Created
October 4, 2018 20:18
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Client Update
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double cTime = 100.0f; | |
uint64_t clientId = 0; | |
const double deltaTime = 0.01f; | |
void HelloWorld::initClient() { | |
GameAdapter gameAdapter = GameAdapter(&GetDefaultAllocator()); | |
random_bytes((uint8_t*)&clientId, 8); | |
log("client id is %.16" PRIx64 "\n", clientId); | |
yojimbo::Address* clientAddress = new Address(localProperties.GetProperty("CLIENT_IP_ADDRESS").c_str()); //TODO: delete | |
GameConnectionConfig config; | |
client = new GameClient(GetDefaultAllocator(), clientAddress, gameAdapter, config, cTime); // TODO: delete | |
Address serverAddress(localProperties.GetProperty("SERVER_IP_ADDRESS").c_str(), 4000); | |
client->SetServerAddress(&serverAddress); | |
client->InsecureConnect(privateKey, clientId); | |
char addressString[256]; | |
client->GetAddress().ToString(addressString, sizeof(addressString)); | |
log("client address is %s\n", addressString); | |
} |
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