
<CultureType>Culture</CultureType> | |
</Culture> | |
<ItemGenerator /> | |
<QuestObject /> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='1010343'><!--PALLETS PRODUKTION--> | |
<Asset> | |
<Template>FactoryBuilding7</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000306</GUID> | |
<Name>processing_08_pallets (Pallets Processing)</Name> | |
<IconFilename>data/modgraphics/icons/pallets.png</IconFilename> | |
<InfoDescription>1800000316</InfoDescription> | |
</Standard> | |
<Building> | |
<BuildModeRandomRotation>90</BuildModeRandomRotation> | |
<AssociatedRegions>Moderate</AssociatedRegions> | |
</Building> | |
<Blocking /> | |
<Cost> | |
<Costs> | |
<Item> | |
<Ingredient>1010017</Ingredient> | |
<Amount>22000</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010196</Ingredient> | |
<Amount>150</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010205</Ingredient> | |
<Amount>25</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010218</Ingredient> | |
<Amount>15</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010207</Ingredient> | |
<Amount>10</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010202</Ingredient> | |
<Amount>8</Amount> | |
</Item> | |
</Costs> | |
</Cost> | |
<Object> | |
<Variations> | |
<Item> | |
<Filename>data/graphics/buildings/production/processing_07/processing_07.cfg</Filename> | |
</Item> | |
</Variations> | |
</Object> | |
<Mesh /> | |
<Selection> | |
<ParticipantMessageArcheType>Resident_tier03_atWork</ParticipantMessageArcheType> | |
<Colors> | |
<WeakSelectionColorType>NoColor</WeakSelectionColorType> | |
</Colors> | |
</Selection> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Pallets Workshop</Text> | |
<Status>Exported</Status> | |
<ExportCount>1</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>5285</LineID> | |
</Text> | |
<Constructable /> | |
<Locked /> | |
<SoundEmitter> | |
<ActiveSounds> | |
<Item> | |
<Sound>216883</Sound> | |
</Item> | |
<Item> | |
<Sound>235835</Sound> | |
</Item> | |
</ActiveSounds> | |
</SoundEmitter> | |
<FeedbackController /> | |
<Infolayer /> | |
<UpgradeList /> | |
<RandomDummySpawner /> | |
<Factory7 /> | |
<FactoryBase> | |
<FactoryInputs> | |
<Item> | |
<Product>1010226</Product> | |
<Amount>1</Amount> | |
<StorageAmount>8</StorageAmount> | |
</Item> | |
<Item> | |
<Product>1800000302</Product> | |
<Amount>1</Amount> | |
<StorageAmount>8</StorageAmount> | |
</Item> | |
</FactoryInputs> | |
<FactoryOutputs> | |
<Item> | |
<Product>1800000303</Product> | |
<Amount>1</Amount> | |
<StorageAmount>4</StorageAmount> | |
</Item> | |
</FactoryOutputs> | |
<CycleTime>120</CycleTime> | |
</FactoryBase> | |
<LogisticNode /> | |
<AmbientMoodProvider> | |
<DynamicEnvironmentType>None</DynamicEnvironmentType> | |
</AmbientMoodProvider> | |
<Maintenance> | |
<Maintenances> | |
<Item> | |
<Product>1010017</Product> | |
<Amount>150</Amount> | |
</Item> | |
<Item> | |
<Product>1010116</Product> | |
<Amount>25</Amount> | |
</Item> | |
</Maintenances> | |
</Maintenance> | |
<Attackable> | |
<MaximumHitPoints>3500</MaximumHitPoints> | |
<SelfHealPerHealTick>4</SelfHealPerHealTick> | |
</Attackable> | |
<Pausable /> | |
<IncidentInfectable> | |
<Infectable> | |
<Explosion> | |
<Base>0</Base> | |
<Escalated>0</Escalated> | |
</Explosion> | |
</Infectable> | |
<Explosion> | |
<ExplosionCoreDamage>50</ExplosionCoreDamage> | |
<DamageExplosionChance>0</DamageExplosionChance> | |
</Explosion> | |
<IncidentInfectionChanceFactors> | |
<Fire> | |
<DensityDistance>10</DensityDistance> | |
<FactoryProductivityFactor>0.1</FactoryProductivityFactor> | |
<FactoryUndertimeFactor>0.05</FactoryUndertimeFactor> | |
</Fire> | |
<Riot> | |
<FactoryOvertimeFactor>0.4</FactoryOvertimeFactor> | |
<FactoryUndertimeFactor>0.2</FactoryUndertimeFactor> | |
<FactoryHappinessFactor>0.2</FactoryHappinessFactor> | |
<HappinessThreshold>20</HappinessThreshold> | |
</Riot> | |
