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{{monster | |
|name=giant ant | |
|symbol={{brown|a}} | |
|tile= | |
|difficulty=4 | |
|level=2 | |
|experience=20 | |
|speed=18 | |
|AC=3 | |
|MR=0 |
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<span class="monsters" style="background-color: black;"> | |
[[giant ant|{{brown|a}}]] | |
[[killer bee|{{yellow|a}}]] | |
[[soldier ant|{{blue|a}}]] | |
[[fire ant|{{red|a}}]] | |
[[giant beetle|{{black|a}}]] | |
[[queen bee|{{magenta|a}}]] | |
[[acid blob|{{green|b}}]] | |
[[quivering blob|{{white|b}}]] | |
[[gelatinous cube|{{cyan|b}}]] |
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motility | |
m1_ | |
Fly | |
Swim | |
Amorpous (under doors) | |
phase | |
cling | |
tunnel | |
needs pick | |
hide under |
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//MM_ Monster Motility | |
#define MM_FLY 0x00000001L /* can fly or float */ | |
#define MM_SWIM 0x00000002L /* can traverse water */ | |
#define MM_AMORPHOUS 0x00000004L /* can flow under doors */ | |
#define MM_WALLWALK 0x00000008L /* can phase thru rock */ | |
#define MM_CLING 0x00000010L /* can cling to ceiling */ | |
#define MM_TUNNEL 0x00000020L /* can tunnel thru rock */ | |
#define MM_NEEDPICK 0x00000040L /* needs pick to tunnel */ | |
#define MM_AMPHIBIOUS 0x00000080L /* can survive underwater */ | |
#define MM_BREATHLESS 0x00000100L /* doesn't need to breathe */ |
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/* SCCS Id: @(#)pager.c 3.4 2003/08/13 */ | |
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ | |
/* NetHack may be freely redistributed. See license for details. */ | |
/* This file contains the command routines dowhatis() and dohelp() and */ | |
/* a few other help related facilities */ | |
#include "hack.h" | |
#include "dlb.h" | |
#ifdef BARD |
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{{monster | |
|name=giant ant | |
|symbol={{brown|a}} | |
|tile= | |
|difficulty=4 | |
|level=2 | |
|experience=20 | |
|speed=18 | |
|AC=3 | |
|MR=0 |
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[[giant ant|{{brown|a}}]] | |
[[killer bee|{{yellow|a}}]] | |
[[soldier ant|{{blue|a}}]] | |
[[fire ant|{{red|a}}]] | |
[[giant beetle|{{black|a}}]] | |
[[queen bee|{{magenta|a}}]] | |
[[acid blob|{{green|b}}]] | |
[[blob of preserved organs|{{yellow|b}}]] | |
[[quivering blob|{{white|b}}]] | |
[[gelatinous cube|{{cyan|b}}]] |
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diff --git a/sys/unix/unixmain.c b/sys/unix/unixmain.c | |
index a13514f..e1123cd 100644 | |
--- a/sys/unix/unixmain.c | |
+++ b/sys/unix/unixmain.c | |
@@ -44,11 +44,27 @@ static void NDECL(wd_message); | |
static boolean wiz_error_flag = FALSE; | |
#endif | |
+#ifdef G_SHEOL | |
+#ifdef G_HELL |
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FlFastTeleport: teleports frequently, like a Tengu. | |
FlStationary: does not move, may still attack. | |
FlFloat: floats, ie, can't pick things up off the ground. | |
FlNoLine: attempts to not be lined up with the player, to avoid ranged attacks. | |
FlFlee: Becomes scared if the player moves adjacent | |
FlAnimalMind: Has an animal's level of intelligence. NOTE: vanilla grouped M1_ANIMAL with the body shape flags (M1_HUMANOID and M1_SLITHY), but in fact USED it for this. | |
FlMagivore: eats magic items | |
FlBold: recovers from fear more quickly | |
FlChill: corpse will cause cold damage if eaten | |
FlHot: corpse will cause fire damage and deduct nutrition if eaten |
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/* neutral */ | |
PM_COCKATRICE, PM_ETTIN, PM_STALKER, PM_MINOTAUR, | |
PM_OWLBEAR, PM_PURPLE_WORM, PM_XAN, PM_UMBER_HULK, | |
PM_XORN, PM_LEOCROTTA, PM_BALUCHITHERIUM, PM_CARNIVOROUS_APE, | |
PM_MASTER_MIND_FLAYER, PM_FIRE_ELEMENTAL, PM_JABBERWOCK, PM_DUNGEON_FERN, | |
PM_IRON_GOLEM, PM_OCHRE_JELLY, PM_GREEN_SLIME, PM_JUBJUB_BIRD, | |
PM_BANDERSNATCH, PM_GIANT_TURTLE, PM_WATER_ELEMENTAL, | |
/* chaotic */ | |
PM_RED_DRAGON, PM_BLACK_DRAGON, PM_ROCK_TROLL, PM_GREMLIN, |