</IncidentInfectionChanceFactors> | |
</IncidentInfectable> | |
<Electric> | |
<BoostedByElectricity>1</BoostedByElectricity> | |
</Electric> | |
<Culture> | |
<CultureType>Culture</CultureType> | |
</Culture> | |
<ItemGenerator /> | |
<QuestObject /> | |
</Values> | |
</Asset> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='1010343'><!--GREEN POWERPLANT--> | |
<Asset> | |
<Template>PowerplantBuilding</Template> | |
<Values> | |
<Standard> | |
<GUID>1800000307</GUID> | |
<Name>electricity_04 (Pallets Power Plant)</Name> | |
<IconFilename>data/modgraphics/icons/electric_green.png</IconFilename> | |
<ID>GasPowerPlant</ID> | |
<InfoDescription>1800000317</InfoDescription> | |
</Standard> | |
<Building> | |
<BuildingCategoryName>11169</BuildingCategoryName> | |
<BuildModeRandomRotation>90</BuildModeRandomRotation> | |
<AssociatedRegions>Moderate</AssociatedRegions> | |
</Building> | |
<Blocking /> | |
<Cost> | |
<Costs> | |
<Item> | |
<Ingredient>1010017</Ingredient> | |
<Amount>125000</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010196</Ingredient> | |
<Amount>120</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010205</Ingredient> | |
<Amount>250</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010218</Ingredient> | |
<Amount>100</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010207</Ingredient> | |
<Amount>50</Amount> | |
</Item> | |
<Item> | |
<Ingredient>1010202</Ingredient> | |
<Amount>60</Amount> | |
</Item> | |
</Costs> | |
</Cost> | |
<Object> | |
<Variations> | |
<Item> | |
<Filename>data/dlc03/graphics/buildings/special/electricity_02/electricity_02.cfg</Filename> | |
</Item> | |
</Variations> | |
</Object> | |
<Mesh /> | |
<Selection> | |
<ParticipantMessageArcheType>Resident_tier03_atWork</ParticipantMessageArcheType> | |
</Selection> | |
<Text> | |
<LocaText> | |
<English> | |
<Text>Gas-Fired Power Plant</Text> | |
<Status>Exported</Status> | |
<ExportCount>1</ExportCount> | |
</English> | |
</LocaText> | |
<LineID>35861</LineID> | |
</Text> | |
<Constructable /> | |
<Locked /> | |
<SoundEmitter> | |
<ActiveSounds> | |
<Item> | |
<Sound>200832</Sound> | |
</Item> | |
</ActiveSounds> | |
<IncidentSounds> | |
<InfectedFire> | |
<Item> | |
<Sound>214659</Sound> | |
</Item> | |
</InfectedFire> | |
</IncidentSounds> | |
<BuildingRepaired> | |
<Item> | |
<Sound>203866</Sound> | |
</Item> | |
</BuildingRepaired> | |
</SoundEmitter> | |
<FeedbackController /> | |
<Infolayer /> | |
<UpgradeList /> | |
<LogisticNode> | |
<TransporterCountMax>1</TransporterCountMax> | |
<PathLayers>Street</PathLayers> | |
</LogisticNode> | |
<AmbientMoodProvider /> | |
<Maintenance> | |
<Maintenances> | |
<Item> | |
<Product>1010017</Product> | |
<Amount>700</Amount> <!-- I lower down the cost for the maintainance from $5000 to $700 --> | |
<InactiveAmount>0</InactiveAmount> | |
</Item> | |
<Item> | |
<Product>1010116</Product> | |
<Amount>300</Amount> | |
<ShutdownThreshold>0.5</ShutdownThreshold> | |
</Item> | |
</Maintenances> | |
</Maintenance> | |
<Attackable> | |
<MaximumHitPoints>5500</MaximumHitPoints> | |
<SelfHealPerHealTick>4</SelfHealPerHealTick> | |
</Attackable> | |
<Pausable /> | |
<IncidentInfectable> | |
<Infectable> | |
<Fire> | |
<Base>1</Base> | |
</Fire> | |
</Infectable> | |
<Explosion> | |
<DamageExplosionChance>5</DamageExplosionChance> | |
</Explosion> | |
<IncidentInfectionChanceFactors> | |
<Fire> | |
<DensityDistance>10</DensityDistance> | |
<FactoryProductivityFactor>0.1</FactoryProductivityFactor> | |
<FactoryUndertimeFactor>0.05</FactoryUndertimeFactor> | |
</Fire> | |
<Explosion> | |
<BaseChance>5</BaseChance> | |
</Explosion> | |
</IncidentInfectionChanceFactors> | |
</IncidentInfectable> | |
<Powerplant> | |
<IndustrializationDistance>500</IndustrializationDistance> <!-- I use Power Plant Increased Range, so make it aligned with that. (change from 60 to 500)--> | |
</Powerplant> | |
<FactoryBase> | |
<FactoryInputs> | |
<Item> | |
<Product>1800000303</Product> | |
<Amount>1</Amount> | |
<StorageAmount>10</StorageAmount> | |
</Item> | |
</FactoryInputs> | |
<CycleTime>60</CycleTime> | |
</FactoryBase> | |
<Culture> | |
<Attractiveness>15</Attractiveness> | |
<CultureType>Culture</CultureType> | |
</Culture> | |
<PublicService> | |
<FullSatisfactionDistance>500</FullSatisfactionDistance> <!-- I use Power Plant Increased Range, so make it aligned with that. (change from 60 to 500)--> | |
<NoSatisfactionDistance>505</NoSatisfactionDistance> <!-- I use Power Plant Increased Range, so make it aligned with that. (change from 60 to 500)--> | |
</PublicService> | |
</Values> | |
</Asset> | |
</ModOp> | |
<!--#### ########################## ####--> | |
<!--#### EFFEKTE / BOOSTER ####--> | |
<ModOp Type="addNextSibling" GUID='193856' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='1010329']"> | |
<Item> | |
<GUID>1800000306</GUID> | |
</Item> | |
<Item> | |
<GUID>1800000305</GUID> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='193879' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='1010329']"> | |
<Item> | |
<GUID>1800000306</GUID> | |
</Item> | |
<Item> | |
<GUID>1800000305</GUID> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='6000018' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='1010329']"> | |
<Item> | |
<GUID>1800000306</GUID> | |
</Item> | |
<Item> | |
<GUID>1800000305</GUID> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='190846' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='1010323']"> | |
<Item> | |
<GUID>1800000306</GUID> | |
</Item> | |
<Item> | |
<GUID>1800000305</GUID> | |
</Item> | |
</ModOp> | |
<ModOp Type="addNextSibling" GUID='190778' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='101260']"> | |
<Item> | |
<GUID>1800000306</GUID> | |
</Item> | |
<Item> | |
<GUID>1800000305</GUID> | |
</Item> | |
</ModOp> | |
<!-- All Public Buildings --> | |
<ModOp Type="addNextSibling" GUID='190136' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='117547']"> | |
<Item> | |
<GUID>1800000307</GUID> | |
</Item> | |
</ModOp> | |
<!-- all power plants --> | |
<ModOp Type="addNextSibling" GUID='193864' Path="/Values/ItemEffectTargetPool/EffectTargetGUIDs/Item[GUID='117547']"> | |
<Item> | |
<GUID>1800000307</GUID> | |
</Item> | |
</ModOp> | |
<!-- Social Welfare Act --> | |
<ModOp Type="addNextSibling" GUID='269460' Path="/Values/ItemEffect/EffectTargets/Item[GUID='117547']"> | |
<Item> | |
<GUID>1800000307</GUID> | |
</Item> | |
</ModOp> | |
<!--#### ########################## ####--> | |
</ModOps> |
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Learn more about bidirectional Unicode characters
<ModOps> | |
<ModOp Type="add" Path="/TextExport/Texts"> | |
<!--ITEMS--> | |
<Text> | |
<GUID>1800000302</GUID> | |
<Text>木屑</Text> | |
</Text> | |
<Text> | |
<GUID>1800000312</GUID> | |
<Text>用於製作木質顆粒的木屑。</Text> | |
</Text> | |
<Text> | |
<GUID>1800000303</GUID> | |
<Text>木質顆粒</Text> | |
</Text> | |
<Text> | |
<GUID>1800000313</GUID> | |
<Text>這些木質顆粒是一種真正的能源,能用在木質顆粒發電廠中,透過燃燒來有效地產生能量。</Text> | |
</Text> | |
<!--CHAIN--> | |
<Text> | |
<GUID>1800000304</GUID> | |
<Text>木質顆粒發電廠</Text> | |
</Text> | |
<Text> | |
<GUID>1800000314</GUID> | |
<Text>提供高效率木質顆粒發電廠所需的生產鏈。</Text> | |
</Text> | |
<!--BUILDINGS--> | |
<Text> | |
<GUID>1800000305</GUID> | |
<Text>木屑廠</Text> | |
</Text> | |
<Text> | |
<GUID>1800000315</GUID> | |
<Text>用於製作木質顆粒的木屑。</Text> | |
</Text> | |
<Text> | |
<GUID>1800000306</GUID> | |
<Text>木質顆粒壓力機</Text> | |
</Text> | |
<Text> | |
<GUID>1800000316</GUID> | |
<Text>這些木質顆粒是一種真正的能源,能用在木質顆粒發電廠中,透過燃燒來有效地產生能量。</Text> | |
</Text> | |
<Text> | |
<GUID>1800000307</GUID> | |
<Text>木質顆粒發電廠</Text> | |
</Text> | |
<Text> | |
<GUID>1800000317</GUID> | |
<Text>消耗木質顆粒以產生熱量並為周圍建築物供電。 雖昂貴但有效。</Text> | |
</Text> | |
</ModOp> | |
</ModOps> |
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